2 * Copyright (c) 2002 Brian Foley
3 * Copyright (c) 2002 Dieter Shirley
4 * Copyright (c) 2003-2004 Romain Dolbeau <romain@dolbeau.org>
6 * This file is part of FFmpeg.
8 * FFmpeg is free software; you can redistribute it and/or
9 * modify it under the terms of the GNU Lesser General Public
10 * License as published by the Free Software Foundation; either
11 * version 2.1 of the License, or (at your option) any later version.
13 * FFmpeg is distributed in the hope that it will be useful,
14 * but WITHOUT ANY WARRANTY; without even the implied warranty of
15 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
16 * Lesser General Public License for more details.
18 * You should have received a copy of the GNU Lesser General Public
19 * License along with FFmpeg; if not, write to the Free Software
20 * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
23 #include "libavcodec/dsputil.h"
25 #include "gcc_fixes.h"
27 #include "dsputil_ppc.h"
28 #include "util_altivec.h"
30 int sad16_x2_altivec(void *v
, uint8_t *pix1
, uint8_t *pix2
, int line_size
, int h
)
33 DECLARE_ALIGNED_16(int, s
);
34 const vector
unsigned char zero
= (const vector
unsigned char)vec_splat_u8(0);
35 vector
unsigned char *tv
;
36 vector
unsigned char pix1v
, pix2v
, pix2iv
, avgv
, t5
;
37 vector
unsigned int sad
;
38 vector
signed int sumdiffs
;
41 sad
= (vector
unsigned int)vec_splat_u32(0);
44 Read unaligned pixels into our vectors. The vectors are as follows:
45 pix1v: pix1[0]-pix1[15]
46 pix2v: pix2[0]-pix2[15] pix2iv: pix2[1]-pix2[16]
48 tv
= (vector
unsigned char *) pix1
;
49 pix1v
= vec_perm(tv
[0], tv
[1], vec_lvsl(0, pix1
));
51 tv
= (vector
unsigned char *) &pix2
[0];
52 pix2v
= vec_perm(tv
[0], tv
[1], vec_lvsl(0, &pix2
[0]));
54 tv
= (vector
unsigned char *) &pix2
[1];
55 pix2iv
= vec_perm(tv
[0], tv
[1], vec_lvsl(0, &pix2
[1]));
57 /* Calculate the average vector */
58 avgv
= vec_avg(pix2v
, pix2iv
);
60 /* Calculate a sum of abs differences vector */
61 t5
= vec_sub(vec_max(pix1v
, avgv
), vec_min(pix1v
, avgv
));
63 /* Add each 4 pixel group together and put 4 results into sad */
64 sad
= vec_sum4s(t5
, sad
);
69 /* Sum up the four partial sums, and put the result into s */
70 sumdiffs
= vec_sums((vector
signed int) sad
, (vector
signed int) zero
);
71 sumdiffs
= vec_splat(sumdiffs
, 3);
72 vec_ste(sumdiffs
, 0, &s
);
77 int sad16_y2_altivec(void *v
, uint8_t *pix1
, uint8_t *pix2
, int line_size
, int h
)
80 DECLARE_ALIGNED_16(int, s
);
81 const vector
unsigned char zero
= (const vector
unsigned char)vec_splat_u8(0);
82 vector
unsigned char *tv
;
83 vector
unsigned char pix1v
, pix2v
, pix3v
, avgv
, t5
;
84 vector
unsigned int sad
;
85 vector
signed int sumdiffs
;
86 uint8_t *pix3
= pix2
+ line_size
;
89 sad
= (vector
unsigned int)vec_splat_u32(0);
92 Due to the fact that pix3 = pix2 + line_size, the pix3 of one
93 iteration becomes pix2 in the next iteration. We can use this
94 fact to avoid a potentially expensive unaligned read, each
96 Read unaligned pixels into our vectors. The vectors are as follows:
97 pix2v: pix2[0]-pix2[15]
98 Split the pixel vectors into shorts
100 tv
= (vector
unsigned char *) &pix2
[0];
101 pix2v
= vec_perm(tv
[0], tv
[1], vec_lvsl(0, &pix2
[0]));
105 Read unaligned pixels into our vectors. The vectors are as follows:
106 pix1v: pix1[0]-pix1[15]
107 pix3v: pix3[0]-pix3[15]
109 tv
= (vector
unsigned char *) pix1
;
110 pix1v
= vec_perm(tv
[0], tv
[1], vec_lvsl(0, pix1
));
112 tv
= (vector
unsigned char *) &pix3
[0];
113 pix3v
= vec_perm(tv
[0], tv
[1], vec_lvsl(0, &pix3
[0]));
115 /* Calculate the average vector */
116 avgv
= vec_avg(pix2v
, pix3v
);
118 /* Calculate a sum of abs differences vector */
119 t5
= vec_sub(vec_max(pix1v
, avgv
), vec_min(pix1v
, avgv
));
121 /* Add each 4 pixel group together and put 4 results into sad */
122 sad
= vec_sum4s(t5
, sad
);
130 /* Sum up the four partial sums, and put the result into s */
131 sumdiffs
= vec_sums((vector
signed int) sad
, (vector
signed int) zero
);
132 sumdiffs
= vec_splat(sumdiffs
, 3);
133 vec_ste(sumdiffs
, 0, &s
);
137 int sad16_xy2_altivec(void *v
, uint8_t *pix1
, uint8_t *pix2
, int line_size
, int h
)
140 DECLARE_ALIGNED_16(int, s
);
141 uint8_t *pix3
= pix2
+ line_size
;
142 const vector
unsigned char zero
= (const vector
unsigned char)vec_splat_u8(0);
143 const vector
unsigned short two
= (const vector
unsigned short)vec_splat_u16(2);
144 vector
unsigned char *tv
, avgv
, t5
;
145 vector
unsigned char pix1v
, pix2v
, pix3v
, pix2iv
, pix3iv
;
146 vector
unsigned short pix2lv
, pix2hv
, pix2ilv
, pix2ihv
;
147 vector
unsigned short pix3lv
, pix3hv
, pix3ilv
, pix3ihv
;
148 vector
unsigned short avghv
, avglv
;
149 vector
unsigned short t1
, t2
, t3
, t4
;
150 vector
unsigned int sad
;
151 vector
signed int sumdiffs
;
153 sad
= (vector
unsigned int)vec_splat_u32(0);
158 Due to the fact that pix3 = pix2 + line_size, the pix3 of one
159 iteration becomes pix2 in the next iteration. We can use this
160 fact to avoid a potentially expensive unaligned read, as well
161 as some splitting, and vector addition each time around the loop.
162 Read unaligned pixels into our vectors. The vectors are as follows:
163 pix2v: pix2[0]-pix2[15] pix2iv: pix2[1]-pix2[16]
164 Split the pixel vectors into shorts
166 tv
= (vector
unsigned char *) &pix2
[0];
167 pix2v
= vec_perm(tv
[0], tv
[1], vec_lvsl(0, &pix2
[0]));
169 tv
= (vector
unsigned char *) &pix2
[1];
170 pix2iv
= vec_perm(tv
[0], tv
[1], vec_lvsl(0, &pix2
[1]));
172 pix2hv
= (vector
unsigned short) vec_mergeh(zero
, pix2v
);
173 pix2lv
= (vector
unsigned short) vec_mergel(zero
, pix2v
);
174 pix2ihv
= (vector
unsigned short) vec_mergeh(zero
, pix2iv
);
175 pix2ilv
= (vector
unsigned short) vec_mergel(zero
, pix2iv
);
176 t1
= vec_add(pix2hv
, pix2ihv
);
177 t2
= vec_add(pix2lv
, pix2ilv
);
181 Read unaligned pixels into our vectors. The vectors are as follows:
182 pix1v: pix1[0]-pix1[15]
183 pix3v: pix3[0]-pix3[15] pix3iv: pix3[1]-pix3[16]
185 tv
= (vector
unsigned char *) pix1
;
186 pix1v
= vec_perm(tv
[0], tv
[1], vec_lvsl(0, pix1
));
188 tv
= (vector
unsigned char *) &pix3
[0];
189 pix3v
= vec_perm(tv
[0], tv
[1], vec_lvsl(0, &pix3
[0]));
191 tv
= (vector
unsigned char *) &pix3
[1];
192 pix3iv
= vec_perm(tv
[0], tv
[1], vec_lvsl(0, &pix3
[1]));
195 Note that AltiVec does have vec_avg, but this works on vector pairs
196 and rounds up. We could do avg(avg(a,b),avg(c,d)), but the rounding
197 would mean that, for example, avg(3,0,0,1) = 2, when it should be 1.
198 Instead, we have to split the pixel vectors into vectors of shorts,
199 and do the averaging by hand.
202 /* Split the pixel vectors into shorts */
203 pix3hv
= (vector
unsigned short) vec_mergeh(zero
, pix3v
);
204 pix3lv
= (vector
unsigned short) vec_mergel(zero
, pix3v
);
205 pix3ihv
= (vector
unsigned short) vec_mergeh(zero
, pix3iv
);
206 pix3ilv
= (vector
unsigned short) vec_mergel(zero
, pix3iv
);
208 /* Do the averaging on them */
209 t3
= vec_add(pix3hv
, pix3ihv
);
210 t4
= vec_add(pix3lv
, pix3ilv
);
212 avghv
= vec_sr(vec_add(vec_add(t1
, t3
), two
), two
);
213 avglv
= vec_sr(vec_add(vec_add(t2
, t4
), two
), two
);
215 /* Pack the shorts back into a result */
216 avgv
= vec_pack(avghv
, avglv
);
218 /* Calculate a sum of abs differences vector */
219 t5
= vec_sub(vec_max(pix1v
, avgv
), vec_min(pix1v
, avgv
));
221 /* Add each 4 pixel group together and put 4 results into sad */
222 sad
= vec_sum4s(t5
, sad
);
226 /* Transfer the calculated values for pix3 into pix2 */
230 /* Sum up the four partial sums, and put the result into s */
231 sumdiffs
= vec_sums((vector
signed int) sad
, (vector
signed int) zero
);
232 sumdiffs
= vec_splat(sumdiffs
, 3);
233 vec_ste(sumdiffs
, 0, &s
);
238 int sad16_altivec(void *v
, uint8_t *pix1
, uint8_t *pix2
, int line_size
, int h
)
241 DECLARE_ALIGNED_16(int, s
);
242 const vector
unsigned int zero
= (const vector
unsigned int)vec_splat_u32(0);
243 vector
unsigned char perm1
, perm2
, *pix1v
, *pix2v
;
244 vector
unsigned char t1
, t2
, t3
,t4
, t5
;
245 vector
unsigned int sad
;
246 vector
signed int sumdiffs
;
248 sad
= (vector
unsigned int)vec_splat_u32(0);
252 /* Read potentially unaligned pixels into t1 and t2 */
253 perm1
= vec_lvsl(0, pix1
);
254 pix1v
= (vector
unsigned char *) pix1
;
255 perm2
= vec_lvsl(0, pix2
);
256 pix2v
= (vector
unsigned char *) pix2
;
257 t1
= vec_perm(pix1v
[0], pix1v
[1], perm1
);
258 t2
= vec_perm(pix2v
[0], pix2v
[1], perm2
);
260 /* Calculate a sum of abs differences vector */
261 t3
= vec_max(t1
, t2
);
262 t4
= vec_min(t1
, t2
);
263 t5
= vec_sub(t3
, t4
);
265 /* Add each 4 pixel group together and put 4 results into sad */
266 sad
= vec_sum4s(t5
, sad
);
272 /* Sum up the four partial sums, and put the result into s */
273 sumdiffs
= vec_sums((vector
signed int) sad
, (vector
signed int) zero
);
274 sumdiffs
= vec_splat(sumdiffs
, 3);
275 vec_ste(sumdiffs
, 0, &s
);
280 int sad8_altivec(void *v
, uint8_t *pix1
, uint8_t *pix2
, int line_size
, int h
)
283 DECLARE_ALIGNED_16(int, s
);
284 const vector
unsigned int zero
= (const vector
unsigned int)vec_splat_u32(0);
285 vector
unsigned char perm1
, perm2
, permclear
, *pix1v
, *pix2v
;
286 vector
unsigned char t1
, t2
, t3
,t4
, t5
;
287 vector
unsigned int sad
;
288 vector
signed int sumdiffs
;
290 sad
= (vector
unsigned int)vec_splat_u32(0);
292 permclear
= (vector
unsigned char)AVV(255,255,255,255,255,255,255,255,0,0,0,0,0,0,0,0);
295 /* Read potentially unaligned pixels into t1 and t2
296 Since we're reading 16 pixels, and actually only want 8,
297 mask out the last 8 pixels. The 0s don't change the sum. */
298 perm1
= vec_lvsl(0, pix1
);
299 pix1v
= (vector
unsigned char *) pix1
;
300 perm2
= vec_lvsl(0, pix2
);
301 pix2v
= (vector
unsigned char *) pix2
;
302 t1
= vec_and(vec_perm(pix1v
[0], pix1v
[1], perm1
), permclear
);
303 t2
= vec_and(vec_perm(pix2v
[0], pix2v
[1], perm2
), permclear
);
305 /* Calculate a sum of abs differences vector */
306 t3
= vec_max(t1
, t2
);
307 t4
= vec_min(t1
, t2
);
308 t5
= vec_sub(t3
, t4
);
310 /* Add each 4 pixel group together and put 4 results into sad */
311 sad
= vec_sum4s(t5
, sad
);
317 /* Sum up the four partial sums, and put the result into s */
318 sumdiffs
= vec_sums((vector
signed int) sad
, (vector
signed int) zero
);
319 sumdiffs
= vec_splat(sumdiffs
, 3);
320 vec_ste(sumdiffs
, 0, &s
);
325 int pix_norm1_altivec(uint8_t *pix
, int line_size
)
328 DECLARE_ALIGNED_16(int, s
);
329 const vector
unsigned int zero
= (const vector
unsigned int)vec_splat_u32(0);
330 vector
unsigned char *tv
;
331 vector
unsigned char pixv
;
332 vector
unsigned int sv
;
333 vector
signed int sum
;
335 sv
= (vector
unsigned int)vec_splat_u32(0);
338 for (i
= 0; i
< 16; i
++) {
339 /* Read in the potentially unaligned pixels */
340 tv
= (vector
unsigned char *) pix
;
341 pixv
= vec_perm(tv
[0], tv
[1], vec_lvsl(0, pix
));
343 /* Square the values, and add them to our sum */
344 sv
= vec_msum(pixv
, pixv
, sv
);
348 /* Sum up the four partial sums, and put the result into s */
349 sum
= vec_sums((vector
signed int) sv
, (vector
signed int) zero
);
350 sum
= vec_splat(sum
, 3);
357 * Sum of Squared Errors for a 8x8 block.
359 * It's the sad8_altivec code above w/ squaring added.
361 int sse8_altivec(void *v
, uint8_t *pix1
, uint8_t *pix2
, int line_size
, int h
)
364 DECLARE_ALIGNED_16(int, s
);
365 const vector
unsigned int zero
= (const vector
unsigned int)vec_splat_u32(0);
366 vector
unsigned char perm1
, perm2
, permclear
, *pix1v
, *pix2v
;
367 vector
unsigned char t1
, t2
, t3
,t4
, t5
;
368 vector
unsigned int sum
;
369 vector
signed int sumsqr
;
371 sum
= (vector
unsigned int)vec_splat_u32(0);
373 permclear
= (vector
unsigned char)AVV(255,255,255,255,255,255,255,255,0,0,0,0,0,0,0,0);
377 /* Read potentially unaligned pixels into t1 and t2
378 Since we're reading 16 pixels, and actually only want 8,
379 mask out the last 8 pixels. The 0s don't change the sum. */
380 perm1
= vec_lvsl(0, pix1
);
381 pix1v
= (vector
unsigned char *) pix1
;
382 perm2
= vec_lvsl(0, pix2
);
383 pix2v
= (vector
unsigned char *) pix2
;
384 t1
= vec_and(vec_perm(pix1v
[0], pix1v
[1], perm1
), permclear
);
385 t2
= vec_and(vec_perm(pix2v
[0], pix2v
[1], perm2
), permclear
);
388 Since we want to use unsigned chars, we can take advantage
389 of the fact that abs(a-b)^2 = (a-b)^2.
392 /* Calculate abs differences vector */
393 t3
= vec_max(t1
, t2
);
394 t4
= vec_min(t1
, t2
);
395 t5
= vec_sub(t3
, t4
);
397 /* Square the values and add them to our sum */
398 sum
= vec_msum(t5
, t5
, sum
);
404 /* Sum up the four partial sums, and put the result into s */
405 sumsqr
= vec_sums((vector
signed int) sum
, (vector
signed int) zero
);
406 sumsqr
= vec_splat(sumsqr
, 3);
407 vec_ste(sumsqr
, 0, &s
);
413 * Sum of Squared Errors for a 16x16 block.
415 * It's the sad16_altivec code above w/ squaring added.
417 int sse16_altivec(void *v
, uint8_t *pix1
, uint8_t *pix2
, int line_size
, int h
)
420 DECLARE_ALIGNED_16(int, s
);
421 const vector
unsigned int zero
= (const vector
unsigned int)vec_splat_u32(0);
422 vector
unsigned char perm1
, perm2
, *pix1v
, *pix2v
;
423 vector
unsigned char t1
, t2
, t3
,t4
, t5
;
424 vector
unsigned int sum
;
425 vector
signed int sumsqr
;
427 sum
= (vector
unsigned int)vec_splat_u32(0);
430 /* Read potentially unaligned pixels into t1 and t2 */
431 perm1
= vec_lvsl(0, pix1
);
432 pix1v
= (vector
unsigned char *) pix1
;
433 perm2
= vec_lvsl(0, pix2
);
434 pix2v
= (vector
unsigned char *) pix2
;
435 t1
= vec_perm(pix1v
[0], pix1v
[1], perm1
);
436 t2
= vec_perm(pix2v
[0], pix2v
[1], perm2
);
439 Since we want to use unsigned chars, we can take advantage
440 of the fact that abs(a-b)^2 = (a-b)^2.
443 /* Calculate abs differences vector */
444 t3
= vec_max(t1
, t2
);
445 t4
= vec_min(t1
, t2
);
446 t5
= vec_sub(t3
, t4
);
448 /* Square the values and add them to our sum */
449 sum
= vec_msum(t5
, t5
, sum
);
455 /* Sum up the four partial sums, and put the result into s */
456 sumsqr
= vec_sums((vector
signed int) sum
, (vector
signed int) zero
);
457 sumsqr
= vec_splat(sumsqr
, 3);
458 vec_ste(sumsqr
, 0, &s
);
463 int pix_sum_altivec(uint8_t * pix
, int line_size
)
465 const vector
unsigned int zero
= (const vector
unsigned int)vec_splat_u32(0);
466 vector
unsigned char perm
, *pixv
;
467 vector
unsigned char t1
;
468 vector
unsigned int sad
;
469 vector
signed int sumdiffs
;
472 DECLARE_ALIGNED_16(int, s
);
474 sad
= (vector
unsigned int)vec_splat_u32(0);
476 for (i
= 0; i
< 16; i
++) {
477 /* Read the potentially unaligned 16 pixels into t1 */
478 perm
= vec_lvsl(0, pix
);
479 pixv
= (vector
unsigned char *) pix
;
480 t1
= vec_perm(pixv
[0], pixv
[1], perm
);
482 /* Add each 4 pixel group together and put 4 results into sad */
483 sad
= vec_sum4s(t1
, sad
);
488 /* Sum up the four partial sums, and put the result into s */
489 sumdiffs
= vec_sums((vector
signed int) sad
, (vector
signed int) zero
);
490 sumdiffs
= vec_splat(sumdiffs
, 3);
491 vec_ste(sumdiffs
, 0, &s
);
496 void get_pixels_altivec(DCTELEM
*restrict block
, const uint8_t *pixels
, int line_size
)
499 vector
unsigned char perm
, bytes
, *pixv
;
500 const vector
unsigned char zero
= (const vector
unsigned char)vec_splat_u8(0);
501 vector
signed short shorts
;
505 // Read potentially unaligned pixels.
506 // We're reading 16 pixels, and actually only want 8,
507 // but we simply ignore the extras.
508 perm
= vec_lvsl(0, pixels
);
509 pixv
= (vector
unsigned char *) pixels
;
510 bytes
= vec_perm(pixv
[0], pixv
[1], perm
);
512 // convert the bytes into shorts
513 shorts
= (vector
signed short)vec_mergeh(zero
, bytes
);
515 // save the data to the block, we assume the block is 16-byte aligned
516 vec_st(shorts
, i
*16, (vector
signed short*)block
);
522 void diff_pixels_altivec(DCTELEM
*restrict block
, const uint8_t *s1
,
523 const uint8_t *s2
, int stride
)
526 vector
unsigned char perm
, bytes
, *pixv
;
527 const vector
unsigned char zero
= (const vector
unsigned char)vec_splat_u8(0);
528 vector
signed short shorts1
, shorts2
;
532 // Read potentially unaligned pixels
533 // We're reading 16 pixels, and actually only want 8,
534 // but we simply ignore the extras.
535 perm
= vec_lvsl(0, s1
);
536 pixv
= (vector
unsigned char *) s1
;
537 bytes
= vec_perm(pixv
[0], pixv
[1], perm
);
539 // convert the bytes into shorts
540 shorts1
= (vector
signed short)vec_mergeh(zero
, bytes
);
542 // Do the same for the second block of pixels
543 perm
= vec_lvsl(0, s2
);
544 pixv
= (vector
unsigned char *) s2
;
545 bytes
= vec_perm(pixv
[0], pixv
[1], perm
);
547 // convert the bytes into shorts
548 shorts2
= (vector
signed short)vec_mergeh(zero
, bytes
);
550 // Do the subtraction
551 shorts1
= vec_sub(shorts1
, shorts2
);
553 // save the data to the block, we assume the block is 16-byte aligned
554 vec_st(shorts1
, 0, (vector
signed short*)block
);
561 // The code below is a copy of the code above... This is a manual
564 // Read potentially unaligned pixels
565 // We're reading 16 pixels, and actually only want 8,
566 // but we simply ignore the extras.
567 perm
= vec_lvsl(0, s1
);
568 pixv
= (vector
unsigned char *) s1
;
569 bytes
= vec_perm(pixv
[0], pixv
[1], perm
);
571 // convert the bytes into shorts
572 shorts1
= (vector
signed short)vec_mergeh(zero
, bytes
);
574 // Do the same for the second block of pixels
575 perm
= vec_lvsl(0, s2
);
576 pixv
= (vector
unsigned char *) s2
;
577 bytes
= vec_perm(pixv
[0], pixv
[1], perm
);
579 // convert the bytes into shorts
580 shorts2
= (vector
signed short)vec_mergeh(zero
, bytes
);
582 // Do the subtraction
583 shorts1
= vec_sub(shorts1
, shorts2
);
585 // save the data to the block, we assume the block is 16-byte aligned
586 vec_st(shorts1
, 0, (vector
signed short*)block
);
594 void add_bytes_altivec(uint8_t *dst
, uint8_t *src
, int w
) {
596 register vector
unsigned char vdst
, vsrc
;
598 /* dst and src are 16 bytes-aligned (guaranteed) */
599 for(i
= 0 ; (i
+ 15) < w
; i
+=16)
601 vdst
= vec_ld(i
, (unsigned char*)dst
);
602 vsrc
= vec_ld(i
, (unsigned char*)src
);
603 vdst
= vec_add(vsrc
, vdst
);
604 vec_st(vdst
, i
, (unsigned char*)dst
);
606 /* if w is not a multiple of 16 */
607 for (; (i
< w
) ; i
++)
613 /* next one assumes that ((line_size % 16) == 0) */
614 void put_pixels16_altivec(uint8_t *block
, const uint8_t *pixels
, int line_size
, int h
)
616 POWERPC_PERF_DECLARE(altivec_put_pixels16_num
, 1);
617 register vector
unsigned char pixelsv1
, pixelsv2
;
618 register vector
unsigned char pixelsv1B
, pixelsv2B
;
619 register vector
unsigned char pixelsv1C
, pixelsv2C
;
620 register vector
unsigned char pixelsv1D
, pixelsv2D
;
622 register vector
unsigned char perm
= vec_lvsl(0, pixels
);
624 register int line_size_2
= line_size
<< 1;
625 register int line_size_3
= line_size
+ line_size_2
;
626 register int line_size_4
= line_size
<< 2;
628 POWERPC_PERF_START_COUNT(altivec_put_pixels16_num
, 1);
629 // hand-unrolling the loop by 4 gains about 15%
630 // mininum execution time goes from 74 to 60 cycles
631 // it's faster than -funroll-loops, but using
632 // -funroll-loops w/ this is bad - 74 cycles again.
633 // all this is on a 7450, tuning for the 7450
636 pixelsv1
= vec_ld(0, (unsigned char*)pixels
);
637 pixelsv2
= vec_ld(16, (unsigned char*)pixels
);
638 vec_st(vec_perm(pixelsv1
, pixelsv2
, perm
),
639 0, (unsigned char*)block
);
644 for(i
=0; i
<h
; i
+=4) {
645 pixelsv1
= vec_ld(0, (unsigned char*)pixels
);
646 pixelsv2
= vec_ld(15, (unsigned char*)pixels
);
647 pixelsv1B
= vec_ld(line_size
, (unsigned char*)pixels
);
648 pixelsv2B
= vec_ld(15 + line_size
, (unsigned char*)pixels
);
649 pixelsv1C
= vec_ld(line_size_2
, (unsigned char*)pixels
);
650 pixelsv2C
= vec_ld(15 + line_size_2
, (unsigned char*)pixels
);
651 pixelsv1D
= vec_ld(line_size_3
, (unsigned char*)pixels
);
652 pixelsv2D
= vec_ld(15 + line_size_3
, (unsigned char*)pixels
);
653 vec_st(vec_perm(pixelsv1
, pixelsv2
, perm
),
654 0, (unsigned char*)block
);
655 vec_st(vec_perm(pixelsv1B
, pixelsv2B
, perm
),
656 line_size
, (unsigned char*)block
);
657 vec_st(vec_perm(pixelsv1C
, pixelsv2C
, perm
),
658 line_size_2
, (unsigned char*)block
);
659 vec_st(vec_perm(pixelsv1D
, pixelsv2D
, perm
),
660 line_size_3
, (unsigned char*)block
);
665 POWERPC_PERF_STOP_COUNT(altivec_put_pixels16_num
, 1);
668 /* next one assumes that ((line_size % 16) == 0) */
669 #define op_avg(a,b) a = ( ((a)|(b)) - ((((a)^(b))&0xFEFEFEFEUL)>>1) )
670 void avg_pixels16_altivec(uint8_t *block
, const uint8_t *pixels
, int line_size
, int h
)
672 POWERPC_PERF_DECLARE(altivec_avg_pixels16_num
, 1);
673 register vector
unsigned char pixelsv1
, pixelsv2
, pixelsv
, blockv
;
674 register vector
unsigned char perm
= vec_lvsl(0, pixels
);
677 POWERPC_PERF_START_COUNT(altivec_avg_pixels16_num
, 1);
680 pixelsv1
= vec_ld(0, (unsigned char*)pixels
);
681 pixelsv2
= vec_ld(16, (unsigned char*)pixels
);
682 blockv
= vec_ld(0, block
);
683 pixelsv
= vec_perm(pixelsv1
, pixelsv2
, perm
);
684 blockv
= vec_avg(blockv
,pixelsv
);
685 vec_st(blockv
, 0, (unsigned char*)block
);
690 POWERPC_PERF_STOP_COUNT(altivec_avg_pixels16_num
, 1);
693 /* next one assumes that ((line_size % 8) == 0) */
694 void avg_pixels8_altivec(uint8_t * block
, const uint8_t * pixels
, int line_size
, int h
)
696 POWERPC_PERF_DECLARE(altivec_avg_pixels8_num
, 1);
697 register vector
unsigned char pixelsv1
, pixelsv2
, pixelsv
, blockv
;
700 POWERPC_PERF_START_COUNT(altivec_avg_pixels8_num
, 1);
702 for (i
= 0; i
< h
; i
++) {
704 block is 8 bytes-aligned, so we're either in the
705 left block (16 bytes-aligned) or in the right block (not)
707 int rightside
= ((unsigned long)block
& 0x0000000F);
709 blockv
= vec_ld(0, block
);
710 pixelsv1
= vec_ld(0, (unsigned char*)pixels
);
711 pixelsv2
= vec_ld(16, (unsigned char*)pixels
);
712 pixelsv
= vec_perm(pixelsv1
, pixelsv2
, vec_lvsl(0, pixels
));
716 pixelsv
= vec_perm(blockv
, pixelsv
, vcprm(0,1,s0
,s1
));
720 pixelsv
= vec_perm(blockv
, pixelsv
, vcprm(s0
,s1
,2,3));
723 blockv
= vec_avg(blockv
, pixelsv
);
725 vec_st(blockv
, 0, block
);
731 POWERPC_PERF_STOP_COUNT(altivec_avg_pixels8_num
, 1);
734 /* next one assumes that ((line_size % 8) == 0) */
735 void put_pixels8_xy2_altivec(uint8_t *block
, const uint8_t *pixels
, int line_size
, int h
)
737 POWERPC_PERF_DECLARE(altivec_put_pixels8_xy2_num
, 1);
739 register vector
unsigned char
742 register vector
unsigned char
743 blockv
, temp1
, temp2
;
744 register vector
unsigned short
745 pixelssum1
, pixelssum2
, temp3
;
746 register const vector
unsigned char vczero
= (const vector
unsigned char)vec_splat_u8(0);
747 register const vector
unsigned short vctwo
= (const vector
unsigned short)vec_splat_u16(2);
749 temp1
= vec_ld(0, pixels
);
750 temp2
= vec_ld(16, pixels
);
751 pixelsv1
= vec_perm(temp1
, temp2
, vec_lvsl(0, pixels
));
752 if ((((unsigned long)pixels
) & 0x0000000F) == 0x0000000F)
758 pixelsv2
= vec_perm(temp1
, temp2
, vec_lvsl(1, pixels
));
760 pixelsv1
= vec_mergeh(vczero
, pixelsv1
);
761 pixelsv2
= vec_mergeh(vczero
, pixelsv2
);
762 pixelssum1
= vec_add((vector
unsigned short)pixelsv1
,
763 (vector
unsigned short)pixelsv2
);
764 pixelssum1
= vec_add(pixelssum1
, vctwo
);
766 POWERPC_PERF_START_COUNT(altivec_put_pixels8_xy2_num
, 1);
767 for (i
= 0; i
< h
; i
++) {
768 int rightside
= ((unsigned long)block
& 0x0000000F);
769 blockv
= vec_ld(0, block
);
771 temp1
= vec_ld(line_size
, pixels
);
772 temp2
= vec_ld(line_size
+ 16, pixels
);
773 pixelsv1
= vec_perm(temp1
, temp2
, vec_lvsl(line_size
, pixels
));
774 if (((((unsigned long)pixels
) + line_size
) & 0x0000000F) == 0x0000000F)
780 pixelsv2
= vec_perm(temp1
, temp2
, vec_lvsl(line_size
+ 1, pixels
));
783 pixelsv1
= vec_mergeh(vczero
, pixelsv1
);
784 pixelsv2
= vec_mergeh(vczero
, pixelsv2
);
785 pixelssum2
= vec_add((vector
unsigned short)pixelsv1
,
786 (vector
unsigned short)pixelsv2
);
787 temp3
= vec_add(pixelssum1
, pixelssum2
);
788 temp3
= vec_sra(temp3
, vctwo
);
789 pixelssum1
= vec_add(pixelssum2
, vctwo
);
790 pixelsavg
= vec_packsu(temp3
, (vector
unsigned short) vczero
);
794 blockv
= vec_perm(blockv
, pixelsavg
, vcprm(0, 1, s0
, s1
));
798 blockv
= vec_perm(blockv
, pixelsavg
, vcprm(s0
, s1
, 2, 3));
801 vec_st(blockv
, 0, block
);
807 POWERPC_PERF_STOP_COUNT(altivec_put_pixels8_xy2_num
, 1);
810 /* next one assumes that ((line_size % 8) == 0) */
811 void put_no_rnd_pixels8_xy2_altivec(uint8_t *block
, const uint8_t *pixels
, int line_size
, int h
)
813 POWERPC_PERF_DECLARE(altivec_put_no_rnd_pixels8_xy2_num
, 1);
815 register vector
unsigned char
818 register vector
unsigned char
819 blockv
, temp1
, temp2
;
820 register vector
unsigned short
821 pixelssum1
, pixelssum2
, temp3
;
822 register const vector
unsigned char vczero
= (const vector
unsigned char)vec_splat_u8(0);
823 register const vector
unsigned short vcone
= (const vector
unsigned short)vec_splat_u16(1);
824 register const vector
unsigned short vctwo
= (const vector
unsigned short)vec_splat_u16(2);
826 temp1
= vec_ld(0, pixels
);
827 temp2
= vec_ld(16, pixels
);
828 pixelsv1
= vec_perm(temp1
, temp2
, vec_lvsl(0, pixels
));
829 if ((((unsigned long)pixels
) & 0x0000000F) == 0x0000000F)
835 pixelsv2
= vec_perm(temp1
, temp2
, vec_lvsl(1, pixels
));
837 pixelsv1
= vec_mergeh(vczero
, pixelsv1
);
838 pixelsv2
= vec_mergeh(vczero
, pixelsv2
);
839 pixelssum1
= vec_add((vector
unsigned short)pixelsv1
,
840 (vector
unsigned short)pixelsv2
);
841 pixelssum1
= vec_add(pixelssum1
, vcone
);
843 POWERPC_PERF_START_COUNT(altivec_put_no_rnd_pixels8_xy2_num
, 1);
844 for (i
= 0; i
< h
; i
++) {
845 int rightside
= ((unsigned long)block
& 0x0000000F);
846 blockv
= vec_ld(0, block
);
848 temp1
= vec_ld(line_size
, pixels
);
849 temp2
= vec_ld(line_size
+ 16, pixels
);
850 pixelsv1
= vec_perm(temp1
, temp2
, vec_lvsl(line_size
, pixels
));
851 if (((((unsigned long)pixels
) + line_size
) & 0x0000000F) == 0x0000000F)
857 pixelsv2
= vec_perm(temp1
, temp2
, vec_lvsl(line_size
+ 1, pixels
));
860 pixelsv1
= vec_mergeh(vczero
, pixelsv1
);
861 pixelsv2
= vec_mergeh(vczero
, pixelsv2
);
862 pixelssum2
= vec_add((vector
unsigned short)pixelsv1
,
863 (vector
unsigned short)pixelsv2
);
864 temp3
= vec_add(pixelssum1
, pixelssum2
);
865 temp3
= vec_sra(temp3
, vctwo
);
866 pixelssum1
= vec_add(pixelssum2
, vcone
);
867 pixelsavg
= vec_packsu(temp3
, (vector
unsigned short) vczero
);
871 blockv
= vec_perm(blockv
, pixelsavg
, vcprm(0, 1, s0
, s1
));
875 blockv
= vec_perm(blockv
, pixelsavg
, vcprm(s0
, s1
, 2, 3));
878 vec_st(blockv
, 0, block
);
884 POWERPC_PERF_STOP_COUNT(altivec_put_no_rnd_pixels8_xy2_num
, 1);
887 /* next one assumes that ((line_size % 16) == 0) */
888 void put_pixels16_xy2_altivec(uint8_t * block
, const uint8_t * pixels
, int line_size
, int h
)
890 POWERPC_PERF_DECLARE(altivec_put_pixels16_xy2_num
, 1);
892 register vector
unsigned char
893 pixelsv1
, pixelsv2
, pixelsv3
, pixelsv4
;
894 register vector
unsigned char
895 blockv
, temp1
, temp2
;
896 register vector
unsigned short
897 pixelssum1
, pixelssum2
, temp3
,
898 pixelssum3
, pixelssum4
, temp4
;
899 register const vector
unsigned char vczero
= (const vector
unsigned char)vec_splat_u8(0);
900 register const vector
unsigned short vctwo
= (const vector
unsigned short)vec_splat_u16(2);
902 POWERPC_PERF_START_COUNT(altivec_put_pixels16_xy2_num
, 1);
904 temp1
= vec_ld(0, pixels
);
905 temp2
= vec_ld(16, pixels
);
906 pixelsv1
= vec_perm(temp1
, temp2
, vec_lvsl(0, pixels
));
907 if ((((unsigned long)pixels
) & 0x0000000F) == 0x0000000F)
913 pixelsv2
= vec_perm(temp1
, temp2
, vec_lvsl(1, pixels
));
915 pixelsv3
= vec_mergel(vczero
, pixelsv1
);
916 pixelsv4
= vec_mergel(vczero
, pixelsv2
);
917 pixelsv1
= vec_mergeh(vczero
, pixelsv1
);
918 pixelsv2
= vec_mergeh(vczero
, pixelsv2
);
919 pixelssum3
= vec_add((vector
unsigned short)pixelsv3
,
920 (vector
unsigned short)pixelsv4
);
921 pixelssum3
= vec_add(pixelssum3
, vctwo
);
922 pixelssum1
= vec_add((vector
unsigned short)pixelsv1
,
923 (vector
unsigned short)pixelsv2
);
924 pixelssum1
= vec_add(pixelssum1
, vctwo
);
926 for (i
= 0; i
< h
; i
++) {
927 blockv
= vec_ld(0, block
);
929 temp1
= vec_ld(line_size
, pixels
);
930 temp2
= vec_ld(line_size
+ 16, pixels
);
931 pixelsv1
= vec_perm(temp1
, temp2
, vec_lvsl(line_size
, pixels
));
932 if (((((unsigned long)pixels
) + line_size
) & 0x0000000F) == 0x0000000F)
938 pixelsv2
= vec_perm(temp1
, temp2
, vec_lvsl(line_size
+ 1, pixels
));
941 pixelsv3
= vec_mergel(vczero
, pixelsv1
);
942 pixelsv4
= vec_mergel(vczero
, pixelsv2
);
943 pixelsv1
= vec_mergeh(vczero
, pixelsv1
);
944 pixelsv2
= vec_mergeh(vczero
, pixelsv2
);
946 pixelssum4
= vec_add((vector
unsigned short)pixelsv3
,
947 (vector
unsigned short)pixelsv4
);
948 pixelssum2
= vec_add((vector
unsigned short)pixelsv1
,
949 (vector
unsigned short)pixelsv2
);
950 temp4
= vec_add(pixelssum3
, pixelssum4
);
951 temp4
= vec_sra(temp4
, vctwo
);
952 temp3
= vec_add(pixelssum1
, pixelssum2
);
953 temp3
= vec_sra(temp3
, vctwo
);
955 pixelssum3
= vec_add(pixelssum4
, vctwo
);
956 pixelssum1
= vec_add(pixelssum2
, vctwo
);
958 blockv
= vec_packsu(temp3
, temp4
);
960 vec_st(blockv
, 0, block
);
966 POWERPC_PERF_STOP_COUNT(altivec_put_pixels16_xy2_num
, 1);
969 /* next one assumes that ((line_size % 16) == 0) */
970 void put_no_rnd_pixels16_xy2_altivec(uint8_t * block
, const uint8_t * pixels
, int line_size
, int h
)
972 POWERPC_PERF_DECLARE(altivec_put_no_rnd_pixels16_xy2_num
, 1);
974 register vector
unsigned char
975 pixelsv1
, pixelsv2
, pixelsv3
, pixelsv4
;
976 register vector
unsigned char
977 blockv
, temp1
, temp2
;
978 register vector
unsigned short
979 pixelssum1
, pixelssum2
, temp3
,
980 pixelssum3
, pixelssum4
, temp4
;
981 register const vector
unsigned char vczero
= (const vector
unsigned char)vec_splat_u8(0);
982 register const vector
unsigned short vcone
= (const vector
unsigned short)vec_splat_u16(1);
983 register const vector
unsigned short vctwo
= (const vector
unsigned short)vec_splat_u16(2);
985 POWERPC_PERF_START_COUNT(altivec_put_no_rnd_pixels16_xy2_num
, 1);
987 temp1
= vec_ld(0, pixels
);
988 temp2
= vec_ld(16, pixels
);
989 pixelsv1
= vec_perm(temp1
, temp2
, vec_lvsl(0, pixels
));
990 if ((((unsigned long)pixels
) & 0x0000000F) == 0x0000000F)
996 pixelsv2
= vec_perm(temp1
, temp2
, vec_lvsl(1, pixels
));
998 pixelsv3
= vec_mergel(vczero
, pixelsv1
);
999 pixelsv4
= vec_mergel(vczero
, pixelsv2
);
1000 pixelsv1
= vec_mergeh(vczero
, pixelsv1
);
1001 pixelsv2
= vec_mergeh(vczero
, pixelsv2
);
1002 pixelssum3
= vec_add((vector
unsigned short)pixelsv3
,
1003 (vector
unsigned short)pixelsv4
);
1004 pixelssum3
= vec_add(pixelssum3
, vcone
);
1005 pixelssum1
= vec_add((vector
unsigned short)pixelsv1
,
1006 (vector
unsigned short)pixelsv2
);
1007 pixelssum1
= vec_add(pixelssum1
, vcone
);
1009 for (i
= 0; i
< h
; i
++) {
1010 blockv
= vec_ld(0, block
);
1012 temp1
= vec_ld(line_size
, pixels
);
1013 temp2
= vec_ld(line_size
+ 16, pixels
);
1014 pixelsv1
= vec_perm(temp1
, temp2
, vec_lvsl(line_size
, pixels
));
1015 if (((((unsigned long)pixels
) + line_size
) & 0x0000000F) == 0x0000000F)
1021 pixelsv2
= vec_perm(temp1
, temp2
, vec_lvsl(line_size
+ 1, pixels
));
1024 pixelsv3
= vec_mergel(vczero
, pixelsv1
);
1025 pixelsv4
= vec_mergel(vczero
, pixelsv2
);
1026 pixelsv1
= vec_mergeh(vczero
, pixelsv1
);
1027 pixelsv2
= vec_mergeh(vczero
, pixelsv2
);
1029 pixelssum4
= vec_add((vector
unsigned short)pixelsv3
,
1030 (vector
unsigned short)pixelsv4
);
1031 pixelssum2
= vec_add((vector
unsigned short)pixelsv1
,
1032 (vector
unsigned short)pixelsv2
);
1033 temp4
= vec_add(pixelssum3
, pixelssum4
);
1034 temp4
= vec_sra(temp4
, vctwo
);
1035 temp3
= vec_add(pixelssum1
, pixelssum2
);
1036 temp3
= vec_sra(temp3
, vctwo
);
1038 pixelssum3
= vec_add(pixelssum4
, vcone
);
1039 pixelssum1
= vec_add(pixelssum2
, vcone
);
1041 blockv
= vec_packsu(temp3
, temp4
);
1043 vec_st(blockv
, 0, block
);
1046 pixels
+= line_size
;
1049 POWERPC_PERF_STOP_COUNT(altivec_put_no_rnd_pixels16_xy2_num
, 1);
1052 int hadamard8_diff8x8_altivec(/*MpegEncContext*/ void *s
, uint8_t *dst
, uint8_t *src
, int stride
, int h
){
1053 POWERPC_PERF_DECLARE(altivec_hadamard8_diff8x8_num
, 1);
1055 register const vector
unsigned char vzero
=
1056 (const vector
unsigned char)vec_splat_u8(0);
1057 register vector
signed short temp0
, temp1
, temp2
, temp3
, temp4
,
1058 temp5
, temp6
, temp7
;
1059 POWERPC_PERF_START_COUNT(altivec_hadamard8_diff8x8_num
, 1);
1061 register const vector
signed short vprod1
=(const vector
signed short)
1062 AVV( 1,-1, 1,-1, 1,-1, 1,-1);
1063 register const vector
signed short vprod2
=(const vector
signed short)
1064 AVV( 1, 1,-1,-1, 1, 1,-1,-1);
1065 register const vector
signed short vprod3
=(const vector
signed short)
1066 AVV( 1, 1, 1, 1,-1,-1,-1,-1);
1067 register const vector
unsigned char perm1
= (const vector
unsigned char)
1068 AVV(0x02, 0x03, 0x00, 0x01, 0x06, 0x07, 0x04, 0x05,
1069 0x0A, 0x0B, 0x08, 0x09, 0x0E, 0x0F, 0x0C, 0x0D);
1070 register const vector
unsigned char perm2
= (const vector
unsigned char)
1071 AVV(0x04, 0x05, 0x06, 0x07, 0x00, 0x01, 0x02, 0x03,
1072 0x0C, 0x0D, 0x0E, 0x0F, 0x08, 0x09, 0x0A, 0x0B);
1073 register const vector
unsigned char perm3
= (const vector
unsigned char)
1074 AVV(0x08, 0x09, 0x0A, 0x0B, 0x0C, 0x0D, 0x0E, 0x0F,
1075 0x00, 0x01, 0x02, 0x03, 0x04, 0x05, 0x06, 0x07);
1077 #define ONEITERBUTTERFLY(i, res) \
1079 register vector unsigned char src1, src2, srcO; \
1080 register vector unsigned char dst1, dst2, dstO; \
1081 register vector signed short srcV, dstV; \
1082 register vector signed short but0, but1, but2, op1, op2, op3; \
1083 src1 = vec_ld(stride * i, src); \
1084 src2 = vec_ld((stride * i) + 15, src); \
1085 srcO = vec_perm(src1, src2, vec_lvsl(stride * i, src)); \
1086 dst1 = vec_ld(stride * i, dst); \
1087 dst2 = vec_ld((stride * i) + 15, dst); \
1088 dstO = vec_perm(dst1, dst2, vec_lvsl(stride * i, dst)); \
1089 /* promote the unsigned chars to signed shorts */ \
1090 /* we're in the 8x8 function, we only care for the first 8 */ \
1092 (vector signed short)vec_mergeh((vector signed char)vzero, \
1093 (vector signed char)srcO); \
1095 (vector signed short)vec_mergeh((vector signed char)vzero, \
1096 (vector signed char)dstO); \
1097 /* subtractions inside the first butterfly */ \
1098 but0 = vec_sub(srcV, dstV); \
1099 op1 = vec_perm(but0, but0, perm1); \
1100 but1 = vec_mladd(but0, vprod1, op1); \
1101 op2 = vec_perm(but1, but1, perm2); \
1102 but2 = vec_mladd(but1, vprod2, op2); \
1103 op3 = vec_perm(but2, but2, perm3); \
1104 res = vec_mladd(but2, vprod3, op3); \
1106 ONEITERBUTTERFLY(0, temp0
);
1107 ONEITERBUTTERFLY(1, temp1
);
1108 ONEITERBUTTERFLY(2, temp2
);
1109 ONEITERBUTTERFLY(3, temp3
);
1110 ONEITERBUTTERFLY(4, temp4
);
1111 ONEITERBUTTERFLY(5, temp5
);
1112 ONEITERBUTTERFLY(6, temp6
);
1113 ONEITERBUTTERFLY(7, temp7
);
1115 #undef ONEITERBUTTERFLY
1117 register vector
signed int vsum
;
1118 register vector
signed short line0
= vec_add(temp0
, temp1
);
1119 register vector
signed short line1
= vec_sub(temp0
, temp1
);
1120 register vector
signed short line2
= vec_add(temp2
, temp3
);
1121 register vector
signed short line3
= vec_sub(temp2
, temp3
);
1122 register vector
signed short line4
= vec_add(temp4
, temp5
);
1123 register vector
signed short line5
= vec_sub(temp4
, temp5
);
1124 register vector
signed short line6
= vec_add(temp6
, temp7
);
1125 register vector
signed short line7
= vec_sub(temp6
, temp7
);
1127 register vector
signed short line0B
= vec_add(line0
, line2
);
1128 register vector
signed short line2B
= vec_sub(line0
, line2
);
1129 register vector
signed short line1B
= vec_add(line1
, line3
);
1130 register vector
signed short line3B
= vec_sub(line1
, line3
);
1131 register vector
signed short line4B
= vec_add(line4
, line6
);
1132 register vector
signed short line6B
= vec_sub(line4
, line6
);
1133 register vector
signed short line5B
= vec_add(line5
, line7
);
1134 register vector
signed short line7B
= vec_sub(line5
, line7
);
1136 register vector
signed short line0C
= vec_add(line0B
, line4B
);
1137 register vector
signed short line4C
= vec_sub(line0B
, line4B
);
1138 register vector
signed short line1C
= vec_add(line1B
, line5B
);
1139 register vector
signed short line5C
= vec_sub(line1B
, line5B
);
1140 register vector
signed short line2C
= vec_add(line2B
, line6B
);
1141 register vector
signed short line6C
= vec_sub(line2B
, line6B
);
1142 register vector
signed short line3C
= vec_add(line3B
, line7B
);
1143 register vector
signed short line7C
= vec_sub(line3B
, line7B
);
1145 vsum
= vec_sum4s(vec_abs(line0C
), vec_splat_s32(0));
1146 vsum
= vec_sum4s(vec_abs(line1C
), vsum
);
1147 vsum
= vec_sum4s(vec_abs(line2C
), vsum
);
1148 vsum
= vec_sum4s(vec_abs(line3C
), vsum
);
1149 vsum
= vec_sum4s(vec_abs(line4C
), vsum
);
1150 vsum
= vec_sum4s(vec_abs(line5C
), vsum
);
1151 vsum
= vec_sum4s(vec_abs(line6C
), vsum
);
1152 vsum
= vec_sum4s(vec_abs(line7C
), vsum
);
1153 vsum
= vec_sums(vsum
, (vector
signed int)vzero
);
1154 vsum
= vec_splat(vsum
, 3);
1155 vec_ste(vsum
, 0, &sum
);
1157 POWERPC_PERF_STOP_COUNT(altivec_hadamard8_diff8x8_num
, 1);
1162 16x8 works with 16 elements ; it allows to avoid replicating
1163 loads, and give the compiler more rooms for scheduling.
1164 It's only used from inside hadamard8_diff16_altivec.
1166 Unfortunately, it seems gcc-3.3 is a bit dumb, and
1167 the compiled code has a LOT of spill code, it seems
1168 gcc (unlike xlc) cannot keep everything in registers
1169 by itself. The following code include hand-made
1170 registers allocation. It's not clean, but on
1171 a 7450 the resulting code is much faster (best case
1172 fall from 700+ cycles to 550).
1174 xlc doesn't add spill code, but it doesn't know how to
1175 schedule for the 7450, and its code isn't much faster than
1176 gcc-3.3 on the 7450 (but uses 25% less instructions...)
1178 On the 970, the hand-made RA is still a win (around 690
1179 vs. around 780), but xlc goes to around 660 on the
1183 static int hadamard8_diff16x8_altivec(/*MpegEncContext*/ void *s
, uint8_t *dst
, uint8_t *src
, int stride
, int h
) {
1185 register vector
signed short
1194 register vector
signed short
1203 register const vector
unsigned char vzero
REG_v(v31
)=
1204 (const vector
unsigned char)vec_splat_u8(0);
1206 register const vector
signed short vprod1
REG_v(v16
)=
1207 (const vector
signed short)AVV( 1,-1, 1,-1, 1,-1, 1,-1);
1208 register const vector
signed short vprod2
REG_v(v17
)=
1209 (const vector
signed short)AVV( 1, 1,-1,-1, 1, 1,-1,-1);
1210 register const vector
signed short vprod3
REG_v(v18
)=
1211 (const vector
signed short)AVV( 1, 1, 1, 1,-1,-1,-1,-1);
1212 register const vector
unsigned char perm1
REG_v(v19
)=
1213 (const vector
unsigned char)
1214 AVV(0x02, 0x03, 0x00, 0x01, 0x06, 0x07, 0x04, 0x05,
1215 0x0A, 0x0B, 0x08, 0x09, 0x0E, 0x0F, 0x0C, 0x0D);
1216 register const vector
unsigned char perm2
REG_v(v20
)=
1217 (const vector
unsigned char)
1218 AVV(0x04, 0x05, 0x06, 0x07, 0x00, 0x01, 0x02, 0x03,
1219 0x0C, 0x0D, 0x0E, 0x0F, 0x08, 0x09, 0x0A, 0x0B);
1220 register const vector
unsigned char perm3
REG_v(v21
)=
1221 (const vector
unsigned char)
1222 AVV(0x08, 0x09, 0x0A, 0x0B, 0x0C, 0x0D, 0x0E, 0x0F,
1223 0x00, 0x01, 0x02, 0x03, 0x04, 0x05, 0x06, 0x07);
1225 #define ONEITERBUTTERFLY(i, res1, res2) \
1227 register vector unsigned char src1 REG_v(v22), \
1234 register vector signed short srcV REG_v(v24), \
1251 src1 = vec_ld(stride * i, src); \
1252 src2 = vec_ld((stride * i) + 16, src); \
1253 srcO = vec_perm(src1, src2, vec_lvsl(stride * i, src)); \
1254 dst1 = vec_ld(stride * i, dst); \
1255 dst2 = vec_ld((stride * i) + 16, dst); \
1256 dstO = vec_perm(dst1, dst2, vec_lvsl(stride * i, dst)); \
1257 /* promote the unsigned chars to signed shorts */ \
1259 (vector signed short)vec_mergeh((vector signed char)vzero, \
1260 (vector signed char)srcO); \
1262 (vector signed short)vec_mergeh((vector signed char)vzero, \
1263 (vector signed char)dstO); \
1265 (vector signed short)vec_mergel((vector signed char)vzero, \
1266 (vector signed char)srcO); \
1268 (vector signed short)vec_mergel((vector signed char)vzero, \
1269 (vector signed char)dstO); \
1270 /* subtractions inside the first butterfly */ \
1271 but0 = vec_sub(srcV, dstV); \
1272 but0S = vec_sub(srcW, dstW); \
1273 op1 = vec_perm(but0, but0, perm1); \
1274 but1 = vec_mladd(but0, vprod1, op1); \
1275 op1S = vec_perm(but0S, but0S, perm1); \
1276 but1S = vec_mladd(but0S, vprod1, op1S); \
1277 op2 = vec_perm(but1, but1, perm2); \
1278 but2 = vec_mladd(but1, vprod2, op2); \
1279 op2S = vec_perm(but1S, but1S, perm2); \
1280 but2S = vec_mladd(but1S, vprod2, op2S); \
1281 op3 = vec_perm(but2, but2, perm3); \
1282 res1 = vec_mladd(but2, vprod3, op3); \
1283 op3S = vec_perm(but2S, but2S, perm3); \
1284 res2 = vec_mladd(but2S, vprod3, op3S); \
1286 ONEITERBUTTERFLY(0, temp0
, temp0S
);
1287 ONEITERBUTTERFLY(1, temp1
, temp1S
);
1288 ONEITERBUTTERFLY(2, temp2
, temp2S
);
1289 ONEITERBUTTERFLY(3, temp3
, temp3S
);
1290 ONEITERBUTTERFLY(4, temp4
, temp4S
);
1291 ONEITERBUTTERFLY(5, temp5
, temp5S
);
1292 ONEITERBUTTERFLY(6, temp6
, temp6S
);
1293 ONEITERBUTTERFLY(7, temp7
, temp7S
);
1295 #undef ONEITERBUTTERFLY
1297 register vector
signed int vsum
;
1298 register vector
signed short line0S
, line1S
, line2S
, line3S
, line4S
,
1299 line5S
, line6S
, line7S
, line0BS
,line2BS
,
1300 line1BS
,line3BS
,line4BS
,line6BS
,line5BS
,
1301 line7BS
,line0CS
,line4CS
,line1CS
,line5CS
,
1302 line2CS
,line6CS
,line3CS
,line7CS
;
1304 register vector
signed short line0
= vec_add(temp0
, temp1
);
1305 register vector
signed short line1
= vec_sub(temp0
, temp1
);
1306 register vector
signed short line2
= vec_add(temp2
, temp3
);
1307 register vector
signed short line3
= vec_sub(temp2
, temp3
);
1308 register vector
signed short line4
= vec_add(temp4
, temp5
);
1309 register vector
signed short line5
= vec_sub(temp4
, temp5
);
1310 register vector
signed short line6
= vec_add(temp6
, temp7
);
1311 register vector
signed short line7
= vec_sub(temp6
, temp7
);
1313 register vector
signed short line0B
= vec_add(line0
, line2
);
1314 register vector
signed short line2B
= vec_sub(line0
, line2
);
1315 register vector
signed short line1B
= vec_add(line1
, line3
);
1316 register vector
signed short line3B
= vec_sub(line1
, line3
);
1317 register vector
signed short line4B
= vec_add(line4
, line6
);
1318 register vector
signed short line6B
= vec_sub(line4
, line6
);
1319 register vector
signed short line5B
= vec_add(line5
, line7
);
1320 register vector
signed short line7B
= vec_sub(line5
, line7
);
1322 register vector
signed short line0C
= vec_add(line0B
, line4B
);
1323 register vector
signed short line4C
= vec_sub(line0B
, line4B
);
1324 register vector
signed short line1C
= vec_add(line1B
, line5B
);
1325 register vector
signed short line5C
= vec_sub(line1B
, line5B
);
1326 register vector
signed short line2C
= vec_add(line2B
, line6B
);
1327 register vector
signed short line6C
= vec_sub(line2B
, line6B
);
1328 register vector
signed short line3C
= vec_add(line3B
, line7B
);
1329 register vector
signed short line7C
= vec_sub(line3B
, line7B
);
1331 vsum
= vec_sum4s(vec_abs(line0C
), vec_splat_s32(0));
1332 vsum
= vec_sum4s(vec_abs(line1C
), vsum
);
1333 vsum
= vec_sum4s(vec_abs(line2C
), vsum
);
1334 vsum
= vec_sum4s(vec_abs(line3C
), vsum
);
1335 vsum
= vec_sum4s(vec_abs(line4C
), vsum
);
1336 vsum
= vec_sum4s(vec_abs(line5C
), vsum
);
1337 vsum
= vec_sum4s(vec_abs(line6C
), vsum
);
1338 vsum
= vec_sum4s(vec_abs(line7C
), vsum
);
1340 line0S
= vec_add(temp0S
, temp1S
);
1341 line1S
= vec_sub(temp0S
, temp1S
);
1342 line2S
= vec_add(temp2S
, temp3S
);
1343 line3S
= vec_sub(temp2S
, temp3S
);
1344 line4S
= vec_add(temp4S
, temp5S
);
1345 line5S
= vec_sub(temp4S
, temp5S
);
1346 line6S
= vec_add(temp6S
, temp7S
);
1347 line7S
= vec_sub(temp6S
, temp7S
);
1349 line0BS
= vec_add(line0S
, line2S
);
1350 line2BS
= vec_sub(line0S
, line2S
);
1351 line1BS
= vec_add(line1S
, line3S
);
1352 line3BS
= vec_sub(line1S
, line3S
);
1353 line4BS
= vec_add(line4S
, line6S
);
1354 line6BS
= vec_sub(line4S
, line6S
);
1355 line5BS
= vec_add(line5S
, line7S
);
1356 line7BS
= vec_sub(line5S
, line7S
);
1358 line0CS
= vec_add(line0BS
, line4BS
);
1359 line4CS
= vec_sub(line0BS
, line4BS
);
1360 line1CS
= vec_add(line1BS
, line5BS
);
1361 line5CS
= vec_sub(line1BS
, line5BS
);
1362 line2CS
= vec_add(line2BS
, line6BS
);
1363 line6CS
= vec_sub(line2BS
, line6BS
);
1364 line3CS
= vec_add(line3BS
, line7BS
);
1365 line7CS
= vec_sub(line3BS
, line7BS
);
1367 vsum
= vec_sum4s(vec_abs(line0CS
), vsum
);
1368 vsum
= vec_sum4s(vec_abs(line1CS
), vsum
);
1369 vsum
= vec_sum4s(vec_abs(line2CS
), vsum
);
1370 vsum
= vec_sum4s(vec_abs(line3CS
), vsum
);
1371 vsum
= vec_sum4s(vec_abs(line4CS
), vsum
);
1372 vsum
= vec_sum4s(vec_abs(line5CS
), vsum
);
1373 vsum
= vec_sum4s(vec_abs(line6CS
), vsum
);
1374 vsum
= vec_sum4s(vec_abs(line7CS
), vsum
);
1375 vsum
= vec_sums(vsum
, (vector
signed int)vzero
);
1376 vsum
= vec_splat(vsum
, 3);
1377 vec_ste(vsum
, 0, &sum
);
1382 int hadamard8_diff16_altivec(/*MpegEncContext*/ void *s
, uint8_t *dst
, uint8_t *src
, int stride
, int h
){
1383 POWERPC_PERF_DECLARE(altivec_hadamard8_diff16_num
, 1);
1385 POWERPC_PERF_START_COUNT(altivec_hadamard8_diff16_num
, 1);
1386 score
= hadamard8_diff16x8_altivec(s
, dst
, src
, stride
, 8);
1390 score
+= hadamard8_diff16x8_altivec(s
, dst
, src
, stride
, 8);
1392 POWERPC_PERF_STOP_COUNT(altivec_hadamard8_diff16_num
, 1);
1396 static void vorbis_inverse_coupling_altivec(float *mag
, float *ang
,
1401 vector
bool int t0
, t1
;
1402 const vector
unsigned int v_31
= //XXX
1403 vec_add(vec_add(vec_splat_u32(15),vec_splat_u32(15)),vec_splat_u32(1));
1404 for(i
=0; i
<blocksize
; i
+=4) {
1405 m
= vec_ld(0, mag
+i
);
1406 a
= vec_ld(0, ang
+i
);
1407 t0
= vec_cmple(m
, (vector
float)vec_splat_u32(0));
1408 t1
= vec_cmple(a
, (vector
float)vec_splat_u32(0));
1409 a
= vec_xor(a
, (vector
float) vec_sl((vector
unsigned int)t0
, v_31
));
1410 t0
= (vector
bool int)vec_and(a
, t1
);
1411 t1
= (vector
bool int)vec_andc(a
, t1
);
1412 a
= vec_sub(m
, (vector
float)t1
);
1413 m
= vec_add(m
, (vector
float)t0
);
1414 vec_stl(a
, 0, ang
+i
);
1415 vec_stl(m
, 0, mag
+i
);
1419 /* next one assumes that ((line_size % 8) == 0) */
1420 void avg_pixels8_xy2_altivec(uint8_t *block
, const uint8_t *pixels
, int line_size
, int h
)
1422 POWERPC_PERF_DECLARE(altivec_avg_pixels8_xy2_num
, 1);
1424 register vector
unsigned char pixelsv1
, pixelsv2
, pixelsavg
;
1425 register vector
unsigned char blockv
, temp1
, temp2
, blocktemp
;
1426 register vector
unsigned short pixelssum1
, pixelssum2
, temp3
;
1428 register const vector
unsigned char vczero
= (const vector
unsigned char)
1430 register const vector
unsigned short vctwo
= (const vector
unsigned short)
1433 temp1
= vec_ld(0, pixels
);
1434 temp2
= vec_ld(16, pixels
);
1435 pixelsv1
= vec_perm(temp1
, temp2
, vec_lvsl(0, pixels
));
1436 if ((((unsigned long)pixels
) & 0x0000000F) == 0x0000000F) {
1439 pixelsv2
= vec_perm(temp1
, temp2
, vec_lvsl(1, pixels
));
1441 pixelsv1
= vec_mergeh(vczero
, pixelsv1
);
1442 pixelsv2
= vec_mergeh(vczero
, pixelsv2
);
1443 pixelssum1
= vec_add((vector
unsigned short)pixelsv1
,
1444 (vector
unsigned short)pixelsv2
);
1445 pixelssum1
= vec_add(pixelssum1
, vctwo
);
1447 POWERPC_PERF_START_COUNT(altivec_avg_pixels8_xy2_num
, 1);
1448 for (i
= 0; i
< h
; i
++) {
1449 int rightside
= ((unsigned long)block
& 0x0000000F);
1450 blockv
= vec_ld(0, block
);
1452 temp1
= vec_ld(line_size
, pixels
);
1453 temp2
= vec_ld(line_size
+ 16, pixels
);
1454 pixelsv1
= vec_perm(temp1
, temp2
, vec_lvsl(line_size
, pixels
));
1455 if (((((unsigned long)pixels
) + line_size
) & 0x0000000F) == 0x0000000F)
1459 pixelsv2
= vec_perm(temp1
, temp2
, vec_lvsl(line_size
+ 1, pixels
));
1462 pixelsv1
= vec_mergeh(vczero
, pixelsv1
);
1463 pixelsv2
= vec_mergeh(vczero
, pixelsv2
);
1464 pixelssum2
= vec_add((vector
unsigned short)pixelsv1
,
1465 (vector
unsigned short)pixelsv2
);
1466 temp3
= vec_add(pixelssum1
, pixelssum2
);
1467 temp3
= vec_sra(temp3
, vctwo
);
1468 pixelssum1
= vec_add(pixelssum2
, vctwo
);
1469 pixelsavg
= vec_packsu(temp3
, (vector
unsigned short) vczero
);
1472 blocktemp
= vec_perm(blockv
, pixelsavg
, vcprm(0, 1, s0
, s1
));
1474 blocktemp
= vec_perm(blockv
, pixelsavg
, vcprm(s0
, s1
, 2, 3));
1477 blockv
= vec_avg(blocktemp
, blockv
);
1478 vec_st(blockv
, 0, block
);
1481 pixels
+= line_size
;
1484 POWERPC_PERF_STOP_COUNT(altivec_avg_pixels8_xy2_num
, 1);
1487 void dsputil_init_altivec(DSPContext
* c
, AVCodecContext
*avctx
)
1489 c
->pix_abs
[0][1] = sad16_x2_altivec
;
1490 c
->pix_abs
[0][2] = sad16_y2_altivec
;
1491 c
->pix_abs
[0][3] = sad16_xy2_altivec
;
1492 c
->pix_abs
[0][0] = sad16_altivec
;
1493 c
->pix_abs
[1][0] = sad8_altivec
;
1494 c
->sad
[0]= sad16_altivec
;
1495 c
->sad
[1]= sad8_altivec
;
1496 c
->pix_norm1
= pix_norm1_altivec
;
1497 c
->sse
[1]= sse8_altivec
;
1498 c
->sse
[0]= sse16_altivec
;
1499 c
->pix_sum
= pix_sum_altivec
;
1500 c
->diff_pixels
= diff_pixels_altivec
;
1501 c
->get_pixels
= get_pixels_altivec
;
1502 c
->add_bytes
= add_bytes_altivec
;
1503 c
->put_pixels_tab
[0][0] = put_pixels16_altivec
;
1504 /* the two functions do the same thing, so use the same code */
1505 c
->put_no_rnd_pixels_tab
[0][0] = put_pixels16_altivec
;
1506 c
->avg_pixels_tab
[0][0] = avg_pixels16_altivec
;
1507 c
->avg_pixels_tab
[1][0] = avg_pixels8_altivec
;
1508 c
->avg_pixels_tab
[1][3] = avg_pixels8_xy2_altivec
;
1509 c
->put_pixels_tab
[1][3] = put_pixels8_xy2_altivec
;
1510 c
->put_no_rnd_pixels_tab
[1][3] = put_no_rnd_pixels8_xy2_altivec
;
1511 c
->put_pixels_tab
[0][3] = put_pixels16_xy2_altivec
;
1512 c
->put_no_rnd_pixels_tab
[0][3] = put_no_rnd_pixels16_xy2_altivec
;
1514 c
->hadamard8_diff
[0] = hadamard8_diff16_altivec
;
1515 c
->hadamard8_diff
[1] = hadamard8_diff8x8_altivec
;
1516 if (ENABLE_VORBIS_DECODER
)
1517 c
->vorbis_inverse_coupling
= vorbis_inverse_coupling_altivec
;