Get the style color and number just once
[LibreOffice.git] / include / basegfx / point / b2ipoint.hxx
blob9357e9f0fdfc8f581060597f8af30c9f05a96406
1 /* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
2 /*
3 * This file is part of the LibreOffice project.
5 * This Source Code Form is subject to the terms of the Mozilla Public
6 * License, v. 2.0. If a copy of the MPL was not distributed with this
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9 * This file incorporates work covered by the following license notice:
11 * Licensed to the Apache Software Foundation (ASF) under one or more
12 * contributor license agreements. See the NOTICE file distributed
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14 * ownership. The ASF licenses this file to you under the Apache
15 * License, Version 2.0 (the "License"); you may not use this file
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17 * the License at http://www.apache.org/licenses/LICENSE-2.0 .
20 #pragma once
22 #include <basegfx/tuple/b2ituple.hxx>
24 namespace basegfx
26 class B2DHomMatrix;
28 /** Base Point class with two sal_Int32 values
30 This class derives all operators and common handling for
31 a 2D data class from B2ITuple. All necessary extensions
32 which are special for points will be added here.
34 @see B2ITuple
36 class SAL_WARN_UNUSED B2IPoint : public ::basegfx::B2ITuple
38 public:
39 /** Create a 2D Point
41 The point is initialized to (0, 0)
43 B2IPoint()
46 /** Create a 2D Point
48 @param nX
49 This parameter is used to initialize the X-coordinate
50 of the 2D Point.
52 @param nY
53 This parameter is used to initialize the Y-coordinate
54 of the 2D Point.
56 B2IPoint(sal_Int32 nX, sal_Int32 nY)
57 : B2ITuple(nX, nY)
60 /** constructor with tuple to allow copy-constructing
61 from B2ITuple-based classes
63 B2IPoint(const ::basegfx::B2ITuple& rTuple)
64 : B2ITuple(rTuple)
67 /** *=operator to allow usage from B2IPoint, too
69 B2IPoint& operator*=( const B2IPoint& rPnt )
71 mnX *= rPnt.mnX;
72 mnY *= rPnt.mnY;
73 return *this;
76 /** *=operator to allow usage from B2IPoint, too
78 B2IPoint& operator*=(sal_Int32 t)
80 mnX *= t;
81 mnY *= t;
82 return *this;
85 /** assignment operator to allow assigning the results
86 of B2ITuple calculations
88 B2IPoint& operator=( const ::basegfx::B2ITuple& rPoint );
90 /** Transform point by given transformation matrix.
92 The translational components of the matrix are, in
93 contrast to B2DVector, applied.
95 B2IPoint& operator*=( const ::basegfx::B2DHomMatrix& rMat );
97 } // end of namespace basegfx
99 /* vim:set shiftwidth=4 softtabstop=4 expandtab: */