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20 #ifndef INCLUDED_SD_INC_ANIMATIONS_HXX
21 #define INCLUDED_SD_INC_ANIMATIONS_HXX
25 #include <com/sun/star/uno/Reference.hxx>
27 namespace com::sun::star::animations
{ class XAnimationNode
; }
32 /** stores the link between an after effect node and its master for later insertion
33 into the timing hierarchy
35 struct AfterEffectNode
37 css::uno::Reference
< css::animations::XAnimationNode
> mxNode
;
38 css::uno::Reference
< css::animations::XAnimationNode
> mxMaster
;
39 bool const mbOnNextEffect
;
41 AfterEffectNode( const css::uno::Reference
< css::animations::XAnimationNode
>& xNode
, const css::uno::Reference
< css::animations::XAnimationNode
>& xMaster
, bool bOnNextEffect
)
42 : mxNode( xNode
), mxMaster( xMaster
), mbOnNextEffect( bOnNextEffect
) {}
45 /** inserts the animation node in the given AfterEffectNode at the correct position
46 in the timing hierarchy of its master */
47 SD_DLLPUBLIC
void stl_process_after_effect_node_func(AfterEffectNode
const & rNode
);
53 /* vim:set shiftwidth=4 softtabstop=4 expandtab: */