1 /* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
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11 * Licensed to the Apache Software Foundation (ASF) under one or more
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14 * ownership. The ASF licenses this file to you under the Apache
15 * License, Version 2.0 (the "License"); you may not use this file
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20 #ifndef INCLUDED_VCL_INC_SALMENU_HXX
21 #define INCLUDED_VCL_INC_SALMENU_HXX
24 #include <vcl/menu.hxx>
25 #include <vcl/image.hxx>
27 struct SystemMenuData
;
33 Image aImage
; // Image
34 VclPtr
<Menu
> pMenu
; // Pointer to Menu
35 OUString aText
; // Menu-Text
36 MenuItemType eType
; // MenuItem-Type
37 sal_uInt16 nId
; // item Id
38 MenuItemBits nBits
; // MenuItem-Bits
41 struct SalMenuButtonItem
45 OUString maToolTipText
;
47 SalMenuButtonItem() : mnId( 0 ) {}
48 SalMenuButtonItem( sal_uInt16 i_nId
, Image aImg
, OUString i_TTText
)
49 : mnId( i_nId
), maImage(std::move( aImg
)), maToolTipText(std::move( i_TTText
)) {}
52 class VCL_PLUGIN_PUBLIC SalMenuItem
55 virtual ~SalMenuItem();
58 class VCL_PLUGIN_PUBLIC SalMenu
64 * Return true, if the implementation supports a native menu bar
65 * (or wants to suppress LO's menu bar, like on Mac).
67 * You might need to implement the matching SalFrame::SetMenu.
69 virtual bool HasNativeMenuBar() = 0;
70 /** Return the height of the native menu bar. Must return 0, if it's hidden. */
71 virtual int GetMenuBarHeight() const;
72 /** Change visibility of the native menu bar. */
73 virtual void ShowMenuBar(bool);
75 virtual void InsertItem( SalMenuItem
* pSalMenuItem
, unsigned nPos
) = 0;
76 virtual void RemoveItem( unsigned nPos
) = 0;
77 virtual void SetSubMenu( SalMenuItem
* pSalMenuItem
, SalMenu
* pSubMenu
, unsigned nPos
) = 0;
78 virtual void SetFrame( const SalFrame
* pFrame
) = 0;
79 virtual void SetItemBits( unsigned /*nPos*/, MenuItemBits
/*nBits*/ ) {}
80 virtual void CheckItem( unsigned nPos
, bool bCheck
) = 0;
81 virtual void EnableItem( unsigned nPos
, bool bEnable
) = 0;
82 virtual void SetItemText( unsigned nPos
, SalMenuItem
* pSalMenuItem
, const OUString
& rText
)= 0;
83 virtual void SetItemImage( unsigned nPos
, SalMenuItem
* pSalMenuItem
, const Image
& rImage
) = 0;
84 virtual void SetAccelerator( unsigned nPos
, SalMenuItem
* pSalMenuItem
, const vcl::KeyCode
& rKeyCode
, const OUString
& rKeyName
) = 0;
85 virtual void GetSystemMenuData( SystemMenuData
* pData
) = 0;
86 virtual bool ShowNativePopupMenu(FloatingWindow
* pWin
, const tools::Rectangle
& rRect
, FloatWinPopupFlags nFlags
);
87 virtual void ShowCloseButton(bool bShow
);
88 virtual bool AddMenuBarButton( const SalMenuButtonItem
& ); // return false if not implemented or failure
89 virtual void RemoveMenuBarButton( sal_uInt16 nId
);
90 virtual void Update() {}
92 virtual bool CanGetFocus() const { return false; }
93 virtual bool TakeFocus() { return false; }
95 // TODO: implement show/hide for the Win/Mac VCL native backends
96 virtual void ShowItem( unsigned nPos
, bool bShow
) { EnableItem( nPos
, bShow
); }
98 // return an empty rectangle if not implemented
99 // return Rectangle( Point( -1, -1 ), Size( 1, 1 ) ) if menu bar buttons implemented
100 // but rectangle cannot be determined
101 virtual tools::Rectangle
GetMenuBarButtonRectPixel( sal_uInt16 i_nItemId
, SalFrame
* i_pReferenceFrame
);
103 virtual void ApplyPersona();
106 #endif // INCLUDED_VCL_INC_SALMENU_HXX
108 /* vim:set shiftwidth=4 softtabstop=4 expandtab: */