1 /* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
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11 * Licensed to the Apache Software Foundation (ASF) under one or more
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21 #include <basegfx/matrix/b2dhommatrix.hxx>
22 #include <basegfx/polygon/b2dpolypolygon.hxx>
23 #include <basegfx/numeric/ftools.hxx>
24 #include <basegfx/matrix/b2dhommatrixtools.hxx>
25 #include "fourboxwipe.hxx"
31 ::basegfx::B2DPolyPolygon
FourBoxWipe::operator () ( double t
)
33 ::basegfx::B2DHomMatrix aTransform
;
34 const double d
= ::basegfx::pruneScaleValue( t
/ 2.0 );
37 aTransform
= basegfx::utils::createTranslateB2DHomMatrix(-0.5, -0.5);
38 aTransform
= basegfx::utils::createScaleTranslateB2DHomMatrix(d
, d
, -0.25, -0.25)
43 aTransform
= basegfx::utils::createScaleTranslateB2DHomMatrix(d
, d
, -0.5, -0.5);
47 ::basegfx::B2DPolygon
square( m_unitRect
);
48 square
.transform( aTransform
);
49 ::basegfx::B2DPolyPolygon
res( square
);
50 // bottom left, flip on x-axis:
51 aTransform
.scale( -1.0, 1.0 );
52 ::basegfx::B2DPolygon
square2( m_unitRect
);
53 square2
.transform( aTransform
);
54 square2
.flip(); // flip direction
55 res
.append( square2
);
56 // bottom right, flip on y-axis:
57 aTransform
.scale( 1.0, -1.0 );
58 ::basegfx::B2DPolygon
square3( m_unitRect
);
59 square3
.transform( aTransform
);
60 res
.append( square3
);
61 // top right, flip on x-axis:
62 aTransform
.scale( -1.0, 1.0 );
63 ::basegfx::B2DPolygon
square4( m_unitRect
);
64 square4
.transform( aTransform
);
65 square4
.flip(); // flip direction
66 res
.append( square4
);
68 aTransform
= basegfx::utils::createTranslateB2DHomMatrix(0.5, 0.5);
69 res
.transform( aTransform
);
76 /* vim:set shiftwidth=4 softtabstop=4 expandtab: */