this will almost certainly break something
[QuestHelper.git] / dodads.lua
blob58f8a83a71b010dfff7c36722c6d3103b5b05a82
1 QuestHelper_File["dodads.lua"] = "Development Version"
2 QuestHelper_Loadtime["dodads.lua"] = GetTime()
4 local ofs = 0.000723339 * (GetScreenHeight()/GetScreenWidth() + 1/3) * 70.4;
5 local radius = ofs / 1.166666666666667;
7 -- These conversions are nasty, and this entire section needs a serious cleanup.
8 local function convertLocation(p)
9 local c, x, y = QuestHelper.Astrolabe:FromAbsoluteContinentPosition(p.c, p.x, p.y)
10 return c, 0, x, y
11 end
13 local function convertLocationToScreen(p, c, z)
14 local pc, _, px, py = convertLocation(p)
15 local ox, oy = QuestHelper.Astrolabe:TranslateWorldMapPosition(pc, 0, px, py, c, z)
16 --QuestHelper:TextOut(string.format("%f/%f/%f to %f/%f/%f to %f/%f %f/%f", p.c, p.x, p.y, pc, px, py, c, z, ox, oy))
17 return ox, oy
18 end
20 local function convertNodeToScreen(n, c, z)
21 return QuestHelper.Astrolabe:TranslateWorldMapPosition(n.c, 0, n.x/QuestHelper.continent_scales_x[n.c], n.y/QuestHelper.continent_scales_y[n.c], c, z)
22 end
24 QuestHelper.map_overlay = CreateFrame("FRAME", nil, WorldMapButton)
25 QuestHelper.map_overlay:SetFrameLevel(WorldMapButton:GetFrameLevel()+1)
26 QuestHelper.map_overlay:SetAllPoints()
27 QuestHelper.map_overlay:SetFrameStrata("FULLSCREEN")
29 local function ClampLine(x1, y1, x2, y2)
30 if x1 and y1 and x2 and y2 then
31 local x_div, y_div = (x2-x1), (y2-y1)
32 local x_0 = y1-x1/x_div*y_div
33 local x_1 = y1+(1-x1)/x_div*y_div
34 local y_0 = x1-y1/y_div*x_div
35 local y_1 = x1+(1-y1)/y_div*x_div
37 if y1 < 0 then
38 x1 = y_0
39 y1 = 0
40 end
42 if y2 < 0 then
43 x2 = y_0
44 y2 = 0
45 end
47 if y1 > 1 then
48 x1 = y_1
49 y1 = 1
50 end
52 if y2 > 1 then
53 x2 = y_1
54 y2 = 1
55 end
57 if x1 < 0 then
58 y1 = x_0
59 x1 = 0
60 end
62 if x2 < 0 then
63 y2 = x_0
64 x2 = 0
65 end
67 if x1 > 1 then
68 y1 = x_1
69 x1 = 1
70 end
72 if x2 > 1 then
73 y2 = x_1
74 x2 = 1
75 end
77 if x1 >= 0 and x2 >= 0 and y1 >= 0 and y2 >= 0 and x1 <= 1 and x2 <= 1 and y1 <= 1 and y2 <= 1 then
78 return x1, y1, x2, y2
79 end
80 end
81 end
83 local walker_loc
85 function QuestHelper:CreateWorldMapWalker()
86 local walker = CreateFrame("Button", nil, QuestHelper.map_overlay)
87 walker_loc = walker
88 walker:SetWidth(0)
89 walker:SetHeight(0)
90 walker:SetPoint("CENTER", QuestHelper.map_overlay, "TOPLEFT", 0, 0)
91 walker:Show()
93 walker.phase = 0.0
94 walker.dots = {}
95 walker.points = {}
96 walker.origin = {}
97 walker.frame = self
98 walker.map_dodads = {}
99 walker.used_map_dodads = 0
101 QuestHelper: Assert(self == QuestHelper)
102 QuestHelper: Assert(self.Astrolabe)
104 function walker:OnUpdate(elapsed)
105 local out = 0
107 if QuestHelper_Pref.show_ants then
108 local points = self.points
110 self.phase = self.phase + elapsed * 0.66
111 while self.phase > 1 do self.phase = self.phase - 1 end
113 local w, h = QuestHelper.map_overlay:GetWidth(), -QuestHelper.map_overlay:GetHeight()
115 local c, z = GetCurrentMapContinent(), GetCurrentMapZone()
117 local last_x, last_y = self.frame.Astrolabe:TranslateWorldMapPosition(self.frame.c, self.frame.z, self.frame.x, self.frame.y, c, z)
118 local remainder = self.phase
120 for i, pos in ipairs(points) do
121 local new_x, new_y = unpack(pos)
122 local x1, y1, x2, y2 = ClampLine(last_x, last_y, new_x, new_y)
123 last_x, last_y = new_x, new_y
125 if x1 then
126 local len = math.sqrt((x1-x2)*(x1-x2)*16/9+(y1-y2)*(y1-y2))
128 if len > 0.0001 then
129 local interval = .025/len
130 local p = remainder*interval
132 while p < 1 do
133 out = out + 1
134 local dot = self.dots[out]
135 if not dot then
136 dot = QuestHelper:CreateDotTexture(self)
137 dot:SetDrawLayer("BACKGROUND")
138 self.dots[out] = dot
141 dot:ClearAllPoints()
142 dot:SetPoint("CENTER", QuestHelper.map_overlay, "TOPLEFT", x1*w*(1-p)+x2*w*p, y1*h*(1-p)+y2*h*p)
144 p = p + interval
147 remainder = (p-1)/interval
153 while #self.dots > out do
154 QuestHelper:ReleaseTexture(table.remove(self.dots))
158 function walker:RouteChanged(route)
159 if route then self.route = route end -- we cache it so we can refer to it later when the world map changes
160 if not self.route then return end
162 local dbgstr = string.format("%s %s %s %s", tostring(self), tostring(self.frame), tostring(QuestHelper), tostring(QuestHelper and QuestHelper.Astrolabe))
163 QuestHelper: Assert(self.frame == QuestHelper, dbgstr)
164 QuestHelper: Assert(QuestHelper.Astrolabe, dbgstr)
166 if self.frame.Astrolabe.WorldMapVisible then
167 local points = self.points
168 local cur = self.frame.pos
170 while #points > 0 do self.frame:ReleaseTable(table.remove(points)) end
172 local c, z = GetCurrentMapContinent(), GetCurrentMapZone()
174 -- I'm not quite sure what the point of this is.
175 --[[
176 if self.frame.target then
177 travel_time = math.max(0, self.frame.target_time-time())
178 cur = self.frame.target
179 local t = self.frame:CreateTable()
180 t[1], t[2] = convertLocationToScreen(cur, c, z)
181 table.insert(points, t)
182 end]]
184 for i, obj in ipairs(self.route) do
185 --QuestHelper:TextOut(string.format("%s", tostring(obj)))
187 --[[
188 local t = QuestHelper:CreateTable()
189 t[1], t[2] = convertLocationToScreen(obj.loc, c, z)
191 table.insert(list, t)]]
193 -- We're ignoring travel time for now.
194 --[[
195 travel_time = travel_time + 60
196 obj.travel_time = travel_time]]
197 if i > 1 then -- skip the start location
198 local t = self.frame:CreateTable()
199 t[1], t[2] = convertLocationToScreen(obj.loc, c, z)
201 table.insert(points, t)
203 --if lotsup then print(obj.ignore, obj.loc.x, obj.loc.y, obj.loc.c) end
205 --QuestHelper:TextOut(string.format("%s/%s/%s to %s/%s", tostring(obj.c), tostring(obj.x), tostring(obj.y), tostring(t[1]), tostring(t[2])))
207 --lotsup = false
209 local cur_dodad = 1
210 for i = 2, #self.route do -- 2 because we're skipping the player
211 if not self.route[i].ignore then
212 local dodad = self.map_dodads[cur_dodad]
213 if not dodad then
214 self.map_dodads[cur_dodad] = self.frame:CreateWorldMapDodad(self.route[i], i == 2)
215 else
216 self.map_dodads[cur_dodad]:SetObjective(self.route[i], i == 2)
218 cur_dodad = cur_dodad + 1
222 if cur_dodad <= self.used_map_dodads then for i = cur_dodad,self.used_map_dodads do
223 self.map_dodads[i]:SetObjective(nil, false)
224 end end
226 self.used_map_dodads = cur_dodad - 1
230 walker:SetScript("OnEvent", function () walker:RouteChanged() end) -- we do this just to strip the parameters out
231 walker:RegisterEvent("WORLD_MAP_UPDATE")
233 walker:SetScript("OnUpdate", walker.OnUpdate)
235 return walker
238 function QuestHelper:GetOverlapObjectives(obj)
239 local w, h = self.map_overlay:GetWidth(), self.map_overlay:GetHeight()
240 local c, z = GetCurrentMapContinent(), GetCurrentMapZone()
242 local list = self.overlap_list
244 if not list then
245 list = {}
246 self.overlap_list = list
247 else
248 while table.remove(list) do end
251 local cx, cy = GetCursorPosition()
253 local es = QuestHelper.map_overlay:GetEffectiveScale()
254 local ies = 1/es
256 cx, cy = (cx-self.map_overlay:GetLeft()*es)*ies, (self.map_overlay:GetTop()*es-cy)*ies
258 local s = 10*QuestHelper_Pref.scale
260 for i, o in ipairs(walker_loc.route) do
261 --QuestHelper: Assert(o, string.format("nil dodads pos issue, o %s", tostring(o)))
262 --QuestHelper: Assert(o.pos, string.format("nil dodads pos issue, pos %s", QuestHelper:StringizeTable(o)))
263 if not o.ignore then
264 if o == obj then
265 table.insert(list, o)
266 else
267 local x, y = convertLocationToScreen(o.loc, c, z)
269 if x and y and x > 0 and y > 0 and x < 1 and y < 1 then
270 x, y = x*w, y*h
272 if cx >= x-s and cy >= y-s and cx <= x+s and cy <= y+s then
273 table.insert(list, o)
280 table.sort(list, function(a, b) return (a.distance or 0) < (b.distance or 0) end)
282 return list
285 function QuestHelper:AppendObjectiveProgressToTooltip(o, tooltip, font, depth)
286 if o.progress then
287 local prog_sort_table = {}
289 local theme = self:GetColourTheme()
291 local indent = (" "):rep(depth or 0)
293 for user, progress in pairs(o.progress) do
294 table.insert(prog_sort_table, user)
297 table.sort(prog_sort_table, function(a, b)
298 if o.progress[a][3] < o.progress[b][3] then
299 return true
300 elseif o.progress[a][3] == o.progress[b][3] then
301 return a < b
303 return false
304 end)
306 for i, u in ipairs(prog_sort_table) do
307 tooltip:AddDoubleLine(indent..QHFormat("PEER_PROGRESS", u),
308 self:ProgressString(o.progress[u][1].."/"..o.progress[u][2],
309 o.progress[u][3]), unpack(theme.tooltip))
311 if font then
312 local last, name = tooltip:NumLines(), tooltip:GetName()
313 local left, right = _G[name.."TextLeft"..last], _G[name.."TextRight"..last]
315 left:SetFont(font, 13)
316 right:SetFont(font, 13)
320 while table.remove(prog_sort_table) do end
324 function QuestHelper:AppendObjectiveToTooltip(o)
325 local theme = self:GetColourTheme()
327 QuestHelper: Assert(o.map_desc)
328 for _, v in ipairs(o.map_desc) do
329 self.tooltip:AddLine(v, unpack(theme.tooltip))
330 self.tooltip:GetPrevLines():SetFont(self.font.serif, 14)
333 if o.map_desc_chain then
334 self:AppendObjectiveToTooltip(o.map_desc_chain)
335 else
336 self:AppendObjectiveProgressToTooltip(o, self.tooltip, QuestHelper.font.sans)
338 self.tooltip:AddDoubleLine(QHText("TRAVEL_ESTIMATE"), QHFormat("TRAVEL_ESTIMATE_VALUE", o.distance or 0), unpack(theme.tooltip))
339 self.tooltip:GetPrevLines():SetFont(self.font.sans, 11)
340 select(2, self.tooltip:GetPrevLines()):SetFont(self.font.sans, 11)
344 globx = 0.5
345 globy = 0.5
347 function QuestHelper:CreateWorldMapDodad(objective, nxt)
348 local icon = CreateFrame("Button", nil, QuestHelper.map_overlay)
349 icon:SetFrameStrata("FULLSCREEN")
351 function icon:SetTooltip(list)
352 QuestHelper.tooltip:SetOwner(self, "ANCHOR_CURSOR")
353 QuestHelper.tooltip:ClearLines()
355 local first = true
357 for i, o in ipairs(list) do
358 if first then
359 first = false
360 else
361 QuestHelper.tooltip:AddLine("|c80ff0000 . . . . . .|r")
362 QuestHelper.tooltip:GetPrevLines():SetFont(QuestHelper.font.sans, 8)
365 QuestHelper:AppendObjectiveToTooltip(o)
368 QuestHelper.tooltip:Show()
371 function icon:SetObjective(objective, nxt)
372 self:SetHeight(20*QuestHelper_Pref.scale)
373 self:SetWidth(20*QuestHelper_Pref.scale)
375 if self.dot then
376 QuestHelper:ReleaseTexture(self.dot)
377 self.dot = nil
380 if self.bg then
381 QuestHelper:ReleaseTexture(self.bg)
382 self.bg = nil
385 if objective then
386 self.objective = objective
388 if nxt then
389 self.bg = QuestHelper:CreateIconTexture(self, 13)
390 elseif objective.map_highlight then
391 self.bg = QuestHelper:CreateIconTexture(self, 14)
392 else
393 self.bg = QuestHelper:CreateIconTexture(self, 16)
396 self.dot = QuestHelper:CreateIconTexture(self, objective.icon_id or 8)
398 self.bg:SetDrawLayer("BACKGROUND")
399 self.bg:SetAllPoints()
400 self.dot:SetPoint("TOPLEFT", self, "TOPLEFT", 3*QuestHelper_Pref.scale, -3*QuestHelper_Pref.scale)
401 self.dot:SetPoint("BOTTOMRIGHT", self, "BOTTOMRIGHT", -3*QuestHelper_Pref.scale, 3*QuestHelper_Pref.scale)
403 QuestHelper.Astrolabe:PlaceIconOnWorldMap(QuestHelper.map_overlay, self, convertLocation(objective.loc))
404 --QuestHelper.Astrolabe:PlaceIconOnWorldMap(QuestHelper.map_overlay, self, 0, 0, globx, globy)
405 else
406 self.objective = nil
407 self:Hide()
411 function icon:SetGlow(list)
412 local w, h = QuestHelper.map_overlay:GetWidth(), QuestHelper.map_overlay:GetHeight()
413 local c, z = GetCurrentMapContinent(), GetCurrentMapZone()
415 local nodes = {}
417 for _, v in ipairs(list) do
418 if v.cluster then
419 for _, i in ipairs(v.cluster) do
420 nodes[i] = true
422 else
423 nodes[v] = true
428 local out = 1
429 for obj, _ in pairs(nodes) do
430 local x, y = convertLocationToScreen(obj.loc, c, z)
431 if x and y and x > 0 and y > 0 and x < 1 and y < 1 then
432 if not self.glow_list then
433 self.glow_list = QuestHelper:CreateTable()
436 tex = self.glow_list[out]
437 if not tex then
438 tex = QuestHelper:CreateGlowTexture(self)
439 table.insert(self.glow_list, tex)
441 out = out + 1
443 tex:SetPoint("CENTER", QuestHelper.map_overlay, "TOPLEFT", x*w, -y*h)
444 tex:SetVertexColor(1,1,1,0)
445 tex:SetWidth(h / 4) -- we want it to be a circle
446 tex:SetHeight(h / 4)
447 tex:Show()
448 tex.max_alpha = 1
452 if self.glow_list then
453 while #self.glow_list >= out do
454 QuestHelper:ReleaseTexture(table.remove(self.glow_list))
457 if #self.glow_list == 0 then
458 QuestHelper:ReleaseTable(self.glow_list)
459 self.glow_list = nil
464 icon.show_glow = false
465 icon.glow_pct = 0.0
466 icon.phase = 0.0
467 icon.old_count = 0
469 function icon:OnUpdate(elapsed)
470 self.phase = (self.phase + elapsed)%6.283185307179586476925286766559005768394338798750211641949889185
472 if self.old_count > 0 then
473 local list = QuestHelper:GetOverlapObjectives(self.objective)
475 if #list ~= self.old_count then
476 self:SetTooltip(list)
477 self.old_count = #list
478 self:SetGlow(list)
482 if self.show_glow then
483 self.glow_pct = math.min(1, self.glow_pct+elapsed*1.5)
484 else
485 self.glow_pct = math.max(0, self.glow_pct-elapsed*0.5)
487 if self.glow_pct == 0 then
488 if self.glow_list then
489 while #self.glow_list > 0 do
490 QuestHelper:ReleaseTexture(table.remove(self.glow_list))
492 QuestHelper:ReleaseTable(self.glow_list)
493 self.glow_list = nil
496 self:SetScript("OnUpdate", nil)
497 return
501 if self.glow_list then
502 -- You know, these numbers are harmonics of pi. Would SETI detected them, or would they just be seen as noise?
503 -- I'd vote for the later.
505 -- Pi - circumference over diameter - when was the last time you actually cared about diameters in math?
507 -- Pretty much everything in computer geometry depends on the pythagorean theorem, which you can use for
508 -- circles, spheres, and hyper-spheres, if you use radius.
510 -- It's even the basis of special relativity, with time being multiplied by c so that you get a distance
511 -- that you can use with the spatial dimensions. We're all in agreement that space traveling aliens are
512 -- going to know about relativity, right?
514 -- And if you ever do trig, a full circle would be exactly (circumference over radius) radians instead of
515 -- (circumference over diameter)*2 radians.
517 -- Obviously aliens are much more likely to prefer 6.283185307179586... as constant than our pi.
519 -- Important update: I just noticed that large factorials can be approximated using (2*pi*n)^.5*(n/e)^n
520 -- There's that 2 times pi thing again.
521 local r, g, b = math.sin(self.phase)*0.25+0.75,
522 math.sin(self.phase+2.094395102393195492308428922186335256131446266250070547316629728)*0.25+0.75,
523 math.sin(self.phase+4.188790204786390984616857844372670512262892532500141094633259456)*0.25+0.75
525 for i, tex in ipairs(self.glow_list) do
526 tex:SetVertexColor(r, g, b, self.glow_pct*tex.max_alpha)
531 function icon:OnEnter()
532 local list = QuestHelper:GetOverlapObjectives(self.objective)
533 self:SetTooltip(list)
534 self.old_count = #list
536 icon.show_glow = true
538 self:SetGlow(list)
540 self:SetScript("OnUpdate", self.OnUpdate)
543 function icon:OnLeave()
544 QuestHelper.tooltip:Hide()
545 self.show_glow = false
546 self.old_count = 0
549 function icon:OnEvent(event)
550 if self.objective then
551 QuestHelper.Astrolabe:PlaceIconOnWorldMap(QuestHelper.map_overlay, self, convertLocation(self.objective.loc))
552 else
553 self.objective = nil
554 self:Hide()
558 function icon:OnClick()
559 if self.objective then
560 local menu = QuestHelper:CreateMenu()
561 local list = QuestHelper:GetOverlapObjectives(self.objective)
562 local item
564 if #list > 1 then
565 QuestHelper:CreateMenuTitle(menu, "Objectives")
567 for i, o in ipairs(list) do
568 local submenu = QuestHelper:CreateMenu()
569 item = QuestHelper:CreateMenuItem(menu, o.map_desc[1])
570 item:SetSubmenu(submenu)
571 item:AddTexture(QuestHelper:CreateIconTexture(item, o.icon_id), true)
572 QuestHelper:AddObjectiveOptionsToMenu(o, submenu)
574 else
575 QuestHelper:CreateMenuTitle(menu, self.objective.map_desc[1])
576 QuestHelper:AddObjectiveOptionsToMenu(self.objective, menu)
579 menu:ShowAtCursor()
583 icon:SetScript("OnClick", icon.OnClick)
584 icon:SetScript("OnEnter", icon.OnEnter)
585 icon:SetScript("OnLeave", icon.OnLeave)
586 icon:SetScript("OnEvent", icon.OnEvent)
588 icon:RegisterForClicks("RightButtonUp")
590 icon:RegisterEvent("WORLD_MAP_UPDATE")
592 icon:SetObjective(objective, nxt)
593 return icon
596 local callbacks = {}
597 local last_c, last_z, last_x, last_y, last_desc
599 function QuestHelper:AddWaypointCallback(func, ...)
600 local cb = self:CreateTable()
601 callbacks[cb] = true
602 local len = select("#", ...)
603 cb.len = len
604 cb.func = func
605 for i = 1,len do cb[i] = select(i, ...) end
606 cb[len+1] = last_c
607 cb[len+2] = last_z
608 cb[len+3] = last_x
609 cb[len+4] = last_y
610 cb[len+5] = last_desc
612 if last_c then
613 func(unpack(cb, 1, len+5))
616 return cb
619 function QuestHelper:RemoveWaypointCallback(cb)
620 callbacks[cb] = nil
621 self:ReleaseTable(cb)
624 function QuestHelper:InvokeWaypointCallbacks(c, z, x, y, desc)
625 if c ~= last_c or z ~= last_z or x ~= last_x or y ~= last_y or desc ~= last_desc then
626 last_c, last_z, last_x, last_y, last_desc = c, z, x, y, desc
627 for cb in pairs(callbacks) do
628 local len = cb.len
629 cb[len+1] = c
630 cb[len+2] = z
631 cb[len+3] = x
632 cb[len+4] = y
633 cb[len+5] = desc
634 cb.func(unpack(cb, 1, len+5))
639 --[[ Small parts of the arrow rendering code are thanks to Tomtom, with the following license:
641 -------------------------------------------------------------------------
642 Copyright (c) 2006-2007, James N. Whitehead II
643 All rights reserved.
645 Redistribution and use in source and binary forms, with or without
646 modification, are permitted provided that the following conditions are
647 met:
649 * Redistributions of source code must retain the above copyright
650 notice, this list of conditions and the following disclaimer.
651 * Redistributions in binary form must reproduce the above
652 copyright notice, this list of conditions and the following
653 disclaimer in the documentation and/or other materials provided
654 with the distribution.
655 * The name or alias of the copyright holder may not be used to endorse
656 or promote products derived from this software without specific prior
657 written permission.
659 THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
660 "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
661 LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
662 A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
663 OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
664 SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
665 LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
666 DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
667 THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
668 (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
669 OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
670 ---------------------------------------------------------------------------]]
672 function QuestHelper:CreateMipmapDodad()
673 local icon = CreateFrame("Button", nil, Minimap)
674 icon:Hide()
675 icon.recalc_timeout = 0
677 icon.arrow = icon:CreateTexture("BACKGROUND")
678 icon.arrow:SetHeight(40)
679 icon.arrow:SetWidth(40)
680 icon.arrow:SetPoint("CENTER", 0, 0)
681 icon.arrow:SetTexture("Interface\\AddOns\\QuestHelper\\MinimapArrow")
682 icon.arrow:Hide()
684 icon.phase = 0
685 icon.target = {0, 0, 0, 0}
687 icon.bg = QuestHelper:CreateIconTexture(icon, 16)
688 icon.bg:SetDrawLayer("BACKGROUND")
689 icon.bg:SetAllPoints()
691 function icon:OnUpdate(elapsed)
692 if self.obj and not QuestHelper.InBrokenInstance then
693 self:Show() -- really only triggers if the non-broken-instance code is being poked
695 -- Deal with waypoint callbacks
696 if QuestHelper_Pref.hide or UnitIsDeadOrGhost("player") then
697 QuestHelper:InvokeWaypointCallbacks()
698 else
699 local c, z = QuestHelper.collect_rc or 0, QuestHelper.collect_rz or 0
700 local x, y = convertLocationToScreen(self.obj.loc, c, z)
701 --QuestHelper:TextOut(string.format("internal: %f %f %f %f or %f %f %f", c, z, x, y, self.obj.loc.c, self.obj.loc.x, self.obj.loc.y))
703 local textdesc
704 if self.obj.map_desc_chain then
705 -- the first line will just be an "enroute" line
706 textdesc = self.obj.map_desc[1] .. "\n" .. self.obj.map_desc_chain.map_desc[1]
707 else
708 textdesc = self.obj.map_desc[1]
711 QuestHelper:InvokeWaypointCallbacks(c, z, x, y, textdesc)
713 --[=[
714 if QuestHelper.c == t[1] then
715 -- Translate the position to the zone the player is standing in.
716 local c, z = QuestHelper.c, QuestHelper.z
717 local x, y = QuestHelper.Astrolabe:TranslateWorldMapPosition(t[1], t[2], t[3], t[4], c, z)
718 QuestHelper:InvokeWaypointCallbacks(c, z, x, y, reason)
719 else
720 -- Try to find the nearest zone on the continent the objective is in.
721 local index, distsqr, x, y
722 for z, i in pairs(QuestHelper_IndexLookup[t[1]]) do
723 local _x, _y = QuestHelper.Astrolabe:TranslateWorldMapPosition(t[1], t[2], t[3], t[4], t[1], z)
724 local d = (_x-0.5)*(_x-0.5)+(_y-0.5)*(_y-0.5)
725 if not index or d < distsqr then
726 index, distsqr, x, y = i, d, _x, _y
729 local c, z = QuestHelper_IndexLookup[index]
730 QuestHelper:InvokeWaypointCallbacks(c, z, x, y, reason)
731 end]=]
734 if not QuestHelper_Pref.hide and QuestHelper.Astrolabe:PlaceIconOnMinimap(self, convertLocation(self.obj.loc)) ~= -1 then
735 local edge = QuestHelper.Astrolabe:IsIconOnEdge(self)
737 if edge then
738 self.arrow:Show()
739 self.dot:Hide()
740 self.bg:Hide()
741 else
742 self.arrow:Hide()
743 self.dot:Show()
744 self.bg:Show()
747 if edge then
748 local angle = QuestHelper.Astrolabe:GetDirectionToIcon(self)
749 if GetCVar("rotateMinimap") == "1" then
750 angle = angle + QuestHelper.Astrolabe:GetFacing()
753 if elapsed then
754 if self.phase > 6.283185307179586476925 then
755 self.phase = self.phase-6.283185307179586476925+elapsed*3.5
756 else
757 self.phase = self.phase+elapsed*3.5
761 local scale = 1.0 + 0.1 * math.sin(self.phase)
763 local x, y = scale * math.sin(angle + 3.14159 * 0.75) * math.sqrt(0.5), scale * math.cos(angle + 3.14159 * 0.75) * math.sqrt(0.5)
764 self.arrow:SetTexCoord(0.5 - x, 0.5 + y, 0.5 + y, 0.5 + x, 0.5 - y, 0.5 - x, 0.5 + x, 0.5 - y)
766 else
767 self:Hide()
769 else
770 self:Hide()
774 function icon:SetObjective(obj)
775 self:SetHeight(20*QuestHelper_Pref.scale)
776 self:SetWidth(20*QuestHelper_Pref.scale)
778 if obj ~= self.obj then
779 self.obj = obj
780 if obj and not QuestHelper_Pref.hide then
781 self:Show()
782 else
783 QuestHelper:InvokeWaypointCallbacks()
784 self:Hide()
785 return
788 self.recalc_timeout = 0
790 if self.dot then QuestHelper:ReleaseTexture(self.dot) self.dot = nil end
792 if not self.dot then
793 self.dot = QuestHelper:CreateIconTexture(self, self.obj.icon_id or 8)
794 self.dot:SetPoint("TOPLEFT", icon, "TOPLEFT", 2, -2)
795 self.dot:SetPoint("BOTTOMRIGHT", icon, "BOTTOMRIGHT", -2, 2)
798 self:OnUpdate()
802 function icon:OnEnter()
803 if self.obj then
804 QuestHelper.tooltip:SetOwner(self, "ANCHOR_CURSOR")
805 QuestHelper.tooltip:ClearLines()
807 --[[if self.target[5] then
808 QuestHelper.tooltip:AddLine(QHFormat("WAYPOINT_REASON", self.target[5]), unpack(QuestHelper:GetColourTheme().tooltip))
809 QuestHelper.tooltip:GetPrevLines():SetFont(QuestHelper.font.serif, 14)
810 end]]
812 QuestHelper:AppendObjectiveToTooltip(self.obj)
813 QuestHelper.tooltip:Show()
817 function icon:OnLeave()
818 QuestHelper.tooltip:Hide()
821 function icon:OnClick()
822 if self.objective then
823 local menu = QuestHelper:CreateMenu()
824 QuestHelper:CreateMenuTitle(menu, self.objective:Reason(true))
825 QuestHelper:AddObjectiveOptionsToMenu(self.obj, menu)
826 menu:ShowAtCursor()
830 function icon:OnEvent()
831 if self.obj then
832 self:Show()
833 else
834 self:Hide()
838 icon:SetScript("OnUpdate", icon.OnUpdate)
839 icon:SetScript("OnEnter", icon.OnEnter)
840 icon:SetScript("OnLeave", icon.OnLeave)
841 icon:SetScript("OnEvent", icon.OnEvent)
842 icon:SetScript("OnClick", icon.OnClick)
844 icon:RegisterForClicks("RightButtonUp")
845 icon:RegisterEvent("PLAYER_ENTERING_WORLD")
847 return icon