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30 // Authors: keith.ray@gmail.com (Keith Ray)
32 #include "gtest/internal/gtest-filepath.h"
33 #include "gtest/internal/gtest-port.h"
37 #if GTEST_OS_WINDOWS_MOBILE
39 #elif GTEST_OS_WINDOWS
42 #elif GTEST_OS_SYMBIAN || GTEST_OS_NACL
43 // Symbian OpenC and NaCl have PATH_MAX in sys/syslimits.h
44 # include <sys/syslimits.h>
47 # include <climits> // Some Linux distributions define PATH_MAX here.
48 #endif // GTEST_OS_WINDOWS_MOBILE
51 # define GTEST_PATH_MAX_ _MAX_PATH
52 #elif defined(PATH_MAX)
53 # define GTEST_PATH_MAX_ PATH_MAX
54 #elif defined(_XOPEN_PATH_MAX)
55 # define GTEST_PATH_MAX_ _XOPEN_PATH_MAX
57 # define GTEST_PATH_MAX_ _POSIX_PATH_MAX
58 #endif // GTEST_OS_WINDOWS
60 #include "gtest/internal/gtest-string.h"
66 // On Windows, '\\' is the standard path separator, but many tools and the
67 // Windows API also accept '/' as an alternate path separator. Unless otherwise
68 // noted, a file path can contain either kind of path separators, or a mixture
70 const char kPathSeparator
= '\\';
71 const char kAlternatePathSeparator
= '/';
72 const char kPathSeparatorString
[] = "\\";
73 const char kAlternatePathSeparatorString
[] = "/";
74 # if GTEST_OS_WINDOWS_MOBILE
75 // Windows CE doesn't have a current directory. You should not use
76 // the current directory in tests on Windows CE, but this at least
77 // provides a reasonable fallback.
78 const char kCurrentDirectoryString
[] = "\\";
79 // Windows CE doesn't define INVALID_FILE_ATTRIBUTES
80 const DWORD kInvalidFileAttributes
= 0xffffffff;
82 const char kCurrentDirectoryString
[] = ".\\";
83 # endif // GTEST_OS_WINDOWS_MOBILE
85 const char kPathSeparator
= '/';
86 const char kPathSeparatorString
[] = "/";
87 const char kCurrentDirectoryString
[] = "./";
88 #endif // GTEST_OS_WINDOWS
90 // Returns whether the given character is a valid path separator.
91 static bool IsPathSeparator(char c
) {
92 #if GTEST_HAS_ALT_PATH_SEP_
93 return (c
== kPathSeparator
) || (c
== kAlternatePathSeparator
);
95 return c
== kPathSeparator
;
99 // Returns the current working directory, or "" if unsuccessful.
100 FilePath
FilePath::GetCurrentDir() {
101 #if GTEST_OS_WINDOWS_MOBILE
102 // Windows CE doesn't have a current directory, so we just return
103 // something reasonable.
104 return FilePath(kCurrentDirectoryString
);
105 #elif GTEST_OS_WINDOWS
106 char cwd
[GTEST_PATH_MAX_
+ 1] = { '\0' };
107 return FilePath(_getcwd(cwd
, sizeof(cwd
)) == NULL
? "" : cwd
);
109 char cwd
[GTEST_PATH_MAX_
+ 1] = { '\0' };
110 return FilePath(getcwd(cwd
, sizeof(cwd
)) == NULL
? "" : cwd
);
111 #endif // GTEST_OS_WINDOWS_MOBILE
114 // Returns a copy of the FilePath with the case-insensitive extension removed.
115 // Example: FilePath("dir/file.exe").RemoveExtension("EXE") returns
116 // FilePath("dir/file"). If a case-insensitive extension is not
117 // found, returns a copy of the original FilePath.
118 FilePath
FilePath::RemoveExtension(const char* extension
) const {
119 String
dot_extension(String::Format(".%s", extension
));
120 if (pathname_
.EndsWithCaseInsensitive(dot_extension
.c_str())) {
121 return FilePath(String(pathname_
.c_str(), pathname_
.length() - 4));
126 // Returns a pointer to the last occurence of a valid path separator in
127 // the FilePath. On Windows, for example, both '/' and '\' are valid path
128 // separators. Returns NULL if no path separator was found.
129 const char* FilePath::FindLastPathSeparator() const {
130 const char* const last_sep
= strrchr(c_str(), kPathSeparator
);
131 #if GTEST_HAS_ALT_PATH_SEP_
132 const char* const last_alt_sep
= strrchr(c_str(), kAlternatePathSeparator
);
133 // Comparing two pointers of which only one is NULL is undefined.
134 if (last_alt_sep
!= NULL
&&
135 (last_sep
== NULL
|| last_alt_sep
> last_sep
)) {
142 // Returns a copy of the FilePath with the directory part removed.
143 // Example: FilePath("path/to/file").RemoveDirectoryName() returns
144 // FilePath("file"). If there is no directory part ("just_a_file"), it returns
145 // the FilePath unmodified. If there is no file part ("just_a_dir/") it
146 // returns an empty FilePath ("").
147 // On Windows platform, '\' is the path separator, otherwise it is '/'.
148 FilePath
FilePath::RemoveDirectoryName() const {
149 const char* const last_sep
= FindLastPathSeparator();
150 return last_sep
? FilePath(String(last_sep
+ 1)) : *this;
153 // RemoveFileName returns the directory path with the filename removed.
154 // Example: FilePath("path/to/file").RemoveFileName() returns "path/to/".
155 // If the FilePath is "a_file" or "/a_file", RemoveFileName returns
156 // FilePath("./") or, on Windows, FilePath(".\\"). If the filepath does
157 // not have a file, like "just/a/dir/", it returns the FilePath unmodified.
158 // On Windows platform, '\' is the path separator, otherwise it is '/'.
159 FilePath
FilePath::RemoveFileName() const {
160 const char* const last_sep
= FindLastPathSeparator();
163 dir
= String(c_str(), last_sep
+ 1 - c_str());
165 dir
= kCurrentDirectoryString
;
167 return FilePath(dir
);
170 // Helper functions for naming files in a directory for xml output.
172 // Given directory = "dir", base_name = "test", number = 0,
173 // extension = "xml", returns "dir/test.xml". If number is greater
174 // than zero (e.g., 12), returns "dir/test_12.xml".
175 // On Windows platform, uses \ as the separator rather than /.
176 FilePath
FilePath::MakeFileName(const FilePath
& directory
,
177 const FilePath
& base_name
,
179 const char* extension
) {
182 file
= String::Format("%s.%s", base_name
.c_str(), extension
);
184 file
= String::Format("%s_%d.%s", base_name
.c_str(), number
, extension
);
186 return ConcatPaths(directory
, FilePath(file
));
189 // Given directory = "dir", relative_path = "test.xml", returns "dir/test.xml".
190 // On Windows, uses \ as the separator rather than /.
191 FilePath
FilePath::ConcatPaths(const FilePath
& directory
,
192 const FilePath
& relative_path
) {
193 if (directory
.IsEmpty())
194 return relative_path
;
195 const FilePath
dir(directory
.RemoveTrailingPathSeparator());
196 return FilePath(String::Format("%s%c%s", dir
.c_str(), kPathSeparator
,
197 relative_path
.c_str()));
200 // Returns true if pathname describes something findable in the file-system,
201 // either a file, directory, or whatever.
202 bool FilePath::FileOrDirectoryExists() const {
203 #if GTEST_OS_WINDOWS_MOBILE
204 LPCWSTR unicode
= String::AnsiToUtf16(pathname_
.c_str());
205 const DWORD attributes
= GetFileAttributes(unicode
);
207 return attributes
!= kInvalidFileAttributes
;
209 posix::StatStruct file_stat
;
210 return posix::Stat(pathname_
.c_str(), &file_stat
) == 0;
211 #endif // GTEST_OS_WINDOWS_MOBILE
214 // Returns true if pathname describes a directory in the file-system
216 bool FilePath::DirectoryExists() const {
219 // Don't strip off trailing separator if path is a root directory on
220 // Windows (like "C:\\").
221 const FilePath
& path(IsRootDirectory() ? *this :
222 RemoveTrailingPathSeparator());
224 const FilePath
& path(*this);
227 #if GTEST_OS_WINDOWS_MOBILE
228 LPCWSTR unicode
= String::AnsiToUtf16(path
.c_str());
229 const DWORD attributes
= GetFileAttributes(unicode
);
231 if ((attributes
!= kInvalidFileAttributes
) &&
232 (attributes
& FILE_ATTRIBUTE_DIRECTORY
)) {
236 posix::StatStruct file_stat
;
237 result
= posix::Stat(path
.c_str(), &file_stat
) == 0 &&
238 posix::IsDir(file_stat
);
239 #endif // GTEST_OS_WINDOWS_MOBILE
244 // Returns true if pathname describes a root directory. (Windows has one
245 // root directory per disk drive.)
246 bool FilePath::IsRootDirectory() const {
248 // TODO(wan@google.com): on Windows a network share like
249 // \\server\share can be a root directory, although it cannot be the
250 // current directory. Handle this properly.
251 return pathname_
.length() == 3 && IsAbsolutePath();
253 return pathname_
.length() == 1 && IsPathSeparator(pathname_
.c_str()[0]);
257 // Returns true if pathname describes an absolute path.
258 bool FilePath::IsAbsolutePath() const {
259 const char* const name
= pathname_
.c_str();
261 return pathname_
.length() >= 3 &&
262 ((name
[0] >= 'a' && name
[0] <= 'z') ||
263 (name
[0] >= 'A' && name
[0] <= 'Z')) &&
265 IsPathSeparator(name
[2]);
267 return IsPathSeparator(name
[0]);
271 // Returns a pathname for a file that does not currently exist. The pathname
272 // will be directory/base_name.extension or
273 // directory/base_name_<number>.extension if directory/base_name.extension
274 // already exists. The number will be incremented until a pathname is found
275 // that does not already exist.
276 // Examples: 'dir/foo_test.xml' or 'dir/foo_test_1.xml'.
277 // There could be a race condition if two or more processes are calling this
278 // function at the same time -- they could both pick the same filename.
279 FilePath
FilePath::GenerateUniqueFileName(const FilePath
& directory
,
280 const FilePath
& base_name
,
281 const char* extension
) {
282 FilePath full_pathname
;
285 full_pathname
.Set(MakeFileName(directory
, base_name
, number
++, extension
));
286 } while (full_pathname
.FileOrDirectoryExists());
287 return full_pathname
;
290 // Returns true if FilePath ends with a path separator, which indicates that
291 // it is intended to represent a directory. Returns false otherwise.
292 // This does NOT check that a directory (or file) actually exists.
293 bool FilePath::IsDirectory() const {
294 return !pathname_
.empty() &&
295 IsPathSeparator(pathname_
.c_str()[pathname_
.length() - 1]);
298 // Create directories so that path exists. Returns true if successful or if
299 // the directories already exist; returns false if unable to create directories
301 bool FilePath::CreateDirectoriesRecursively() const {
302 if (!this->IsDirectory()) {
306 if (pathname_
.length() == 0 || this->DirectoryExists()) {
310 const FilePath
parent(this->RemoveTrailingPathSeparator().RemoveFileName());
311 return parent
.CreateDirectoriesRecursively() && this->CreateFolder();
314 // Create the directory so that path exists. Returns true if successful or
315 // if the directory already exists; returns false if unable to create the
316 // directory for any reason, including if the parent directory does not
317 // exist. Not named "CreateDirectory" because that's a macro on Windows.
318 bool FilePath::CreateFolder() const {
319 #if GTEST_OS_WINDOWS_MOBILE
320 FilePath
removed_sep(this->RemoveTrailingPathSeparator());
321 LPCWSTR unicode
= String::AnsiToUtf16(removed_sep
.c_str());
322 int result
= CreateDirectory(unicode
, NULL
) ? 0 : -1;
324 #elif GTEST_OS_WINDOWS
325 int result
= _mkdir(pathname_
.c_str());
327 int result
= mkdir(pathname_
.c_str(), 0777);
328 #endif // GTEST_OS_WINDOWS_MOBILE
331 return this->DirectoryExists(); // An error is OK if the directory exists.
333 return true; // No error.
336 // If input name has a trailing separator character, remove it and return the
337 // name, otherwise return the name string unmodified.
338 // On Windows platform, uses \ as the separator, other platforms use /.
339 FilePath
FilePath::RemoveTrailingPathSeparator() const {
341 ? FilePath(String(pathname_
.c_str(), pathname_
.length() - 1))
345 // Removes any redundant separators that might be in the pathname.
346 // For example, "bar///foo" becomes "bar/foo". Does not eliminate other
347 // redundancies that might be in a pathname involving "." or "..".
348 // TODO(wan@google.com): handle Windows network shares (e.g. \\server\share).
349 void FilePath::Normalize() {
350 if (pathname_
.c_str() == NULL
) {
354 const char* src
= pathname_
.c_str();
355 char* const dest
= new char[pathname_
.length() + 1];
356 char* dest_ptr
= dest
;
357 memset(dest_ptr
, 0, pathname_
.length() + 1);
359 while (*src
!= '\0') {
361 if (!IsPathSeparator(*src
)) {
364 #if GTEST_HAS_ALT_PATH_SEP_
365 if (*dest_ptr
== kAlternatePathSeparator
) {
366 *dest_ptr
= kPathSeparator
;
369 while (IsPathSeparator(*src
))
379 } // namespace internal
380 } // namespace testing