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19 #ifndef INCLUDED_SVX_INC_SDR_OVERLAY_OVERLAYRECTANGLE_HXX
20 #define INCLUDED_SVX_INC_SDR_OVERLAY_OVERLAYRECTANGLE_HXX
22 #include <svx/sdr/overlay/overlayobject.hxx>
23 #include <tools/gen.hxx>
25 namespace tools
{ class PolyPolygon
; }
31 class OverlayRectangle
: public OverlayObjectWithBasePosition
33 // geometric definitions
34 basegfx::B2DPoint maSecondPosition
;
35 const double mfTransparence
;
36 const double mfDiscreteGrow
;
37 const double mfDiscreteShrink
;
38 const double mfRotation
;
40 // #i53216# added CursorBlinkTime (in ms)
41 sal_uInt32 mnBlinkTime
;
43 // Flag to remember which state to draw. Inited with false (0)
44 bool mbOverlayState
: 1;
46 // geometry creation for OverlayObject
47 virtual drawinglayer::primitive2d::Primitive2DContainer
createOverlayObjectPrimitive2DSequence() override
;
51 const basegfx::B2DPoint
& rBasePosition
,
52 const basegfx::B2DPoint
& rSecondPosition
,
53 const Color
& rHatchColor
,
56 double fDiscreteShrink
,
60 // execute event from base class sdr::animation::Event. Default
61 // implementation does nothing and does not create a new event.
62 virtual void Trigger(sal_uInt32 nTime
) override
;
64 } // end of namespace overlay
65 } // end of namespace sdr
67 #endif // INCLUDED_SVX_INC_SDR_OVERLAY_OVERLAYRECTANGLE_HXX
69 /* vim:set shiftwidth=4 softtabstop=4 expandtab: */