workaround segfault in compiler on macos-clang-intel
[LibreOffice.git] / include / basegfx / polygon / b3dpolypolygon.hxx
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1 /* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
2 /*
3 * This file is part of the LibreOffice project.
5 * This Source Code Form is subject to the terms of the Mozilla Public
6 * License, v. 2.0. If a copy of the MPL was not distributed with this
7 * file, You can obtain one at http://mozilla.org/MPL/2.0/.
9 * This file incorporates work covered by the following license notice:
11 * Licensed to the Apache Software Foundation (ASF) under one or more
12 * contributor license agreements. See the NOTICE file distributed
13 * with this work for additional information regarding copyright
14 * ownership. The ASF licenses this file to you under the Apache
15 * License, Version 2.0 (the "License"); you may not use this file
16 * except in compliance with the License. You may obtain a copy of
17 * the License at http://www.apache.org/licenses/LICENSE-2.0 .
20 #pragma once
22 #include <sal/types.h>
23 #include <o3tl/cow_wrapper.hxx>
24 #include <basegfx/basegfxdllapi.h>
26 class ImplB3DPolyPolygon;
28 namespace basegfx
30 class B3DPolygon;
31 class B3DHomMatrix;
32 class B2DHomMatrix;
35 namespace basegfx
37 class BASEGFX_DLLPUBLIC B3DPolyPolygon
39 public:
40 typedef o3tl::cow_wrapper< ImplB3DPolyPolygon, o3tl::ThreadSafeRefCountingPolicy > ImplType;
42 private:
43 ImplType mpPolyPolygon;
45 public:
46 B3DPolyPolygon();
47 B3DPolyPolygon(const B3DPolyPolygon& rPolyPolygon);
48 B3DPolyPolygon(B3DPolyPolygon&& rPolygon);
49 explicit B3DPolyPolygon(const B3DPolygon& rPolygon);
50 ~B3DPolyPolygon();
52 // assignment operator
53 B3DPolyPolygon& operator=(const B3DPolyPolygon& rPolyPolygon);
54 B3DPolyPolygon& operator=(B3DPolyPolygon&& rPolyPolygon);
56 // compare operators
57 bool operator==(const B3DPolyPolygon& rPolyPolygon) const;
59 // polygon interface
60 sal_uInt32 count() const;
62 // B3DPolygon interface
63 B3DPolygon const & getB3DPolygon(sal_uInt32 nIndex) const;
64 void setB3DPolygon(sal_uInt32 nIndex, const B3DPolygon& rPolygon);
66 // BColor interface
67 bool areBColorsUsed() const;
68 void clearBColors();
70 // Normals interface
71 void transformNormals(const B3DHomMatrix& rMatrix);
72 bool areNormalsUsed() const;
73 void clearNormals();
75 // TextureCoordinate interface
76 void transformTextureCoordinates(const B2DHomMatrix& rMatrix);
77 bool areTextureCoordinatesUsed() const;
78 void clearTextureCoordinates();
80 // append single polygon
81 void append(const B3DPolygon& rPolygon, sal_uInt32 nCount = 1);
83 // append multiple polygons
84 void append(const B3DPolyPolygon& rPolyPolygon);
86 // remove
87 void remove(sal_uInt32 nIndex, sal_uInt32 nCount = 1);
89 // reset to empty state
90 void clear();
92 // flip polygon direction
93 void flip();
95 // test if tools::PolyPolygon has double points
96 bool hasDoublePoints() const;
98 // remove double points, at the begin/end and follow-ups, too
99 void removeDoublePoints();
101 // apply transformation given in matrix form to the polygon
102 void transform(const basegfx::B3DHomMatrix& rMatrix);
104 // polygon iterators (same iterator validity conditions as for vector)
105 const B3DPolygon* begin() const;
106 const B3DPolygon* end() const;
107 B3DPolygon* begin();
108 B3DPolygon* end();
110 } // end of namespace basegfx
112 /* vim:set shiftwidth=4 softtabstop=4 expandtab: */