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27 #ifndef __com_sun_star_animations_XTargetPropertiesCreator_idl__
28 #define __com_sun_star_animations_XTargetPropertiesCreator_idl__
30 #ifndef __com_sun_star_animations_TargetProperties_idl__
31 #include
<com
/sun
/star
/animations
/TargetProperties.idl
>
33 #ifndef __com_sun_star_animations_XAnimationNode_idl__
34 #include
<com
/sun
/star
/animations
/XAnimationNode.idl
>
37 //=============================================================================
39 module com
{ module sun
{ module star
{ module animations
{
41 //=============================================================================
43 /** Factory interface to generate properties for all animated targets.<p>
45 Depending on mode and content of a SMIL animation tree, animation
46 targets can have global properties different from the target's
47 default. The most prominent example for such a difference is shape
48 visibility: when a shape is to become visible in the course of a
49 SMIL animation, it naturally has to be initially invisible for
50 that effect to have any visible impact.<p>
52 This factory interface is able to generate sequences of global
53 properties for all targets referenced in a given SMIL animation
56 interface XTargetPropertiesCreator
: ::com
::sun
::star
::uno
::XInterface
58 /** Determine a sequence of global target properties.<p>
60 This method generates a sequence of TargetProperties in effect
61 before the given SMIL animations start. These properties
62 should be applied to the given animation targets, to achieve
63 correct playback of the SMIL animations.<p>
66 Root node of the SMIL animation tree.
68 sequence
< TargetProperties
> createInitialTargetProperties
( [in] XAnimationNode rootNode
);
72 //=============================================================================
74 service TargetPropertiesCreator
: XTargetPropertiesCreator
;