bump product version to 6.3.0.0.beta1
[LibreOffice.git] / include / svx / view3d.hxx
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1 /* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
2 /*
3 * This file is part of the LibreOffice project.
5 * This Source Code Form is subject to the terms of the Mozilla Public
6 * License, v. 2.0. If a copy of the MPL was not distributed with this
7 * file, You can obtain one at http://mozilla.org/MPL/2.0/.
9 * This file incorporates work covered by the following license notice:
11 * Licensed to the Apache Software Foundation (ASF) under one or more
12 * contributor license agreements. See the NOTICE file distributed
13 * with this work for additional information regarding copyright
14 * ownership. The ASF licenses this file to you under the Apache
15 * License, Version 2.0 (the "License"); you may not use this file
16 * except in compliance with the License. You may obtain a copy of
17 * the License at http://www.apache.org/licenses/LICENSE-2.0 .
20 #ifndef INCLUDED_SVX_VIEW3D_HXX
21 #define INCLUDED_SVX_VIEW3D_HXX
23 #include <svx/svdview.hxx>
24 #include <svx/def3d.hxx>
25 #include <svx/deflt3d.hxx>
26 #include <basegfx/point/b2dpoint.hxx>
27 #include <svx/svxdllapi.h>
28 #include <memory>
31 * Forward declarations
34 class E3dObject;
35 class E3dScene;
36 class Impl3DMirrorConstructOverlay;
38 /**
39 * Derived class of SdrView to edit 3D objects.
42 class SVX_DLLPUBLIC E3dView : public SdrView
44 E3dDefaultAttributes a3DDefaultAttr;
45 MouseEvent aMouseEvent; // The parameters of the last Events (Mouse, Keyboard)
47 // Migrate selections
48 std::unique_ptr<Impl3DMirrorConstructOverlay> mpMirrorOverlay;
50 protected:
51 void InitView();
53 void ImpCreate3DObject(E3dScene* pScene, SdrObject* pObj, bool bExtrude, double fDepth, basegfx::B2DHomMatrix const & rLatheMat);
54 void ImpCreateSingle3DObjectFlat(E3dScene* pScene, SdrObject* pObj, bool bExtrude, double fDepth, basegfx::B2DHomMatrix const & rLatheMat);
55 void ImpChangeSomeAttributesFor3DConversion(SdrObject* pObj);
56 void ImpChangeSomeAttributesFor3DConversion2(SdrObject* pObj);
58 void InitScene(E3dScene* pScene, double fW, double fH, double fCamZ);
59 void ImpIsConvertTo3DPossible(SdrObject const * pObj, bool& rAny3D, bool& rGroupSelected) const;
60 void BreakSingle3DObj(E3dObject* pObj);
62 public:
63 E3dView(
64 SdrModel& rSdrModel,
65 OutputDevice* pOut);
67 virtual ~E3dView() override;
69 // Output all marked Objects on the given OutputDevice.
70 virtual void DrawMarkedObj(OutputDevice& rOut) const override;
72 // Access to the default attributes.
73 E3dDefaultAttributes& Get3DDefaultAttributes() { return a3DDefaultAttr; }
74 virtual bool BegDragObj(const Point& rPnt, OutputDevice* pOut, SdrHdl* pHdl, short nMinMov = -3, SdrDragMethod* pForcedMeth = nullptr) override;
75 virtual void CheckPossibilities() override;
77 // Get/Set Event
78 void SetMouseEvent(const MouseEvent& rNew) { aMouseEvent = rNew; }
79 const MouseEvent& GetMouseEvent() { return aMouseEvent; }
81 // Override getting the model, as we need to supply a Scene together with individual 3D Objects.
82 virtual std::unique_ptr<SdrModel> CreateMarkedObjModel() const override;
84 // On Paste: We need to insert the objects of the Scene, but not the Scene itself
85 using SdrView::Paste;
86 virtual bool Paste(
87 const SdrModel& rMod, const Point& rPos, SdrObjList* pLst, SdrInsertFlags nOptions) override;
89 // #83403# Service routine used from local Clone() and from SdrCreateView::EndCreateObj(...)
90 bool ImpCloneAll3DObjectsToDestScene(E3dScene const * pSrcScene, E3dScene* pDstScene, Point aOffset);
92 bool IsConvertTo3DObjPossible() const;
93 void ConvertMarkedObjTo3D(bool bExtrude=true, const basegfx::B2DPoint& rPnt1 = basegfx::B2DPoint(0.0, 0.0), const basegfx::B2DPoint& rPnt2 = basegfx::B2DPoint(0.0, 1.0));
95 // Means to create all Extrudes in a certain depth order.
96 static void DoDepthArrange(E3dScene const * pScene, double fDepth);
97 void ConvertMarkedToPolyObj();
98 E3dScene* SetCurrent3DObj(E3dObject* p3DObj);
99 void Start3DCreation();
101 // Migration of overlay
102 bool Is3DRotationCreationActive() const { return (nullptr != mpMirrorOverlay); }
104 virtual void MovAction(const Point& rPnt) override;
105 void End3DCreation(bool bUseDefaultValuesForMirrorAxes=false);
106 void ResetCreationActive();
108 double GetDefaultCamPosZ();
110 double GetDefaultCamFocal();
112 bool IsBreak3DObjPossible() const;
113 void Break3DObj();
115 SfxItemSet Get3DAttributes() const;
116 void Set3DAttributes(const SfxItemSet& rAttr);
119 #endif // INCLUDED_SVX_VIEW3D_HXX
121 /* vim:set shiftwidth=4 softtabstop=4 expandtab: */