1 /* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
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22 module com
{ module sun
{ module star
{ module drawing
{
25 /** These enumeration values specify how the texture is applied.
27 published
enum TextureKind2
30 /** With TextureKind LUMINANCE, the texture
31 and the lighting information is mixed to produce the image, so a
32 lit, textured object is achieved.
36 /** With TextureKind INTENSITY, each texture
37 pixel is used as an intensity value.
41 /** With this mode, the lighting is ignored and only the
42 texture color information is used.
50 /* vim:set shiftwidth=4 softtabstop=4 expandtab: */