Fixed AI vs AI deadlock. Decreased the frame rate while no animations are playing...
commit15cdcd8a70960081d5bbdb7f1be99e88d7e85bdb
authorMarkku Velinen <dzarkki@hotmail.com>
Tue, 11 May 2010 21:38:51 +0000 (12 00:38 +0300)
committerMarkku Velinen <dzarkki@hotmail.com>
Tue, 11 May 2010 21:38:51 +0000 (12 00:38 +0300)
tree3cd09783a8cca76d116657beebd2cff13d16516f
parent7056b815016cc3b3f4e55d9a84f52a1a14abdb3c
Fixed AI vs AI deadlock. Decreased the frame rate while no animations are playing. Did some minor optimizations to the AI.
bin/NALCG.exe
src/ais/daniel/aiadapter.cpp
src/ais/daniel/aidaniel.cpp
src/ais/daniel/aidaniel.h
src/ais/daniel/movementgenerator.cpp
src/ais/daniel/position.cpp
src/view/viewframelistener.cpp