Version 6.4.0.0.beta1, tag libreoffice-6.4.0.0.beta1
[LibreOffice.git] / svx / inc / pch / precompiled_svxcore.hxx
blobea9506e07fb98b4bf26f3e446e86744d5684d6e5
1 /* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
2 /*
3 * This file is part of the LibreOffice project.
5 * This Source Code Form is subject to the terms of the Mozilla Public
6 * License, v. 2.0. If a copy of the MPL was not distributed with this
7 * file, You can obtain one at http://mozilla.org/MPL/2.0/.
8 */
11 This file has been autogenerated by update_pch.sh. It is possible to edit it
12 manually (such as when an include file has been moved/renamed/removed). All such
13 manual changes will be rewritten by the next run of update_pch.sh (which presumably
14 also fixes all possible problems, so it's usually better to use it).
16 Generated on 2019-10-17 16:11:39 using:
17 ./bin/update_pch svx svxcore --cutoff=7 --exclude:system --include:module --exclude:local
19 If after updating build fails, use the following command to locate conflicting headers:
20 ./bin/update_pch_bisect ./svx/inc/pch/precompiled_svxcore.hxx "make svx.build" --find-conflicts
23 #if PCH_LEVEL >= 1
24 #include <algorithm>
25 #include <cassert>
26 #include <cstddef>
27 #include <cstring>
28 #include <deque>
29 #include <float.h>
30 #include <functional>
31 #include <initializer_list>
32 #include <iomanip>
33 #include <limits.h>
34 #include <limits>
35 #include <list>
36 #include <map>
37 #include <math.h>
38 #include <memory>
39 #include <new>
40 #include <ostream>
41 #include <set>
42 #include <stack>
43 #include <stddef.h>
44 #include <string.h>
45 #include <string>
46 #include <string_view>
47 #include <type_traits>
48 #include <typeinfo>
49 #include <unordered_map>
50 #include <utility>
51 #include <vector>
52 #include <boost/optional.hpp>
53 #endif // PCH_LEVEL >= 1
54 #if PCH_LEVEL >= 2
55 #include <osl/diagnose.h>
56 #include <osl/diagnose.hxx>
57 #include <osl/doublecheckedlocking.h>
58 #include <osl/endian.h>
59 #include <osl/file.hxx>
60 #include <osl/getglobalmutex.hxx>
61 #include <osl/interlck.h>
62 #include <osl/mutex.hxx>
63 #include <osl/process.h>
64 #include <osl/thread.h>
65 #include <osl/time.h>
66 #include <rtl/alloc.h>
67 #include <rtl/character.hxx>
68 #include <rtl/crc.h>
69 #include <rtl/instance.hxx>
70 #include <rtl/locale.h>
71 #include <rtl/math.h>
72 #include <rtl/math.hxx>
73 #include <rtl/ref.hxx>
74 #include <rtl/strbuf.h>
75 #include <rtl/strbuf.hxx>
76 #include <rtl/string.h>
77 #include <rtl/string.hxx>
78 #include <rtl/stringconcat.hxx>
79 #include <rtl/stringutils.hxx>
80 #include <rtl/textcvt.h>
81 #include <rtl/textenc.h>
82 #include <rtl/unload.h>
83 #include <rtl/ustrbuf.h>
84 #include <rtl/ustrbuf.hxx>
85 #include <rtl/ustring.h>
86 #include <rtl/ustring.hxx>
87 #include <rtl/uuid.h>
88 #include <sal/config.h>
89 #include <sal/log.hxx>
90 #include <sal/macros.h>
91 #include <sal/mathconf.h>
92 #include <sal/saldllapi.h>
93 #include <sal/types.h>
94 #include <sal/typesizes.h>
95 #include <vcl/AccessibleBrowseBoxObjType.hxx>
96 #include <vcl/EnumContext.hxx>
97 #include <vcl/GraphicExternalLink.hxx>
98 #include <vcl/NotebookBarAddonsMerger.hxx>
99 #include <vcl/Scanline.hxx>
100 #include <vcl/alpha.hxx>
101 #include <vcl/animate/Animation.hxx>
102 #include <vcl/animate/AnimationBitmap.hxx>
103 #include <vcl/bitmap.hxx>
104 #include <vcl/bitmapaccess.hxx>
105 #include <vcl/bitmapex.hxx>
106 #include <vcl/builder.hxx>
107 #include <vcl/builderfactory.hxx>
108 #include <vcl/button.hxx>
109 #include <vcl/canvastools.hxx>
110 #include <vcl/checksum.hxx>
111 #include <vcl/combobox.hxx>
112 #include <vcl/commandevent.hxx>
113 #include <vcl/ctrl.hxx>
114 #include <vcl/customweld.hxx>
115 #include <vcl/dllapi.h>
116 #include <vcl/dndhelp.hxx>
117 #include <vcl/dockwin.hxx>
118 #include <vcl/edit.hxx>
119 #include <vcl/errcode.hxx>
120 #include <vcl/event.hxx>
121 #include <vcl/floatwin.hxx>
122 #include <vcl/fntstyle.hxx>
123 #include <vcl/font.hxx>
124 #include <vcl/gfxlink.hxx>
125 #include <vcl/graph.hxx>
126 #include <vcl/graphicfilter.hxx>
127 #include <vcl/headbar.hxx>
128 #include <vcl/idle.hxx>
129 #include <vcl/image.hxx>
130 #include <vcl/keycod.hxx>
131 #include <vcl/keycodes.hxx>
132 #include <vcl/lstbox.hxx>
133 #include <vcl/mapmod.hxx>
134 #include <vcl/menu.hxx>
135 #include <vcl/metaact.hxx>
136 #include <vcl/outdev.hxx>
137 #include <vcl/ptrstyle.hxx>
138 #include <vcl/region.hxx>
139 #include <vcl/scopedbitmapaccess.hxx>
140 #include <vcl/settings.hxx>
141 #include <vcl/spinfld.hxx>
142 #include <vcl/svapp.hxx>
143 #include <vcl/syswin.hxx>
144 #include <vcl/task.hxx>
145 #include <vcl/textfilter.hxx>
146 #include <vcl/timer.hxx>
147 #include <vcl/transfer.hxx>
148 #include <vcl/vclenum.hxx>
149 #include <vcl/vclevent.hxx>
150 #include <vcl/vclptr.hxx>
151 #include <vcl/vclreferencebase.hxx>
152 #include <vcl/vectorgraphicdata.hxx>
153 #include <vcl/virdev.hxx>
154 #include <vcl/weld.hxx>
155 #include <vcl/window.hxx>
156 #endif // PCH_LEVEL >= 2
157 #if PCH_LEVEL >= 3
158 #include <basegfx/basegfxdllapi.h>
159 #include <basegfx/color/bcolor.hxx>
160 #include <basegfx/matrix/b2dhommatrix.hxx>
161 #include <basegfx/matrix/b2dhommatrixtools.hxx>
162 #include <basegfx/matrix/b3dhommatrix.hxx>
163 #include <basegfx/numeric/ftools.hxx>
164 #include <basegfx/point/b2dpoint.hxx>
165 #include <basegfx/point/b3dpoint.hxx>
166 #include <basegfx/polygon/b2dpolygon.hxx>
167 #include <basegfx/polygon/b2dpolygontools.hxx>
168 #include <basegfx/polygon/b2dpolypolygon.hxx>
169 #include <basegfx/polygon/b2dpolypolygontools.hxx>
170 #include <basegfx/polygon/b3dpolypolygon.hxx>
171 #include <basegfx/range/b2drange.hxx>
172 #include <basegfx/range/b3drange.hxx>
173 #include <basegfx/range/basicrange.hxx>
174 #include <basegfx/tuple/b3dtuple.hxx>
175 #include <basegfx/vector/b2dsize.hxx>
176 #include <basegfx/vector/b2dvector.hxx>
177 #include <basegfx/vector/b2enums.hxx>
178 #include <basegfx/vector/b3dvector.hxx>
179 #include <basic/basicdllapi.h>
180 #include <basic/sbxcore.hxx>
181 #include <basic/sbxdef.hxx>
182 #include <basic/sbxvar.hxx>
183 #include <com/sun/star/awt/Key.hpp>
184 #include <com/sun/star/awt/KeyGroup.hpp>
185 #include <com/sun/star/awt/XBitmap.hpp>
186 #include <com/sun/star/beans/Property.hpp>
187 #include <com/sun/star/beans/PropertyAttribute.hpp>
188 #include <com/sun/star/beans/PropertyState.hpp>
189 #include <com/sun/star/beans/PropertyValue.hpp>
190 #include <com/sun/star/beans/XFastPropertySet.hpp>
191 #include <com/sun/star/beans/XMultiPropertySet.hpp>
192 #include <com/sun/star/beans/XPropertiesChangeListener.hpp>
193 #include <com/sun/star/beans/XPropertySet.hpp>
194 #include <com/sun/star/beans/XPropertySetInfo.hpp>
195 #include <com/sun/star/beans/XPropertySetOption.hpp>
196 #include <com/sun/star/beans/XPropertyState.hpp>
197 #include <com/sun/star/beans/XVetoableChangeListener.hpp>
198 #include <com/sun/star/container/XChild.hpp>
199 #include <com/sun/star/container/XIndexAccess.hpp>
200 #include <com/sun/star/datatransfer/DataFlavor.hpp>
201 #include <com/sun/star/datatransfer/XTransferable2.hpp>
202 #include <com/sun/star/datatransfer/clipboard/XClipboard.hpp>
203 #include <com/sun/star/datatransfer/clipboard/XClipboardOwner.hpp>
204 #include <com/sun/star/datatransfer/dnd/DNDConstants.hpp>
205 #include <com/sun/star/datatransfer/dnd/DropTargetDragEvent.hpp>
206 #include <com/sun/star/datatransfer/dnd/DropTargetDropEvent.hpp>
207 #include <com/sun/star/datatransfer/dnd/XDragGestureListener.hpp>
208 #include <com/sun/star/datatransfer/dnd/XDragSourceListener.hpp>
209 #include <com/sun/star/datatransfer/dnd/XDropTargetListener.hpp>
210 #include <com/sun/star/drawing/LineCap.hpp>
211 #include <com/sun/star/drawing/NormalsKind.hpp>
212 #include <com/sun/star/drawing/TextureKind2.hpp>
213 #include <com/sun/star/drawing/TextureMode.hpp>
214 #include <com/sun/star/drawing/TextureProjectionMode.hpp>
215 #include <com/sun/star/embed/Aspects.hpp>
216 #include <com/sun/star/embed/XEmbeddedObject.hpp>
217 #include <com/sun/star/form/FormComponentType.hpp>
218 #include <com/sun/star/frame/XFrame.hpp>
219 #include <com/sun/star/frame/XStatusListener.hpp>
220 #include <com/sun/star/frame/XTerminateListener.hpp>
221 #include <com/sun/star/graphic/XGraphic.hpp>
222 #include <com/sun/star/graphic/XPrimitive2D.hpp>
223 #include <com/sun/star/graphic/XPrimitive3D.hpp>
224 #include <com/sun/star/i18n/Calendar2.hpp>
225 #include <com/sun/star/i18n/WordType.hpp>
226 #include <com/sun/star/lang/DisposedException.hpp>
227 #include <com/sun/star/lang/EventObject.hpp>
228 #include <com/sun/star/lang/IndexOutOfBoundsException.hpp>
229 #include <com/sun/star/lang/Locale.hpp>
230 #include <com/sun/star/lang/XComponent.hpp>
231 #include <com/sun/star/lang/XEventListener.hpp>
232 #include <com/sun/star/lang/XMultiServiceFactory.hpp>
233 #include <com/sun/star/lang/XServiceInfo.hpp>
234 #include <com/sun/star/lang/XTypeProvider.hpp>
235 #include <com/sun/star/lang/XUnoTunnel.hpp>
236 #include <com/sun/star/sdb/CommandType.hpp>
237 #include <com/sun/star/sdbc/DataType.hpp>
238 #include <com/sun/star/style/NumberingType.hpp>
239 #include <com/sun/star/uno/Any.h>
240 #include <com/sun/star/uno/Any.hxx>
241 #include <com/sun/star/uno/Exception.hpp>
242 #include <com/sun/star/uno/Reference.h>
243 #include <com/sun/star/uno/Reference.hxx>
244 #include <com/sun/star/uno/RuntimeException.hpp>
245 #include <com/sun/star/uno/Sequence.h>
246 #include <com/sun/star/uno/Sequence.hxx>
247 #include <com/sun/star/uno/Type.h>
248 #include <com/sun/star/uno/Type.hxx>
249 #include <com/sun/star/uno/TypeClass.hdl>
250 #include <com/sun/star/uno/XAggregation.hpp>
251 #include <com/sun/star/uno/XComponentContext.hpp>
252 #include <com/sun/star/uno/XInterface.hpp>
253 #include <com/sun/star/uno/XWeak.hpp>
254 #include <com/sun/star/uno/genfunc.h>
255 #include <com/sun/star/uno/genfunc.hxx>
256 #include <com/sun/star/util/Date.hpp>
257 #include <com/sun/star/util/DateTime.hpp>
258 #include <com/sun/star/util/Time.hpp>
259 #include <com/sun/star/util/XAccounting.hpp>
260 #include <comphelper/broadcasthelper.hxx>
261 #include <comphelper/classids.hxx>
262 #include <comphelper/comphelperdllapi.h>
263 #include <comphelper/lok.hxx>
264 #include <comphelper/processfactory.hxx>
265 #include <comphelper/property.hxx>
266 #include <comphelper/propstate.hxx>
267 #include <comphelper/sequence.hxx>
268 #include <comphelper/servicehelper.hxx>
269 #include <comphelper/string.hxx>
270 #include <comphelper/types.hxx>
271 #include <comphelper/uno3.hxx>
272 #include <connectivity/dbtools.hxx>
273 #include <connectivity/dbtoolsdllapi.hxx>
274 #include <cppu/cppudllapi.h>
275 #include <cppu/unotype.hxx>
276 #include <cppuhelper/basemutex.hxx>
277 #include <cppuhelper/compbase.hxx>
278 #include <cppuhelper/compbase_ex.hxx>
279 #include <cppuhelper/cppuhelperdllapi.h>
280 #include <cppuhelper/implbase.hxx>
281 #include <cppuhelper/implbase_ex.hxx>
282 #include <cppuhelper/implbase_ex_post.hxx>
283 #include <cppuhelper/implbase_ex_pre.hxx>
284 #include <cppuhelper/interfacecontainer.h>
285 #include <cppuhelper/propshlp.hxx>
286 #include <cppuhelper/supportsservice.hxx>
287 #include <cppuhelper/typeprovider.hxx>
288 #include <cppuhelper/weak.hxx>
289 #include <cppuhelper/weakagg.hxx>
290 #include <cppuhelper/weakref.hxx>
291 #include <drawinglayer/attribute/fillgradientattribute.hxx>
292 #include <drawinglayer/attribute/sdrallattribute3d.hxx>
293 #include <drawinglayer/attribute/sdrfillattribute.hxx>
294 #include <drawinglayer/attribute/sdrlineattribute.hxx>
295 #include <drawinglayer/attribute/sdrlinestartendattribute.hxx>
296 #include <drawinglayer/attribute/sdrobjectattribute3d.hxx>
297 #include <drawinglayer/attribute/sdrshadowattribute.hxx>
298 #include <drawinglayer/drawinglayerdllapi.h>
299 #include <drawinglayer/geometry/viewinformation2d.hxx>
300 #include <drawinglayer/primitive2d/baseprimitive2d.hxx>
301 #include <drawinglayer/primitive2d/groupprimitive2d.hxx>
302 #include <drawinglayer/primitive2d/polygonprimitive2d.hxx>
303 #include <drawinglayer/primitive2d/polypolygonprimitive2d.hxx>
304 #include <drawinglayer/primitive2d/sdrdecompositiontools2d.hxx>
305 #include <drawinglayer/primitive2d/transformprimitive2d.hxx>
306 #include <drawinglayer/primitive2d/unifiedtransparenceprimitive2d.hxx>
307 #include <drawinglayer/primitive3d/baseprimitive3d.hxx>
308 #include <drawinglayer/primitive3d/sdrextrudelathetools3d.hxx>
309 #include <drawinglayer/processor2d/baseprocessor2d.hxx>
310 #include <drawinglayer/processor2d/processor2dtools.hxx>
311 #include <editeng/adjustitem.hxx>
312 #include <editeng/boxitem.hxx>
313 #include <editeng/colritem.hxx>
314 #include <editeng/editdata.hxx>
315 #include <editeng/editeng.hxx>
316 #include <editeng/editengdllapi.h>
317 #include <editeng/editobj.hxx>
318 #include <editeng/editstat.hxx>
319 #include <editeng/eeitem.hxx>
320 #include <editeng/fhgtitem.hxx>
321 #include <editeng/flditem.hxx>
322 #include <editeng/fontitem.hxx>
323 #include <editeng/outliner.hxx>
324 #include <editeng/outlobj.hxx>
325 #include <editeng/svxenum.hxx>
326 #include <editeng/writingmodeitem.hxx>
327 #include <i18nlangtag/i18nlangtagdllapi.h>
328 #include <i18nlangtag/lang.h>
329 #include <i18nlangtag/languagetag.hxx>
330 #include <libxml/xmlwriter.h>
331 #include <o3tl/cow_wrapper.hxx>
332 #include <o3tl/deleter.hxx>
333 #include <o3tl/strong_int.hxx>
334 #include <o3tl/typed_flags_set.hxx>
335 #include <o3tl/underlyingenumvalue.hxx>
336 #include <salhelper/singletonref.hxx>
337 #include <salhelper/thread.hxx>
338 #include <sfx2/app.hxx>
339 #include <sfx2/bindings.hxx>
340 #include <sfx2/dispatch.hxx>
341 #include <sfx2/dllapi.h>
342 #include <sfx2/docfile.hxx>
343 #include <sfx2/objsh.hxx>
344 #include <sfx2/shell.hxx>
345 #include <sfx2/viewfrm.hxx>
346 #include <sfx2/viewsh.hxx>
347 #include <sot/exchange.hxx>
348 #include <sot/formats.hxx>
349 #include <sot/sotdllapi.h>
350 #include <sot/storage.hxx>
351 #include <svl/SfxBroadcaster.hxx>
352 #include <svl/eitem.hxx>
353 #include <svl/hint.hxx>
354 #include <svl/intitem.hxx>
355 #include <svl/itemiter.hxx>
356 #include <svl/itempool.hxx>
357 #include <svl/itemset.hxx>
358 #include <svl/languageoptions.hxx>
359 #include <svl/lstner.hxx>
360 #include <svl/poolitem.hxx>
361 #include <svl/stritem.hxx>
362 #include <svl/style.hxx>
363 #include <svl/svldllapi.h>
364 #include <svl/typedwhich.hxx>
365 #include <svl/whiter.hxx>
366 #include <svtools/colorcfg.hxx>
367 #include <svtools/svtdllapi.h>
368 #include <svtools/valueset.hxx>
369 #include <toolkit/helper/vclunohelper.hxx>
370 #include <tools/bigint.hxx>
371 #include <tools/color.hxx>
372 #include <tools/date.hxx>
373 #include <tools/datetime.hxx>
374 #include <tools/debug.hxx>
375 #include <tools/diagnose_ex.h>
376 #include <tools/fldunit.hxx>
377 #include <tools/fontenum.hxx>
378 #include <tools/gen.hxx>
379 #include <tools/globname.hxx>
380 #include <tools/helpers.hxx>
381 #include <tools/link.hxx>
382 #include <tools/mapunit.hxx>
383 #include <tools/poly.hxx>
384 #include <tools/ref.hxx>
385 #include <tools/solar.h>
386 #include <tools/stream.hxx>
387 #include <tools/time.hxx>
388 #include <tools/toolsdllapi.h>
389 #include <tools/urlobj.hxx>
390 #include <tools/wintypes.hxx>
391 #include <typelib/typeclass.h>
392 #include <typelib/typedescription.h>
393 #include <typelib/uik.h>
394 #include <ucbhelper/content.hxx>
395 #include <uno/any2.h>
396 #include <uno/data.h>
397 #include <uno/sequence2.h>
398 #include <unotools/configitem.hxx>
399 #include <unotools/configmgr.hxx>
400 #include <unotools/localedatawrapper.hxx>
401 #include <unotools/options.hxx>
402 #include <unotools/pathoptions.hxx>
403 #include <unotools/resmgr.hxx>
404 #include <unotools/streamwrap.hxx>
405 #include <unotools/syslocale.hxx>
406 #include <unotools/ucbstreamhelper.hxx>
407 #include <unotools/unotoolsdllapi.h>
408 #include <xmloff/dllapi.h>
409 #endif // PCH_LEVEL >= 3
410 #if PCH_LEVEL >= 4
411 #include <svx/XPropertyTable.hxx>
412 #include <svx/cube3d.hxx>
413 #include <svx/dialmgr.hxx>
414 #include <svx/e3dsceneupdater.hxx>
415 #include <svx/extrud3d.hxx>
416 #include <svx/fmglob.hxx>
417 #include <svx/fmmodel.hxx>
418 #include <svx/fmpage.hxx>
419 #include <svx/fmshell.hxx>
420 #include <svx/fmtools.hxx>
421 #include <svx/fmview.hxx>
422 #include <svx/gallery1.hxx>
423 #include <svx/galmisc.hxx>
424 #include <svx/galtheme.hxx>
425 #include <svx/globl3d.hxx>
426 #include <svx/ipolypolygoneditorcontroller.hxx>
427 #include <svx/lathe3d.hxx>
428 #include <svx/obj3d.hxx>
429 #include <svx/scene3d.hxx>
430 #include <svx/sdasitm.hxx>
431 #include <svx/sdmetitm.hxx>
432 #include <svx/sdooitm.hxx>
433 #include <svx/sdr/animation/scheduler.hxx>
434 #include <svx/sdr/contact/displayinfo.hxx>
435 #include <svx/sdr/contact/objectcontact.hxx>
436 #include <svx/sdr/contact/objectcontactofobjlistpainter.hxx>
437 #include <svx/sdr/contact/objectcontactofpageview.hxx>
438 #include <svx/sdr/contact/viewcontact.hxx>
439 #include <svx/sdr/contact/viewcontactofe3dscene.hxx>
440 #include <svx/sdr/contact/viewcontactofsdrobj.hxx>
441 #include <svx/sdr/contact/viewobjectcontact.hxx>
442 #include <svx/sdr/overlay/overlaymanager.hxx>
443 #include <svx/sdr/overlay/overlayobject.hxx>
444 #include <svx/sdr/overlay/overlaypolypolygon.hxx>
445 #include <svx/sdr/primitive2d/sdrattributecreator.hxx>
446 #include <svx/sdr/primitive2d/sdrdecompositiontools.hxx>
447 #include <svx/sdr/primitive2d/svx_primitivetypes2d.hxx>
448 #include <svx/sdrhittesthelper.hxx>
449 #include <svx/sdrpagewindow.hxx>
450 #include <svx/sdrpaintwindow.hxx>
451 #include <svx/sdtakitm.hxx>
452 #include <svx/sdtfchim.hxx>
453 #include <svx/sdynitm.hxx>
454 #include <svx/selectioncontroller.hxx>
455 #include <svx/sphere3d.hxx>
456 #include <svx/svddef.hxx>
457 #include <svx/svddrag.hxx>
458 #include <svx/svdedtv.hxx>
459 #include <svx/svdetc.hxx>
460 #include <svx/svdhdl.hxx>
461 #include <svx/svditer.hxx>
462 #include <svx/svdmodel.hxx>
463 #include <svx/svdmrkv.hxx>
464 #include <svx/svdoashp.hxx>
465 #include <svx/svdobj.hxx>
466 #include <svx/svdocapt.hxx>
467 #include <svx/svdocirc.hxx>
468 #include <svx/svdoedge.hxx>
469 #include <svx/svdograf.hxx>
470 #include <svx/svdogrp.hxx>
471 #include <svx/svdomeas.hxx>
472 #include <svx/svdoole2.hxx>
473 #include <svx/svdopage.hxx>
474 #include <svx/svdopath.hxx>
475 #include <svx/svdorect.hxx>
476 #include <svx/svdotable.hxx>
477 #include <svx/svdotext.hxx>
478 #include <svx/svdouno.hxx>
479 #include <svx/svdoutl.hxx>
480 #include <svx/svdovirt.hxx>
481 #include <svx/svdpage.hxx>
482 #include <svx/svdpagv.hxx>
483 #include <svx/svdpoev.hxx>
484 #include <svx/svdpool.hxx>
485 #include <svx/svdtrans.hxx>
486 #include <svx/svdundo.hxx>
487 #include <svx/svdview.hxx>
488 #include <svx/svdviter.hxx>
489 #include <svx/svx3ditems.hxx>
490 #include <svx/svxdlg.hxx>
491 #include <svx/svxdllapi.h>
492 #include <svx/textchain.hxx>
493 #include <svx/unoapi.hxx>
494 #include <svx/unofill.hxx>
495 #include <svx/unomid.hxx>
496 #include <svx/unopage.hxx>
497 #include <svx/unoshape.hxx>
498 #include <svx/unoshprp.hxx>
499 #include <svx/xbtmpit.hxx>
500 #include <svx/xdef.hxx>
501 #include <svx/xenum.hxx>
502 #include <svx/xfillit0.hxx>
503 #include <svx/xflbmtit.hxx>
504 #include <svx/xflbstit.hxx>
505 #include <svx/xflclit.hxx>
506 #include <svx/xflftrit.hxx>
507 #include <svx/xflgrit.hxx>
508 #include <svx/xflhtit.hxx>
509 #include <svx/xfltrit.hxx>
510 #include <svx/xgrad.hxx>
511 #include <svx/xlineit0.hxx>
512 #include <svx/xlinjoit.hxx>
513 #include <svx/xlnclit.hxx>
514 #include <svx/xlndsit.hxx>
515 #include <svx/xlnedcit.hxx>
516 #include <svx/xlnedit.hxx>
517 #include <svx/xlnedwit.hxx>
518 #include <svx/xlnstcit.hxx>
519 #include <svx/xlnstit.hxx>
520 #include <svx/xlnstwit.hxx>
521 #include <svx/xlntrit.hxx>
522 #include <svx/xlnwtit.hxx>
523 #include <svx/xpoly.hxx>
524 #include <svx/xpool.hxx>
525 #include <svx/xtable.hxx>
526 #include <svx/xtextit0.hxx>
527 #endif // PCH_LEVEL >= 4
529 /* vim:set shiftwidth=4 softtabstop=4 expandtab: */