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19 #ifndef __com_sun_star_rendering_FloatingPointBitmapFormat_idl__
20 #define __com_sun_star_rendering_FloatingPointBitmapFormat_idl__
22 module com
{ module sun
{ module star
{ module rendering
{
24 /** This structure describes format of a floating point bitmap.<p>
28 constants FloatingPointBitmapFormat
30 /** Half-float format.<p>
32 The color components are stored in the half-float format,
33 i.e. in a 16 bit value, with 5 bit exponent, 10 bit mantissa
34 and a sign bit. See also <a
35 href="http://www.openexr.com/">OpenEXR</a> for a format
36 employing half-floats.<p>
38 const byte HALFFLOAT
=0;
40 /** IEEE float format.<p>
42 The color components are stored in the IEEE single-precision
43 floating point format, i.e. in a 32 bit value, with 8 bit
44 exponent, 23 bit mantissa and a sign bit.<p>
48 /** IEEE double format.<p>
50 The color components are stored in the IEEE double-precision
51 floating point format, i.e. in a 64 bit value, with 16 bit
52 exponent, 47 bit mantissa and a sign bit.<p>
61 /* vim:set shiftwidth=4 softtabstop=4 expandtab: */