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27 #ifndef __com_sun_star_rendering_FontMetrics_idl__
28 #define __com_sun_star_rendering_FontMetrics_idl__
30 module com { module sun { module star { module rendering {
32 /** Metrics global to the font, i.e. not specific to single
33 glyphs. The font height is defined as
34 ascent+descent+internalLeading, and therefore not explicitely
35 included here.<p>
37 Please note that when querying FontMetrics from an XCanvasFont
38 interface, all values here are given relative to the font cell
39 size. That means, the referenceCharWidth and/or
40 ascent+descent+internalLeading will approximately (rounded to
41 integer device resolution, or exactly, if fractional font
42 rendering is enabled) match the referenceAdvancement/cellSize
43 members of the FontRequest for which the XCanvasFont was
44 queried. Please be aware that the values returned in this
45 structure only map one-to-one to device pixel, if the combined
46 rendering transformation for text output equals the identity
47 transformation. Otherwise, the text output (and thus the resulting
48 metrics) will be subject to that transformation. Depending on the
49 underlying font technology, actual device output might be off by
50 up to one device pixel from the transformed metrics.
52 @since OOo 2.0.0
54 struct FontMetrics
56 /// Ascent (above the baseline) part of the font.
57 double Ascent;
59 //-------------------------------------------------------------------------
61 /// Descent (below the baseline) part of the font.
62 double Descent;
64 //-------------------------------------------------------------------------
66 /// Extra space above ascent
67 double InternalLeading;
69 //-------------------------------------------------------------------------
71 /** Extra space outside the font cells.<p>
73 It should not contain ink marks and is typically used
74 by the font designer to modify the line distance.<p>
76 double ExternalLeading;
78 //-------------------------------------------------------------------------
80 /** This value specifies the reference character width of the
81 font.<p>
83 It's roughly equivalent to the average width of all
84 characters, and if one needs a font with double character
85 width, the referenceCharSize should be doubled.<p>
87 double ReferenceCharSize;
89 //-------------------------------------------------------------------------
91 /** Specifies the offset to be added to the baseline when drawing
92 underlined text.
94 double UnderlineOffset;
96 //-------------------------------------------------------------------------
98 /** Specifies the offset to be added to the baseline when striking
99 through the text.
101 double StrikeThroughOffset;
105 }; }; }; };
107 #endif