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20 #include <basegfx/utils/tools.hxx>
21 #include <basegfx/range/b2drange.hxx>
31 inline double distance( const double& nX
,
33 const ::basegfx::B2DVector
& rNormal
,
36 return nX
*rNormal
.getX() + nY
*rNormal
.getY() - nC
;
39 void moveLineOutsideRect( ::basegfx::B2DPoint
& io_rStart
,
40 ::basegfx::B2DPoint
& io_rEnd
,
41 const ::basegfx::B2DVector
& rMoveDirection
,
42 const ::basegfx::B2DRange
& rFitTarget
)
44 // calc c for normal line form equation n x - c = 0
45 const double nC( rMoveDirection
.scalar( io_rStart
) );
47 // calc maximum orthogonal distance for all four bound
48 // rect corners to the line
49 const double nMaxDistance( std::max(
52 distance(rFitTarget
.getMinX(),
57 distance(rFitTarget
.getMinX(),
62 distance(rFitTarget
.getMaxX(),
66 distance(rFitTarget
.getMaxX(),
71 // now move line points, such that the bound rect
72 // points are all either 'on' or on the negative side
74 io_rStart
+= nMaxDistance
*rMoveDirection
;
75 io_rEnd
+= nMaxDistance
*rMoveDirection
;
79 void infiniteLineFromParallelogram( ::basegfx::B2DPoint
& io_rLeftTop
,
80 ::basegfx::B2DPoint
& io_rLeftBottom
,
81 ::basegfx::B2DPoint
& io_rRightTop
,
82 ::basegfx::B2DPoint
& io_rRightBottom
,
83 const ::basegfx::B2DRange
& rFitTarget
)
85 // For the top and bottom border line of the
86 // parallelogram, we determine the distance to all four
87 // corner points of the bound rect (tl, tr, bl, br). When
88 // using the unit normal form for lines (n x - c = 0), and
89 // choosing n to point 'outwards' the parallelogram, then
90 // all bound rect corner points having positive distance
91 // to the line lie outside the extended gradient rect, and
92 // thus, the corresponding border line must be moved the
93 // maximum distance outwards.
95 // don't use the top and bottom border line direction, and
96 // calculate the normal from them. Instead, use the
97 // vertical lines (lt - lb or rt - rb), as they more
98 // faithfully represent the direction of the
99 // to-be-generated infinite line
100 ::basegfx::B2DVector
aDirectionVertical( io_rLeftTop
- io_rLeftBottom
);
101 aDirectionVertical
.normalize();
103 const ::basegfx::B2DVector
aNormalTop( aDirectionVertical
);
104 const ::basegfx::B2DVector
aNormalBottom( -aDirectionVertical
);
106 // now extend parallelogram, such that the bound rect
107 // point are included
108 moveLineOutsideRect( io_rLeftTop
, io_rRightTop
, aNormalTop
, rFitTarget
);
109 moveLineOutsideRect( io_rLeftBottom
, io_rRightBottom
, aNormalBottom
, rFitTarget
);
114 /* vim:set shiftwidth=4 softtabstop=4 expandtab: */