cid#1606940 Check of thread-shared field evades lock acquisition
[LibreOffice.git] / svx / source / sdr / contact / viewcontactofgraphic.cxx
blobb9f7755b5a0380aa2d12559a4b8e165f974a8596
1 /* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
2 /*
3 * This file is part of the LibreOffice project.
5 * This Source Code Form is subject to the terms of the Mozilla Public
6 * License, v. 2.0. If a copy of the MPL was not distributed with this
7 * file, You can obtain one at http://mozilla.org/MPL/2.0/.
9 * This file incorporates work covered by the following license notice:
11 * Licensed to the Apache Software Foundation (ASF) under one or more
12 * contributor license agreements. See the NOTICE file distributed
13 * with this work for additional information regarding copyright
14 * ownership. The ASF licenses this file to you under the Apache
15 * License, Version 2.0 (the "License"); you may not use this file
16 * except in compliance with the License. You may obtain a copy of
17 * the License at http://www.apache.org/licenses/LICENSE-2.0 .
20 #include <sdr/contact/viewcontactofgraphic.hxx>
21 #include <sdr/contact/viewobjectcontactofgraphic.hxx>
22 #include <svx/svdograf.hxx>
23 #include <sdgtritm.hxx>
24 #include <svx/sdgluitm.hxx>
25 #include <sdgcoitm.hxx>
26 #include <svx/sdggaitm.hxx>
27 #include <sdginitm.hxx>
28 #include <svx/sdgmoitm.hxx>
29 #include <sdr/primitive2d/sdrattributecreator.hxx>
30 #include <svl/itemset.hxx>
31 #include <tools/debug.hxx>
33 #include <svx/sdgcpitm.hxx>
34 #include <svx/sdr/contact/viewobjectcontact.hxx>
35 #include <svx/sdr/contact/objectcontact.hxx>
36 #include <basegfx/matrix/b2dhommatrix.hxx>
37 #include <sdr/primitive2d/sdrgrafprimitive2d.hxx>
38 #include <vcl/canvastools.hxx>
39 #include <vcl/svapp.hxx>
40 #include <vcl/settings.hxx>
41 #include <basegfx/polygon/b2dpolygontools.hxx>
42 #include <drawinglayer/primitive2d/PolygonHairlinePrimitive2D.hxx>
43 #include <drawinglayer/primitive2d/bitmapprimitive2d.hxx>
44 #include <sdr/primitive2d/sdrtextprimitive2d.hxx>
45 #include <editeng/eeitem.hxx>
46 #include <editeng/colritem.hxx>
47 #include <basegfx/matrix/b2dhommatrixtools.hxx>
48 #include <drawinglayer/primitive2d/sdrdecompositiontools2d.hxx>
49 #include <drawinglayer/primitive2d/exclusiveeditviewprimitive2d.hxx>
51 #include <bitmaps.hlst>
53 namespace sdr::contact
55 // Create an Object-Specific ViewObjectContact, set ViewContact and
56 // ObjectContact. Always needs to return something.
57 ViewObjectContact& ViewContactOfGraphic::CreateObjectSpecificViewObjectContact(ObjectContact& rObjectContact)
59 ViewObjectContact* pRetval = new ViewObjectContactOfGraphic(rObjectContact, *this);
60 DBG_ASSERT(pRetval, "ViewContact::CreateObjectSpecificViewObjectContact() failed (!)");
62 return *pRetval;
65 ViewContactOfGraphic::ViewContactOfGraphic(SdrGrafObj& rGrafObj)
66 : ViewContactOfTextObj(rGrafObj)
70 ViewContactOfGraphic::~ViewContactOfGraphic()
74 drawinglayer::primitive2d::Primitive2DContainer ViewContactOfGraphic::createVIP2DSForPresObj(
75 const basegfx::B2DHomMatrix& rObjectMatrix,
76 const drawinglayer::attribute::SdrLineFillEffectsTextAttribute& rAttribute) const
78 drawinglayer::primitive2d::Primitive2DContainer xRetval;
79 GraphicObject aEmptyGraphicObject;
80 GraphicAttr aEmptyGraphicAttr;
82 // SdrGrafPrimitive2D without content in original size which carries all eventual attributes and texts
83 const drawinglayer::primitive2d::Primitive2DReference xReferenceA(new drawinglayer::primitive2d::SdrGrafPrimitive2D(
84 rObjectMatrix,
85 rAttribute,
86 aEmptyGraphicObject,
87 aEmptyGraphicAttr,
88 true));
89 xRetval = drawinglayer::primitive2d::Primitive2DContainer { xReferenceA };
91 // SdrGrafPrimitive2D with content (which is the preview graphic) scaled to smaller size and
92 // without attributes
93 basegfx::B2DHomMatrix aSmallerMatrix;
95 // #i94431# for some reason, i forgot to take the PrefMapMode of the graphic
96 // into account. Since EmptyPresObj's are only used in Draw/Impress, it is
97 // safe to assume 100th mm as target.
98 Size aPrefSize(GetGrafObject().GetGrafPrefSize());
100 if(MapUnit::MapPixel == GetGrafObject().GetGrafPrefMapMode().GetMapUnit())
102 aPrefSize = Application::GetDefaultDevice()->PixelToLogic(aPrefSize, MapMode(MapUnit::Map100thMM));
104 else
106 aPrefSize = OutputDevice::LogicToLogic(aPrefSize, GetGrafObject().GetGrafPrefMapMode(), MapMode(MapUnit::Map100thMM));
109 // decompose object matrix to get single values
110 basegfx::B2DVector aScale, aTranslate;
111 double fRotate, fShearX;
112 rObjectMatrix.decompose(aScale, aTranslate, fRotate, fShearX);
114 const double fOffsetX((aScale.getX() - aPrefSize.getWidth()) / 2.0);
115 const double fOffsetY((aScale.getY() - aPrefSize.getHeight()) / 2.0);
117 if (fOffsetX >= 0.0 && fOffsetY >= 0.0)
119 // create the EmptyPresObj fallback visualisation. The fallback graphic
120 // is already provided in rGraphicObject in this case, use it
121 aSmallerMatrix = basegfx::utils::createScaleTranslateB2DHomMatrix(aPrefSize.getWidth(), aPrefSize.getHeight(), fOffsetX, fOffsetY);
122 aSmallerMatrix = basegfx::utils::createShearXRotateTranslateB2DHomMatrix(fShearX, fRotate, aTranslate)
123 * aSmallerMatrix;
125 const GraphicObject& rGraphicObject = GetGrafObject().GetGraphicObject();
126 const GraphicAttr aLocalGrafInfo;
127 const drawinglayer::primitive2d::Primitive2DReference xReferenceB(new drawinglayer::primitive2d::SdrGrafPrimitive2D(
128 aSmallerMatrix,
129 drawinglayer::attribute::SdrLineFillEffectsTextAttribute(),
130 rGraphicObject,
131 aLocalGrafInfo));
133 // embed it to a ExclusiveEditViewPrimitive2D to allow to decide in
134 // the primitive if to visualize or not
135 const drawinglayer::primitive2d::Primitive2DReference aEmbedded(
136 new drawinglayer::primitive2d::ExclusiveEditViewPrimitive2D(
137 drawinglayer::primitive2d::Primitive2DContainer { xReferenceB } ));
139 xRetval.push_back(aEmbedded);
142 return xRetval;
145 drawinglayer::primitive2d::Primitive2DContainer ViewContactOfGraphic::createVIP2DSForDraft(
146 const basegfx::B2DHomMatrix& rObjectMatrix,
147 const drawinglayer::attribute::SdrLineFillEffectsTextAttribute& rAttribute) const
149 drawinglayer::primitive2d::Primitive2DContainer xRetval;
150 GraphicObject aEmptyGraphicObject;
151 GraphicAttr aEmptyGraphicAttr;
153 // SdrGrafPrimitive2D without content in original size which carries all eventual attributes and texts
154 const drawinglayer::primitive2d::Primitive2DReference xReferenceA(new drawinglayer::primitive2d::SdrGrafPrimitive2D(
155 rObjectMatrix,
156 rAttribute,
157 aEmptyGraphicObject,
158 aEmptyGraphicAttr));
159 xRetval = drawinglayer::primitive2d::Primitive2DContainer { xReferenceA };
161 if(rAttribute.getLine().isDefault())
163 // create a surrounding frame when no linestyle given
164 const Color aColor(Application::GetSettings().GetStyleSettings().GetShadowColor());
165 const basegfx::BColor aBColor(aColor.getBColor());
166 basegfx::B2DPolygon aOutline(basegfx::utils::createUnitPolygon());
167 aOutline.transform(rObjectMatrix);
169 xRetval.push_back(
170 new drawinglayer::primitive2d::PolygonHairlinePrimitive2D(
171 std::move(aOutline),
172 aBColor));
175 // decompose object matrix to get single values
176 basegfx::B2DVector aScale, aTranslate;
177 double fRotate, fShearX;
178 rObjectMatrix.decompose(aScale, aTranslate, fRotate, fShearX);
180 // define a distance value, used for distance from bitmap to borders and from bitmap
181 // to text, too (2 mm)
182 const double fDistance(200.0);
184 // consume borders from values
185 aScale.setX(std::max(0.0, aScale.getX() - (2.0 * fDistance)));
186 aScale.setY(std::max(0.0, aScale.getY() - (2.0 * fDistance)));
187 aTranslate.setX(aTranslate.getX() + fDistance);
188 aTranslate.setY(aTranslate.getY() + fDistance);
190 // draw a draft bitmap
191 const BitmapEx aDraftBitmap(BMAP_GrafikEi);
193 if(!aDraftBitmap.IsEmpty())
195 Size aPrefSize(aDraftBitmap.GetPrefSize());
197 if(MapUnit::MapPixel == aDraftBitmap.GetPrefMapMode().GetMapUnit())
199 aPrefSize = Application::GetDefaultDevice()->PixelToLogic(aDraftBitmap.GetSizePixel(), MapMode(MapUnit::Map100thMM));
201 else
203 aPrefSize = OutputDevice::LogicToLogic(aPrefSize, aDraftBitmap.GetPrefMapMode(), MapMode(MapUnit::Map100thMM));
206 const double fBitmapScaling(2.0);
207 const double fWidth(aPrefSize.getWidth() * fBitmapScaling);
208 const double fHeight(aPrefSize.getHeight() * fBitmapScaling);
210 if(basegfx::fTools::more(fWidth, 1.0)
211 && basegfx::fTools::more(fHeight, 1.0)
212 && basegfx::fTools::lessOrEqual(fWidth, aScale.getX())
213 && basegfx::fTools::lessOrEqual(fHeight, aScale.getY()))
215 const basegfx::B2DHomMatrix aBitmapMatrix(basegfx::utils::createScaleShearXRotateTranslateB2DHomMatrix(
216 fWidth, fHeight, fShearX, fRotate, aTranslate.getX(), aTranslate.getY()));
218 xRetval.push_back(
219 new drawinglayer::primitive2d::BitmapPrimitive2D(
220 aDraftBitmap,
221 aBitmapMatrix));
223 // consume bitmap size in X
224 aScale.setX(std::max(0.0, aScale.getX() - (fWidth + fDistance)));
225 aTranslate.setX(aTranslate.getX() + fWidth + fDistance);
229 // Build the text for the draft object
230 OUString aDraftText = GetGrafObject().GetFileName();
232 if (aDraftText.isEmpty())
234 aDraftText = GetGrafObject().GetName() + " ...";
237 if (!aDraftText.isEmpty())
239 // #i103255# Goal is to produce TextPrimitives which hold the given text as
240 // BlockText in the available space. It would be very tricky to do
241 // an own word wrap/line layout here.
242 // Using SdrBlockTextPrimitive2D OTOH is critical since it internally
243 // uses the SdrObject it references. To solve this, create a temp
244 // SdrObject with Attributes and Text, generate a SdrBlockTextPrimitive2D
245 // directly and immediately decompose it. After that, it is no longer
246 // needed and can be deleted.
248 // create temp RectObj as TextObj and set needed attributes
249 rtl::Reference<SdrRectObj> pRectObj(new SdrRectObj(GetGrafObject().getSdrModelFromSdrObject(), SdrObjKind::Text));
250 pRectObj->NbcSetText(aDraftText);
251 pRectObj->SetMergedItem(SvxColorItem(COL_LIGHTRED, EE_CHAR_COLOR));
253 // get SdrText and OPO
254 SdrText* pSdrText(pRectObj->getText(0));
255 OutlinerParaObject* pOPO(pRectObj->GetOutlinerParaObject());
257 if(pSdrText && pOPO)
259 // directly use the remaining space as TextRangeTransform
260 const basegfx::B2DHomMatrix aTextRangeTransform(basegfx::utils::createScaleShearXRotateTranslateB2DHomMatrix(
261 aScale, fShearX, fRotate, aTranslate));
263 // directly create temp SdrBlockTextPrimitive2D
264 rtl::Reference< drawinglayer::primitive2d::SdrBlockTextPrimitive2D > xBlockTextPrimitive(new drawinglayer::primitive2d::SdrBlockTextPrimitive2D(
265 pSdrText,
266 *pOPO,
267 aTextRangeTransform,
268 SDRTEXTHORZADJUST_LEFT,
269 SDRTEXTVERTADJUST_TOP,
270 false,
271 false,
272 false,
273 false));
275 // decompose immediately with neutral ViewInformation. This will
276 // layout the text to more simple TextPrimitives from drawinglayer
277 const drawinglayer::geometry::ViewInformation2D aViewInformation2D;
278 xBlockTextPrimitive->get2DDecomposition(xRetval, aViewInformation2D);
282 return xRetval;
285 void ViewContactOfGraphic::createViewIndependentPrimitive2DSequence(drawinglayer::primitive2d::Primitive2DDecompositionVisitor& rVisitor) const
287 const SfxItemSet& rItemSet = GetGrafObject().GetMergedItemSet();
289 // create and fill GraphicAttr
290 GraphicAttr aLocalGrafInfo;
291 const sal_uInt16 nTrans(rItemSet.Get(SDRATTR_GRAFTRANSPARENCE).GetValue());
292 const SdrGrafCropItem& rCrop(rItemSet.Get(SDRATTR_GRAFCROP));
293 aLocalGrafInfo.SetLuminance(rItemSet.Get(SDRATTR_GRAFLUMINANCE).GetValue());
294 aLocalGrafInfo.SetContrast(rItemSet.Get(SDRATTR_GRAFCONTRAST).GetValue());
295 aLocalGrafInfo.SetChannelR(rItemSet.Get(SDRATTR_GRAFRED).GetValue());
296 aLocalGrafInfo.SetChannelG(rItemSet.Get(SDRATTR_GRAFGREEN).GetValue());
297 aLocalGrafInfo.SetChannelB(rItemSet.Get(SDRATTR_GRAFBLUE).GetValue());
298 aLocalGrafInfo.SetGamma(rItemSet.Get(SDRATTR_GRAFGAMMA).GetValue() * 0.01);
299 aLocalGrafInfo.SetAlpha(255 - static_cast<sal_uInt8>(::basegfx::fround(std::min(nTrans, sal_uInt16(100)) * 2.55)));
300 aLocalGrafInfo.SetInvert(rItemSet.Get(SDRATTR_GRAFINVERT).GetValue());
301 aLocalGrafInfo.SetDrawMode(rItemSet.Get(SDRATTR_GRAFMODE).GetValue());
302 aLocalGrafInfo.SetCrop(rCrop.GetLeft(), rCrop.GetTop(), rCrop.GetRight(), rCrop.GetBottom());
304 // we have content if graphic is not completely transparent
305 const bool bHasContent(0 != aLocalGrafInfo.GetAlpha());
306 drawinglayer::attribute::SdrLineFillEffectsTextAttribute aAttribute(
307 drawinglayer::primitive2d::createNewSdrLineFillEffectsTextAttribute(
308 rItemSet,
309 GetGrafObject().getText(0),
310 bHasContent));
312 // take unrotated snap rect for position and size. Directly use model data, not getBoundRect() or getSnapRect()
313 // which will use the primitive data we just create in the near future
314 const ::basegfx::B2DRange aObjectRange = vcl::unotools::b2DRectangleFromRectangle(GetGrafObject().GetGeoRect());
316 // look for mirroring
317 const GeoStat& rGeoStat(GetGrafObject().GetGeoStat());
318 const Degree100 nRotationAngle(rGeoStat.m_nRotationAngle);
319 const bool bMirrored(GetGrafObject().IsMirrored());
321 if (bMirrored)
322 aLocalGrafInfo.SetMirrorFlags(BmpMirrorFlags::Horizontal);
324 // fill object matrix
325 const double fShearX(-rGeoStat.mfTanShearAngle);
326 const double fRotate(nRotationAngle ? toRadians(36000_deg100 - nRotationAngle) : 0.0);
327 const basegfx::B2DHomMatrix aObjectMatrix(basegfx::utils::createScaleShearXRotateTranslateB2DHomMatrix(
328 aObjectRange.getWidth(), aObjectRange.getHeight(),
329 fShearX, fRotate,
330 aObjectRange.getMinX(), aObjectRange.getMinY()));
332 // get the current, unchanged graphic object from SdrGrafObj
333 const GraphicObject& rGraphicObject = GetGrafObject().GetGraphicObject();
335 if(visualisationUsesPresObj())
337 // it's an EmptyPresObj, create the SdrGrafPrimitive2D without content and another scaled one
338 // with the content which is the placeholder graphic
339 rVisitor.visit(createVIP2DSForPresObj(aObjectMatrix, aAttribute));
341 #ifndef IOS // Enforce swap-in for tiled rendering for now, while we have no delayed updating mechanism
342 else if(visualisationUsesDraft())
344 // #i102380# The graphic is swapped out. To not force a swap-in here, there is a mechanism
345 // which shows a swapped-out-visualisation (which gets created here now) and an asynchronous
346 // visual update mechanism for swapped-out graphics when they were loaded (see AsynchGraphicLoadingEvent
347 // and ViewObjectContactOfGraphic implementation). Not forcing the swap-in here allows faster
348 // (non-blocking) processing here and thus in the effect e.g. fast scrolling through pages
349 rVisitor.visit(createVIP2DSForDraft(aObjectMatrix, aAttribute));
351 #endif
352 else
354 // create primitive. Info: Calling the copy-constructor of GraphicObject in this
355 // SdrGrafPrimitive2D constructor will force a full swap-in of the graphic
356 const drawinglayer::primitive2d::Primitive2DReference xReference(
357 new drawinglayer::primitive2d::SdrGrafPrimitive2D(
358 aObjectMatrix,
359 aAttribute,
360 rGraphicObject,
361 aLocalGrafInfo));
363 rVisitor.visit(xReference);
366 // always append an invisible outline for the cases where no visible content exists
367 rVisitor.visit(
368 drawinglayer::primitive2d::createHiddenGeometryPrimitives2D(
369 aObjectMatrix));
372 bool ViewContactOfGraphic::visualisationUsesPresObj() const
374 return GetGrafObject().IsEmptyPresObj();
377 bool ViewContactOfGraphic::visualisationUsesDraft() const
379 // no draft when already PresObj
380 if(visualisationUsesPresObj())
381 return false;
383 // draft when swapped out
384 const GraphicObject& rGraphicObject = GetGrafObject().GetGraphicObject();
386 // draft when no graphic
387 return GraphicType::NONE == rGraphicObject.GetType() || GraphicType::Default == rGraphicObject.GetType();
390 } // end of namespace
392 /* vim:set shiftwidth=4 softtabstop=4 expandtab: */