1 /* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
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20 #include <drawinglayer/processor3d/baseprocessor3d.hxx>
21 #include <comphelper/sequence.hxx>
24 using namespace com::sun::star
;
27 namespace drawinglayer
31 void BaseProcessor3D::processBasePrimitive3D(const primitive3d::BasePrimitive3D
& /*rCandidate*/)
35 BaseProcessor3D::BaseProcessor3D(const geometry::ViewInformation3D
& rViewInformation
)
36 : maViewInformation3D(rViewInformation
)
40 BaseProcessor3D::~BaseProcessor3D()
44 void BaseProcessor3D::process(const primitive3d::Primitive3DContainer
& rSource
)
48 const size_t nCount(rSource
.size());
50 for(size_t a(0); a
< nCount
; a
++)
53 const primitive3d::Primitive3DReference
xReference(rSource
[a
]);
57 // try to cast to BasePrimitive3D implementation
58 const primitive3d::BasePrimitive3D
* pBasePrimitive
= dynamic_cast< const primitive3d::BasePrimitive3D
* >(xReference
.get());
62 processBasePrimitive3D(*pBasePrimitive
);
66 // unknown implementation, use UNO API call instead and process recursively
67 const uno::Sequence
< beans::PropertyValue
>& rViewParameters(getViewInformation3D().getViewInformationSequence());
68 process(comphelper::sequenceToContainer
<primitive3d::Primitive3DContainer
>(xReference
->getDecomposition(rViewParameters
)));
74 } // end of namespace processor3d
75 } // end of namespace drawinglayer
77 /* vim:set shiftwidth=4 softtabstop=4 expandtab: */