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Criada classe Mapa; scrolling
[Projeto-PCG.git]
/
player.h
blob
2c50e6620cab2537338db25ca405efa769c944c8
1
#ifndef PLAYER_H
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#define PLAYER_H
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#include
"game.h"
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#include
"geometry.h"
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#include
"thing.h"
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class
Game
;
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class
Player
:
public
Thing
{
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private
:
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Game
*
game
;
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Ponto
leftFeet
();
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Ponto
rightFeet
();
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Ponto
cintura
();
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Ponto
leftArm
();
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Ponto
rightArm
();
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Ponto
pescoco
();
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public
:
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Player
(
Game
*
agame
);
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void
desenha
();
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virtual
Rect
getBaseRect
();
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};
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#endif