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28 // MARKER(update_precomp.py): autogen include statement, do not remove
29 #include "precompiled_basegfx.hxx"
31 #include <com/sun/star/geometry/RealSize2D.hpp>
32 #include <com/sun/star/geometry/RealPoint2D.hpp>
33 #include <com/sun/star/geometry/RealRectangle2D.hpp>
34 #include <com/sun/star/geometry/RealRectangle3D.hpp>
35 #include <com/sun/star/geometry/RealBezierSegment2D.hpp>
36 #include <com/sun/star/geometry/AffineMatrix2D.hpp>
37 #include <com/sun/star/geometry/AffineMatrix3D.hpp>
38 #include <com/sun/star/geometry/Matrix2D.hpp>
39 #include <com/sun/star/geometry/IntegerSize2D.hpp>
40 #include <com/sun/star/geometry/IntegerPoint2D.hpp>
41 #include <com/sun/star/geometry/IntegerRectangle2D.hpp>
42 #include <com/sun/star/rendering/XPolyPolygon2D.hpp>
43 #include <com/sun/star/rendering/XGraphicDevice.hpp>
44 #include <com/sun/star/awt/Size.hpp>
45 #include <com/sun/star/awt/Point.hpp>
46 #include <com/sun/star/awt/Rectangle.hpp>
47 #include <basegfx/tools/unopolypolygon.hxx>
48 #include <basegfx/matrix/b2dhommatrix.hxx>
49 #include <basegfx/matrix/b3dhommatrix.hxx>
50 #include <basegfx/vector/b2dsize.hxx>
51 #include <basegfx/point/b2dpoint.hxx>
52 #include <basegfx/range/b2drectangle.hxx>
53 #include <basegfx/range/b3drange.hxx>
54 #include <basegfx/vector/b2isize.hxx>
55 #include <basegfx/point/b2ipoint.hxx>
56 #include <basegfx/range/b2irectangle.hxx>
57 #include <basegfx/polygon/b2dpolygon.hxx>
58 #include <basegfx/polygon/b2dpolypolygon.hxx>
59 #include <basegfx/tools/canvastools.hxx>
62 using namespace ::com::sun::star
;
71 uno::Sequence
< geometry::RealBezierSegment2D
> bezierSequenceFromB2DPolygon(const ::basegfx::B2DPolygon
& rPoly
)
73 const sal_uInt32
nPointCount(rPoly
.count());
74 uno::Sequence
< geometry::RealBezierSegment2D
> outputSequence(nPointCount
);
75 geometry::RealBezierSegment2D
* pOutput
= outputSequence
.getArray();
77 // fill sequences and imply clodes polygon on this implementation layer
78 for(sal_uInt32
a(0); a
< nPointCount
; a
++)
80 const basegfx::B2DPoint
aStart(rPoly
.getB2DPoint(a
));
81 const basegfx::B2DPoint
aControlA(rPoly
.getNextControlPoint(a
));
82 const basegfx::B2DPoint
aControlB(rPoly
.getPrevControlPoint((a
+ 1) % nPointCount
));
84 pOutput
[a
] = geometry::RealBezierSegment2D(
85 aStart
.getX(), aStart
.getY(),
86 aControlA
.getX(), aControlA
.getY(),
87 aControlB
.getX(), aControlB
.getY());
90 return outputSequence
;
93 uno::Sequence
< geometry::RealPoint2D
> pointSequenceFromB2DPolygon( const ::basegfx::B2DPolygon
& rPoly
)
95 const sal_uInt32
nNumPoints( rPoly
.count() );
97 uno::Sequence
< geometry::RealPoint2D
> outputSequence( nNumPoints
);
98 geometry::RealPoint2D
* pOutput
= outputSequence
.getArray();
100 // fill sequence from polygon
102 for( i
=0; i
<nNumPoints
; ++i
)
104 const ::basegfx::B2DPoint
aPoint( rPoly
.getB2DPoint(i
) );
106 pOutput
[i
] = geometry::RealPoint2D( aPoint
.getX(),
110 return outputSequence
;
114 //---------------------------------------------------------------------------------------
116 uno::Sequence
< uno::Sequence
< geometry::RealBezierSegment2D
> > bezierSequenceSequenceFromB2DPolyPolygon( const ::basegfx::B2DPolyPolygon
& rPolyPoly
)
118 const sal_uInt32
nNumPolies( rPolyPoly
.count() );
121 uno::Sequence
< uno::Sequence
< geometry::RealBezierSegment2D
> > outputSequence( nNumPolies
);
122 uno::Sequence
< geometry::RealBezierSegment2D
>* pOutput
= outputSequence
.getArray();
124 for( i
=0; i
<nNumPolies
; ++i
)
126 pOutput
[i
] = bezierSequenceFromB2DPolygon( rPolyPoly
.getB2DPolygon(i
) );
129 return outputSequence
;
132 //---------------------------------------------------------------------------------------
134 uno::Sequence
< uno::Sequence
< geometry::RealPoint2D
> > pointSequenceSequenceFromB2DPolyPolygon( const ::basegfx::B2DPolyPolygon
& rPolyPoly
)
136 const sal_uInt32
nNumPolies( rPolyPoly
.count() );
139 uno::Sequence
< uno::Sequence
< geometry::RealPoint2D
> > outputSequence( nNumPolies
);
140 uno::Sequence
< geometry::RealPoint2D
>* pOutput
= outputSequence
.getArray();
142 for( i
=0; i
<nNumPolies
; ++i
)
144 pOutput
[i
] = pointSequenceFromB2DPolygon( rPolyPoly
.getB2DPolygon(i
) );
147 return outputSequence
;
150 //---------------------------------------------------------------------------------------
152 uno::Reference
< rendering::XPolyPolygon2D
> xPolyPolygonFromB2DPolygon( const uno::Reference
< rendering::XGraphicDevice
>& xGraphicDevice
,
153 const ::basegfx::B2DPolygon
& rPoly
)
155 uno::Reference
< rendering::XPolyPolygon2D
> xRes
;
157 if( !xGraphicDevice
.is() )
160 if( rPoly
.areControlPointsUsed() )
162 uno::Sequence
< uno::Sequence
< geometry::RealBezierSegment2D
> > outputSequence( 1 );
163 outputSequence
[0] = bezierSequenceFromB2DPolygon( rPoly
);
165 xRes
.set( xGraphicDevice
->createCompatibleBezierPolyPolygon( outputSequence
),
170 uno::Sequence
< uno::Sequence
< geometry::RealPoint2D
> > outputSequence( 1 );
171 outputSequence
[0] = pointSequenceFromB2DPolygon( rPoly
);
173 xRes
.set( xGraphicDevice
->createCompatibleLinePolyPolygon( outputSequence
),
177 if( xRes
.is() && rPoly
.isClosed() )
178 xRes
->setClosed( 0, sal_True
);
183 //---------------------------------------------------------------------------------------
185 uno::Reference
< rendering::XPolyPolygon2D
> xPolyPolygonFromB2DPolyPolygon( const uno::Reference
< rendering::XGraphicDevice
>& xGraphicDevice
,
186 const ::basegfx::B2DPolyPolygon
& rPolyPoly
)
188 uno::Reference
< rendering::XPolyPolygon2D
> xRes
;
190 if( !xGraphicDevice
.is() )
193 const sal_uInt32
nNumPolies( rPolyPoly
.count() );
196 if( rPolyPoly
.areControlPointsUsed() )
198 xRes
.set( xGraphicDevice
->createCompatibleBezierPolyPolygon(
199 bezierSequenceSequenceFromB2DPolyPolygon( rPolyPoly
) ),
204 xRes
.set( xGraphicDevice
->createCompatibleLinePolyPolygon(
205 pointSequenceSequenceFromB2DPolyPolygon( rPolyPoly
) ),
209 for( i
=0; i
<nNumPolies
; ++i
)
211 xRes
->setClosed( i
, rPolyPoly
.getB2DPolygon(i
).isClosed() );
217 //---------------------------------------------------------------------------------------
219 ::basegfx::B2DPolygon
polygonFromPoint2DSequence( const uno::Sequence
< geometry::RealPoint2D
>& points
)
221 const sal_Int32
nCurrSize( points
.getLength() );
223 ::basegfx::B2DPolygon aPoly
;
225 for( sal_Int32 nCurrPoint
=0; nCurrPoint
<nCurrSize
; ++nCurrPoint
)
226 aPoly
.append( b2DPointFromRealPoint2D( points
[nCurrPoint
] ) );
231 //---------------------------------------------------------------------------------------
233 ::basegfx::B2DPolyPolygon
polyPolygonFromPoint2DSequenceSequence( const uno::Sequence
< uno::Sequence
< geometry::RealPoint2D
> >& points
)
235 ::basegfx::B2DPolyPolygon aRes
;
237 for( sal_Int32 nCurrPoly
=0; nCurrPoly
<points
.getLength(); ++nCurrPoly
)
239 aRes
.append( polygonFromPoint2DSequence( points
[nCurrPoly
] ) );
245 //---------------------------------------------------------------------------------------
247 ::basegfx::B2DPolygon
polygonFromBezier2DSequence( const uno::Sequence
< geometry::RealBezierSegment2D
>& curves
)
249 const sal_Int32
nSize(curves
.getLength());
250 basegfx::B2DPolygon aRetval
;
254 // prepare start with providing a start point. Use the first point from
255 // the sequence for this
256 const geometry::RealBezierSegment2D
& rFirstSegment(curves
[0]); // #i79917# first segment, not last
257 aRetval
.append(basegfx::B2DPoint(rFirstSegment
.Px
, rFirstSegment
.Py
));
259 for(sal_Int32
a(0); a
< nSize
; a
++)
261 const geometry::RealBezierSegment2D
& rCurrSegment(curves
[a
]);
262 const geometry::RealBezierSegment2D
& rNextSegment(curves
[(a
+ 1) % nSize
]);
264 // append curved edge with the control points and the next point
265 aRetval
.appendBezierSegment(
266 basegfx::B2DPoint(rCurrSegment
.C1x
, rCurrSegment
.C1y
),
267 basegfx::B2DPoint(rCurrSegment
.C2x
, rCurrSegment
.C2y
), // #i79917# Argh! An x for an y!!
268 basegfx::B2DPoint(rNextSegment
.Px
, rNextSegment
.Py
));
271 // rescue the control point and remove the now double-added point
272 aRetval
.setPrevControlPoint(0, aRetval
.getPrevControlPoint(aRetval
.count() - 1));
273 aRetval
.remove(aRetval
.count() - 1);
279 //---------------------------------------------------------------------------------------
281 ::basegfx::B2DPolyPolygon
polyPolygonFromBezier2DSequenceSequence( const uno::Sequence
< uno::Sequence
< geometry::RealBezierSegment2D
> >& curves
)
283 ::basegfx::B2DPolyPolygon aRes
;
285 for( sal_Int32 nCurrPoly
=0; nCurrPoly
<curves
.getLength(); ++nCurrPoly
)
287 aRes
.append( polygonFromBezier2DSequence( curves
[nCurrPoly
] ) );
293 //---------------------------------------------------------------------------------------
295 ::basegfx::B2DPolyPolygon
b2DPolyPolygonFromXPolyPolygon2D( const uno::Reference
< rendering::XPolyPolygon2D
>& xPoly
)
297 ::basegfx::unotools::UnoPolyPolygon
* pPolyImpl
=
298 dynamic_cast< ::basegfx::unotools::UnoPolyPolygon
* >( xPoly
.get() );
302 return pPolyImpl
->getPolyPolygon();
306 // not a known implementation object - try data source
308 const sal_Int32
nPolys( xPoly
->getNumberOfPolygons() );
310 uno::Reference
< rendering::XBezierPolyPolygon2D
> xBezierPoly(
314 if( xBezierPoly
.is() )
316 return ::basegfx::unotools::polyPolygonFromBezier2DSequenceSequence(
317 xBezierPoly
->getBezierSegments( 0,
324 uno::Reference
< rendering::XLinePolyPolygon2D
> xLinePoly(
328 // no implementation class and no data provider
329 // found - contract violation.
330 if( !xLinePoly
.is() )
332 throw lang::IllegalArgumentException(
333 ::rtl::OUString::createFromAscii(
334 "basegfx::unotools::b2DPolyPolygonFromXPolyPolygon2D(): Invalid input"
335 "poly-polygon, cannot retrieve vertex data"),
336 uno::Reference
< uno::XInterface
>(),
340 return ::basegfx::unotools::polyPolygonFromPoint2DSequenceSequence(
341 xLinePoly
->getPoints( 0,
349 //---------------------------------------------------------------------------------------
351 ::basegfx::B2DHomMatrix
& homMatrixFromAffineMatrix( ::basegfx::B2DHomMatrix
& output
,
352 const geometry::AffineMatrix2D
& input
)
354 // ensure last row is [0,0,1] (and optimized away)
357 output
.set(0,0, input
.m00
);
358 output
.set(0,1, input
.m01
);
359 output
.set(0,2, input
.m02
);
360 output
.set(1,0, input
.m10
);
361 output
.set(1,1, input
.m11
);
362 output
.set(1,2, input
.m12
);
367 ::basegfx::B2DHomMatrix
homMatrixFromAffineMatrix( const geometry::AffineMatrix2D
& input
)
369 ::basegfx::B2DHomMatrix output
;
371 output
.set(0,0, input
.m00
);
372 output
.set(0,1, input
.m01
);
373 output
.set(0,2, input
.m02
);
374 output
.set(1,0, input
.m10
);
375 output
.set(1,1, input
.m11
);
376 output
.set(1,2, input
.m12
);
381 ::basegfx::B3DHomMatrix
homMatrixFromAffineMatrix3D( const ::com::sun::star::geometry::AffineMatrix3D
& input
)
383 ::basegfx::B3DHomMatrix output
;
385 output
.set(0,0, input
.m00
);
386 output
.set(0,1, input
.m01
);
387 output
.set(0,2, input
.m02
);
388 output
.set(0,3, input
.m03
);
390 output
.set(1,0, input
.m10
);
391 output
.set(1,1, input
.m11
);
392 output
.set(1,2, input
.m12
);
393 output
.set(1,3, input
.m13
);
395 output
.set(2,0, input
.m20
);
396 output
.set(2,1, input
.m21
);
397 output
.set(2,2, input
.m22
);
398 output
.set(2,3, input
.m23
);
403 geometry::AffineMatrix2D
& affineMatrixFromHomMatrix( geometry::AffineMatrix2D
& output
,
404 const ::basegfx::B2DHomMatrix
& input
)
406 output
.m00
= input
.get(0,0);
407 output
.m01
= input
.get(0,1);
408 output
.m02
= input
.get(0,2);
409 output
.m10
= input
.get(1,0);
410 output
.m11
= input
.get(1,1);
411 output
.m12
= input
.get(1,2);
416 geometry::AffineMatrix3D
& affineMatrixFromHomMatrix3D(
417 geometry::AffineMatrix3D
& output
,
418 const ::basegfx::B3DHomMatrix
& input
)
420 output
.m00
= input
.get(0,0);
421 output
.m01
= input
.get(0,1);
422 output
.m02
= input
.get(0,2);
423 output
.m03
= input
.get(0,3);
425 output
.m10
= input
.get(1,0);
426 output
.m11
= input
.get(1,1);
427 output
.m12
= input
.get(1,2);
428 output
.m13
= input
.get(1,3);
430 output
.m20
= input
.get(2,0);
431 output
.m21
= input
.get(2,1);
432 output
.m22
= input
.get(2,2);
433 output
.m23
= input
.get(2,3);
438 //---------------------------------------------------------------------------------------
440 ::basegfx::B2DHomMatrix
& homMatrixFromMatrix( ::basegfx::B2DHomMatrix
& output
,
441 const geometry::Matrix2D
& input
)
443 // ensure last row is [0,0,1] (and optimized away)
446 output
.set(0,0, input
.m00
);
447 output
.set(0,1, input
.m01
);
448 output
.set(1,0, input
.m10
);
449 output
.set(1,1, input
.m11
);
454 //---------------------------------------------------------------------------------------
456 geometry::RealSize2D
size2DFromB2DSize( const ::basegfx::B2DVector
& rVec
)
458 return geometry::RealSize2D( rVec
.getX(),
462 geometry::RealPoint2D
point2DFromB2DPoint( const ::basegfx::B2DPoint
& rPoint
)
464 return geometry::RealPoint2D( rPoint
.getX(),
468 geometry::RealRectangle2D
rectangle2DFromB2DRectangle( const ::basegfx::B2DRange
& rRect
)
470 return geometry::RealRectangle2D( rRect
.getMinX(),
476 geometry::RealRectangle3D
rectangle3DFromB3DRectangle( const ::basegfx::B3DRange
& rRect
)
478 return geometry::RealRectangle3D( rRect
.getMinX(),
486 ::basegfx::B2DVector
b2DSizeFromRealSize2D( const geometry::RealSize2D
& rSize
)
488 return ::basegfx::B2DVector( rSize
.Width
,
492 ::basegfx::B2DPoint
b2DPointFromRealPoint2D( const geometry::RealPoint2D
& rPoint
)
494 return ::basegfx::B2DPoint( rPoint
.X
,
498 ::basegfx::B2DRange
b2DRectangleFromRealRectangle2D( const geometry::RealRectangle2D
& rRect
)
500 return ::basegfx::B2DRange( rRect
.X1
,
506 ::basegfx::B3DRange
b3DRectangleFromRealRectangle3D( const geometry::RealRectangle3D
& rRect
)
508 return ::basegfx::B3DRange( rRect
.X1
,
516 geometry::IntegerSize2D
integerSize2DFromB2ISize( const ::basegfx::B2IVector
& rSize
)
518 return geometry::IntegerSize2D( rSize
.getX(),
522 geometry::IntegerPoint2D
integerPoint2DFromB2IPoint( const ::basegfx::B2IPoint
& rPoint
)
524 return geometry::IntegerPoint2D( rPoint
.getX(),
528 geometry::IntegerRectangle2D
integerRectangle2DFromB2IRectangle( const ::basegfx::B2IRange
& rRectangle
)
530 return geometry::IntegerRectangle2D( rRectangle
.getMinX(), rRectangle
.getMinY(),
531 rRectangle
.getMaxX(), rRectangle
.getMaxY() );
534 ::basegfx::B2IVector
b2ISizeFromIntegerSize2D( const geometry::IntegerSize2D
& rSize
)
536 return ::basegfx::B2IVector( rSize
.Width
,
540 ::basegfx::B2IPoint
b2IPointFromIntegerPoint2D( const geometry::IntegerPoint2D
& rPoint
)
542 return ::basegfx::B2IPoint( rPoint
.X
,
546 ::basegfx::B2IRange
b2IRectangleFromIntegerRectangle2D( const geometry::IntegerRectangle2D
& rRectangle
)
548 return ::basegfx::B2IRange( rRectangle
.X1
, rRectangle
.Y1
,
549 rRectangle
.X2
, rRectangle
.Y2
);
552 awt::Size
awtSizeFromB2ISize( const ::basegfx::B2IVector
& rVec
)
554 return awt::Size( rVec
.getX(),
558 awt::Point
awtPointFromB2IPoint( const ::basegfx::B2IPoint
& rPoint
)
560 return awt::Point( rPoint
.getX(),
564 awt::Rectangle
awtRectangleFromB2IRectangle( const ::basegfx::B2IRange
& rRect
)
566 OSL_ENSURE( rRect
.getWidth() < ::std::numeric_limits
< sal_Int32
>::max() &&
567 rRect
.getWidth() > ::std::numeric_limits
< sal_Int32
>::min(),
568 "awtRectangleFromB2IRectangle(): width overflow" );
569 OSL_ENSURE( rRect
.getHeight() < ::std::numeric_limits
< sal_Int32
>::max() &&
570 rRect
.getHeight() > ::std::numeric_limits
< sal_Int32
>::min(),
571 "awtRectangleFromB2IRectangle(): height overflow" );
573 return awt::Rectangle( rRect
.getMinX(),
575 static_cast< sal_Int32
>(rRect
.getWidth()),
576 static_cast< sal_Int32
>(rRect
.getHeight()) );
579 ::basegfx::B2IVector
b2ISizeFromAwtSize( const awt::Size
& rSize
)
581 return ::basegfx::B2IVector( rSize
.Width
,
585 ::basegfx::B2IPoint
b2IPointFromAwtPoint( const awt::Point
& rPoint
)
587 return ::basegfx::B2IPoint( rPoint
.X
,
591 ::basegfx::B2IRange
b2IRectangleFromAwtRectangle( const awt::Rectangle
& rRect
)
593 return ::basegfx::B2IRange( rRect
.X
,
595 rRect
.X
+ rRect
.Width
,
596 rRect
.Y
+ rRect
.Height
);
599 ::basegfx::B2IRange
b2ISurroundingRangeFromB2DRange( const ::basegfx::B2DRange
& rRange
)
601 return ::basegfx::B2IRange( static_cast<sal_Int32
>( floor(rRange
.getMinX()) ),
602 static_cast<sal_Int32
>( floor(rRange
.getMinY()) ),
603 static_cast<sal_Int32
>( ceil(rRange
.getMaxX()) ),
604 static_cast<sal_Int32
>( ceil(rRange
.getMaxY()) ) );
607 ::basegfx::B2DRange
b2DSurroundingIntegerRangeFromB2DRange( const ::basegfx::B2DRange
& rRange
)
609 return ::basegfx::B2DRange( floor(rRange
.getMinX()),
610 floor(rRange
.getMinY()),
611 ceil(rRange
.getMaxX()),
612 ceil(rRange
.getMaxY()) );
615 // Geometry comparisons
616 // ===================================================================
618 bool RealSize2DAreEqual( const ::com::sun::star::geometry::RealSize2D
& rA
, const ::com::sun::star::geometry::RealSize2D
& rB
)
620 return (rA
.Width
== rB
.Width
&& rA
.Height
== rB
.Height
);
623 bool RealPoint2DAreEqual( const ::com::sun::star::geometry::RealPoint2D
& rA
, const ::com::sun::star::geometry::RealPoint2D
& rB
)
625 return (rA
.X
== rB
.X
&& rA
.Y
== rB
.Y
);
628 bool RealRectangle2DAreEqual( const ::com::sun::star::geometry::RealRectangle2D
& rA
, const ::com::sun::star::geometry::RealRectangle2D
& rB
)
630 return (rA
.X1
== rB
.X1
&& rA
.Y1
== rB
.Y1
&& rA
.X2
== rB
.X2
&& rA
.Y2
== rB
.Y2
);
633 bool RealRectangle3DAreEqual( const ::com::sun::star::geometry::RealRectangle3D
& rA
, const ::com::sun::star::geometry::RealRectangle3D
& rB
)
635 return (rA
.X1
== rB
.X1
&& rA
.Y1
== rB
.Y1
&& rA
.Z1
== rB
.Z1
&& rA
.X2
== rB
.X2
&& rA
.Y2
== rB
.Y2
&& rA
.Z2
== rB
.Z2
);
638 bool AffineMatrix2DAreEqual( const ::com::sun::star::geometry::AffineMatrix2D
& rA
, const ::com::sun::star::geometry::AffineMatrix2D
& rB
)
640 return (rA
.m00
== rB
.m00
&& rA
.m01
== rB
.m01
&& rA
.m02
== rB
.m02
&& rA
.m10
== rB
.m10
&& rA
.m11
== rB
.m11
&& rA
.m12
== rB
.m12
);
643 bool IntegerSize2DAreEqual( const ::com::sun::star::geometry::IntegerSize2D
& rA
, const ::com::sun::star::geometry::IntegerSize2D
& rB
)
645 return (rA
.Width
== rB
.Width
&& rA
.Height
== rB
.Height
);
648 bool IntegerPoint2DAreEqual( const ::com::sun::star::geometry::IntegerPoint2D
& rA
, const ::com::sun::star::geometry::IntegerPoint2D
& rB
)
650 return (rA
.X
== rB
.X
&& rA
.Y
== rB
.Y
);
653 bool IntegerRectangle2DAreEqual( const ::com::sun::star::geometry::IntegerRectangle2D
& rA
, const ::com::sun::star::geometry::IntegerRectangle2D
& rB
)
655 return (rA
.X1
== rB
.X1
&& rA
.Y1
== rB
.Y1
&& rA
.X2
== rB
.X2
&& rA
.Y2
== rB
.Y2
);
658 bool awtSizeAreEqual( const ::com::sun::star::awt::Size
& rA
, const ::com::sun::star::awt::Size
& rB
)
660 return (rA
.Width
== rB
.Width
&& rA
.Height
== rB
.Height
);
663 bool awtPointAreEqual( const ::com::sun::star::awt::Point
& rA
, const ::com::sun::star::awt::Point
& rB
)
665 return (rA
.X
== rB
.X
&& rA
.Y
== rB
.Y
);
668 bool awtRectangleAreEqual( const ::com::sun::star::awt::Rectangle
& rA
, const ::com::sun::star::awt::Rectangle
& rB
)
670 return (rA
.X
== rB
.X
&& rA
.Y
== rB
.Y
&& rA
.Width
== rB
.Width
&& rA
.Height
== rB
.Height
);
672 } // namespace bgfxtools
674 } // namespace canvas