fix for client crash in lf hitag eload. Hitag simulation still now working (wip)
[RRG-proxmark3.git] / common / bucketsort.c
blob9ede6ee6e7c4b574c3ee8f46eb8d6a41fd933b2a
1 #include "bucketsort.h"
3 extern void bucket_sort_intersect(uint32_t *const estart, uint32_t *const estop,
4 uint32_t *const ostart, uint32_t *const ostop,
5 bucket_info_t *bucket_info, bucket_array_t bucket) {
6 uint32_t *p1, *p2;
7 uint32_t *start[2];
8 uint32_t *stop[2];
10 start[0] = estart;
11 stop[0] = estop;
12 start[1] = ostart;
13 stop[1] = ostop;
15 // init buckets to be empty
16 for (uint32_t i = 0; i < 2; i++) {
17 for (uint32_t j = 0x00; j <= 0xff; j++) {
18 bucket[i][j].bp = bucket[i][j].head;
22 // sort the lists into the buckets based on the MSB (contribution bits)
23 for (uint32_t i = 0; i < 2; i++) {
24 for (p1 = start[i]; p1 <= stop[i]; p1++) {
25 uint32_t bucket_index = (*p1 & 0xff000000) >> 24;
26 *(bucket[i][bucket_index].bp++) = *p1;
30 // write back intersecting buckets as sorted list.
31 // fill in bucket_info with head and tail of the bucket contents in the list and number of non-empty buckets.
32 for (uint32_t i = 0; i < 2; i++) {
33 p1 = start[i];
34 uint32_t nonempty_bucket = 0;
35 for (uint32_t j = 0x00; j <= 0xff; j++) {
36 if (bucket[0][j].bp != bucket[0][j].head && bucket[1][j].bp != bucket[1][j].head) { // non-empty intersecting buckets only
37 bucket_info->bucket_info[i][nonempty_bucket].head = p1;
38 for (p2 = bucket[i][j].head; p2 < bucket[i][j].bp; *p1++ = *p2++);
39 bucket_info->bucket_info[i][nonempty_bucket].tail = p1 - 1;
40 nonempty_bucket++;
43 bucket_info->numbuckets = nonempty_bucket;