1 /* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
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22 #include "svgnode.hxx"
23 #include "svgstyleattributes.hxx"
24 #include <basegfx/matrix/b2dhommatrix.hxx>
26 namespace svgio::svgreader
28 class SvgMaskNode final
: public SvgNode
32 SvgStyleAttributes maSvgStyleAttributes
;
34 /// variable scan values, dependent of given XAttributeList
39 std::optional
<basegfx::B2DHomMatrix
>
42 SvgUnits maMaskContentUnits
;
46 SvgDocument
& rDocument
,
48 virtual ~SvgMaskNode() override
;
50 virtual const SvgStyleAttributes
* getSvgStyleAttributes() const override
;
51 virtual void parseAttribute(const OUString
& rTokenName
, SVGToken aSVGToken
, const OUString
& aContent
) override
;
52 virtual void decomposeSvgNode(drawinglayer::primitive2d::Primitive2DContainer
& rTarget
, bool bReferenced
) const override
;
54 /// apply contained clipPath to given geometry #i124852# transform may be needed
56 drawinglayer::primitive2d::Primitive2DContainer
& rTarget
,
57 const std::optional
<basegfx::B2DHomMatrix
>& pTransform
) const;
59 /// x content, set if found in current context
60 const SvgNumber
& getX() const { return maX
; }
62 /// y content, set if found in current context
63 const SvgNumber
& getY() const { return maY
; }
65 /// width content, set if found in current context
66 const SvgNumber
& getWidth() const { return maWidth
; }
68 /// height content, set if found in current context
69 const SvgNumber
& getHeight() const { return maHeight
; }
72 const std::optional
<basegfx::B2DHomMatrix
>& getTransform() const { return mpaTransform
; }
73 void setTransform(const std::optional
<basegfx::B2DHomMatrix
>& pMatrix
) { mpaTransform
= pMatrix
; }
76 void setMaskUnits(const SvgUnits aMaskUnits
) { maMaskUnits
= aMaskUnits
; }
78 /// MaskContentUnits content
79 void setMaskContentUnits(const SvgUnits aMaskContentUnits
) { maMaskContentUnits
= aMaskContentUnits
; }
82 } // end of namespace svgio::svgreader
84 /* vim:set shiftwidth=4 softtabstop=4 expandtab: */