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20 #ifndef INCLUDED_SVX_INC_SDR_CONTACT_VIEWOBJECTCONTACTOFE3DSCENE_HXX
21 #define INCLUDED_SVX_INC_SDR_CONTACT_VIEWOBJECTCONTACTOFE3DSCENE_HXX
23 #include <svx/sdr/contact/viewobjectcontactofsdrobj.hxx>
24 #include <basegfx/matrix/b2dhommatrix.hxx>
31 class SVX_DLLPUBLIC ViewObjectContactOfE3dScene
: public ViewObjectContactOfSdrObj
34 // 2d primitive creator
35 virtual drawinglayer::primitive2d::Primitive2DContainer
createPrimitive2DSequence(const DisplayInfo
& rDisplayInfo
) const override
;
39 ViewObjectContactOfE3dScene(ObjectContact
& rObjectContact
, ViewContact
& rViewContact
);
40 virtual ~ViewObjectContactOfE3dScene() override
;
42 // process this primitive: Eventually also recursively travel an existing hierarchy,
43 // e.g. for group objects, scenes or pages. This method will test geometrical visibility.
44 virtual drawinglayer::primitive2d::Primitive2DContainer
getPrimitive2DSequenceHierarchy(DisplayInfo
& rDisplayInfo
) const override
;
46 } // end of namespace contact
47 } // end of namespace sdr
50 #endif // INCLUDED_SVX_INC_SDR_CONTACT_VIEWOBJECTCONTACTOFE3DSCENE_HXX
52 /* vim:set shiftwidth=4 softtabstop=4 expandtab: */