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20 #ifndef INCLUDED_SVX_SVDDRGV_HXX
21 #define INCLUDED_SVX_SVDDRGV_HXX
23 #include <svx/svxdllapi.h>
24 #include <svx/svdxcgv.hxx>
29 class SVX_DLLPUBLIC SdrDragView
: public SdrExchangeView
31 friend class SdrPageView
;
32 friend class SdrDragMethod
;
34 // See GetDragXorPolyLimit/GetDragXorPointLimit
36 eDragXorPolyLimit
= 100,
37 eDragXorPointLimit
= 500
42 std::unique_ptr
<SdrDragMethod
> mpCurrentSdrDragMethod
;
43 SdrUndoGeoObj
* mpInsPointUndo
;
44 tools::Rectangle maDragLimit
;
45 OUString maInsPointUndoStr
;
48 bool mbFramDrag
: 1; // currently frame dragging
49 bool mbMarkedHitMovesAlways
: 1; // Persistent
50 bool mbDragLimit
: 1; // Limit on SnapRect instead of BoundRect
51 bool mbDragHdl
: 1; // TRUE: RefPt is slid
52 bool mbDragStripes
: 1; // Persistent
53 bool mbSolidDragging
: 1; // allow solid create/drag of objects
54 bool mbResizeAtCenter
: 1;
55 bool mbCrookAtCenter
: 1;
56 bool mbDragWithCopy
: 1;
57 bool mbInsGluePoint
: 1;
58 bool mbInsObjPointMode
: 1;
59 bool mbInsGluePointMode
: 1;
60 bool mbNoDragXorPolys
: 1;
63 SVX_DLLPRIVATE
void ImpClearVars();
66 virtual void SetMarkHandles(SfxViewShell
* pOtherShell
) override
;
69 bool ImpBegInsObjPoint(bool bIdxZwang
, const Point
& rPnt
, bool bNewObj
, OutputDevice
* pOut
);
72 // #i71538# make constructors of SdrView sub-components protected to avoid incomplete incarnations which may get casted to SdrView
77 virtual ~SdrDragView() override
;
80 virtual bool IsAction() const override
;
81 virtual void MovAction(const Point
& rPnt
) override
;
82 virtual void EndAction() override
;
83 virtual void BckAction() override
;
84 virtual void BrkAction() override
;
85 virtual void TakeActionRect(tools::Rectangle
& rRect
) const override
;
87 // special implementation for Writer:
88 // TakeDragObjAnchorPos() returns the position at which an object
89 // approximately ends up during dragging when it is "released"
91 // As a general rule, this is the left upper corner of the expected
92 // new SnapRect. Exception: CaptionObj. There, it is the position
94 // In case of return value 'false', the position could not be
95 // determined (e.g. point shift, multiple selection, shift of the
97 bool TakeDragObjAnchorPos(Point
& rPos
, bool bTopRight
) const;
99 // If pForcedMeth is passed, then pHdl, ... is not evaluated, but this Drag
100 // method is used. In this, the ownership of the instance passes
101 // to the View and is destroyed at the end of the dragging.
102 virtual bool BegDragObj(const Point
& rPnt
, OutputDevice
* pOut
, SdrHdl
* pHdl
, short nMinMov
=-3, SdrDragMethod
* pForcedMeth
=nullptr);
103 void MovDragObj(const Point
& rPnt
);
104 bool EndDragObj(bool bCopy
=false);
106 bool IsDragObj() const { return mpCurrentSdrDragMethod
&& !mbInsPolyPoint
&& !mbInsGluePoint
; }
107 SdrHdl
* GetDragHdl() const { return mpDragHdl
; }
108 SdrDragMethod
* GetDragMethod() const { return mpCurrentSdrDragMethod
.get(); }
109 bool IsDraggingPoints() const { return meDragHdl
==SdrHdlKind::Poly
; }
110 bool IsDraggingGluePoints() const { return meDragHdl
==SdrHdlKind::Glue
; }
112 // If you want to define that already during BegDrag
114 // (Is reset to 'false' on each BegDrag, so set it after BegDrag.)
115 void SetDragWithCopy(bool bOn
) { mbDragWithCopy
= bOn
; }
116 bool IsDragWithCopy() const { return mbDragWithCopy
; }
118 void SetInsertGluePoint(bool bOn
) { mbInsGluePoint
= bOn
; }
119 bool IsInsertGluePoint() const { return mbInsGluePoint
; }
121 // Interactive insertion of a new point. nIdx=0 => in front of the first point
122 bool IsInsObjPointPossible() const;
123 bool BegInsObjPoint(const Point
& rPnt
, bool bNewObj
) { return ImpBegInsObjPoint(false, rPnt
, bNewObj
, nullptr); }
124 void MovInsObjPoint(const Point
& rPnt
) { MovDragObj(rPnt
); }
125 bool EndInsObjPoint(SdrCreateCmd eCmd
);
126 bool IsInsObjPoint() const { return mpCurrentSdrDragMethod
&& mbInsPolyPoint
; }
128 // For the app to manage the status. GetPreferredPointer() is
129 // possibly going to deliver a matching pointer for it.
130 void SetInsObjPointMode(bool bOn
) { mbInsObjPointMode
= bOn
; }
131 bool IsInsObjPointMode() const { return mbInsObjPointMode
; }
133 bool IsInsGluePointPossible() const;
134 bool BegInsGluePoint(const Point
& rPnt
);
135 bool IsInsGluePoint() const { return mpCurrentSdrDragMethod
&& mbInsGluePoint
; }
137 // For the app to manage the status. GetPreferredPointer() is
138 // possibly going to deliver a matching pointer for it.
139 void SetInsGluePointMode(bool bOn
) { mbInsGluePointMode
= bOn
; }
140 bool IsInsGluePointMode() const { return mbInsGluePointMode
; }
142 // border lines over the whole win persistent during the
143 // whole dragging. Default=FALSE.
144 void SetDragStripes(bool bOn
);
145 bool IsDragStripes() const { return mbDragStripes
; }
147 // As a general rule, the contours of the selected objects
148 // are displayed as Xor-polygons. If this flag is set, only one
149 // Xor-Frame is drawn (e.g. in case of multiple selection).
150 // In case of object-specific dragging (polygon points, corner radius,...),
151 // this setting has no influence.
152 // Also changeable during the dragging.
154 void SetNoDragXorPolys(bool bOn
);
155 bool IsNoDragXorPolys() const { return mbNoDragXorPolys
; }
157 // If the number of selected objects exceeds the value set here,
158 // NoDragPolys is (temporarily) activated implicitly.
159 // PolyPolygons etc. are regarded as multiple objects respectively.
160 static size_t GetDragXorPolyLimit() { return eDragXorPolyLimit
; }
162 // Like DragXorPolyLimit, but in respect to the total number of
164 // NoDragPolys is (temporarily) activated, if one of the limits
166 static size_t GetDragXorPointLimit() { return eDragXorPointLimit
; }
168 void SetSolidDragging(bool bOn
);
169 bool IsSolidDragging() const;
171 // Connector handling is thus as follows (when using default settings):
172 // - If at most 10 Connectors are affected, they are recalculated
173 // on each MouseMove.
174 // - If 11 to 100 Connectors are affected, the connections
175 // are shown as straight lines while dragging.
176 // - In case of more than 100 affected Connectors, nothing that refers
177 // to the Connectors is drawn while dragging.
179 // If a special drag mode like Rotate, Mirror or Crook is enabled,
180 // then a Hit on the selected object triggers exactly this dragging.
181 // If MarkedHitMovesAlways is set to 'true', a Hit on the selected
182 // object always triggers a Move, independent of the DragMode that is
183 // set. This flag is persistent and should be configurable in the app
185 void SetMarkedHitMovesAlways(bool bOn
) { mbMarkedHitMovesAlways
= bOn
; }
186 bool IsMarkedHitMovesAlways() const { return mbMarkedHitMovesAlways
; }
188 bool IsOrthoDesired() const;
190 // center as reference on Resize
192 bool IsResizeAtCenter() const { return mbResizeAtCenter
; }
193 void SetResizeAtCenter(bool bOn
) { mbResizeAtCenter
= bOn
; }
197 bool IsCrookAtCenter() const { return mbCrookAtCenter
; }
198 void SetCrookAtCenter(bool bOn
) { mbCrookAtCenter
= bOn
; }
200 // Limitation of the working area. The limitation refers to the View,
201 // not to the single PageViews. This limitation is only evaluated by
202 // the View on interactions like Dragging and Create.
203 // In case of actions controlled by the app through algorithms or
204 // UI-controlled actions (SetGeoAttr, MoveMarkedObj, ...), the
205 // app must honor this limit itself.
206 // Furthermore, this limit is to be seen as a rough limit. In certain
207 // cases (e.g. while rotating), objects cannot be dragged exactly
208 // up to this limit, objects can overlap a bit because of rounding
210 // Default=EmptyRect=no limitation
211 // only partially implemented
212 void SetWorkArea(const tools::Rectangle
& rRect
) { maMaxWorkArea
=rRect
; }
213 const tools::Rectangle
& GetWorkArea() const { return maMaxWorkArea
; }
216 // The DragLimit refers to the Page of the object.
217 // (TODO or to the View?? - must be researched...)
218 // 'false' = no limit
219 // The return Rect must contain absolute coordinates. The maximum
220 // drag area is then selected by the View in a way that the object's
221 // SnapRect is moved or resized at most up to the corner of the
222 // LimitRect. For objects like Bezier curves, rotated rectangles,
223 // it must be taken into account that because of subsequent
224 // recalculation of the SnapRect (on Resize), rounding errors can
225 // occur, because of which the LimitRect might be exceeded by a
226 // very small extent...
227 // Implemented for Move and Resize
228 virtual bool TakeDragLimit(SdrDragMode eMode
, tools::Rectangle
& rRect
) const;
231 #endif // INCLUDED_SVX_SVDDRGV_HXX
233 /* vim:set shiftwidth=4 softtabstop=4 expandtab: */