1 /* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
3 * This file is part of the LibreOffice project.
5 * This Source Code Form is subject to the terms of the Mozilla Public
6 * License, v. 2.0. If a copy of the MPL was not distributed with this
7 * file, You can obtain one at http://mozilla.org/MPL/2.0/.
9 * This file incorporates work covered by the following license notice:
11 * Licensed to the Apache Software Foundation (ASF) under one or more
12 * contributor license agreements. See the NOTICE file distributed
13 * with this work for additional information regarding copyright
14 * ownership. The ASF licenses this file to you under the Apache
15 * License, Version 2.0 (the "License"); you may not use this file
16 * except in compliance with the License. You may obtain a copy of
17 * the License at http://www.apache.org/licenses/LICENSE-2.0 .
19 #ifndef INCLUDED_TOOLS_COLOR_HXX
20 #define INCLUDED_TOOLS_COLOR_HXX
22 #include <tools/toolsdllapi.h>
27 #include <basegfx/color/bcolor.hxx>
30 typedef sal_uInt32 ColorData
;
31 #define RGB_COLORDATA( r,g,b ) ((ColorData)(((sal_uInt32)((sal_uInt8)(b))))|(((sal_uInt32)((sal_uInt8)(g)))<<8)|(((sal_uInt32)((sal_uInt8)(r)))<<16))
32 #define TRGB_COLORDATA( t,r,g,b ) ((ColorData)(((sal_uInt32)((sal_uInt8)(b))))|(((sal_uInt32)((sal_uInt8)(g)))<<8)|(((sal_uInt32)((sal_uInt8)(r)))<<16)|(((sal_uInt32)((sal_uInt8)(t)))<<24))
33 #define COLORDATA_RED( n ) ((sal_uInt8)((n)>>16))
34 #define COLORDATA_GREEN( n ) ((sal_uInt8)(((sal_uInt16)(n)) >> 8))
35 #define COLORDATA_BLUE( n ) ((sal_uInt8)(n))
36 #define COLORDATA_TRANSPARENCY( n ) ((sal_uInt8)((n)>>24))
37 #define COLORDATA_RGB( n ) ((ColorData)((n) & 0x00FFFFFF))
39 #define COL_BLACK RGB_COLORDATA( 0x00, 0x00, 0x00 )
40 #define COL_BLUE RGB_COLORDATA( 0x00, 0x00, 0x80 )
41 #define COL_GREEN RGB_COLORDATA( 0x00, 0x80, 0x00 )
42 #define COL_CYAN RGB_COLORDATA( 0x00, 0x80, 0x80 )
43 #define COL_RED RGB_COLORDATA( 0x80, 0x00, 0x00 )
44 #define COL_MAGENTA RGB_COLORDATA( 0x80, 0x00, 0x80 )
45 #define COL_BROWN RGB_COLORDATA( 0x80, 0x80, 0x00 )
46 #define COL_GRAY RGB_COLORDATA( 0x80, 0x80, 0x80 )
47 #define COL_LIGHTGRAY RGB_COLORDATA( 0xC0, 0xC0, 0xC0 )
48 #define COL_LIGHTBLUE RGB_COLORDATA( 0x00, 0x00, 0xFF )
49 #define COL_LIGHTGREEN RGB_COLORDATA( 0x00, 0xFF, 0x00 )
50 #define COL_LIGHTCYAN RGB_COLORDATA( 0x00, 0xFF, 0xFF )
51 #define COL_LIGHTRED RGB_COLORDATA( 0xFF, 0x00, 0x00 )
52 #define COL_LIGHTMAGENTA RGB_COLORDATA( 0xFF, 0x00, 0xFF )
53 #define COL_LIGHTGRAYBLUE RGB_COLORDATA( 0xE0, 0xE0, 0xFF )
54 #define COL_YELLOW RGB_COLORDATA( 0xFF, 0xFF, 0x00 )
55 #define COL_WHITE RGB_COLORDATA( 0xFF, 0xFF, 0xFF )
56 #define COL_TRANSPARENT TRGB_COLORDATA( 0xFF, 0xFF, 0xFF, 0xFF )
57 #define COL_AUTO (ColorData)0xFFFFFFFF
58 #define COL_AUTHOR1_DARK RGB_COLORDATA(198, 146, 0)
59 #define COL_AUTHOR1_NORMAL RGB_COLORDATA(255, 255, 158)
60 #define COL_AUTHOR1_LIGHT RGB_COLORDATA(255, 255, 195)
61 #define COL_AUTHOR2_DARK RGB_COLORDATA(6, 70, 162)
62 #define COL_AUTHOR2_NORMAL RGB_COLORDATA(216, 232, 255)
63 #define COL_AUTHOR2_LIGHT RGB_COLORDATA(233, 242, 255)
64 #define COL_AUTHOR3_DARK RGB_COLORDATA(87, 157, 28)
65 #define COL_AUTHOR3_NORMAL RGB_COLORDATA(218, 248, 193)
66 #define COL_AUTHOR3_LIGHT RGB_COLORDATA(226, 250, 207)
67 #define COL_AUTHOR4_DARK RGB_COLORDATA(105, 43, 157)
68 #define COL_AUTHOR4_NORMAL RGB_COLORDATA(228, 210, 245)
69 #define COL_AUTHOR4_LIGHT RGB_COLORDATA(239, 228, 248)
70 #define COL_AUTHOR5_DARK RGB_COLORDATA(197, 0, 11)
71 #define COL_AUTHOR5_NORMAL RGB_COLORDATA(254, 205, 208)
72 #define COL_AUTHOR5_LIGHT RGB_COLORDATA(255, 227, 229)
73 #define COL_AUTHOR6_DARK RGB_COLORDATA(0, 128, 128)
74 #define COL_AUTHOR6_NORMAL RGB_COLORDATA(210, 246, 246)
75 #define COL_AUTHOR6_LIGHT RGB_COLORDATA(230, 250, 250)
76 #define COL_AUTHOR7_DARK RGB_COLORDATA(140, 132, 0)
77 #define COL_AUTHOR7_NORMAL RGB_COLORDATA(237, 252, 163)
78 #define COL_AUTHOR7_LIGHT RGB_COLORDATA(242, 254, 181)
79 #define COL_AUTHOR8_DARK RGB_COLORDATA(53, 85, 107)
80 #define COL_AUTHOR8_NORMAL RGB_COLORDATA(211, 222, 232)
81 #define COL_AUTHOR8_LIGHT RGB_COLORDATA(226, 234, 241)
82 #define COL_AUTHOR9_DARK RGB_COLORDATA(209, 118, 0)
83 #define COL_AUTHOR9_NORMAL RGB_COLORDATA(255, 226, 185)
84 #define COL_AUTHOR9_LIGHT RGB_COLORDATA(255, 231, 199)
86 #define COLOR_CHANNEL_MERGE( _def_cDst, _def_cSrc, _def_cSrcTrans ) \
87 ((sal_uInt8)((((long)(_def_cDst)-(_def_cSrc))*(_def_cSrcTrans)+(((_def_cSrc)<<8L)|(_def_cDst)))>>8L))
91 class TOOLS_DLLPUBLIC SAL_WARN_UNUSED Color
100 Color(ColorData nColor
)
103 Color(sal_uInt8 nRed
, sal_uInt8 nGreen
, sal_uInt8 nBlue
)
104 : mnColor(RGB_COLORDATA(nRed
, nGreen
, nBlue
))
106 Color(sal_uInt8 nTransparency
, sal_uInt8 nRed
, sal_uInt8 nGreen
, sal_uInt8 nBlue
)
107 : mnColor(TRGB_COLORDATA(nTransparency
, nRed
, nGreen
, nBlue
))
109 // This ctor is defined in svtools, not tools!
110 Color(const ResId
& rResId
);
112 // constructor to create a tools-Color from ::basegfx::BColor
113 explicit Color(const basegfx::BColor
& rBColor
)
114 : mnColor(RGB_COLORDATA(sal_uInt8((rBColor
.getRed() * 255.0) + 0.5),
115 sal_uInt8((rBColor
.getGreen() * 255.0) + 0.5),
116 sal_uInt8((rBColor
.getBlue() * 255.0) + 0.5)))
119 bool operator<(const Color
& b
) const
121 return mnColor
< b
.GetColor();
124 void SetRed(sal_uInt8 nRed
);
125 sal_uInt8
GetRed() const
127 return COLORDATA_RED(mnColor
);
129 void SetGreen(sal_uInt8 nGreen
);
130 sal_uInt8
GetGreen() const
132 return COLORDATA_GREEN(mnColor
);
134 void SetBlue(sal_uInt8 nBlue
);
135 sal_uInt8
GetBlue() const
137 return COLORDATA_BLUE(mnColor
);
139 void SetTransparency(sal_uInt8 nTransparency
);
140 sal_uInt8
GetTransparency() const
142 return COLORDATA_TRANSPARENCY(mnColor
);
145 void SetColor(ColorData nColor
)
149 ColorData
GetColor() const
153 ColorData
GetRGBColor() const
155 return COLORDATA_RGB(mnColor
);
158 sal_uInt8
GetColorError(const Color
& rCompareColor
) const;
160 sal_uInt8
GetLuminance() const;
161 void IncreaseLuminance(sal_uInt8 cLumInc
);
162 void DecreaseLuminance(sal_uInt8 cLumDec
);
165 * Apply tint or shade to a color.
167 * The input value is the percentage (in 100th of percent) of how much the
168 * color changes towards the black (shade) or white (tint). If the value
169 * is positive, the color is tinted, if the value is negative, the color is
172 void ApplyTintOrShade(sal_Int16 n100thPercent
);
174 void DecreaseContrast(sal_uInt8 cContDec
);
178 void Merge(const Color
& rMergeColor
, sal_uInt8 cTransparency
);
180 bool IsRGBEqual(const Color
& rColor
) const;
182 // comparison with luminance thresholds
184 bool IsBright() const;
186 // color space conversion tools
187 // the range for h/s/b is:
189 // Saturation: 0-100%
190 // Brightness: 0-100%
191 static ColorData
HSBtoRGB(sal_uInt16 nHue
, sal_uInt16 nSaturation
, sal_uInt16 nBrightness
);
192 void RGBtoHSB(sal_uInt16
& nHue
, sal_uInt16
& nSaturation
, sal_uInt16
& nBrightness
) const;
194 bool operator==(const Color
& rColor
) const
196 return mnColor
== rColor
.mnColor
;
198 bool operator!=(const Color
& rColor
) const
200 return !(Color::operator==(rColor
));
203 SvStream
& Read(SvStream
& rIStream
, bool bNewFormat
= true);
204 SvStream
& Write(SvStream
& rOStream
, bool bNewFormat
= true) const;
206 TOOLS_DLLPUBLIC
friend SvStream
& ReadColor(SvStream
& rIStream
, Color
& rColor
);
207 TOOLS_DLLPUBLIC
friend SvStream
& WriteColor(SvStream
& rOStream
, const Color
& rColor
);
209 // Return color as RGB hex string
210 // for example "00ff00" for green color
211 OUString
AsRGBHexString() const;
213 // get ::basegfx::BColor from this color
214 basegfx::BColor
getBColor() const
216 return basegfx::BColor(GetRed() / 255.0, GetGreen() / 255.0, GetBlue() / 255.0);
220 inline void Color::SetRed( sal_uInt8 nRed
)
222 mnColor
&= 0xFF00FFFF;
223 mnColor
|= ((sal_uInt32
)nRed
)<<16;
226 inline void Color::SetGreen( sal_uInt8 nGreen
)
228 mnColor
&= 0xFFFF00FF;
229 mnColor
|= ((sal_uInt16
)nGreen
)<<8;
232 inline void Color::SetBlue( sal_uInt8 nBlue
)
234 mnColor
&= 0xFFFFFF00;
238 inline void Color::SetTransparency( sal_uInt8 nTransparency
)
240 mnColor
&= 0x00FFFFFF;
241 mnColor
|= ((sal_uInt32
)nTransparency
)<<24;
244 inline bool Color::IsRGBEqual( const Color
& rColor
) const
246 return COLORDATA_RGB( mnColor
) == COLORDATA_RGB(rColor
.mnColor
);
249 inline sal_uInt8
Color::GetLuminance() const
251 return static_cast<sal_uInt8
>((COLORDATA_BLUE(mnColor
) * 29UL +
252 COLORDATA_GREEN(mnColor
) * 151UL +
253 COLORDATA_RED(mnColor
) * 76UL) >> 8UL);
256 inline void Color::Merge( const Color
& rMergeColor
, sal_uInt8 cTransparency
)
258 SetRed(COLOR_CHANNEL_MERGE(COLORDATA_RED(mnColor
), COLORDATA_RED(rMergeColor
.mnColor
), cTransparency
));
259 SetGreen(COLOR_CHANNEL_MERGE(COLORDATA_GREEN(mnColor
), COLORDATA_GREEN(rMergeColor
.mnColor
), cTransparency
));
260 SetBlue(COLOR_CHANNEL_MERGE(COLORDATA_BLUE(mnColor
), COLORDATA_BLUE(rMergeColor
.mnColor
), cTransparency
));
265 /* vim:set shiftwidth=4 softtabstop=4 expandtab: */