calc: on editing invalidation of view with different zoom is wrong
[LibreOffice.git] / drawinglayer / source / processor2d / vclprocessor2d.hxx
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1 /* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
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14 * ownership. The ASF licenses this file to you under the Apache
15 * License, Version 2.0 (the "License"); you may not use this file
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17 * the License at http://www.apache.org/licenses/LICENSE-2.0 .
20 #pragma once
22 #include <drawinglayer/processor2d/baseprocessor2d.hxx>
23 #include <basegfx/matrix/b2dhommatrix.hxx>
24 #include <basegfx/color/bcolormodifier.hxx>
25 #include <vcl/vclptr.hxx>
27 class OutputDevice;
29 namespace drawinglayer::primitive2d
31 class TextSimplePortionPrimitive2D;
32 class PolygonHairlinePrimitive2D;
33 class BitmapPrimitive2D;
34 class FillGraphicPrimitive2D;
35 class PolyPolygonGradientPrimitive2D;
36 class PolyPolygonGraphicPrimitive2D;
37 class MetafilePrimitive2D;
38 class MaskPrimitive2D;
39 class UnifiedTransparencePrimitive2D;
40 class TransparencePrimitive2D;
41 class TransformPrimitive2D;
42 class MarkerArrayPrimitive2D;
43 class PointArrayPrimitive2D;
44 class ModifiedColorPrimitive2D;
45 class PolygonStrokePrimitive2D;
46 class ControlPrimitive2D;
47 class PagePreviewPrimitive2D;
48 class EpsPrimitive2D;
49 class SvgLinearAtomPrimitive2D;
50 class SvgRadialAtomPrimitive2D;
53 namespace drawinglayer::processor2d
55 /** VclProcessor2D class
57 This processor is the base class for VCL-Based processors. It has no
58 processBasePrimitive2D implementation and thus is not usable directly.
60 class VclProcessor2D : public BaseProcessor2D
62 protected:
63 // the destination OutDev
64 VclPtr<OutputDevice> mpOutputDevice;
66 // the modifiedColorPrimitive stack
67 basegfx::BColorModifierStack maBColorModifierStack;
69 // the current transformation. Since VCL pixel renderer transforms to pixels
70 // and VCL MetaFile renderer to World (logic) coordinates, the local
71 // ViewInformation2D cannot directly be used, but needs to be kept up to date
72 basegfx::B2DHomMatrix maCurrentTransformation;
74 // stack value (increment and decrement) to count how deep we are in
75 // PolygonStrokePrimitive2D's decompositions (normally only one)
76 sal_uInt32 mnPolygonStrokePrimitive2D;
78 // common VCL rendering support
79 void RenderTextSimpleOrDecoratedPortionPrimitive2D(
80 const primitive2d::TextSimplePortionPrimitive2D& rTextCandidate);
81 void RenderPolygonHairlinePrimitive2D(
82 const primitive2d::PolygonHairlinePrimitive2D& rPolygonCandidate, bool bPixelBased);
83 void RenderBitmapPrimitive2D(const primitive2d::BitmapPrimitive2D& rBitmapCandidate);
84 void
85 RenderFillGraphicPrimitive2D(const primitive2d::FillGraphicPrimitive2D& rFillBitmapCandidate);
86 void RenderPolyPolygonGraphicPrimitive2D(
87 const primitive2d::PolyPolygonGraphicPrimitive2D& rPolygonCandidate);
88 void RenderMaskPrimitive2DPixel(const primitive2d::MaskPrimitive2D& rMaskCandidate);
89 void
90 RenderModifiedColorPrimitive2D(const primitive2d::ModifiedColorPrimitive2D& rModifiedCandidate);
91 void RenderUnifiedTransparencePrimitive2D(
92 const primitive2d::UnifiedTransparencePrimitive2D& rTransCandidate);
93 void RenderTransparencePrimitive2D(const primitive2d::TransparencePrimitive2D& rTransCandidate);
94 void RenderTransformPrimitive2D(const primitive2d::TransformPrimitive2D& rTransformCandidate);
95 void
96 RenderPagePreviewPrimitive2D(const primitive2d::PagePreviewPrimitive2D& rPagePreviewCandidate);
97 void
98 RenderMarkerArrayPrimitive2D(const primitive2d::MarkerArrayPrimitive2D& rMarkerArrayCandidate);
99 void
100 RenderPointArrayPrimitive2D(const primitive2d::PointArrayPrimitive2D& rPointArrayCandidate);
101 void RenderPolygonStrokePrimitive2D(
102 const primitive2d::PolygonStrokePrimitive2D& rPolygonStrokeCandidate);
103 void RenderEpsPrimitive2D(const primitive2d::EpsPrimitive2D& rEpsPrimitive2D);
104 void RenderSvgLinearAtomPrimitive2D(const primitive2d::SvgLinearAtomPrimitive2D& rCandidate);
105 void RenderSvgRadialAtomPrimitive2D(const primitive2d::SvgRadialAtomPrimitive2D& rCandidate);
107 // DrawMode adaptation support
108 void adaptLineToFillDrawMode() const;
109 void adaptTextToFillDrawMode() const;
111 public:
112 // constructor/destructor
113 VclProcessor2D(const geometry::ViewInformation2D& rViewInformation, OutputDevice& rOutDev,
114 basegfx::BColorModifierStack aInitStack = basegfx::BColorModifierStack());
115 virtual ~VclProcessor2D() override;
117 private:
118 bool RenderFillGraphicPrimitive2DImpl(
119 const primitive2d::FillGraphicPrimitive2D& rFillBitmapCandidate);
121 } // end of namespace drawinglayer::processor2d
123 /* vim:set shiftwidth=4 softtabstop=4 expandtab: */