1 /* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
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20 #include <sdr/overlay/overlaytriangle.hxx>
21 #include <basegfx/polygon/b2dpolygon.hxx>
22 #include <drawinglayer/primitive2d/PolyPolygonColorPrimitive2D.hxx>
25 namespace sdr::overlay
27 drawinglayer::primitive2d::Primitive2DContainer
OverlayTriangle::createOverlayObjectPrimitive2DSequence()
29 basegfx::B2DPolygon aPolygon
;
31 aPolygon
.append(getBasePosition());
32 aPolygon
.append(maSecondPosition
);
33 aPolygon
.append(maThirdPosition
);
34 aPolygon
.setClosed(true);
36 const drawinglayer::primitive2d::Primitive2DReference
aReference(
37 new drawinglayer::primitive2d::PolyPolygonColorPrimitive2D(
38 basegfx::B2DPolyPolygon(aPolygon
),
39 getBaseColor().getBColor()));
41 return drawinglayer::primitive2d::Primitive2DContainer
{ aReference
};
44 OverlayTriangle::OverlayTriangle(
45 const basegfx::B2DPoint
& rBasePos
,
46 const basegfx::B2DPoint
& rSecondPos
,
47 const basegfx::B2DPoint
& rThirdPos
,
49 : OverlayObjectWithBasePosition(rBasePos
, aTriangleColor
),
50 maSecondPosition(rSecondPos
),
51 maThirdPosition(rThirdPos
)
55 OverlayTriangle::~OverlayTriangle()
61 /* vim:set shiftwidth=4 softtabstop=4 expandtab: */