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29 #ifndef INCLUDED_DRAWINGLAYER_PROCESSOR2D_HELPERWRONGSPELLRENDER_HXX
30 #define INCLUDED_DRAWINGLAYER_PROCESSOR2D_HELPERWRONGSPELLRENDER_HXX
32 #include <sal/types.h>
34 //////////////////////////////////////////////////////////////////////////////
39 namespace drawinglayer
{ namespace primitive2d
{
40 class WrongSpellPrimitive2D
;
45 class BColorModifierStack
;
48 //////////////////////////////////////////////////////////////////////////////
49 // support WrongSpell rendreing using VCL from primitives due to VCLs nice
50 // and fast solution with wavelines
52 namespace drawinglayer
54 bool renderWrongSpellPrimitive2D(
55 const primitive2d::WrongSpellPrimitive2D
& rWrongSpellCandidate
,
56 OutputDevice
& rOutputDevice
,
57 const basegfx::B2DHomMatrix
& rObjectToViewTransformation
,
58 const basegfx::BColorModifierStack
& rBColorModifierStack
);
60 } // end of namespace drawinglayer
62 //////////////////////////////////////////////////////////////////////////////
64 #endif // INCLUDED_DRAWINGLAYER_PROCESSOR2D_HELPERWRONGSPELLRENDER_HXX
68 /* vim:set shiftwidth=4 softtabstop=4 expandtab: */