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20 #ifndef INCLUDED_DRAWINGLAYER_PROCESSOR3D_BASEPROCESSOR3D_HXX
21 #define INCLUDED_DRAWINGLAYER_PROCESSOR3D_BASEPROCESSOR3D_HXX
23 #include <drawinglayer/drawinglayerdllapi.h>
25 #include <drawinglayer/primitive3d/baseprimitive3d.hxx>
26 #include <drawinglayer/geometry/viewinformation3d.hxx>
29 namespace drawinglayer
33 /** BaseProcessor3D class
35 Baseclass for all C++ implementations of instances which process
38 Please have a look at baseprocessor2d.hxx for more comments.
40 class DRAWINGLAYER_DLLPUBLIC BaseProcessor3D
43 geometry::ViewInformation3D maViewInformation3D
;
46 void updateViewInformation(const geometry::ViewInformation3D
& rViewInformation3D
)
48 maViewInformation3D
= rViewInformation3D
;
51 /* as tooling, the process() implementation takes over API handling and calls this
52 virtual render method when the primitive implementation is BasePrimitive3D-based.
53 Default implementation does nothing
55 virtual void processBasePrimitive3D(const primitive3d::BasePrimitive3D
& rCandidate
);
58 explicit BaseProcessor3D(const geometry::ViewInformation3D
& rViewInformation
);
59 virtual ~BaseProcessor3D();
61 // the central processing method
62 void process(const primitive3d::Primitive3DContainer
& rSource
);
65 const geometry::ViewInformation3D
& getViewInformation3D() const { return maViewInformation3D
; }
67 } // end of namespace processor3d
68 } // end of namespace drawinglayer
71 #endif //_DRAWINGLAYER_PROCESSOR3D_BASEPROCESSOR3D_HXX
73 /* vim:set shiftwidth=4 softtabstop=4 expandtab: */