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22 #include <sal/config.h>
27 #include <basegfx/tuple/b3dtuple.hxx>
28 #include <basegfx/basegfxdllapi.h>
32 /** Base Color class with three double values
34 This class derives all operators and common handling for
35 a 3D data class from B3DTuple. All necessary extensions
36 which are special for colors will be added here.
40 class SAL_WARN_UNUSED BASEGFX_DLLPUBLIC BColor
: public B3DTuple
42 bool bAutomatic
= false;
45 /** Create a Color with red, green and blue components from [0.0 to 1.0]
47 The color is initialized to (0.0, 0.0, 0.0)
57 These parameters are used to initialize the red, green and blue intensities of the color
59 BColor(double fRed
, double fGreen
, double fBlue
)
60 : B3DTuple(fRed
, fGreen
, fBlue
)
66 The parameter is used to initialize the red, green and blue intensities of the color
68 explicit BColor(double fLuminosity
)
69 : B3DTuple(fLuminosity
, fLuminosity
, fLuminosity
)
72 /** constructor with tuple to allow copy-constructing
73 from B3DTuple-based classes
75 BColor(const ::basegfx::B3DTuple
& rTuple
)
80 double getRed() const { return mnX
; }
81 double getGreen() const { return mnY
; }
82 double getBlue() const { return mnZ
; }
83 bool isAutomatic() const { return bAutomatic
; }
86 void setRed(double fNew
) { mnX
= fNew
; }
87 void setGreen(double fNew
) { mnY
= fNew
; }
88 void setBlue(double fNew
) { mnZ
= fNew
; }
89 void setAutomatic(bool bNew
) { bAutomatic
= bNew
; }
91 /** *=operator to allow usage from BColor, too
93 BColor
& operator*=( const BColor
& rPnt
)
101 /** *=operator to allow usage from BColor, too
103 BColor
& operator*=(double t
)
111 /** assignment operator to allow assigning the results
112 of B3DTuple calculations
114 BColor
& operator=( const ::basegfx::B3DTuple
& rVec
)
123 double luminance() const
125 const double fRedWeight(77.0 / 256.0); // 0.30
126 const double fGreenWeight(151.0 / 256.0); // 0.59
127 const double fBlueWeight(28.0 / 256.0); // 0.11
129 return (mnX
* fRedWeight
+ mnY
* fGreenWeight
+ mnZ
* fBlueWeight
);
132 // distances in color space
133 double getDistanceRed(const BColor
& rColor
) const { return (getRed() > rColor
.getRed() ? getRed() - rColor
.getRed() : rColor
.getRed() - getRed()); }
134 double getDistanceGreen(const BColor
& rColor
) const { return (getGreen() > rColor
.getGreen() ? getGreen() - rColor
.getGreen() : rColor
.getGreen() - getGreen()); }
135 double getDistanceBlue(const BColor
& rColor
) const { return (getBlue() > rColor
.getBlue() ? getBlue() - rColor
.getBlue() : rColor
.getBlue() - getBlue()); }
137 double getDistance(const BColor
& rColor
) const
139 const double fDistR(getDistanceRed(rColor
));
140 const double fDistG(getDistanceGreen(rColor
));
141 const double fDistB(getDistanceBlue(rColor
));
143 return std::hypot(fDistR
, fDistG
, fDistB
);
146 double getMaximumDistance(const BColor
& rColor
) const
148 const double fDistR(getDistanceRed(rColor
));
149 const double fDistG(getDistanceGreen(rColor
));
150 const double fDistB(getDistanceBlue(rColor
));
152 double fRetval(std::max(fDistR
, fDistG
));
153 return std::max(fRetval
, fDistB
);
156 // clamp color to [0.0..1.0] values in all three intensity components
159 mnX
= std::clamp(mnX
, 0.0, 1.0);
160 mnY
= std::clamp(mnY
, 0.0, 1.0);
161 mnZ
= std::clamp(mnZ
, 0.0, 1.0);
172 static const BColor
& getEmptyBColor()
174 static BColor
const singleton
;
180 template<typename charT
, typename traits
>
181 std::basic_ostream
<charT
, traits
> & operator <<(
182 std::basic_ostream
<charT
, traits
> & stream
, BColor
const & color
)
185 << '[' << color
.getRed() << ", " << color
.getGreen() << ", "
186 << color
.getBlue() << ']';
188 } // end of namespace basegfx
190 /* vim:set shiftwidth=4 softtabstop=4 expandtab: */