1 /* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
3 * This file is part of the LibreOffice project.
5 * This Source Code Form is subject to the terms of the Mozilla Public
6 * License, v. 2.0. If a copy of the MPL was not distributed with this
7 * file, You can obtain one at http://mozilla.org/MPL/2.0/.
9 * This file incorporates work covered by the following license notice:
11 * Licensed to the Apache Software Foundation (ASF) under one or more
12 * contributor license agreements. See the NOTICE file distributed
13 * with this work for additional information regarding copyright
14 * ownership. The ASF licenses this file to you under the Apache
15 * License, Version 2.0 (the "License"); you may not use this file
16 * except in compliance with the License. You may obtain a copy of
17 * the License at http://www.apache.org/licenses/LICENSE-2.0 .
20 #ifndef INCLUDED_SVX_SVDDEF_HXX
21 #define INCLUDED_SVX_SVDDEF_HXX
23 #include <svx/xdef.hxx>
25 /*************************************************************************/
26 // SdrItemPool V2, 09-11-1995:
27 // 7 new Items for XLineAttrSetItem
28 // 7 new Items for XFillAttrSetItem
29 // 8 new Items for SdrShadowSetItem
30 // 5 new Items for SdrCaptionSetItem
31 // 25 new Items for SdrMiscSetItem
32 // 6 new Items for SdrNotPersist
33 // SdrItemPool V3, 29-02-1996
34 // 17 new Items for XFillAttrSetItem (Bitmapfill)
35 // SdrItemPool V4, 10-08-1996
36 // 45 new Items for Edge and Measure (Connector and Measuring object)
37 // SdrItemPool V4+, 18-10-1996
38 // 8 new Items for CircItems
39 // 18 new Items for NotPersist + Refactoring there
40 // SdrItemPool V4++, 13-11-1996
41 // 2 new Items for NotPersist+(MoveX/Y)
42 // SdrItemPool V4+++, 07-06-1999
43 // 15 new Items for NotPersist (Reserve)
44 // 15 new Items for GrafItems
47 // V1 Range = 1000..1065 (66)
48 // V2 Range = 1000..1123 (124) (58 new Whiches)
49 // V3 Range = 1000..1140 (141) (17 new Whiches)
50 // V4 Range = 1000..1185 (186) (45 new Whiches)
51 // Map V2: 10 6 20 4 11 6 9
52 // V1: 1000..1009, 1010..1015, 1016..1035, 1036..1039, 1040..1050, 1051..1056 1057..1065
53 // V2: 1000..1009, 1017..1022, 1030..1049, 1050..1053, 1062..1072, 1078..1083, 1109..1117, and 6 new ones appended at the end
54 // |<------------ XOut ------------>| |<----------- SvDraw ----------->
56 // V2: 1000..1029, 1030..1123
57 // V3: 1000..1029, 1047..1140
59 // V3: 1000..1126, 1127..1140
60 // V4: 1000..1126, 1172..1185
62 #define SDRATTR_START XATTR_START /* 1000 */
63 /* Pool V4*/ /* Pool V3*/ /* Pool V2*/
64 #define SDRATTR_SHADOW_FIRST (XATTR_END + 1) /* 1067 */ /* 1067 */ /* 1050 */ /* Pool V1: 1036 */
65 #define SDRATTR_SHADOW (SDRATTR_SHADOW_FIRST+ 0) /* 1067 */ /* 1067 */ /* 1050 */
66 #define SDRATTR_SHADOWCOLOR (SDRATTR_SHADOW_FIRST+ 1) /* 1068 */ /* 1068 */ /* 1051 */
67 #define SDRATTR_SHADOWXDIST (SDRATTR_SHADOW_FIRST+ 2) /* 1069 */ /* 1069 */ /* 1052 */
68 #define SDRATTR_SHADOWYDIST (SDRATTR_SHADOW_FIRST+ 3) /* 1070 */ /* 1070 */ /* 1053 */
69 #define SDRATTR_SHADOWTRANSPARENCE (SDRATTR_SHADOW_FIRST+ 4) /* 1071 */ /* 1071 */ /* 1054 */ /* Pool V2 */
70 #define SDRATTR_SHADOW3D (SDRATTR_SHADOW_FIRST+ 5) /* 1072 */ /* 1072 */ /* 1055 */ /* Pool V2 */
71 #define SDRATTR_SHADOWPERSP (SDRATTR_SHADOW_FIRST+ 6) /* 1073 */ /* 1073 */ /* 1056 */ /* Pool V2 */
72 #define SDRATTR_SHADOW_LAST (SDRATTR_SHADOWPERSP) /* 1078 */ /* 1078 */ /* 1061 */ /* Pool V1: 1039 */
74 #define SDRATTR_CAPTION_FIRST (SDRATTR_SHADOW_LAST + 1) /* 1080 */ /* 1080 */ /* 1063 */ /* Pool V1: 1041 */
75 #define SDRATTR_CAPTIONTYPE (SDRATTR_CAPTION_FIRST+ 0) /* 1080 */ /* 1080 */ /* 1063 */
76 #define SDRATTR_CAPTIONFIXEDANGLE (SDRATTR_CAPTION_FIRST+ 1) /* 1081 */ /* 1081 */ /* 1064 */
77 #define SDRATTR_CAPTIONANGLE (SDRATTR_CAPTION_FIRST+ 2) /* 1082 */ /* 1082 */ /* 1065 */
78 #define SDRATTR_CAPTIONGAP (SDRATTR_CAPTION_FIRST+ 3) /* 1083 */ /* 1083 */ /* 1066 */
79 #define SDRATTR_CAPTIONESCDIR (SDRATTR_CAPTION_FIRST+ 4) /* 1084 */ /* 1084 */ /* 1067 */
80 #define SDRATTR_CAPTIONESCISREL (SDRATTR_CAPTION_FIRST+ 5) /* 1085 */ /* 1085 */ /* 1068 */
81 #define SDRATTR_CAPTIONESCREL (SDRATTR_CAPTION_FIRST+ 6) /* 1086 */ /* 1086 */ /* 1069 */
82 #define SDRATTR_CAPTIONESCABS (SDRATTR_CAPTION_FIRST+ 7) /* 1087 */ /* 1087 */ /* 1070 */
83 #define SDRATTR_CAPTIONLINELEN (SDRATTR_CAPTION_FIRST+ 8) /* 1088 */ /* 1088 */ /* 1071 */
84 #define SDRATTR_CAPTIONFITLINELEN (SDRATTR_CAPTION_FIRST+ 9) /* 1089 */ /* 1089 */ /* 1072 */
85 #define SDRATTR_CAPTION_LAST (SDRATTR_CAPTIONFITLINELEN) /* 1094 */ /* 1094 */ /* 1077 */ /* Pool V1: 1050 */
87 #define SDRATTR_MISC_FIRST (SDRATTR_CAPTION_LAST + 1) /* 1097 */ /* 1097 */ /* 1080 */ /* Pool V1: 1053 */
88 #define SDRATTR_ECKENRADIUS (SDRATTR_MISC_FIRST + 0) /* 1097 */ /* 1097 */ /* 1080 long, def=0 */
89 #define SDRATTR_TEXT_MINFRAMEHEIGHT (SDRATTR_MISC_FIRST + 1) /* 1098 */ /* 1098 */ /* 1081 long, def=0 */
90 #define SDRATTR_TEXT_AUTOGROWHEIGHT (SDRATTR_MISC_FIRST + 2) /* 1099 */ /* 1099 */ /* 1082 sal_Bool, def=sal_True */
91 #define SDRATTR_TEXT_FITTOSIZE (SDRATTR_MISC_FIRST + 3) /* 1100 */ /* 1100 */ /* 1083 enum, def=SdrFitToSizeType::NONE */
92 #define SDRATTR_TEXT_LEFTDIST (SDRATTR_MISC_FIRST + 4) /* 1101 */ /* 1101 */ /* 1084 long, def=0 */ /* Pool V2 */
93 #define SDRATTR_TEXT_RIGHTDIST (SDRATTR_MISC_FIRST + 5) /* 1102 */ /* 1102 */ /* 1085 long, def=0 */ /* Pool V2 */
94 #define SDRATTR_TEXT_UPPERDIST (SDRATTR_MISC_FIRST + 6) /* 1103 */ /* 1103 */ /* 1086 long, def=0 */ /* Pool V2 */
95 #define SDRATTR_TEXT_LOWERDIST (SDRATTR_MISC_FIRST + 7) /* 1104 */ /* 1104 */ /* 1087 long, def=0 */ /* Pool V2 */
96 #define SDRATTR_TEXT_VERTADJUST (SDRATTR_MISC_FIRST + 8) /* 1105 */ /* 1105 */ /* 1088 enum, def=SDRTEXTVERTADJUST_TOP */ /* Pool V2 */
97 #define SDRATTR_TEXT_MAXFRAMEHEIGHT (SDRATTR_MISC_FIRST + 9) /* 1106 */ /* 1106 */ /* 1089 long, def=0 - Pool V2 */
98 #define SDRATTR_TEXT_MINFRAMEWIDTH (SDRATTR_MISC_FIRST +10) /* 1107 */ /* 1107 */ /* 1090 long, def=0 - Pool V2 */
99 #define SDRATTR_TEXT_MAXFRAMEWIDTH (SDRATTR_MISC_FIRST +11) /* 1108 */ /* 1108 */ /* 1091 long, def=0 - Pool V2 */
100 #define SDRATTR_TEXT_AUTOGROWWIDTH (SDRATTR_MISC_FIRST +12) /* 1109 */ /* 1109 */ /* 1092 sal_Bool, def=sal_False - Pool V2 */
101 #define SDRATTR_TEXT_HORZADJUST (SDRATTR_MISC_FIRST +13) /* 1110 */ /* 1110 */ /* 1093 enum, def=SDRTEXTHORZADJUST_LEFT */ /* Pool V2+ (04-12-1995) */
102 #define SDRATTR_TEXT_ANIKIND (SDRATTR_MISC_FIRST +14) /* 1111 */ /* 1111 */ /* 1094 enum, def=SdrTextAniKind::NONE - Pool V2/V4 */
103 #define SDRATTR_TEXT_ANIDIRECTION (SDRATTR_MISC_FIRST +15) /* 1112 */ /* 1112 */ /* 1095 enum, def=SdrTextAniDirection::Left - Pool V2/V4 */
104 #define SDRATTR_TEXT_ANISTARTINSIDE (SDRATTR_MISC_FIRST +16) /* 1113 */ /* 1113 */ /* 1096 sal_Bool, def=sal_False - Pool V2/V4 */
105 #define SDRATTR_TEXT_ANISTOPINSIDE (SDRATTR_MISC_FIRST +17) /* 1114 */ /* 1114 */ /* 1097 sal_Bool, def=sal_False - Pool V2/V4 */
106 #define SDRATTR_TEXT_ANICOUNT (SDRATTR_MISC_FIRST +18) /* 1115 */ /* 1115 */ /* 1098 sal_uInt16, def=0 - Pool V2/V4 */
107 #define SDRATTR_TEXT_ANIDELAY (SDRATTR_MISC_FIRST +19) /* 1116 */ /* 1116 */ /* 1099 sal_uInt16, def=0 - Pool V2/V4 */
108 #define SDRATTR_TEXT_ANIAMOUNT (SDRATTR_MISC_FIRST +20) /* 1117 */ /* 1117 */ /* 1100 sal_uInt16, def=0 - Pool V2/V4 */
109 #define SDRATTR_TEXT_CONTOURFRAME (SDRATTR_MISC_FIRST +21) /* 1118 */ /* 1118 */ /* 1101 */ /* Pool V2 */
110 #define SDRATTR_CUSTOMSHAPE_ADJUSTMENT (SDRATTR_MISC_FIRST +22) /* 1119 */ /* 1119 */ /* 1102 */ /* Pool V2 */
111 #define SDRATTR_XMLATTRIBUTES (SDRATTR_MISC_FIRST +23) /* 1120 */ /* 1120 */ /* 1103 */ /* Pool V2 */
112 #define SDRATTR_TEXT_USEFIXEDCELLHEIGHT (SDRATTR_MISC_FIRST +24) /* 1121 */ /* 1121 */ /* 1104 */ /* Pool V2 */
113 #define SDRATTR_TEXT_WORDWRAP (SDRATTR_MISC_FIRST +25) /* 1122 */ /* 1122 */ /* 1105 */ /* Pool V2 */
114 #define SDRATTR_TEXT_CHAINNEXTNAME (SDRATTR_MISC_FIRST +26) /* 1123 */ /* 1123 */ /* 1106 */ /* Pool V2 */
115 #define SDRATTR_MISC_LAST (SDRATTR_TEXT_CHAINNEXTNAME) /* 1125 */ /* 1125 */ /* 1108 */ /* Pool V1: 1056 */
117 #define SDRATTR_EDGE_FIRST (SDRATTR_MISC_LAST + 1) /* 1127 */ /* Pool V4 */
118 #define SDRATTR_EDGEKIND (SDRATTR_EDGE_FIRST + 0) /* 1127 */ /* Pool V4 */
119 #define SDRATTR_EDGENODE1HORZDIST (SDRATTR_EDGE_FIRST + 1) /* 1128 */ /* Pool V4 */
120 #define SDRATTR_EDGENODE1VERTDIST (SDRATTR_EDGE_FIRST + 2) /* 1129 */ /* Pool V4 */
121 #define SDRATTR_EDGENODE2HORZDIST (SDRATTR_EDGE_FIRST + 3) /* 1130 */ /* Pool V4 */
122 #define SDRATTR_EDGENODE2VERTDIST (SDRATTR_EDGE_FIRST + 4) /* 1131 */ /* Pool V4 */
123 #define SDRATTR_EDGENODE1GLUEDIST (SDRATTR_EDGE_FIRST + 5) /* 1132 */ /* Pool V4 */
124 #define SDRATTR_EDGENODE2GLUEDIST (SDRATTR_EDGE_FIRST + 6) /* 1133 */ /* Pool V4 */
125 #define SDRATTR_EDGELINEDELTAANZ (SDRATTR_EDGE_FIRST + 7) /* 1134 */ /* Pool V4 */
126 #define SDRATTR_EDGELINE1DELTA (SDRATTR_EDGE_FIRST + 8) /* 1135 */ /* Pool V4 */
127 #define SDRATTR_EDGELINE2DELTA (SDRATTR_EDGE_FIRST + 9) /* 1136 */ /* Pool V4 */
128 #define SDRATTR_EDGELINE3DELTA (SDRATTR_EDGE_FIRST +10) /* 1137 */ /* Pool V4 */
129 #define SDRATTR_EDGE_LAST (SDRATTR_EDGELINE3DELTA) /* 1145 */ /* Pool V4 */
131 #define SDRATTR_MEASURE_FIRST (SDRATTR_EDGE_LAST + 1) /* 1147 */ /* Pool V4 */
132 #define SDRATTR_MEASUREKIND (SDRATTR_MEASURE_FIRST+ 0) /* 1147 */ /* Pool V4 */
133 #define SDRATTR_MEASURETEXTHPOS (SDRATTR_MEASURE_FIRST+ 1) /* 1148 */ /* Pool V4 */
134 #define SDRATTR_MEASURETEXTVPOS (SDRATTR_MEASURE_FIRST+ 2) /* 1149 */ /* Pool V4 */
135 #define SDRATTR_MEASURELINEDIST (SDRATTR_MEASURE_FIRST+ 3) /* 1150 */ /* Pool V4 */
136 #define SDRATTR_MEASUREHELPLINEOVERHANG (SDRATTR_MEASURE_FIRST+ 4) /* 1151 */ /* Pool V4 */
137 #define SDRATTR_MEASUREHELPLINEDIST (SDRATTR_MEASURE_FIRST+ 5) /* 1152 */ /* Pool V4 */
138 #define SDRATTR_MEASUREHELPLINE1LEN (SDRATTR_MEASURE_FIRST+ 6) /* 1153 */ /* Pool V4 */
139 #define SDRATTR_MEASUREHELPLINE2LEN (SDRATTR_MEASURE_FIRST+ 7) /* 1154 */ /* Pool V4 */
140 #define SDRATTR_MEASUREBELOWREFEDGE (SDRATTR_MEASURE_FIRST+ 8) /* 1155 */ /* Pool V4 */
141 #define SDRATTR_MEASURETEXTROTA90 (SDRATTR_MEASURE_FIRST+ 9) /* 1156 */ /* Pool V4 */
142 #define SDRATTR_MEASURETEXTUPSIDEDOWN (SDRATTR_MEASURE_FIRST+10) /* 1157 */ /* Pool V4 */
143 #define SDRATTR_MEASUREOVERHANG (SDRATTR_MEASURE_FIRST+11) /* 1158 */ /* Pool V4 */
144 #define SDRATTR_MEASUREUNIT (SDRATTR_MEASURE_FIRST+12) /* 1159 */ /* Pool V4 */
145 #define SDRATTR_MEASURESCALE (SDRATTR_MEASURE_FIRST+13) /* 1160 */ /* Pool V4 */
146 #define SDRATTR_MEASURESHOWUNIT (SDRATTR_MEASURE_FIRST+14) /* 1161 */ /* Pool V4 */
147 #define SDRATTR_MEASUREFORMATSTRING (SDRATTR_MEASURE_FIRST+15) /* 1162 */ /* Pool V4 */
148 #define SDRATTR_MEASURETEXTAUTOANGLE (SDRATTR_MEASURE_FIRST+16) /* 1163 */ /* Pool V4, Correction 25-9-1996 */
149 #define SDRATTR_MEASURETEXTAUTOANGLEVIEW (SDRATTR_MEASURE_FIRST+17) /* 1164 */ /* Pool V4, Correction 25-9-1996 */
150 #define SDRATTR_MEASURETEXTISFIXEDANGLE (SDRATTR_MEASURE_FIRST+18) /* 1165 */ /* Pool V4, Correction 25-9-1996 */
151 #define SDRATTR_MEASURETEXTFIXEDANGLE (SDRATTR_MEASURE_FIRST+19) /* 1166 */ /* Pool V4, Correction 25-9-1996 */
152 #define SDRATTR_MEASUREDECIMALPLACES (SDRATTR_MEASURE_FIRST+20) /* 1167 */ /* Pool V4 */
153 #define SDRATTR_MEASURE_LAST (SDRATTR_MEASUREDECIMALPLACES) /* 1170 */ /* Pool V4 */
155 #define SDRATTR_CIRC_FIRST (SDRATTR_MEASURE_LAST+ 1) /* 1172 */ /* Pool V4+ */
156 #define SDRATTR_CIRCKIND (SDRATTR_CIRC_FIRST+ 0) /* 1172 */ /* Pool V4+ */
157 #define SDRATTR_CIRCSTARTANGLE (SDRATTR_CIRC_FIRST+ 1) /* 1173 */ /* Pool V4+ */
158 #define SDRATTR_CIRCENDANGLE (SDRATTR_CIRC_FIRST+ 2) /* 1174 */ /* Pool V4+ */
159 #define SDRATTR_CIRC_LAST (SDRATTR_CIRCENDANGLE) /* 1178 */ /* Pool V4+ */
161 // Only for Interfacing, not yet implemented. / * + * V4 /
162 #define SDRATTR_NOTPERSIST_FIRST (SDRATTR_CIRC_LAST + 1) /* 1180 */ /* 1172 */ /* 1127 */ /* 1110 */ /* Pool V1: 1058 */
163 #define SDRATTR_OBJMOVEPROTECT (SDRATTR_NOTPERSIST_FIRST+ 0) /* 1180 sal_Bool, def=sal_False */
164 #define SDRATTR_OBJSIZEPROTECT (SDRATTR_NOTPERSIST_FIRST+ 1) /* 1181 sal_Bool, def=sal_False */
165 #define SDRATTR_OBJPRINTABLE (SDRATTR_NOTPERSIST_FIRST+ 2) /* 1182 sal_Bool, def=sal_True */
166 #define SDRATTR_LAYERID (SDRATTR_NOTPERSIST_FIRST+ 3) /* 1183 sal_uInt16, def=0 */
167 #define SDRATTR_LAYERNAME (SDRATTR_NOTPERSIST_FIRST+ 4) /* 1184 String, def="" */
168 #define SDRATTR_OBJECTNAME (SDRATTR_NOTPERSIST_FIRST+ 5) /* 1185 String, def="" */
169 #define SDRATTR_ALLPOSITIONX (SDRATTR_NOTPERSIST_FIRST+ 6) /* 1186 long, def=0 */
170 #define SDRATTR_ALLPOSITIONY (SDRATTR_NOTPERSIST_FIRST+ 7) /* 1187 long, def=0 */
171 #define SDRATTR_ALLSIZEWIDTH (SDRATTR_NOTPERSIST_FIRST+ 8) /* 1188 long, def=0 */
172 #define SDRATTR_ALLSIZEHEIGHT (SDRATTR_NOTPERSIST_FIRST+ 9) /* 1189 long, def=0 */
173 #define SDRATTR_ONEPOSITIONX (SDRATTR_NOTPERSIST_FIRST+10) /* 1190 long, def=0 */
174 #define SDRATTR_ONEPOSITIONY (SDRATTR_NOTPERSIST_FIRST+11) /* 1191 long, def=0 */
175 #define SDRATTR_ONESIZEWIDTH (SDRATTR_NOTPERSIST_FIRST+12) /* 1192 long, def=0 */
176 #define SDRATTR_ONESIZEHEIGHT (SDRATTR_NOTPERSIST_FIRST+13) /* 1193 long, def=0 */
177 #define SDRATTR_LOGICSIZEWIDTH (SDRATTR_NOTPERSIST_FIRST+14) /* 1194 long, def=0 */
178 #define SDRATTR_LOGICSIZEHEIGHT (SDRATTR_NOTPERSIST_FIRST+15) /* 1195 long, def=0 */
179 #define SDRATTR_ROTATEANGLE (SDRATTR_NOTPERSIST_FIRST+16) /* 1196 long, def=0 */
180 #define SDRATTR_SHEARANGLE (SDRATTR_NOTPERSIST_FIRST+17) /* 1197 long, def=0 */
181 #define SDRATTR_MOVEX (SDRATTR_NOTPERSIST_FIRST+18) /* 1198 long, def=0 */
182 #define SDRATTR_MOVEY (SDRATTR_NOTPERSIST_FIRST+19) /* 1199 long, def=0 */
183 #define SDRATTR_RESIZEXONE (SDRATTR_NOTPERSIST_FIRST+20) /* 1200 long, def=0 */
184 #define SDRATTR_RESIZEYONE (SDRATTR_NOTPERSIST_FIRST+21) /* 1201 long, def=0 */
185 #define SDRATTR_ROTATEONE (SDRATTR_NOTPERSIST_FIRST+22) /* 1202 long, def=0 */
186 #define SDRATTR_HORZSHEARONE (SDRATTR_NOTPERSIST_FIRST+23) /* 1203 long, def=0 */
187 #define SDRATTR_VERTSHEARONE (SDRATTR_NOTPERSIST_FIRST+24) /* 1204 long, def=0 */
188 #define SDRATTR_RESIZEXALL (SDRATTR_NOTPERSIST_FIRST+25) /* 1205 long, def=0 */
189 #define SDRATTR_RESIZEYALL (SDRATTR_NOTPERSIST_FIRST+26) /* 1206 long, def=0 */
190 #define SDRATTR_ROTATEALL (SDRATTR_NOTPERSIST_FIRST+27) /* 1207 long, def=0 */
191 #define SDRATTR_HORZSHEARALL (SDRATTR_NOTPERSIST_FIRST+28) /* 1208 long, def=0 */
192 #define SDRATTR_VERTSHEARALL (SDRATTR_NOTPERSIST_FIRST+29) /* 1209 long, def=0 */
193 #define SDRATTR_TRANSFORMREF1X (SDRATTR_NOTPERSIST_FIRST+30) /* 1210 long, def=0 */
194 #define SDRATTR_TRANSFORMREF1Y (SDRATTR_NOTPERSIST_FIRST+31) /* 1211 long, def=0 */
195 #define SDRATTR_TRANSFORMREF2X (SDRATTR_NOTPERSIST_FIRST+32) /* 1212 long, def=0 */
196 #define SDRATTR_TRANSFORMREF2Y (SDRATTR_NOTPERSIST_FIRST+33) /* 1213 long, def=0 */
197 #define SDRATTR_TEXTDIRECTION (SDRATTR_NOTPERSIST_FIRST+34) /* 1214 V4+++ long, def=0 */
198 #define SDRATTR_OBJVISIBLE (SDRATTR_NOTPERSIST_FIRST+35)
199 #define SDRATTR_NOTPERSIST_LAST (SDRATTR_OBJVISIBLE) /* 1228 V4+++*/ /* 1213*/ /* 1085 */ /* 1040 */ /* 1123 */ /* Pool V1: 1065 */
200 // no SetItem for this
202 #define SDRATTR_GRAF_FIRST (SDRATTR_NOTPERSIST_LAST+1) /* 1229 V4+++*/
203 #define SDRATTR_GRAFRED (SDRATTR_GRAF_FIRST+0) /* 1229 V4+++*/
204 #define SDRATTR_GRAFGREEN (SDRATTR_GRAF_FIRST+1) /* 1230 V4+++*/
205 #define SDRATTR_GRAFBLUE (SDRATTR_GRAF_FIRST+2) /* 1231 V4+++*/
206 #define SDRATTR_GRAFLUMINANCE (SDRATTR_GRAF_FIRST+3) /* 1232 V4+++*/
207 #define SDRATTR_GRAFCONTRAST (SDRATTR_GRAF_FIRST+4) /* 1233 V4+++*/
208 #define SDRATTR_GRAFGAMMA (SDRATTR_GRAF_FIRST+5) /* 1234 V4+++*/
209 #define SDRATTR_GRAFTRANSPARENCE (SDRATTR_GRAF_FIRST+6) /* 1235 V4+++*/
210 #define SDRATTR_GRAFINVERT (SDRATTR_GRAF_FIRST+7) /* 1236 V4+++*/
211 #define SDRATTR_GRAFMODE (SDRATTR_GRAF_FIRST+8) /* 1237 V4+++*/
212 #define SDRATTR_GRAFCROP (SDRATTR_GRAF_FIRST+9) /* 1238 V4+++*/
213 #define SDRATTR_GRAF_LAST (SDRATTR_GRAFCROP) /* 1242 V4+++*/
215 #define SDRATTR_3D_FIRST (SDRATTR_GRAF_LAST + 1) /* 1244 V4+++*/
217 #define SDRATTR_3DOBJ_FIRST (SDRATTR_3D_FIRST) /* 1244 V4+++*/
218 #define SDRATTR_3DOBJ_PERCENT_DIAGONAL (SDRATTR_3DOBJ_FIRST + 0) /* 1244 V4+++*/
219 #define SDRATTR_3DOBJ_BACKSCALE (SDRATTR_3DOBJ_FIRST + 1) /* 1245 V4+++*/
220 #define SDRATTR_3DOBJ_DEPTH (SDRATTR_3DOBJ_FIRST + 2) /* 1246 V4+++*/
221 #define SDRATTR_3DOBJ_HORZ_SEGS (SDRATTR_3DOBJ_FIRST + 3) /* 1247 V4+++*/
222 #define SDRATTR_3DOBJ_VERT_SEGS (SDRATTR_3DOBJ_FIRST + 4) /* 1248 V4+++*/
223 #define SDRATTR_3DOBJ_END_ANGLE (SDRATTR_3DOBJ_FIRST + 5) /* 1249 V4+++*/
224 #define SDRATTR_3DOBJ_DOUBLE_SIDED (SDRATTR_3DOBJ_FIRST + 6) /* 1250 V4+++*/
225 #define SDRATTR_3DOBJ_NORMALS_KIND (SDRATTR_3DOBJ_FIRST + 7) /* 1251 V4+++*/
226 #define SDRATTR_3DOBJ_NORMALS_INVERT (SDRATTR_3DOBJ_FIRST + 8) /* 1252 V4+++*/
227 #define SDRATTR_3DOBJ_TEXTURE_PROJ_X (SDRATTR_3DOBJ_FIRST + 9) /* 1253 V4+++*/
228 #define SDRATTR_3DOBJ_TEXTURE_PROJ_Y (SDRATTR_3DOBJ_FIRST + 10) /* 1254 V4+++*/
229 #define SDRATTR_3DOBJ_SHADOW_3D (SDRATTR_3DOBJ_FIRST + 11) /* 1255 V4+++*/
230 #define SDRATTR_3DOBJ_MAT_COLOR (SDRATTR_3DOBJ_FIRST + 12) /* 1256 V4+++*/
231 #define SDRATTR_3DOBJ_MAT_EMISSION (SDRATTR_3DOBJ_FIRST + 13) /* 1257 V4+++*/
232 #define SDRATTR_3DOBJ_MAT_SPECULAR (SDRATTR_3DOBJ_FIRST + 14) /* 1258 V4+++*/
233 #define SDRATTR_3DOBJ_MAT_SPECULAR_INTENSITY (SDRATTR_3DOBJ_FIRST + 15) /* 1259 V4+++*/
234 #define SDRATTR_3DOBJ_TEXTURE_KIND (SDRATTR_3DOBJ_FIRST + 16) /* 1260 V4+++*/
235 #define SDRATTR_3DOBJ_TEXTURE_MODE (SDRATTR_3DOBJ_FIRST + 17) /* 1261 V4+++*/
236 #define SDRATTR_3DOBJ_TEXTURE_FILTER (SDRATTR_3DOBJ_FIRST + 18) /* 1262 V4+++*/
238 // #107245# New items for 3d objects use former range SDRATTR_3DOBJ_RESERVED_01
239 // up to SDRATTR_3DOBJ_RESERVED_05
240 #define SDRATTR_3DOBJ_SMOOTH_NORMALS (SDRATTR_3DOBJ_FIRST + 19) /* 1263 V4+++*/
241 #define SDRATTR_3DOBJ_SMOOTH_LIDS (SDRATTR_3DOBJ_FIRST + 20) /* 1264 V4+++*/
242 #define SDRATTR_3DOBJ_CHARACTER_MODE (SDRATTR_3DOBJ_FIRST + 21) /* 1265 V4+++*/
243 #define SDRATTR_3DOBJ_CLOSE_FRONT (SDRATTR_3DOBJ_FIRST + 22) /* 1266 V4+++*/
244 #define SDRATTR_3DOBJ_CLOSE_BACK (SDRATTR_3DOBJ_FIRST + 23) /* 1267 V4+++*/
247 // Added extra Item (Bool) for chart2 to be able to show reduced line geometry
248 #define SDRATTR_3DOBJ_REDUCED_LINE_GEOMETRY (SDRATTR_3DOBJ_FIRST + 24) /* 1268 V4+++*/
250 #define SDRATTR_3DOBJ_LAST (SDRATTR_3DOBJ_REDUCED_LINE_GEOMETRY) /* 1282 V4+++*/
252 #define SDRATTR_3DSCENE_FIRST (SDRATTR_3DOBJ_LAST + 1) /* 1283 V4+++*/
253 #define SDRATTR_3DSCENE_PERSPECTIVE (SDRATTR_3DSCENE_FIRST + 0) /* 1283 V4+++*/
254 #define SDRATTR_3DSCENE_DISTANCE (SDRATTR_3DSCENE_FIRST + 1) /* 1284 V4+++*/
255 #define SDRATTR_3DSCENE_FOCAL_LENGTH (SDRATTR_3DSCENE_FIRST + 2) /* 1285 V4+++*/
256 #define SDRATTR_3DSCENE_TWO_SIDED_LIGHTING (SDRATTR_3DSCENE_FIRST + 3) /* 1286 V4+++*/
257 #define SDRATTR_3DSCENE_LIGHTCOLOR_1 (SDRATTR_3DSCENE_FIRST + 4) /* 1287 V4+++*/
258 #define SDRATTR_3DSCENE_LIGHTCOLOR_2 (SDRATTR_3DSCENE_FIRST + 5) /* 1288 V4+++*/
259 #define SDRATTR_3DSCENE_LIGHTCOLOR_3 (SDRATTR_3DSCENE_FIRST + 6) /* 1289 V4+++*/
260 #define SDRATTR_3DSCENE_LIGHTCOLOR_4 (SDRATTR_3DSCENE_FIRST + 7) /* 1290 V4+++*/
261 #define SDRATTR_3DSCENE_LIGHTCOLOR_5 (SDRATTR_3DSCENE_FIRST + 8) /* 1291 V4+++*/
262 #define SDRATTR_3DSCENE_LIGHTCOLOR_6 (SDRATTR_3DSCENE_FIRST + 9) /* 1292 V4+++*/
263 #define SDRATTR_3DSCENE_LIGHTCOLOR_7 (SDRATTR_3DSCENE_FIRST + 10) /* 1293 V4+++*/
264 #define SDRATTR_3DSCENE_LIGHTCOLOR_8 (SDRATTR_3DSCENE_FIRST + 11) /* 1294 V4+++*/
265 #define SDRATTR_3DSCENE_AMBIENTCOLOR (SDRATTR_3DSCENE_FIRST + 12) /* 1295 V4+++*/
266 #define SDRATTR_3DSCENE_LIGHTON_1 (SDRATTR_3DSCENE_FIRST + 13) /* 1296 V4+++*/
267 #define SDRATTR_3DSCENE_LIGHTON_2 (SDRATTR_3DSCENE_FIRST + 14) /* 1297 V4+++*/
268 #define SDRATTR_3DSCENE_LIGHTON_3 (SDRATTR_3DSCENE_FIRST + 15) /* 1298 V4+++*/
269 #define SDRATTR_3DSCENE_LIGHTON_4 (SDRATTR_3DSCENE_FIRST + 16) /* 1299 V4+++*/
270 #define SDRATTR_3DSCENE_LIGHTON_5 (SDRATTR_3DSCENE_FIRST + 17) /* 1300 V4+++*/
271 #define SDRATTR_3DSCENE_LIGHTON_6 (SDRATTR_3DSCENE_FIRST + 18) /* 1301 V4+++*/
272 #define SDRATTR_3DSCENE_LIGHTON_7 (SDRATTR_3DSCENE_FIRST + 19) /* 1302 V4+++*/
273 #define SDRATTR_3DSCENE_LIGHTON_8 (SDRATTR_3DSCENE_FIRST + 20) /* 1303 V4+++*/
274 #define SDRATTR_3DSCENE_LIGHTDIRECTION_1 (SDRATTR_3DSCENE_FIRST + 21) /* 1304 V4+++*/
275 #define SDRATTR_3DSCENE_LIGHTDIRECTION_2 (SDRATTR_3DSCENE_FIRST + 22) /* 1305 V4+++*/
276 #define SDRATTR_3DSCENE_LIGHTDIRECTION_3 (SDRATTR_3DSCENE_FIRST + 23) /* 1306 V4+++*/
277 #define SDRATTR_3DSCENE_LIGHTDIRECTION_4 (SDRATTR_3DSCENE_FIRST + 24) /* 1307 V4+++*/
278 #define SDRATTR_3DSCENE_LIGHTDIRECTION_5 (SDRATTR_3DSCENE_FIRST + 25) /* 1308 V4+++*/
279 #define SDRATTR_3DSCENE_LIGHTDIRECTION_6 (SDRATTR_3DSCENE_FIRST + 26) /* 1309 V4+++*/
280 #define SDRATTR_3DSCENE_LIGHTDIRECTION_7 (SDRATTR_3DSCENE_FIRST + 27) /* 1310 V4+++*/
281 #define SDRATTR_3DSCENE_LIGHTDIRECTION_8 (SDRATTR_3DSCENE_FIRST + 28) /* 1311 V4+++*/
282 #define SDRATTR_3DSCENE_SHADOW_SLANT (SDRATTR_3DSCENE_FIRST + 29) /* 1312 V4+++*/
283 #define SDRATTR_3DSCENE_SHADE_MODE (SDRATTR_3DSCENE_FIRST + 30) /* 1313 V4+++*/
284 #define SDRATTR_3DSCENE_LAST (SDRATTR_3DSCENE_SHADE_MODE) /* 1333 V4+++*/
285 #define SDRATTR_3D_LAST (SDRATTR_3DSCENE_LAST) /* 1333 V4+++*/
287 #define SDRATTR_CUSTOMSHAPE_FIRST (SDRATTR_3D_LAST + 1) /* 1334 V4+++*/
288 #define SDRATTR_CUSTOMSHAPE_ENGINE (SDRATTR_CUSTOMSHAPE_FIRST + 0) /* 1334 V4+++*/
289 #define SDRATTR_CUSTOMSHAPE_DATA (SDRATTR_CUSTOMSHAPE_FIRST + 1) /* 1335 V4+++*/
290 #define SDRATTR_CUSTOMSHAPE_GEOMETRY (SDRATTR_CUSTOMSHAPE_FIRST + 2) /* 1336 V4+++*/
291 #define SDRATTR_CUSTOMSHAPE_REPLACEMENT_URL (SDRATTR_CUSTOMSHAPE_FIRST + 3) /* 1337 V4+++*/
292 #define SDRATTR_CUSTOMSHAPE_LAST (SDRATTR_CUSTOMSHAPE_REPLACEMENT_URL) /* 1357 V4+++*/
294 #define SDRATTR_TABLE_FIRST (SDRATTR_CUSTOMSHAPE_LAST+1)
295 #define SDRATTR_TABLE_BORDER (SDRATTR_TABLE_FIRST+0)
296 #define SDRATTR_TABLE_BORDER_INNER (SDRATTR_TABLE_FIRST+1)
297 #define SDRATTR_TABLE_BORDER_TLBR (SDRATTR_TABLE_FIRST+2)
298 #define SDRATTR_TABLE_BORDER_BLTR (SDRATTR_TABLE_FIRST+3)
299 #define SDRATTR_TABLE_TEXT_ROTATION (SDRATTR_TABLE_FIRST+4)
301 #define SDRATTR_TABLE_LAST (SDRATTR_TABLE_TEXT_ROTATION)
303 #define SDRATTR_END SDRATTR_TABLE_LAST /* 1357 */ /* 1333 V4+++*/ /* 1243 V4+++*/ /*1213*/ /*1085*/ /*1040*/ /*Pool V2: 1123,V1: 1065 */
305 #endif // INCLUDED_SVX_SVDDEF_HXX
307 /* vim:set shiftwidth=4 softtabstop=4 expandtab: */