Bump version to 6.4-15
[LibreOffice.git] / svx / source / sdr / animation / animationstate.cxx
blob4b3b5f2fa08edff0f3bf20966b985ff51176396a
1 /* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
2 /*
3 * This file is part of the LibreOffice project.
5 * This Source Code Form is subject to the terms of the Mozilla Public
6 * License, v. 2.0. If a copy of the MPL was not distributed with this
7 * file, You can obtain one at http://mozilla.org/MPL/2.0/.
9 * This file incorporates work covered by the following license notice:
11 * Licensed to the Apache Software Foundation (ASF) under one or more
12 * contributor license agreements. See the NOTICE file distributed
13 * with this work for additional information regarding copyright
14 * ownership. The ASF licenses this file to you under the Apache
15 * License, Version 2.0 (the "License"); you may not use this file
16 * except in compliance with the License. You may obtain a copy of
17 * the License at http://www.apache.org/licenses/LICENSE-2.0 .
20 #include <svx/sdr/animation/animationstate.hxx>
21 #include <svx/sdr/contact/viewobjectcontact.hxx>
22 #include <svx/sdr/animation/objectanimator.hxx>
23 #include <svx/sdr/contact/objectcontact.hxx>
24 #include <svx/sdr/contact/viewcontact.hxx>
25 #include <drawinglayer/primitive2d/animatedprimitive2d.hxx>
26 #include <drawinglayer/animation/animationtiming.hxx>
27 #include <comphelper/lok.hxx>
30 namespace sdr
32 namespace animation
34 double PrimitiveAnimation::getSmallestNextTime(double fCurrentTime)
36 double fRetval(0.0);
38 if(!maAnimatedPrimitives.empty())
40 const sal_Int32 nCount(maAnimatedPrimitives.size());
42 for(sal_Int32 a(0); a < nCount; a++)
44 const drawinglayer::primitive2d::Primitive2DReference xRef(maAnimatedPrimitives[a]);
45 const drawinglayer::primitive2d::AnimatedSwitchPrimitive2D* pCandidate = dynamic_cast< const drawinglayer::primitive2d::AnimatedSwitchPrimitive2D* >(xRef.get());
46 OSL_ENSURE(pCandidate, "PrimitiveAnimation::getSmallestNextTime: wrong primitive in animated list (!)");
48 if(pCandidate)
50 const drawinglayer::animation::AnimationEntry& rAnimEntry = pCandidate->getAnimationEntry();
51 const double fNextTime(rAnimEntry.getNextEventTime(fCurrentTime));
53 if(!::basegfx::fTools::equalZero(fNextTime))
55 if(::basegfx::fTools::equalZero(fRetval))
57 fRetval = fNextTime;
59 else if(::basegfx::fTools::less(fNextTime, fRetval))
61 fRetval = fNextTime;
68 return fRetval;
71 void PrimitiveAnimation::prepareNextEvent()
73 const double fCurrentTime(mrVOContact.GetObjectContact().getPrimitiveAnimator().GetTime());
74 const double fNextTime(getSmallestNextTime(fCurrentTime));
76 // getSmallestNextTime will be zero when animation ended. If not zero, a next step
77 // exists
78 if(!::basegfx::fTools::equalZero(fNextTime))
80 // next time point exists, use it
81 sal_uInt32 nNextTime;
83 if(fNextTime >= double(0xffffff00))
85 // take care for very late points in time, e.g. when a text animation stops
86 // in a defined AnimationEntryFixed with endless (0xffffffff) duration
87 nNextTime = GetTime() + (1000 * 60 * 60); // one hour, works with vcl timers, 0xffffff00 was too much...
89 else
91 nNextTime = static_cast<sal_uInt32>(fNextTime);
94 // ensure step forward in integer timing, the floating step difference maybe smaller than 1.0. Use
95 // at least 25ms for next step
96 const sal_uInt32 nMinimumStepTime(static_cast<sal_uInt32>(fCurrentTime) + 25);
98 if(nNextTime <= nMinimumStepTime)
100 nNextTime = nMinimumStepTime;
103 // set time and reactivate by re-adding to the scheduler
104 SetTime(nNextTime);
105 mrVOContact.GetObjectContact().getPrimitiveAnimator().InsertEvent(*this);
109 PrimitiveAnimation::PrimitiveAnimation(sdr::contact::ViewObjectContact& rVOContact, const drawinglayer::primitive2d::Primitive2DContainer& rAnimatedPrimitives)
110 : Event(),
111 mrVOContact(rVOContact),
112 maAnimatedPrimitives(rAnimatedPrimitives)
114 if (!comphelper::LibreOfficeKit::isActive())
115 // setup initially
116 prepareNextEvent();
119 PrimitiveAnimation::~PrimitiveAnimation()
121 // ensure that Event member is removed from PrimitiveAnimator
122 mrVOContact.GetObjectContact().getPrimitiveAnimator().RemoveEvent(this);
125 // execute event, from base class Event
126 void PrimitiveAnimation::Trigger(sal_uInt32 /*nTime*/)
128 // schedule a repaint of associated object
129 mrVOContact.ActionChanged();
131 if (!comphelper::LibreOfficeKit::isActive())
132 // re-setup
133 prepareNextEvent();
135 } // end of namespace animation
136 } // end of namespace sdr
138 /* vim:set shiftwidth=4 softtabstop=4 expandtab: */