post processing
[WindSway-HDRP.git] / Library / PackageCache / com.unity.render-pipelines.high-definition@4.10.0-preview / Runtime / AssemblyInfo.cs
blob1fb903211c30c6c23b923084f9399d9d3ace2b96
1 using System.Runtime.CompilerServices;
3 [assembly: InternalsVisibleTo("Unity.RenderPipelines.HighDefinition.Editor")]
4 [assembly: InternalsVisibleTo("Unity.RenderPipelines.HighDefinition.Tests")]