1 /* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
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20 #include <drawinglayer/primitive2d/groupprimitive2d.hxx>
21 #include <drawinglayer/primitive2d/drawinglayer_primitivetypes2d.hxx>
24 using namespace com::sun::star
;
27 namespace drawinglayer
31 GroupPrimitive2D::GroupPrimitive2D( const Primitive2DContainer
& rChildren
)
37 /** The compare opertator uses the Sequence::==operator, so only checking if
38 the references are equal. All non-equal references are interpreted as
41 bool GroupPrimitive2D::operator==( const BasePrimitive2D
& rPrimitive
) const
43 if(BasePrimitive2D::operator==(rPrimitive
))
45 const GroupPrimitive2D
& rCompare
= static_cast< const GroupPrimitive2D
& >(rPrimitive
);
47 return getChildren() == rCompare
.getChildren();
53 /// default: just return children, so all renderers not supporting group will use its content
54 void GroupPrimitive2D::get2DDecomposition(Primitive2DDecompositionVisitor
& rVisitor
, const geometry::ViewInformation2D
& /*rViewInformation*/) const
56 getChildren(rVisitor
);
59 sal_Int64 SAL_CALL
GroupPrimitive2D::estimateUsage()
62 for (auto& it
: getChildren())
64 uno::Reference
<util::XAccounting
> const xAcc(it
, uno::UNO_QUERY
);
67 nRet
+= xAcc
->estimateUsage();
74 ImplPrimitive2DIDBlock(GroupPrimitive2D
, PRIMITIVE2D_ID_GROUPPRIMITIVE2D
)
76 } // end of namespace primitive2d
77 } // end of namespace drawinglayer
79 /* vim:set shiftwidth=4 softtabstop=4 expandtab: */