1 /* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
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20 #ifndef INCLUDED_SVX_E3DITEM_HXX
21 #define INCLUDED_SVX_E3DITEM_HXX
23 #include <svl/poolitem.hxx>
24 #include <basegfx/vector/b3dvector.hxx>
25 #include <svx/svxdllapi.h>
27 class SAL_WARN_UNUSED SVX_DLLPUBLIC SvxB3DVectorItem
: public SfxPoolItem
29 basegfx::B3DVector aVal
;
32 SvxB3DVectorItem( sal_uInt16 nWhich
, const basegfx::B3DVector
& rVal
);
33 SvxB3DVectorItem( const SvxB3DVectorItem
& );
34 virtual ~SvxB3DVectorItem() override
;
36 virtual bool operator==( const SfxPoolItem
& ) const override
;
37 virtual SfxPoolItem
* Clone( SfxItemPool
*pPool
= nullptr ) const override
;
39 virtual bool QueryValue( css::uno::Any
& rVal
, sal_uInt8 nMemberId
= 0 ) const override
;
40 virtual bool PutValue( const css::uno::Any
& rVal
, sal_uInt8 nMemberId
) override
;
42 const basegfx::B3DVector
& GetValue() const { return aVal
; }
44 void dumpAsXml(xmlTextWriterPtr pWriter
) const override
;
49 /* vim:set shiftwidth=4 softtabstop=4 expandtab: */