1 /* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
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9 * This file incorporates work covered by the following license notice:
11 * Licensed to the Apache Software Foundation (ASF) under one or more
12 * contributor license agreements. See the NOTICE file distributed
13 * with this work for additional information regarding copyright
14 * ownership. The ASF licenses this file to you under the Apache
15 * License, Version 2.0 (the "License"); you may not use this file
16 * except in compliance with the License. You may obtain a copy of
17 * the License at http://www.apache.org/licenses/LICENSE-2.0 .
20 #include <com/sun/star/container/NoSuchElementException.hpp>
21 #include <com/sun/star/container/XIdentifierContainer.hpp>
22 #include <com/sun/star/container/XIndexContainer.hpp>
23 #include <com/sun/star/drawing/GluePoint2.hpp>
24 #include <com/sun/star/lang/IllegalArgumentException.hpp>
25 #include <com/sun/star/lang/IndexOutOfBoundsException.hpp>
27 #include <cppuhelper/implbase.hxx>
28 #include <tools/weakbase.hxx>
30 #include <svx/svdobj.hxx>
31 #include <svx/svdglue.hxx>
33 #include "gluepts.hxx"
35 using namespace ::com::sun::star
;
36 using namespace ::cppu
;
38 const sal_uInt16 NON_USER_DEFINED_GLUE_POINTS
= 4;
42 class SvxUnoGluePointAccess
: public WeakImplHelper
< container::XIndexContainer
, container::XIdentifierContainer
>
45 tools::WeakReference
<SdrObject
> mpObject
;
48 explicit SvxUnoGluePointAccess( SdrObject
* pObject
) noexcept
;
50 // XIdentifierContainer
51 virtual sal_Int32 SAL_CALL
insert( const uno::Any
& aElement
) override
;
52 virtual void SAL_CALL
removeByIdentifier( sal_Int32 Identifier
) override
;
55 virtual void SAL_CALL
replaceByIdentifer( sal_Int32 Identifier
, const uno::Any
& aElement
) override
;
58 virtual uno::Any SAL_CALL
getByIdentifier( sal_Int32 Identifier
) override
;
59 virtual uno::Sequence
< sal_Int32
> SAL_CALL
getIdentifiers( ) override
;
63 virtual void SAL_CALL
insertByIndex( sal_Int32 Index
, const uno::Any
& Element
) override
;
64 virtual void SAL_CALL
removeByIndex( sal_Int32 Index
) override
;
68 virtual void SAL_CALL
replaceByIndex( sal_Int32 Index
, const uno::Any
& Element
) override
;
72 virtual sal_Int32 SAL_CALL
getCount( ) override
;
73 virtual uno::Any SAL_CALL
getByIndex( sal_Int32 Index
) override
;
76 virtual uno::Type SAL_CALL
getElementType( ) override
;
77 virtual sal_Bool SAL_CALL
hasElements( ) override
;
82 static void convert( const SdrGluePoint
& rSdrGlue
, drawing::GluePoint2
& rUnoGlue
) noexcept
84 rUnoGlue
.Position
.X
= rSdrGlue
.GetPos().X();
85 rUnoGlue
.Position
.Y
= rSdrGlue
.GetPos().Y();
86 rUnoGlue
.IsRelative
= rSdrGlue
.IsPercent();
88 SdrAlign eAlign
= rSdrGlue
.GetAlign();
89 if (eAlign
== (SdrAlign::VERT_TOP
|SdrAlign::HORZ_LEFT
))
90 rUnoGlue
.PositionAlignment
= drawing::Alignment_TOP_LEFT
;
91 else if (eAlign
== (SdrAlign::HORZ_CENTER
|SdrAlign::VERT_TOP
))
92 rUnoGlue
.PositionAlignment
= drawing::Alignment_TOP
;
93 else if (eAlign
== (SdrAlign::VERT_TOP
|SdrAlign::HORZ_RIGHT
))
94 rUnoGlue
.PositionAlignment
= drawing::Alignment_TOP_RIGHT
;
95 else if (eAlign
== (SdrAlign::HORZ_CENTER
|SdrAlign::VERT_CENTER
))
96 rUnoGlue
.PositionAlignment
= drawing::Alignment_CENTER
;
97 else if (eAlign
== (SdrAlign::HORZ_RIGHT
|SdrAlign::VERT_CENTER
))
98 rUnoGlue
.PositionAlignment
= drawing::Alignment_RIGHT
;
99 else if (eAlign
== (SdrAlign::HORZ_LEFT
|SdrAlign::VERT_BOTTOM
))
100 rUnoGlue
.PositionAlignment
= drawing::Alignment_BOTTOM_LEFT
;
101 else if (eAlign
== (SdrAlign::HORZ_CENTER
|SdrAlign::VERT_BOTTOM
))
102 rUnoGlue
.PositionAlignment
= drawing::Alignment_BOTTOM
;
103 else if (eAlign
== (SdrAlign::HORZ_RIGHT
|SdrAlign::VERT_BOTTOM
))
104 rUnoGlue
.PositionAlignment
= drawing::Alignment_BOTTOM_RIGHT
;
106 rUnoGlue
.PositionAlignment
= drawing::Alignment_LEFT
;
109 switch( rSdrGlue
.GetEscDir() )
111 case SdrEscapeDirection::LEFT
:
112 rUnoGlue
.Escape
= drawing::EscapeDirection_LEFT
;
114 case SdrEscapeDirection::RIGHT
:
115 rUnoGlue
.Escape
= drawing::EscapeDirection_RIGHT
;
117 case SdrEscapeDirection::TOP
:
118 rUnoGlue
.Escape
= drawing::EscapeDirection_UP
;
120 case SdrEscapeDirection::BOTTOM
:
121 rUnoGlue
.Escape
= drawing::EscapeDirection_DOWN
;
123 case SdrEscapeDirection::HORZ
:
124 rUnoGlue
.Escape
= drawing::EscapeDirection_HORIZONTAL
;
126 case SdrEscapeDirection::VERT
:
127 rUnoGlue
.Escape
= drawing::EscapeDirection_VERTICAL
;
129 // case SdrEscapeDirection::SMART:
131 rUnoGlue
.Escape
= drawing::EscapeDirection_SMART
;
136 static void convert( const drawing::GluePoint2
& rUnoGlue
, SdrGluePoint
& rSdrGlue
) noexcept
138 rSdrGlue
.SetPos( Point( rUnoGlue
.Position
.X
, rUnoGlue
.Position
.Y
) );
139 rSdrGlue
.SetPercent( rUnoGlue
.IsRelative
);
141 switch( rUnoGlue
.PositionAlignment
)
143 case drawing::Alignment_TOP_LEFT
:
144 rSdrGlue
.SetAlign( SdrAlign::VERT_TOP
|SdrAlign::HORZ_LEFT
);
146 case drawing::Alignment_TOP
:
147 rSdrGlue
.SetAlign( SdrAlign::HORZ_CENTER
|SdrAlign::VERT_TOP
);
149 case drawing::Alignment_TOP_RIGHT
:
150 rSdrGlue
.SetAlign( SdrAlign::VERT_TOP
|SdrAlign::HORZ_RIGHT
);
152 case drawing::Alignment_CENTER
:
153 rSdrGlue
.SetAlign( SdrAlign::HORZ_CENTER
|SdrAlign::VERT_CENTER
);
155 case drawing::Alignment_RIGHT
:
156 rSdrGlue
.SetAlign( SdrAlign::HORZ_RIGHT
|SdrAlign::VERT_CENTER
);
158 case drawing::Alignment_BOTTOM_LEFT
:
159 rSdrGlue
.SetAlign( SdrAlign::HORZ_LEFT
|SdrAlign::VERT_BOTTOM
);
161 case drawing::Alignment_BOTTOM
:
162 rSdrGlue
.SetAlign( SdrAlign::HORZ_CENTER
|SdrAlign::VERT_BOTTOM
);
164 case drawing::Alignment_BOTTOM_RIGHT
:
165 rSdrGlue
.SetAlign( SdrAlign::HORZ_RIGHT
|SdrAlign::VERT_BOTTOM
);
167 // case SdrAlign::HORZ_LEFT:
169 rSdrGlue
.SetAlign( SdrAlign::HORZ_LEFT
);
172 switch( rUnoGlue
.Escape
)
174 case drawing::EscapeDirection_LEFT
:
175 rSdrGlue
.SetEscDir(SdrEscapeDirection::LEFT
);
177 case drawing::EscapeDirection_RIGHT
:
178 rSdrGlue
.SetEscDir(SdrEscapeDirection::RIGHT
);
180 case drawing::EscapeDirection_UP
:
181 rSdrGlue
.SetEscDir(SdrEscapeDirection::TOP
);
183 case drawing::EscapeDirection_DOWN
:
184 rSdrGlue
.SetEscDir(SdrEscapeDirection::BOTTOM
);
186 case drawing::EscapeDirection_HORIZONTAL
:
187 rSdrGlue
.SetEscDir(SdrEscapeDirection::HORZ
);
189 case drawing::EscapeDirection_VERTICAL
:
190 rSdrGlue
.SetEscDir(SdrEscapeDirection::VERT
);
192 // case drawing::EscapeDirection_SMART:
194 rSdrGlue
.SetEscDir(SdrEscapeDirection::SMART
);
199 SvxUnoGluePointAccess::SvxUnoGluePointAccess( SdrObject
* pObject
) noexcept
200 : mpObject( pObject
)
204 // XIdentifierContainer
205 sal_Int32 SAL_CALL
SvxUnoGluePointAccess::insert( const uno::Any
& aElement
)
209 SdrGluePointList
* pList
= mpObject
->ForceGluePointList();
212 // second, insert the new glue point
213 drawing::GluePoint2 aUnoGlue
;
215 if( aElement
>>= aUnoGlue
)
217 SdrGluePoint aSdrGlue
;
218 convert( aUnoGlue
, aSdrGlue
);
219 sal_uInt16 nId
= pList
->Insert( aSdrGlue
);
221 // only repaint, no objectchange
222 mpObject
->ActionChanged();
223 // mpObject->BroadcastObjectChange();
225 return static_cast<sal_Int32
>((*pList
)[nId
].GetId() + NON_USER_DEFINED_GLUE_POINTS
) - 1;
228 throw lang::IllegalArgumentException();
235 void SAL_CALL
SvxUnoGluePointAccess::removeByIdentifier( sal_Int32 Identifier
)
237 if( mpObject
.is() && ( Identifier
>= NON_USER_DEFINED_GLUE_POINTS
))
239 const sal_uInt16 nId
= static_cast<sal_uInt16
>(Identifier
- NON_USER_DEFINED_GLUE_POINTS
) + 1;
241 SdrGluePointList
* pList
= const_cast<SdrGluePointList
*>(mpObject
->GetGluePointList());
242 const sal_uInt16 nCount
= pList
? pList
->GetCount() : 0;
245 for( i
= 0; i
< nCount
; i
++ )
247 if( (*pList
)[i
].GetId() == nId
)
251 // only repaint, no objectchange
252 mpObject
->ActionChanged();
253 // mpObject->BroadcastObjectChange();
260 throw container::NoSuchElementException();
263 // XIdentifierReplace
264 void SAL_CALL
SvxUnoGluePointAccess::replaceByIdentifer( sal_Int32 Identifier
, const uno::Any
& aElement
)
269 struct drawing::GluePoint2 aGluePoint
;
270 if( (Identifier
< NON_USER_DEFINED_GLUE_POINTS
) || !(aElement
>>= aGluePoint
))
271 throw lang::IllegalArgumentException();
273 const sal_uInt16 nId
= static_cast<sal_uInt16
>( Identifier
- NON_USER_DEFINED_GLUE_POINTS
) + 1;
275 SdrGluePointList
* pList
= const_cast< SdrGluePointList
* >( mpObject
->GetGluePointList() );
276 const sal_uInt16 nCount
= pList
? pList
->GetCount() : 0;
278 for( i
= 0; i
< nCount
; i
++ )
280 if( (*pList
)[i
].GetId() == nId
)
282 // change the glue point
283 SdrGluePoint
& rTempPoint
= (*pList
)[i
];
284 convert( aGluePoint
, rTempPoint
);
286 // only repaint, no objectchange
287 mpObject
->ActionChanged();
288 // mpObject->BroadcastObjectChange();
294 throw container::NoSuchElementException();
298 uno::Any SAL_CALL
SvxUnoGluePointAccess::getByIdentifier( sal_Int32 Identifier
)
302 struct drawing::GluePoint2 aGluePoint
;
304 if( Identifier
< NON_USER_DEFINED_GLUE_POINTS
) // default glue point?
306 SdrGluePoint aTempPoint
= mpObject
->GetVertexGluePoint( static_cast<sal_uInt16
>(Identifier
) );
307 aGluePoint
.IsUserDefined
= false;
308 convert( aTempPoint
, aGluePoint
);
309 return uno::makeAny( aGluePoint
);
313 const sal_uInt16 nId
= static_cast<sal_uInt16
>( Identifier
- NON_USER_DEFINED_GLUE_POINTS
) + 1;
315 const SdrGluePointList
* pList
= mpObject
->GetGluePointList();
316 const sal_uInt16 nCount
= pList
? pList
->GetCount() : 0;
317 for( sal_uInt16 i
= 0; i
< nCount
; i
++ )
319 const SdrGluePoint
& rTempPoint
= (*pList
)[i
];
320 if( rTempPoint
.GetId() == nId
)
323 if(rTempPoint
.IsUserDefined())
325 aGluePoint
.IsUserDefined
= true;
328 convert( rTempPoint
, aGluePoint
);
329 return uno::makeAny( aGluePoint
);
335 throw container::NoSuchElementException();
338 uno::Sequence
< sal_Int32
> SAL_CALL
SvxUnoGluePointAccess::getIdentifiers()
342 const SdrGluePointList
* pList
= mpObject
->GetGluePointList();
343 const sal_uInt16 nCount
= pList
? pList
->GetCount() : 0;
347 uno::Sequence
< sal_Int32
> aIdSequence( nCount
+ NON_USER_DEFINED_GLUE_POINTS
);
348 sal_Int32
*pIdentifier
= aIdSequence
.getArray();
350 for( i
= 0; i
< NON_USER_DEFINED_GLUE_POINTS
; i
++ )
351 *pIdentifier
++ = static_cast<sal_Int32
>(i
);
353 for( i
= 0; i
< nCount
; i
++ )
354 *pIdentifier
++ = static_cast<sal_Int32
>( (*pList
)[i
].GetId() + NON_USER_DEFINED_GLUE_POINTS
) - 1;
360 uno::Sequence
< sal_Int32
> aEmpty
;
368 void SAL_CALL
SvxUnoGluePointAccess::insertByIndex( sal_Int32
, const uno::Any
& Element
)
372 SdrGluePointList
* pList
= mpObject
->ForceGluePointList();
375 drawing::GluePoint2 aUnoGlue
;
377 if( Element
>>= aUnoGlue
)
379 SdrGluePoint aSdrGlue
;
380 convert( aUnoGlue
, aSdrGlue
);
381 pList
->Insert( aSdrGlue
);
383 // only repaint, no objectchange
384 mpObject
->ActionChanged();
385 // mpObject->BroadcastObjectChange();
390 throw lang::IllegalArgumentException();
394 throw lang::IndexOutOfBoundsException();
397 void SAL_CALL
SvxUnoGluePointAccess::removeByIndex( sal_Int32 Index
)
401 SdrGluePointList
* pList
= mpObject
->ForceGluePointList();
405 if( Index
>= 0 && Index
< pList
->GetCount() )
407 pList
->Delete( static_cast<sal_uInt16
>(Index
) );
409 // only repaint, no objectchange
410 mpObject
->ActionChanged();
411 // mpObject->BroadcastObjectChange();
418 throw lang::IndexOutOfBoundsException();
422 void SAL_CALL
SvxUnoGluePointAccess::replaceByIndex( sal_Int32 Index
, const uno::Any
& Element
)
424 drawing::GluePoint2 aUnoGlue
;
425 if(!(Element
>>= aUnoGlue
))
426 throw lang::IllegalArgumentException();
429 if( mpObject
.is() && Index
>= 0 )
431 SdrGluePointList
* pList
= const_cast< SdrGluePointList
* >( mpObject
->GetGluePointList() );
432 if( pList
&& Index
< pList
->GetCount() )
434 SdrGluePoint
& rGlue
= (*pList
)[static_cast<sal_uInt16
>(Index
)];
435 convert( aUnoGlue
, rGlue
);
437 // only repaint, no objectchange
438 mpObject
->ActionChanged();
439 // mpObject->BroadcastObjectChange();
443 throw lang::IndexOutOfBoundsException();
447 sal_Int32 SAL_CALL
SvxUnoGluePointAccess::getCount()
449 sal_Int32 nCount
= 0;
452 // each node has a default of 4 glue points
453 // and any number of user defined glue points
456 const SdrGluePointList
* pList
= mpObject
->GetGluePointList();
458 nCount
+= pList
->GetCount();
464 uno::Any SAL_CALL
SvxUnoGluePointAccess::getByIndex( sal_Int32 Index
)
466 if( Index
>= 0 && mpObject
.is() )
468 struct drawing::GluePoint2 aGluePoint
;
470 if( Index
< 4 ) // default glue point?
472 SdrGluePoint aTempPoint
= mpObject
->GetVertexGluePoint( static_cast<sal_uInt16
>(Index
) );
473 aGluePoint
.IsUserDefined
= false;
474 convert( aTempPoint
, aGluePoint
);
475 return uno::Any(aGluePoint
);
480 const SdrGluePointList
* pList
= mpObject
->GetGluePointList();
481 if( pList
&& Index
< pList
->GetCount() )
483 const SdrGluePoint
& rTempPoint
= (*pList
)[static_cast<sal_uInt16
>(Index
)];
484 aGluePoint
.IsUserDefined
= true;
485 convert( rTempPoint
, aGluePoint
);
486 return uno::Any(aGluePoint
);
491 throw lang::IndexOutOfBoundsException();
495 uno::Type SAL_CALL
SvxUnoGluePointAccess::getElementType()
497 return cppu::UnoType
<drawing::GluePoint2
>::get();
500 sal_Bool SAL_CALL
SvxUnoGluePointAccess::hasElements()
502 return mpObject
.is();
506 * Create a SvxUnoGluePointAccess
508 uno::Reference
< uno::XInterface
> SvxUnoGluePointAccess_createInstance( SdrObject
* pObject
)
510 return *new SvxUnoGluePointAccess(pObject
);
513 /* vim:set shiftwidth=4 softtabstop=4 expandtab: */