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20 #include <basegfx/vector/b2dvector.hxx>
21 #include <basegfx/matrix/b2dhommatrix.hxx>
22 #include <basegfx/numeric/ftools.hxx>
26 B2DVector
& B2DVector::normalize()
28 double fLen(std::hypot(mnX
, mnY
));
30 if(!fTools::equalZero(fLen
))
32 const double fOne(1.0);
34 if(!fTools::equal(fOne
, fLen
))
49 double B2DVector::getLength() const
51 if(fTools::equalZero(mnX
))
55 else if(fTools::equalZero(mnY
))
60 return hypot( mnX
, mnY
);
63 double B2DVector::angle( const B2DVector
& rVec
) const
65 return atan2(mnX
* rVec
.getY() - mnY
* rVec
.getX(),
66 mnX
* rVec
.getX() + mnY
* rVec
.getY());
69 const B2DVector
& B2DVector::getEmptyVector()
71 return static_cast<const B2DVector
&>( B2DTuple::getEmptyTuple() );
74 B2DVector
& B2DVector::operator*=( const B2DHomMatrix
& rMat
)
76 const double fTempX( rMat
.get(0,0)*mnX
+
78 const double fTempY( rMat
.get(1,0)*mnX
+
86 B2DVector
& B2DVector::setLength(double fLen
)
88 double fLenNow(std::hypot(mnX
, mnY
));
90 if(!fTools::equalZero(fLenNow
))
92 const double fOne(1.0);
94 if(!fTools::equal(fOne
, fLenNow
))
106 bool areParallel( const B2DVector
& rVecA
, const B2DVector
& rVecB
)
108 const double fValA(rVecA
.getX() * rVecB
.getY());
109 const double fValB(rVecA
.getY() * rVecB
.getX());
111 return fTools::equal(fValA
, fValB
);
114 B2VectorOrientation
getOrientation( const B2DVector
& rVecA
, const B2DVector
& rVecB
)
116 double fVal(rVecA
.getX() * rVecB
.getY() - rVecA
.getY() * rVecB
.getX());
118 if(fTools::equalZero(fVal
))
120 return B2VectorOrientation::Neutral
;
125 return B2VectorOrientation::Positive
;
129 return B2VectorOrientation::Negative
;
133 B2DVector
getPerpendicular( const B2DVector
& rNormalizedVec
)
135 B2DVector
aPerpendicular(-rNormalizedVec
.getY(), rNormalizedVec
.getX());
136 return aPerpendicular
;
139 B2DVector
getNormalizedPerpendicular( const B2DVector
& rVec
)
141 B2DVector
aPerpendicular(rVec
);
142 aPerpendicular
.normalize();
143 const double aTemp(-aPerpendicular
.getY());
144 aPerpendicular
.setY(aPerpendicular
.getX());
145 aPerpendicular
.setX(aTemp
);
146 return aPerpendicular
;
149 B2DVector
operator*( const B2DHomMatrix
& rMat
, const B2DVector
& rVec
)
151 B2DVector
aRes( rVec
);
156 B2VectorContinuity
getContinuity(const B2DVector
& rBackVector
, const B2DVector
& rForwardVector
)
158 if(rBackVector
.equalZero() || rForwardVector
.equalZero())
160 return B2VectorContinuity::NONE
;
163 if(fTools::equal(rBackVector
.getX(), -rForwardVector
.getX()) && fTools::equal(rBackVector
.getY(), -rForwardVector
.getY()))
165 // same direction and same length -> C2
166 return B2VectorContinuity::C2
;
169 if(areParallel(rBackVector
, rForwardVector
) && rBackVector
.scalar(rForwardVector
) < 0.0)
171 // parallel and opposite direction -> C1
172 return B2VectorContinuity::C1
;
175 return B2VectorContinuity::NONE
;
177 } // end of namespace basegfx
179 /* vim:set shiftwidth=4 softtabstop=4 expandtab: */