[Add] AnyThinkKuaiShouSDKAdapter 6.4.37
[CocoaPods.git] / Specs / 1 / 8 / c / GUIPlayerView / 0.0.3 / GUIPlayerView.podspec.json
blob0513fb1a77cf402ffaba27a88feaf3de9c362c0e
2   "name": "GUIPlayerView",
3   "version": "0.0.3",
4   "summary": "GUIPlayerView is a simple video player embedded into a UIView.",
5   "homepage": "https://github.com/guilhermearaujo/GUIPlayerView",
6   "license": {
7     "type": "MIT",
8     "file": "LICENSE"
9   },
10   "authors": {
11     "Guilherme Araújo": "guilhermeama@gmail.com"
12   },
13   "platforms": {
14     "ios": "7.0"
15   },
16   "source": {
17     "git": "https://github.com/guilhermearaujo/GUIPlayerView.git",
18     "tag": "0.0.3"
19   },
20   "source_files": [
21     "GUIPlayerView/Classes",
22     "GUIPlayerView/Classes/**/*.{h,m}"
23   ],
24   "exclude_files": "GUIPlayerView/Classes/Exclude",
25   "resources": "GUIPlayerView/Resources/*.png",
26   "frameworks": "AVFoundation",
27   "requires_arc": true,
28   "description": "                    GUIPlayerView implements a simple video player using AVPlayer.\n\n                    To use it, you must create a GUIPlayerView object and add it as a subview to your desired view.\n                    Then set the property `videoURL` and call `prepareAndPlayAutomatically:`.\n\n                    If you decide not to play automatically, you can leave for the user to press Play, or you can do it programmatically by calling `play`.\n\n                    Once you're done playing the video, you may want to remove it from your view. To do so, just call the method `clean` and everything will be released, and the player view will be removed from its superview.\n\n                    There are several optional delegate methods you can use:\n\n                    * `- (void)playerDidPause;`\n                    * `- (void)playerDidResume;`\n                    * `- (void)playerDidEndPlaying;`\n                    * `- (void)playerWillEnterFullscreen;`\n                    * `- (void)playerDidEnterFullscreen;`\n                    * `- (void)playerWillLeaveFullscreen;`\n                    * `- (void)playerDidLeaveFullscreen;`\n                    * `- (void)playerFailedToPlayToEnd;`\n                    * `- (void)playerStalled;`\n"