Version 4.3.0.0.beta1, tag libreoffice-4.3.0.0.beta1
[LibreOffice.git] / svx / source / svdraw / gradtrns.cxx
blob9981df534c053ff3ed3f5f074cc9684ae86c5606
1 /* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
2 /*
3 * This file is part of the LibreOffice project.
5 * This Source Code Form is subject to the terms of the Mozilla Public
6 * License, v. 2.0. If a copy of the MPL was not distributed with this
7 * file, You can obtain one at http://mozilla.org/MPL/2.0/.
9 * This file incorporates work covered by the following license notice:
11 * Licensed to the Apache Software Foundation (ASF) under one or more
12 * contributor license agreements. See the NOTICE file distributed
13 * with this work for additional information regarding copyright
14 * ownership. The ASF licenses this file to you under the Apache
15 * License, Version 2.0 (the "License"); you may not use this file
16 * except in compliance with the License. You may obtain a copy of
17 * the License at http://www.apache.org/licenses/LICENSE-2.0 .
21 #include "gradtrns.hxx"
22 #include <svx/svdobj.hxx>
23 #include <basegfx/range/b2drange.hxx>
24 #include <basegfx/matrix/b2dhommatrix.hxx>
25 #include <basegfx/matrix/b2dhommatrixtools.hxx>
26 #include <tools/helpers.hxx>
30 void GradTransformer::GradToVec(GradTransGradient& rG, GradTransVector& rV, const SdrObject* pObj)
32 // handle start color
33 rV.aCol1 = rG.aGradient.GetStartColor();
34 if(100 != rG.aGradient.GetStartIntens())
36 const double fFact((double)rG.aGradient.GetStartIntens() / 100.0);
37 rV.aCol1 = Color(rV.aCol1.getBColor() * fFact);
40 // handle end color
41 rV.aCol2 = rG.aGradient.GetEndColor();
42 if(100 != rG.aGradient.GetEndIntens())
44 const double fFact((double)rG.aGradient.GetEndIntens() / 100.0);
45 rV.aCol2 = Color(rV.aCol2.getBColor() * fFact);
48 // calc the basic positions
49 const Rectangle aObjectSnapRectangle(pObj->GetSnapRect());
50 const basegfx::B2DRange aRange(aObjectSnapRectangle.Left(), aObjectSnapRectangle.Top(), aObjectSnapRectangle.Right(), aObjectSnapRectangle.Bottom());
51 const basegfx::B2DPoint aCenter(aRange.getCenter());
52 basegfx::B2DPoint aStartPos, aEndPos;
54 switch(rG.aGradient.GetGradientStyle())
56 case XGRAD_LINEAR :
58 aStartPos = basegfx::B2DPoint(aCenter.getX(), aRange.getMinY());
59 aEndPos = basegfx::B2DPoint(aCenter.getX(), aRange.getMaximum().getY());
61 if(rG.aGradient.GetBorder())
63 basegfx::B2DVector aFullVec(aStartPos - aEndPos);
64 const double fLen = (aFullVec.getLength() * (100.0 - (double)rG.aGradient.GetBorder())) / 100.0;
65 aFullVec.normalize();
66 aStartPos = aEndPos + (aFullVec * fLen);
69 if(rG.aGradient.GetAngle())
71 const double fAngle = (double)rG.aGradient.GetAngle() * (F_PI180 / 10.0);
72 const basegfx::B2DHomMatrix aTransformation(basegfx::tools::createRotateAroundPoint(aCenter, -fAngle));
74 aStartPos *= aTransformation;
75 aEndPos *= aTransformation;
77 break;
79 case XGRAD_AXIAL :
81 aStartPos = aCenter;
82 aEndPos = basegfx::B2DPoint(aCenter.getX(), aRange.getMaximum().getY());
84 if(rG.aGradient.GetBorder())
86 basegfx::B2DVector aFullVec(aEndPos - aStartPos);
87 const double fLen = (aFullVec.getLength() * (100.0 - (double)rG.aGradient.GetBorder())) / 100.0;
88 aFullVec.normalize();
89 aEndPos = aStartPos + (aFullVec * fLen);
92 if(rG.aGradient.GetAngle())
94 const double fAngle = (double)rG.aGradient.GetAngle() * (F_PI180 / 10.0);
95 const basegfx::B2DHomMatrix aTransformation(basegfx::tools::createRotateAroundPoint(aCenter, -fAngle));
97 aStartPos *= aTransformation;
98 aEndPos *= aTransformation;
100 break;
102 case XGRAD_RADIAL :
103 case XGRAD_SQUARE :
105 aStartPos = basegfx::B2DPoint(aRange.getMinX(), aRange.getMaximum().getY());
106 aEndPos = basegfx::B2DPoint(aRange.getMinX(), aRange.getMinY());
108 if(rG.aGradient.GetBorder())
110 basegfx::B2DVector aFullVec(aStartPos - aEndPos);
111 const double fLen = (aFullVec.getLength() * (100.0 - (double)rG.aGradient.GetBorder())) / 100.0;
112 aFullVec.normalize();
113 aStartPos = aEndPos + (aFullVec * fLen);
116 if(rG.aGradient.GetAngle())
118 const double fAngle = (double)rG.aGradient.GetAngle() * (F_PI180 / 10.0);
119 const basegfx::B2DHomMatrix aTransformation(basegfx::tools::createRotateAroundPoint(aEndPos, -fAngle));
121 aStartPos *= aTransformation;
122 aEndPos *= aTransformation;
125 if(rG.aGradient.GetXOffset() || rG.aGradient.GetYOffset())
127 basegfx::B2DPoint aOffset(
128 (aRange.getWidth() * rG.aGradient.GetXOffset()) / 100.0,
129 (aRange.getHeight() * rG.aGradient.GetYOffset()) / 100.0);
131 aStartPos += aOffset;
132 aEndPos += aOffset;
135 break;
137 case XGRAD_ELLIPTICAL :
138 case XGRAD_RECT :
140 aStartPos = basegfx::B2DPoint(aRange.getMinX(), aCenter.getY());
141 aEndPos = basegfx::B2DPoint(aRange.getMinX(), aRange.getMinY());
143 if(rG.aGradient.GetBorder())
145 basegfx::B2DVector aFullVec(aStartPos - aEndPos);
146 const double fLen = (aFullVec.getLength() * (100.0 - (double)rG.aGradient.GetBorder())) / 100.0;
147 aFullVec.normalize();
148 aStartPos = aEndPos + (aFullVec * fLen);
151 if(rG.aGradient.GetAngle())
153 const double fAngle = (double)rG.aGradient.GetAngle() * (F_PI180 / 10.0);
154 const basegfx::B2DHomMatrix aTransformation(basegfx::tools::createRotateAroundPoint(aEndPos, -fAngle));
156 aStartPos *= aTransformation;
157 aEndPos *= aTransformation;
160 if(rG.aGradient.GetXOffset() || rG.aGradient.GetYOffset())
162 basegfx::B2DPoint aOffset(
163 (aRange.getWidth() * rG.aGradient.GetXOffset()) / 100.0,
164 (aRange.getHeight() * rG.aGradient.GetYOffset()) / 100.0);
166 aStartPos += aOffset;
167 aEndPos += aOffset;
170 break;
174 // set values for vector positions now
175 rV.maPositionA = aStartPos;
176 rV.maPositionB = aEndPos;
181 void GradTransformer::VecToGrad(GradTransVector& rV, GradTransGradient& rG, GradTransGradient& rGOld, const SdrObject* pObj,
182 bool bMoveSingle, bool bMoveFirst)
184 // fill old gradient to new gradient to have a base
185 rG = rGOld;
187 // handle color changes
188 if(rV.aCol1 != rGOld.aGradient.GetStartColor())
190 rG.aGradient.SetStartColor(rV.aCol1);
191 rG.aGradient.SetStartIntens(100);
193 if(rV.aCol2 != rGOld.aGradient.GetEndColor())
195 rG.aGradient.SetEndColor(rV.aCol2);
196 rG.aGradient.SetEndIntens(100);
199 // calc the basic positions
200 const Rectangle aObjectSnapRectangle(pObj->GetSnapRect());
201 const basegfx::B2DRange aRange(aObjectSnapRectangle.Left(), aObjectSnapRectangle.Top(), aObjectSnapRectangle.Right(), aObjectSnapRectangle.Bottom());
202 const basegfx::B2DPoint aCenter(aRange.getCenter());
203 basegfx::B2DPoint aStartPos(rV.maPositionA);
204 basegfx::B2DPoint aEndPos(rV.maPositionB);
206 switch(rG.aGradient.GetGradientStyle())
208 case XGRAD_LINEAR :
210 if(!bMoveSingle || (bMoveSingle && !bMoveFirst))
212 basegfx::B2DVector aFullVec(aEndPos - aStartPos);
214 if(bMoveSingle)
216 aFullVec = aEndPos - aCenter;
219 aFullVec.normalize();
221 double fNewFullAngle(atan2(aFullVec.getY(), aFullVec.getX()));
222 fNewFullAngle /= F_PI180;
223 fNewFullAngle *= -10.0;
224 fNewFullAngle += 900.0;
226 // clip
227 while(fNewFullAngle < 0.0)
229 fNewFullAngle += 3600.0;
232 while(fNewFullAngle >= 3600.0)
234 fNewFullAngle -= 3600.0;
237 // to int and set
238 sal_Int32 nNewAngle = FRound(fNewFullAngle);
240 if(nNewAngle != rGOld.aGradient.GetAngle())
242 rG.aGradient.SetAngle(nNewAngle);
246 if(!bMoveSingle || (bMoveSingle && bMoveFirst))
248 const basegfx::B2DVector aFullVec(aEndPos - aStartPos);
249 const basegfx::B2DPoint aBottomLeft(aRange.getMinX(), aRange.getMaximum().getY());
250 const basegfx::B2DPoint aTopLeft(aRange.getMinX(), aRange.getMinY());
251 const basegfx::B2DVector aOldVec(aBottomLeft - aTopLeft);
252 const double fFullLen(aFullVec.getLength());
253 const double fOldLen(aOldVec.getLength());
254 const double fNewBorder((fFullLen * 100.0) / fOldLen);
255 sal_Int32 nNewBorder(100L - FRound(fNewBorder));
257 // clip
258 if(nNewBorder < 0L)
260 nNewBorder = 0L;
263 if(nNewBorder > 100L)
265 nNewBorder = 100L;
268 // set
269 if(nNewBorder != rG.aGradient.GetBorder())
271 rG.aGradient.SetBorder((sal_uInt16)nNewBorder);
275 break;
277 case XGRAD_AXIAL :
279 if(!bMoveSingle || (bMoveSingle && !bMoveFirst))
281 basegfx::B2DVector aFullVec(aEndPos - aCenter);
282 const basegfx::B2DVector aOldVec(basegfx::B2DPoint(aCenter.getX(), aRange.getMaximum().getY()) - aCenter);
283 const double fFullLen(aFullVec.getLength());
284 const double fOldLen(aOldVec.getLength());
285 const double fNewBorder((fFullLen * 100.0) / fOldLen);
286 sal_Int32 nNewBorder = 100 - FRound(fNewBorder);
288 // clip
289 if(nNewBorder < 0L)
291 nNewBorder = 0L;
294 if(nNewBorder > 100L)
296 nNewBorder = 100L;
299 // set
300 if(nNewBorder != rG.aGradient.GetBorder())
302 rG.aGradient.SetBorder((sal_uInt16)nNewBorder);
305 aFullVec.normalize();
306 double fNewFullAngle(atan2(aFullVec.getY(), aFullVec.getX()));
307 fNewFullAngle /= F_PI180;
308 fNewFullAngle *= -10.0;
309 fNewFullAngle += 900.0;
311 // clip
312 while(fNewFullAngle < 0.0)
314 fNewFullAngle += 3600.0;
317 while(fNewFullAngle >= 3600.0)
319 fNewFullAngle -= 3600.0;
322 // to int and set
323 const sal_Int32 nNewAngle(FRound(fNewFullAngle));
325 if(nNewAngle != rGOld.aGradient.GetAngle())
327 rG.aGradient.SetAngle(nNewAngle);
331 break;
333 case XGRAD_RADIAL :
334 case XGRAD_SQUARE :
336 if(!bMoveSingle || (bMoveSingle && !bMoveFirst))
338 const basegfx::B2DPoint aTopLeft(aRange.getMinX(), aRange.getMinY());
339 const basegfx::B2DPoint aOffset(aEndPos - aTopLeft);
340 sal_Int32 nNewXOffset(FRound((aOffset.getX() * 100.0) / aRange.getWidth()));
341 sal_Int32 nNewYOffset(FRound((aOffset.getY() * 100.0) / aRange.getHeight()));
343 // clip
344 if(nNewXOffset < 0L)
346 nNewXOffset = 0L;
349 if(nNewXOffset > 100L)
351 nNewXOffset = 100L;
354 if(nNewYOffset < 0L)
356 nNewYOffset = 0L;
359 if(nNewYOffset > 100L)
361 nNewYOffset = 100L;
364 rG.aGradient.SetXOffset((sal_uInt16)nNewXOffset);
365 rG.aGradient.SetYOffset((sal_uInt16)nNewYOffset);
367 aStartPos -= aOffset;
368 aEndPos -= aOffset;
371 if(!bMoveSingle || (bMoveSingle && bMoveFirst))
373 basegfx::B2DVector aFullVec(aStartPos - aEndPos);
374 const basegfx::B2DPoint aBottomLeft(aRange.getMinX(), aRange.getMaximum().getY());
375 const basegfx::B2DPoint aTopLeft(aRange.getMinX(), aRange.getMinY());
376 const basegfx::B2DVector aOldVec(aBottomLeft - aTopLeft);
377 const double fFullLen(aFullVec.getLength());
378 const double fOldLen(aOldVec.getLength());
379 const double fNewBorder((fFullLen * 100.0) / fOldLen);
380 sal_Int32 nNewBorder(100L - FRound(fNewBorder));
382 // clip
383 if(nNewBorder < 0L)
385 nNewBorder = 0L;
388 if(nNewBorder > 100L)
390 nNewBorder = 100L;
393 // set
394 if(nNewBorder != rG.aGradient.GetBorder())
396 rG.aGradient.SetBorder((sal_uInt16)nNewBorder);
399 // angle is not definitely necessary for these modes, but it makes
400 // controlling more fun for the user
401 aFullVec.normalize();
402 double fNewFullAngle(atan2(aFullVec.getY(), aFullVec.getX()));
403 fNewFullAngle /= F_PI180;
404 fNewFullAngle *= -10.0;
405 fNewFullAngle += 900.0;
407 // clip
408 while(fNewFullAngle < 0.0)
410 fNewFullAngle += 3600.0;
413 while(fNewFullAngle >= 3600.0)
415 fNewFullAngle -= 3600.0;
418 // to int and set
419 const sal_Int32 nNewAngle(FRound(fNewFullAngle));
421 if(nNewAngle != rGOld.aGradient.GetAngle())
423 rG.aGradient.SetAngle(nNewAngle);
427 break;
429 case XGRAD_ELLIPTICAL :
430 case XGRAD_RECT :
432 if(!bMoveSingle || (bMoveSingle && !bMoveFirst))
434 const basegfx::B2DPoint aTopLeft(aRange.getMinX(), aRange.getMinY());
435 const basegfx::B2DPoint aOffset(aEndPos - aTopLeft);
436 sal_Int32 nNewXOffset(FRound((aOffset.getX() * 100.0) / aRange.getWidth()));
437 sal_Int32 nNewYOffset(FRound((aOffset.getY() * 100.0) / aRange.getHeight()));
439 // clip
440 if(nNewXOffset < 0L)
442 nNewXOffset = 0L;
445 if(nNewXOffset > 100L)
447 nNewXOffset = 100L;
450 if(nNewYOffset < 0L)
452 nNewYOffset = 0L;
455 if(nNewYOffset > 100L)
457 nNewYOffset = 100L;
460 rG.aGradient.SetXOffset((sal_uInt16)nNewXOffset);
461 rG.aGradient.SetYOffset((sal_uInt16)nNewYOffset);
463 aStartPos -= aOffset;
464 aEndPos -= aOffset;
467 if(!bMoveSingle || (bMoveSingle && bMoveFirst))
469 basegfx::B2DVector aFullVec(aStartPos - aEndPos);
470 const basegfx::B2DPoint aTopLeft(aRange.getMinX(), aRange.getMinY());
471 const basegfx::B2DPoint aCenterLeft(aRange.getMinX(), aRange.getHeight());
472 const basegfx::B2DVector aOldVec(aCenterLeft - aTopLeft);
473 const double fFullLen(aFullVec.getLength());
474 const double fOldLen(aOldVec.getLength());
475 const double fNewBorder((fFullLen * 100.0) / fOldLen);
476 sal_Int32 nNewBorder(100L - FRound(fNewBorder));
478 // clip
479 if(nNewBorder < 0L)
481 nNewBorder = 0L;
484 if(nNewBorder > 100L)
486 nNewBorder = 100L;
489 // set
490 if(nNewBorder != rG.aGradient.GetBorder())
492 rG.aGradient.SetBorder((sal_uInt16)nNewBorder);
495 // angle is not definitely necessary for these modes, but it makes
496 // controlling more fun for the user
497 aFullVec.normalize();
498 double fNewFullAngle(atan2(aFullVec.getY(), aFullVec.getX()));
499 fNewFullAngle /= F_PI180;
500 fNewFullAngle *= -10.0;
501 fNewFullAngle += 900.0;
503 // clip
504 while(fNewFullAngle < 0.0)
506 fNewFullAngle += 3600.0;
509 while(fNewFullAngle >= 3600.0)
511 fNewFullAngle -= 3600.0;
514 // to int and set
515 const sal_Int32 nNewAngle(FRound(fNewFullAngle));
517 if(nNewAngle != rGOld.aGradient.GetAngle())
519 rG.aGradient.SetAngle(nNewAngle);
523 break;
528 /* vim:set shiftwidth=4 softtabstop=4 expandtab: */