1 /* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
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20 #include <basegfx/tuple/b2dtuple.hxx>
21 #include <basegfx/tuple/b2ituple.hxx>
22 #include <basegfx/numeric/ftools.hxx>
26 const B2DTuple
& B2DTuple::getEmptyTuple()
28 static B2DTuple
const singleton
;
32 B2DTuple::B2DTuple(const B2ITuple
& rTup
)
33 : Tuple2D(rTup
.getX(), rTup
.getY())
36 B2ITuple
fround(const B2DTuple
& rTup
)
38 return B2ITuple(fround(rTup
.getX()), fround(rTup
.getY()));
41 } // end of namespace basegfx
43 /* vim:set shiftwidth=4 softtabstop=4 expandtab: */