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20 #include <sdr/contact/viewcontactofsdrobjcustomshape.hxx>
21 #include <svx/svdoashp.hxx>
22 #include <svx/sdooitm.hxx>
23 #include <sdr/primitive2d/sdrattributecreator.hxx>
24 #include <sdr/primitive2d/sdrcustomshapeprimitive2d.hxx>
25 #include <basegfx/matrix/b2dhommatrixtools.hxx>
26 #include <vcl/canvastools.hxx>
29 namespace sdr::contact
31 ViewContactOfSdrObjCustomShape::ViewContactOfSdrObjCustomShape(SdrObjCustomShape
& rCustomShape
)
32 : ViewContactOfTextObj(rCustomShape
)
36 ViewContactOfSdrObjCustomShape::~ViewContactOfSdrObjCustomShape()
40 basegfx::B2DRange
ViewContactOfSdrObjCustomShape::getCorrectedTextBoundRect() const
42 const tools::Rectangle
aObjectBound(GetCustomShapeObj().GetGeoRect());
43 tools::Rectangle
aTextBound(aObjectBound
);
44 GetCustomShapeObj().GetTextBounds(aTextBound
);
45 basegfx::B2DRange aTextRange
= vcl::unotools::b2DRectangleFromRectangle(aTextBound
);
46 const basegfx::B2DRange aObjectRange
= vcl::unotools::b2DRectangleFromRectangle(aObjectBound
);
48 // no need to correct if no extra text range
49 if(aTextRange
!= aObjectRange
)
51 const GeoStat
& rGeoStat(GetCustomShapeObj().GetGeoStat());
53 // only correct when rotation and/or shear is used
54 if(rGeoStat
.m_nShearAngle
|| rGeoStat
.m_nRotationAngle
)
56 // text range needs to be corrected by
57 // aObjectRange.getCenter() - aRotObjectRange.getCenter() since it's
58 // defined differently by using rotation around object center. Start
60 basegfx::B2DVector
aTranslation(aObjectRange
.getCenter());
62 // get rotated and sheared object's range
63 basegfx::B2DRange
aRotObjectRange(aObjectRange
);
64 basegfx::B2DHomMatrix aRotMatrix
;
66 aRotMatrix
.translate(-aObjectRange
.getMinimum().getX(), -aObjectRange
.getMinimum().getY());
68 if(rGeoStat
.m_nShearAngle
)
70 aRotMatrix
.shearX(-rGeoStat
.mfTanShearAngle
);
73 if(rGeoStat
.m_nRotationAngle
)
75 aRotMatrix
.rotate(toRadians(36000_deg100
- rGeoStat
.m_nRotationAngle
));
78 aRotMatrix
.translate(aObjectRange
.getMinimum().getX(), aObjectRange
.getMinimum().getY());
79 aRotObjectRange
.transform(aRotMatrix
);
81 // add negative translation part
82 aTranslation
-= aRotObjectRange
.getCenter();
85 aTextRange
= basegfx::B2DRange(
86 aTextRange
.getMinX() + aTranslation
.getX(), aTextRange
.getMinY() + aTranslation
.getY(),
87 aTextRange
.getMaxX() + aTranslation
.getX(), aTextRange
.getMaxY() + aTranslation
.getY());
90 // NbcMirror() of SdrTextObj (from which SdrObjCustomShape is derived), adds a
91 // 180deg rotation around the shape center to GeoStat.nRotationAngle. So remove here the
92 // 180° rotation, which was added by GetTextBounds().
93 if(GetCustomShapeObj().IsMirroredY())
95 basegfx::B2DHomMatrix
aRotMatrix(basegfx::utils::createRotateAroundPoint(
96 aObjectRange
.getCenterX(), aObjectRange
.getCenterY(), M_PI
));
97 aTextRange
.transform(aRotMatrix
);
104 void ViewContactOfSdrObjCustomShape::createViewIndependentPrimitive2DSequence(drawinglayer::primitive2d::Primitive2DDecompositionVisitor
& rVisitor
) const
106 const SfxItemSet
& rItemSet
= GetCustomShapeObj().GetMergedItemSet();
108 // #i98072# Get shadow and text; eventually suppress the text if it's
109 // a TextPath FontworkGallery object
110 const drawinglayer::attribute::SdrEffectsTextAttribute
aAttribute(
111 drawinglayer::primitive2d::createNewSdrEffectsTextAttribute(
113 GetCustomShapeObj().getText(0),
114 GetCustomShapeObj().IsTextPath()));
115 drawinglayer::primitive2d::Primitive2DContainer xGroup
;
116 bool bHasText(!aAttribute
.getText().isDefault());
118 // create Primitive2DContainer from sub-geometry
119 const SdrObject
* pSdrObjRepresentation
= GetCustomShapeObj().GetSdrObjectFromCustomShape();
120 bool b3DShape(false);
122 if(pSdrObjRepresentation
)
124 // tdf#118498 The processing of SdrObjListIter for SdrIterMode::DeepNoGroups
125 // did change for 3D-Objects, it now correctly enters and iterates the
126 // SdrObjects in the E3dScene (same as for SdrObjGroup). This is more correct
127 // as the old version which just checked for dynamic_cast<const SdrObjGroup*>
128 // and *only* entered these, ignoring E3dScene as grouping-object.
129 // But how to fix that? Taking back the SdrObjListIter change would be easy, but
130 // not correct. After checking ViewContactOfE3dScene and ViewContactOfGroup
131 // I see that both traverse their children by themselves (on VC-Level,
132 // see createViewIndependentPrimitive2DSequence implementations and usage of
133 // GetObjectCount()). Thus in principle iterating here (esp. 'deep') seems to
134 // be wrong anyways, it might have even created wrong and double geometries
135 // (only with complex CustomShapes with multiple representation SdrObjects and
136 // only visible when transparency involved, but runtime-expensive).
137 // Thus: Just do not iterate, will check behaviour deeply.
138 b3DShape
= (nullptr != DynCastE3dObject(pSdrObjRepresentation
));
139 pSdrObjRepresentation
->GetViewContact().getViewIndependentPrimitive2DContainer(xGroup
);
142 if(bHasText
|| !xGroup
.empty())
144 // prepare text box geometry
145 basegfx::B2DHomMatrix aTextBoxMatrix
;
146 bool bWordWrap(false);
148 // take unrotated snap rect as default, then get the
149 // unrotated text box. Rotation needs to be done centered
150 const tools::Rectangle
aObjectBound(GetCustomShapeObj().GetGeoRect());
151 const basegfx::B2DRange aObjectRange
= vcl::unotools::b2DRectangleFromRectangle(aObjectBound
);
155 // #i101684# get the text range unrotated and absolute to the object range
156 const basegfx::B2DRange
aTextRange(getCorrectedTextBoundRect());
158 // Rotation before scaling
159 if(!basegfx::fTools::equalZero(GetCustomShapeObj().GetExtraTextRotation(true)))
161 basegfx::B2DVector
aTranslation(0.5, 0.5);
162 aTextBoxMatrix
.translate( -aTranslation
.getX(), -aTranslation
.getY() );
163 aTextBoxMatrix
.rotate(basegfx::deg2rad(
164 360.0 - GetCustomShapeObj().GetExtraTextRotation(true)));
165 aTextBoxMatrix
.translate( aTranslation
.getX(), aTranslation
.getY() );
167 // give text object a size
168 aTextBoxMatrix
.scale(aTextRange
.getWidth(), aTextRange
.getHeight());
170 // check if we have a rotation/shear at all to take care of
171 const double fExtraTextRotation(GetCustomShapeObj().GetExtraTextRotation());
172 const GeoStat
& rGeoStat(GetCustomShapeObj().GetGeoStat());
174 if(rGeoStat
.m_nShearAngle
|| rGeoStat
.m_nRotationAngle
|| !basegfx::fTools::equalZero(fExtraTextRotation
))
176 if(aObjectRange
!= aTextRange
)
178 // move relative to unrotated object range
179 aTextBoxMatrix
.translate(
180 aTextRange
.getMinX() - aObjectRange
.getMinimum().getX(),
181 aTextRange
.getMinY() - aObjectRange
.getMinimum().getY());
184 if(!basegfx::fTools::equalZero(fExtraTextRotation
))
186 basegfx::B2DVector
aTranslation(
187 ( aTextRange
.getWidth() / 2 ) + ( aTextRange
.getMinX() - aObjectRange
.getMinimum().getX() ),
188 ( aTextRange
.getHeight() / 2 ) + ( aTextRange
.getMinY() - aObjectRange
.getMinimum().getY() ) );
189 aTextBoxMatrix
.translate( -aTranslation
.getX(), -aTranslation
.getY() );
190 aTextBoxMatrix
.rotate(basegfx::deg2rad(360.0 - fExtraTextRotation
));
191 aTextBoxMatrix
.translate( aTranslation
.getX(), aTranslation
.getY() );
194 if(rGeoStat
.m_nShearAngle
)
196 aTextBoxMatrix
.shearX(-rGeoStat
.mfTanShearAngle
);
199 if(rGeoStat
.m_nRotationAngle
)
201 aTextBoxMatrix
.rotate(toRadians(36000_deg100
- rGeoStat
.m_nRotationAngle
));
204 // give text it's target position
205 aTextBoxMatrix
.translate(aObjectRange
.getMinimum().getX(), aObjectRange
.getMinimum().getY());
209 aTextBoxMatrix
.translate(aTextRange
.getMinX(), aTextRange
.getMinY());
212 // check if SdrTextWordWrapItem is set
213 bWordWrap
= GetCustomShapeObj().GetMergedItem(SDRATTR_TEXT_WORDWRAP
).GetValue();
216 // fill object matrix
217 const basegfx::B2DHomMatrix
aObjectMatrix(basegfx::utils::createScaleShearXRotateTranslateB2DHomMatrix(
218 aObjectRange
.getWidth(), aObjectRange
.getHeight(),
219 /*fShearX=*/0, /*fRotate=*/0,
220 aObjectRange
.getMinX(), aObjectRange
.getMinY()));
223 const drawinglayer::primitive2d::Primitive2DReference
xReference(
224 new drawinglayer::primitive2d::SdrCustomShapePrimitive2D(
231 rVisitor
.visit(xReference
);
235 } // end of namespace
237 /* vim:set shiftwidth=4 softtabstop=4 expandtab: */