Replace workaround of resize to invalidate with an explicit SfxHint
[LibreOffice.git] / vcl / quartz / salbmp.cxx
blobb5395e8f30f6aea9cc8a53af10f3442a0cd95c59
1 /* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
2 /*
3 * This file is part of the LibreOffice project.
5 * This Source Code Form is subject to the terms of the Mozilla Public
6 * License, v. 2.0. If a copy of the MPL was not distributed with this
7 * file, You can obtain one at http://mozilla.org/MPL/2.0/.
9 * This file incorporates work covered by the following license notice:
11 * Licensed to the Apache Software Foundation (ASF) under one or more
12 * contributor license agreements. See the NOTICE file distributed
13 * with this work for additional information regarding copyright
14 * ownership. The ASF licenses this file to you under the Apache
15 * License, Version 2.0 (the "License"); you may not use this file
16 * except in compliance with the License. You may obtain a copy of
17 * the License at http://www.apache.org/licenses/LICENSE-2.0 .
20 #include <sal/config.h>
21 #include <sal/log.hxx>
22 #include <osl/diagnose.h>
24 #include <cstddef>
25 #include <limits>
27 #include <o3tl/make_shared.hxx>
28 #include <tools/color.hxx>
29 #include <vcl/bitmap.hxx>
30 #include <vcl/BitmapAccessMode.hxx>
31 #include <vcl/BitmapBuffer.hxx>
32 #include <vcl/BitmapColor.hxx>
33 #include <vcl/BitmapPalette.hxx>
34 #include <vcl/ColorMask.hxx>
35 #include <vcl/Scanline.hxx>
37 #include <bitmap/bmpfast.hxx>
38 #include <quartz/cgutils.h>
39 #include <quartz/salbmp.h>
40 #include <quartz/utils.h>
41 #include <bitmap/ScanlineTools.hxx>
43 #ifdef MACOSX
44 #include <osx/saldata.hxx>
45 #else
46 #include <ios/iosinst.hxx>
47 #endif
49 const unsigned long k32BitRedColorMask = 0x00ff0000;
50 const unsigned long k32BitGreenColorMask = 0x0000ff00;
51 const unsigned long k32BitBlueColorMask = 0x000000ff;
53 QuartzSalBitmap::QuartzSalBitmap()
54 : mxCachedImage( nullptr )
55 , mnBits(0)
56 , mnWidth(0)
57 , mnHeight(0)
58 , mnBytesPerRow(0)
62 QuartzSalBitmap::~QuartzSalBitmap()
64 doDestroy();
67 bool QuartzSalBitmap::Create( const Size& rSize, vcl::PixelFormat ePixelFormat, const BitmapPalette& rBitmapPalette )
69 if (ePixelFormat == vcl::PixelFormat::INVALID)
70 return false;
72 maPalette = rBitmapPalette;
73 mnBits = vcl::pixelFormatBitCount(ePixelFormat);
74 mnWidth = rSize.Width();
75 mnHeight = rSize.Height();
76 return AllocateUserData();
79 bool QuartzSalBitmap::Create( const SalBitmap& rSalBmp )
81 vcl::PixelFormat ePixelFormat = vcl::bitDepthToPixelFormat(rSalBmp.GetBitCount());
82 return Create( rSalBmp, ePixelFormat);
85 bool QuartzSalBitmap::Create( const SalBitmap& rSalBmp, SalGraphics* pGraphics )
87 vcl::PixelFormat ePixelFormat = vcl::PixelFormat::INVALID;
88 if (pGraphics)
89 ePixelFormat = vcl::bitDepthToPixelFormat(pGraphics->GetBitCount());
90 else
91 ePixelFormat = vcl::bitDepthToPixelFormat(rSalBmp.GetBitCount());
93 return Create( rSalBmp, ePixelFormat);
96 bool QuartzSalBitmap::Create( const SalBitmap& rSalBmp, vcl::PixelFormat eNewPixelFormat )
98 const QuartzSalBitmap& rSourceBitmap = static_cast<const QuartzSalBitmap&>(rSalBmp);
100 if (eNewPixelFormat != vcl::PixelFormat::INVALID && rSourceBitmap.m_pUserBuffer)
102 mnBits = vcl::pixelFormatBitCount(eNewPixelFormat);
103 mnWidth = rSourceBitmap.mnWidth;
104 mnHeight = rSourceBitmap.mnHeight;
105 maPalette = rSourceBitmap.maPalette;
107 if( AllocateUserData() )
109 ConvertBitmapData( mnWidth, mnHeight, mnBits, mnBytesPerRow, maPalette,
110 m_pUserBuffer.get(), rSourceBitmap.mnBits,
111 rSourceBitmap.mnBytesPerRow, rSourceBitmap.maPalette,
112 rSourceBitmap.m_pUserBuffer.get() );
113 return true;
116 return false;
119 bool QuartzSalBitmap::Create( const css::uno::Reference< css::rendering::XBitmapCanvas >& /*xBitmapCanvas*/,
120 Size& /*rSize*/, bool /*bMask*/ )
122 return false;
125 void QuartzSalBitmap::Destroy()
127 doDestroy();
130 void QuartzSalBitmap::doDestroy()
132 DestroyContext();
133 m_pUserBuffer.reset();
136 void QuartzSalBitmap::DestroyContext()
138 if( mxCachedImage )
140 CGImageRelease( mxCachedImage );
141 mxCachedImage = nullptr;
144 if (maGraphicContext.isSet())
146 CGContextRelease(maGraphicContext.get());
147 maGraphicContext.set(nullptr);
148 m_pContextBuffer.reset();
152 bool QuartzSalBitmap::CreateContext()
154 DestroyContext();
156 // prepare graphics context
157 // convert image from user input if available
158 const bool bSkipConversion = !m_pUserBuffer;
159 if( bSkipConversion )
160 AllocateUserData();
162 // default to RGBA color space
163 CGColorSpaceRef aCGColorSpace = GetSalData()->mxRGBSpace;
164 CGBitmapInfo aCGBmpInfo = kCGImageAlphaNoneSkipFirst;
166 // convert data into something accepted by CGBitmapContextCreate()
167 size_t bitsPerComponent = 8;
168 sal_uInt32 nContextBytesPerRow = mnBytesPerRow;
169 if( mnBits == 32 )
171 // no conversion needed for truecolor
172 m_pContextBuffer = m_pUserBuffer;
174 else if( mnBits == 8 && maPalette.IsGreyPalette8Bit() )
176 // no conversion needed for grayscale
177 m_pContextBuffer = m_pUserBuffer;
178 aCGColorSpace = GetSalData()->mxGraySpace;
179 aCGBmpInfo = kCGImageAlphaNone;
180 bitsPerComponent = mnBits;
182 // TODO: is special handling for 1bit input buffers worth it?
183 else
185 // convert user data to 32 bit
186 nContextBytesPerRow = mnWidth << 2;
189 m_pContextBuffer = o3tl::make_shared_array<sal_uInt8>(mnHeight * nContextBytesPerRow);
191 if( !bSkipConversion )
193 ConvertBitmapData( mnWidth, mnHeight,
194 32, nContextBytesPerRow, maPalette, m_pContextBuffer.get(),
195 mnBits, mnBytesPerRow, maPalette, m_pUserBuffer.get() );
198 catch( const std::bad_alloc& )
200 maGraphicContext.set(nullptr);
204 if (m_pContextBuffer)
206 maGraphicContext.set(CGBitmapContextCreate(m_pContextBuffer.get(), mnWidth, mnHeight,
207 bitsPerComponent, nContextBytesPerRow,
208 aCGColorSpace, aCGBmpInfo));
211 if (!maGraphicContext.isSet())
212 m_pContextBuffer.reset();
214 return maGraphicContext.isSet();
217 bool QuartzSalBitmap::AllocateUserData()
219 Destroy();
221 if( mnWidth && mnHeight )
223 mnBytesPerRow = 0;
225 switch( mnBits )
227 case 1: mnBytesPerRow = (mnWidth + 7) >> 3; break;
228 case 8: mnBytesPerRow = mnWidth; break;
229 case 24: mnBytesPerRow = (mnWidth << 1) + mnWidth; break;
230 case 32: mnBytesPerRow = mnWidth << 2; break;
231 default:
232 assert(false && "vcl::QuartzSalBitmap::AllocateUserData(), illegal bitcount!");
236 bool alloc = false;
237 if (mnBytesPerRow != 0 &&
238 mnBytesPerRow <= std::numeric_limits<sal_uInt32>::max() / mnHeight)
242 m_pUserBuffer = o3tl::make_shared_array<sal_uInt8>(mnBytesPerRow * mnHeight);
243 alloc = true;
245 catch (std::bad_alloc &) {}
247 if (!alloc)
249 SAL_WARN( "vcl.quartz", "bad_alloc: " << mnWidth << "x" << mnHeight << " (" << mnBytesPerRow * mnHeight << " bytes)");
250 m_pUserBuffer.reset();
251 mnBytesPerRow = 0;
254 return bool(m_pUserBuffer);
257 void QuartzSalBitmap::ConvertBitmapData( sal_uInt32 nWidth, sal_uInt32 nHeight,
258 sal_uInt16 nDestBits, sal_uInt32 nDestBytesPerRow,
259 const BitmapPalette& rDestPalette, sal_uInt8* pDestData,
260 sal_uInt16 nSrcBits, sal_uInt32 nSrcBytesPerRow,
261 const BitmapPalette& rSrcPalette, sal_uInt8* pSrcData )
264 if( (nDestBytesPerRow == nSrcBytesPerRow) &&
265 (nDestBits == nSrcBits) && ((nSrcBits != 8) || (rDestPalette.operator==( rSrcPalette ))) )
267 // simple case, same format, so just copy
268 memcpy( pDestData, pSrcData, nHeight * nDestBytesPerRow );
269 return;
272 // try accelerated conversion if possible
273 // TODO: are other truecolor conversions except BGR->ARGB worth it?
274 bool bConverted = false;
275 if( (nSrcBits == 24) && (nDestBits == 32) )
277 // TODO: extend bmpfast.cxx with a method that can be directly used here
278 BitmapBuffer aSrcBuf;
279 aSrcBuf.meFormat = ScanlineFormat::N24BitTcBgr;
280 aSrcBuf.mpBits = pSrcData;
281 aSrcBuf.mnBitCount = nSrcBits;
282 aSrcBuf.mnScanlineSize = nSrcBytesPerRow;
283 BitmapBuffer aDstBuf;
284 aDstBuf.meFormat = ScanlineFormat::N32BitTcArgb;
285 aDstBuf.mpBits = pDestData;
286 aDstBuf.mnBitCount = nDestBits;
287 aDstBuf.mnScanlineSize = nDestBytesPerRow;
289 aSrcBuf.mnWidth = aDstBuf.mnWidth = nWidth;
290 aSrcBuf.mnHeight = aDstBuf.mnHeight = nHeight;
292 SalTwoRect aTwoRects(0, 0, mnWidth, mnHeight, 0, 0, mnWidth, mnHeight);
293 bConverted = ::ImplFastBitmapConversion( aDstBuf, aSrcBuf, aTwoRects );
296 if( !bConverted )
298 // TODO: this implementation is for clarity, not for speed
300 auto pTarget = vcl::bitmap::getScanlineTransformer(nDestBits, rDestPalette);
301 auto pSource = vcl::bitmap::getScanlineTransformer(nSrcBits, rSrcPalette);
303 if (pTarget && pSource)
305 sal_uInt32 nY = nHeight;
306 while( nY-- )
308 pTarget->startLine(pDestData);
309 pSource->startLine(pSrcData);
311 sal_uInt32 nX = nWidth;
312 while( nX-- )
314 pTarget->writePixel(pSource->readPixel());
316 pSrcData += nSrcBytesPerRow;
317 pDestData += nDestBytesPerRow;
323 Size QuartzSalBitmap::GetSize() const
325 return Size( mnWidth, mnHeight );
328 sal_uInt16 QuartzSalBitmap::GetBitCount() const
330 return mnBits;
333 namespace {
335 struct pal_entry
337 sal_uInt8 mnRed;
338 sal_uInt8 mnGreen;
339 sal_uInt8 mnBlue;
344 pal_entry const aImplSalSysPalEntryAry[ 16 ] =
346 { 0, 0, 0 },
347 { 0, 0, 0x80 },
348 { 0, 0x80, 0 },
349 { 0, 0x80, 0x80 },
350 { 0x80, 0, 0 },
351 { 0x80, 0, 0x80 },
352 { 0x80, 0x80, 0 },
353 { 0x80, 0x80, 0x80 },
354 { 0xC0, 0xC0, 0xC0 },
355 { 0, 0, 0xFF },
356 { 0, 0xFF, 0 },
357 { 0, 0xFF, 0xFF },
358 { 0xFF, 0, 0 },
359 { 0xFF, 0, 0xFF },
360 { 0xFF, 0xFF, 0 },
361 { 0xFF, 0xFF, 0xFF }
364 static const BitmapPalette& GetDefaultPalette( int mnBits, bool bMonochrome )
366 if( bMonochrome )
367 return Bitmap::GetGreyPalette( 1U << mnBits );
369 // at this point we should provide some kind of default palette
370 // since all other platforms do so, too.
371 static bool bDefPalInit = false;
372 static BitmapPalette aDefPalette256;
373 static BitmapPalette aDefPalette2;
374 if( ! bDefPalInit )
376 bDefPalInit = true;
377 aDefPalette256.SetEntryCount( 256 );
378 aDefPalette2.SetEntryCount( 2 );
380 // Standard colors
381 unsigned int i;
382 for( i = 0; i < 16; i++ )
384 aDefPalette256[i] = BitmapColor( aImplSalSysPalEntryAry[i].mnRed,
385 aImplSalSysPalEntryAry[i].mnGreen,
386 aImplSalSysPalEntryAry[i].mnBlue );
389 aDefPalette2[0] = BitmapColor( 0, 0, 0 );
390 aDefPalette2[1] = BitmapColor( 0xff, 0xff, 0xff );
392 // own palette (6/6/6)
393 const int DITHER_PAL_STEPS = 6;
394 const sal_uInt8 DITHER_PAL_DELTA = 51;
395 int nB, nG, nR;
396 sal_uInt8 nRed, nGreen, nBlue;
397 for( nB=0, nBlue=0; nB < DITHER_PAL_STEPS; nB++, nBlue += DITHER_PAL_DELTA )
399 for( nG=0, nGreen=0; nG < DITHER_PAL_STEPS; nG++, nGreen += DITHER_PAL_DELTA )
401 for( nR=0, nRed=0; nR < DITHER_PAL_STEPS; nR++, nRed += DITHER_PAL_DELTA )
403 aDefPalette256[ i ] = BitmapColor( nRed, nGreen, nBlue );
404 i++;
410 // now fill in appropriate palette
411 switch( mnBits )
413 case 1: return aDefPalette2;
414 case 8: return aDefPalette256;
415 default: break;
418 const static BitmapPalette aEmptyPalette;
419 return aEmptyPalette;
422 BitmapBuffer* QuartzSalBitmap::AcquireBuffer( BitmapAccessMode /*nMode*/ )
424 // TODO: AllocateUserData();
425 if (!m_pUserBuffer)
426 return nullptr;
428 BitmapBuffer* pBuffer = new BitmapBuffer;
429 pBuffer->mnWidth = mnWidth;
430 pBuffer->mnHeight = mnHeight;
431 pBuffer->maPalette = maPalette;
432 pBuffer->mnScanlineSize = mnBytesPerRow;
433 pBuffer->mpBits = m_pUserBuffer.get();
434 pBuffer->mnBitCount = mnBits;
435 switch( mnBits )
437 case 1:
438 pBuffer->meFormat = ScanlineFormat::N1BitMsbPal;
439 break;
440 case 8:
441 pBuffer->meFormat = ScanlineFormat::N8BitPal;
442 break;
443 case 24:
444 pBuffer->meFormat = ScanlineFormat::N24BitTcBgr;
445 break;
446 case 32:
448 pBuffer->meFormat = ScanlineFormat::N32BitTcArgb;
449 ColorMaskElement aRedMask(k32BitRedColorMask);
450 aRedMask.CalcMaskShift();
451 ColorMaskElement aGreenMask(k32BitGreenColorMask);
452 aGreenMask.CalcMaskShift();
453 ColorMaskElement aBlueMask(k32BitBlueColorMask);
454 aBlueMask.CalcMaskShift();
455 pBuffer->maColorMask = ColorMask(aRedMask, aGreenMask, aBlueMask);
456 break;
458 default: assert(false);
461 // some BitmapBuffer users depend on a complete palette
462 if( (mnBits <= 8) && !maPalette )
463 pBuffer->maPalette = GetDefaultPalette( mnBits, true );
465 return pBuffer;
468 void QuartzSalBitmap::ReleaseBuffer( BitmapBuffer* pBuffer, BitmapAccessMode nMode )
470 // invalidate graphic context if we have different data
471 if( nMode == BitmapAccessMode::Write )
473 maPalette = pBuffer->maPalette;
474 if (maGraphicContext.isSet())
476 DestroyContext();
478 InvalidateChecksum();
481 delete pBuffer;
484 CGImageRef QuartzSalBitmap::CreateCroppedImage( int nX, int nY, int nNewWidth, int nNewHeight ) const
486 if( !mxCachedImage )
488 if (!maGraphicContext.isSet())
490 if( !const_cast<QuartzSalBitmap*>(this)->CreateContext() )
492 return nullptr;
495 mxCachedImage = CGBitmapContextCreateImage(maGraphicContext.get());
498 CGImageRef xCroppedImage = nullptr;
499 // short circuit if there is nothing to crop
500 if( !nX && !nY && (mnWidth == nNewWidth) && (mnHeight == nNewHeight) )
502 xCroppedImage = mxCachedImage;
503 CFRetain( xCroppedImage );
505 else
507 nY = mnHeight - (nY + nNewHeight); // adjust for y-mirrored context
508 const CGRect aCropRect = { { static_cast<CGFloat>(nX), static_cast<CGFloat>(nY) }, { static_cast<CGFloat>(nNewWidth), static_cast<CGFloat>(nNewHeight) } };
509 xCroppedImage = CGImageCreateWithImageInRect( mxCachedImage, aCropRect );
512 return xCroppedImage;
515 static void CFRTLFree(void* /*info*/, const void* data, size_t /*size*/)
517 std::free( const_cast<void*>(data) );
520 CGImageRef QuartzSalBitmap::CreateWithMask( const SalBitmap& rMask,
521 int nX, int nY, int nWidth, int nHeight ) const
523 return CreateWithSalBitmapAndMask( *this, rMask, nX, nY, nWidth, nHeight );
526 /** creates an image from the given rectangle, replacing all black pixels
527 with nMaskColor and make all other full transparent */
528 CGImageRef QuartzSalBitmap::CreateColorMask( int nX, int nY, int nWidth,
529 int nHeight, Color nMaskColor ) const
531 CGImageRef xMask = nullptr;
532 if (m_pUserBuffer && (nX + nWidth <= mnWidth) && (nY + nHeight <= mnHeight))
534 auto pSourcePixels = vcl::bitmap::getScanlineTransformer(mnBits, maPalette);
535 // Don't allocate destination buffer if there is no scanline transformer
536 if( !pSourcePixels )
537 return xMask;
539 const sal_uInt32 nDestBytesPerRow = nWidth << 2;
540 std::unique_ptr<sal_uInt32[]> pMaskBuffer(new (std::nothrow) sal_uInt32[ nHeight * nDestBytesPerRow / 4] );
541 if( pMaskBuffer )
543 sal_uInt32 nColor;
544 reinterpret_cast<sal_uInt8*>(&nColor)[0] = 0xff;
545 reinterpret_cast<sal_uInt8*>(&nColor)[1] = nMaskColor.GetRed();
546 reinterpret_cast<sal_uInt8*>(&nColor)[2] = nMaskColor.GetGreen();
547 reinterpret_cast<sal_uInt8*>(&nColor)[3] = nMaskColor.GetBlue();
549 sal_uInt8* pSource = m_pUserBuffer.get();
550 sal_uInt32* pDest = pMaskBuffer.get();
551 // First to nY on y-axis, as that is our starting point (sub-image)
552 if( nY )
553 pSource += nY * mnBytesPerRow;
555 int y = nHeight;
556 while( y-- )
558 pSourcePixels->startLine( pSource );
559 pSourcePixels->skipPixel(nX); // Skip on x axis to nX
560 sal_uInt32 x = nWidth;
561 while( x-- )
563 // Fix failure to generate the correct color mask
564 // OutputDevice::ImplDrawRotateText() draws black text but
565 // that will generate gray pixels due to antialiasing so
566 // count dark gray the same as black, light gray the same
567 // as white, and the rest as medium gray.
568 // The results are not smooth since LibreOffice appears to
569 // redraw these semi-transparent masks repeatedly without
570 // clearing the background so the semi-transparent pixels
571 // will grow darker with repeatedly redraws due to
572 // cumulative blending. But it is now better than before.
573 sal_uInt8 nAlpha = 255 - pSourcePixels->readPixel().GetRed();
574 sal_uInt32 nPremultColor = nColor;
575 if ( nAlpha < 192 )
577 if ( nAlpha < 64 )
579 nPremultColor = 0;
581 else
583 reinterpret_cast<sal_uInt8*>(&nPremultColor)[0] /= 2;
584 reinterpret_cast<sal_uInt8*>(&nPremultColor)[1] /= 2;
585 reinterpret_cast<sal_uInt8*>(&nPremultColor)[2] /= 2;
586 reinterpret_cast<sal_uInt8*>(&nPremultColor)[3] /= 2;
589 *pDest++ = nPremultColor;
591 pSource += mnBytesPerRow;
594 CGDataProviderRef xDataProvider( CGDataProviderCreateWithData(nullptr, pMaskBuffer.release(), nHeight * nDestBytesPerRow, &CFRTLFree) );
595 xMask = CGImageCreate(nWidth, nHeight, 8, 32, nDestBytesPerRow, GetSalData()->mxRGBSpace, kCGImageAlphaPremultipliedFirst, xDataProvider, nullptr, true, kCGRenderingIntentDefault);
596 CFRelease(xDataProvider);
599 return xMask;
602 /** QuartzSalBitmap::GetSystemData Get platform native image data from existing image
604 * @param rData struct BitmapSystemData, defined in vcl/inc/bitmap.hxx
605 * @return true if successful
607 bool QuartzSalBitmap::GetSystemData( BitmapSystemData& rData )
609 bool bRet = false;
611 if (!maGraphicContext.isSet())
612 CreateContext();
614 if (maGraphicContext.isSet())
616 bRet = true;
618 if ((CGBitmapContextGetBitsPerPixel(maGraphicContext.get()) == 32) &&
619 (CGBitmapContextGetBitmapInfo(maGraphicContext.get()) & kCGBitmapByteOrderMask) != kCGBitmapByteOrder32Host)
622 * We need to hack things because VCL does not use kCGBitmapByteOrder32Host, while Cairo requires it.
624 * Not sure what the above comment means. We don't use Cairo on macOS or iOS.
626 * This whole if statement was originally (before 2011) inside #ifdef CAIRO. Did we use Cairo on Mac back then?
627 * Anyway, nowadays (since many years, I think) we don't, so should this if statement be dropped? Fun.
630 CGImageRef xImage = CGBitmapContextCreateImage(maGraphicContext.get());
632 // re-create the context with single change: include kCGBitmapByteOrder32Host flag.
633 CGContextHolder aGraphicContextNew(CGBitmapContextCreate(CGBitmapContextGetData(maGraphicContext.get()),
634 CGBitmapContextGetWidth(maGraphicContext.get()),
635 CGBitmapContextGetHeight(maGraphicContext.get()),
636 CGBitmapContextGetBitsPerComponent(maGraphicContext.get()),
637 CGBitmapContextGetBytesPerRow(maGraphicContext.get()),
638 CGBitmapContextGetColorSpace(maGraphicContext.get()),
639 CGBitmapContextGetBitmapInfo(maGraphicContext.get()) | kCGBitmapByteOrder32Host));
640 CFRelease(maGraphicContext.get());
642 // Needs to be flipped
643 aGraphicContextNew.saveState();
644 CGContextTranslateCTM (aGraphicContextNew.get(), 0, CGBitmapContextGetHeight(aGraphicContextNew.get()));
645 CGContextScaleCTM (aGraphicContextNew.get(), 1.0, -1.0);
647 CGContextDrawImage(aGraphicContextNew.get(), CGRectMake( 0, 0, CGImageGetWidth(xImage), CGImageGetHeight(xImage)), xImage);
649 // Flip back
650 CGContextRestoreGState( aGraphicContextNew.get() );
651 CGImageRelease( xImage );
652 maGraphicContext = aGraphicContextNew;
655 rData.mnWidth = mnWidth;
656 rData.mnHeight = mnHeight;
659 return bRet;
662 bool QuartzSalBitmap::ScalingSupported() const
664 return false;
667 bool QuartzSalBitmap::Scale( const double& /*rScaleX*/, const double& /*rScaleY*/, BmpScaleFlag /*nScaleFlag*/ )
669 return false;
672 bool QuartzSalBitmap::Replace( const Color& /*rSearchColor*/, const Color& /*rReplaceColor*/, sal_uInt8 /*nTol*/ )
674 return false;
677 /* vim:set shiftwidth=4 softtabstop=4 expandtab: */