From 8aaff341925610b6dab3b9dc690b9204061bc633 Mon Sep 17 00:00:00 2001 From: ECHibiki Date: Mon, 15 Apr 2019 16:59:13 -0400 Subject: [PATCH] post processing --- Assets/{ => Assets}/Scenes.meta | 0 Assets/{ => Assets}/Scenes/Construction.unity | 0 Assets/{ => Assets}/Scenes/Construction.unity.meta | 0 Assets/{ => Assets}/Scenes/GrassSway.meta | 0 Assets/{ => Assets}/Scenes/GrassSway.unity | 0 Assets/{ => Assets}/Scenes/GrassSway.unity.meta | 0 .../GrassSway/Scene Settings Profile 1.asset | 0 .../GrassSway/Scene Settings Profile 1.asset.meta | 0 .../GrassSway/Scene Settings Profile 2.asset | 0 .../GrassSway/Scene Settings Profile 2.asset.meta | 0 .../GrassSway/Scene Settings Profile 3.asset | 0 .../GrassSway/Scene Settings Profile 3.asset.meta | 0 .../Scenes/GrassSway/Scene Settings Profile.asset | 0 .../GrassSway/Scene Settings Profile.asset.meta | 0 Assets/HDRP/PostProccessing.asset | 1398 ++++++++++++ .../PostProccessing.asset.meta} | 2 +- Assets/Logs/Packages-Update.log | 43 + 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11400000 diff --git a/Assets/Logs/Packages-Update.log b/Assets/Logs/Packages-Update.log index 30176466..b9395fb8 100644 --- a/Assets/Logs/Packages-Update.log +++ b/Assets/Logs/Packages-Update.log @@ -41,3 +41,46 @@ The following packages were added: com.unity.modules.vr@1.0.0 com.unity.modules.wind@1.0.0 com.unity.modules.xr@1.0.0 + +=== Mon Apr 15 16:36:08 2019 + +Packages were changed. +Update Mode: resetToDefaultDependencies + +The following packages were added: + com.unity.analytics@3.2.2 + com.unity.purchasing@2.0.3 + com.unity.ads@2.0.8 + com.unity.textmeshpro@1.3.0 + com.unity.package-manager-ui@2.0.3 + com.unity.collab-proxy@1.2.15 + com.unity.modules.ai@1.0.0 + com.unity.modules.animation@1.0.0 + com.unity.modules.assetbundle@1.0.0 + com.unity.modules.audio@1.0.0 + com.unity.modules.cloth@1.0.0 + com.unity.modules.director@1.0.0 + com.unity.modules.imageconversion@1.0.0 + com.unity.modules.imgui@1.0.0 + com.unity.modules.jsonserialize@1.0.0 + 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b/Library/PackageCache/com.unity.postprocessing@2.1.6/CHANGELOG.md @@ -4,6 +4,33 @@ All notable changes to this package will be documented in this file. The format is based on [Keep a Changelog](http://keepachangelog.com/en/1.0.0/) and this project adheres to [Semantic Versioning](http://semver.org/spec/v2.0.0.html). +## [2.1.6] - 2019-04-11 + +### Fixed +- Post-processing would crash if "Managed Stripping Level" was set to Medium or High. +- Serialization warnings on build. +- Removed unwanted garbage collection. + +## [2.1.5] - 2019-03-25 + +### Fixed +- LDR Color grading in gamma mode no longer produces banding artifacts on Mali GPUs on OpenGL ES2. +- Gamma mode no longer darken the screen with LWRP. + +## [2.1.4] - 2019-02-27 + +### Fixed +- Shader compilation errors with OpenGL ES2 and Switch. +- Proper viewport support on Builtin render pipelines. + +## [2.1.3] - 2019-01-30 + +### Fixed +- Color grading would output negative values in some cases and break rendering on some platforms. +- Custom effects with `allowInSceneView` set to `false` could make the scene view flicker to black. +- R8_SRGB error in 2019.1 when Depth of Field and Temporal Anti-aliasing are enabled at the same time. +- Auto-exposure compute shader on Metal/iOS. + ## [2.1.2] - 2018-12-05 ### Fixed diff --git a/Library/PackageCache/com.unity.postprocessing@2.1.2/CHANGELOG.md.meta b/Library/PackageCache/com.unity.postprocessing@2.1.6/CHANGELOG.md.meta similarity index 100% rename from Library/PackageCache/com.unity.postprocessing@2.1.2/CHANGELOG.md.meta rename to Library/PackageCache/com.unity.postprocessing@2.1.6/CHANGELOG.md.meta diff --git a/Library/PackageCache/com.unity.postprocessing@2.1.2/CONTRIBUTIONS.md b/Library/PackageCache/com.unity.postprocessing@2.1.6/CONTRIBUTIONS.md similarity index 100% rename from Library/PackageCache/com.unity.postprocessing@2.1.2/CONTRIBUTIONS.md rename to Library/PackageCache/com.unity.postprocessing@2.1.6/CONTRIBUTIONS.md diff --git a/Library/PackageCache/com.unity.postprocessing@2.1.2/CONTRIBUTIONS.md.meta b/Library/PackageCache/com.unity.postprocessing@2.1.6/CONTRIBUTIONS.md.meta similarity index 100% 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Library/PackageCache/com.unity.postprocessing@2.1.2/PostProcessing/Runtime/Attributes/TrackballAttribute.cs rename to Library/PackageCache/com.unity.postprocessing@2.1.6/PostProcessing/Runtime/Attributes/TrackballAttribute.cs diff --git a/Library/PackageCache/com.unity.postprocessing@2.1.2/PostProcessing/Runtime/Attributes/TrackballAttribute.cs.meta b/Library/PackageCache/com.unity.postprocessing@2.1.6/PostProcessing/Runtime/Attributes/TrackballAttribute.cs.meta similarity index 100% rename from Library/PackageCache/com.unity.postprocessing@2.1.2/PostProcessing/Runtime/Attributes/TrackballAttribute.cs.meta rename to Library/PackageCache/com.unity.postprocessing@2.1.6/PostProcessing/Runtime/Attributes/TrackballAttribute.cs.meta diff --git a/Library/PackageCache/com.unity.postprocessing@2.1.2/PostProcessing/Runtime/Effects.meta b/Library/PackageCache/com.unity.postprocessing@2.1.6/PostProcessing/Runtime/Effects.meta similarity index 100% rename from Library/PackageCache/com.unity.postprocessing@2.1.2/PostProcessing/Runtime/Effects.meta rename to Library/PackageCache/com.unity.postprocessing@2.1.6/PostProcessing/Runtime/Effects.meta diff --git a/Library/PackageCache/com.unity.postprocessing@2.1.2/PostProcessing/Runtime/Effects/AmbientOcclusion.cs b/Library/PackageCache/com.unity.postprocessing@2.1.6/PostProcessing/Runtime/Effects/AmbientOcclusion.cs similarity index 99% rename from Library/PackageCache/com.unity.postprocessing@2.1.2/PostProcessing/Runtime/Effects/AmbientOcclusion.cs rename to Library/PackageCache/com.unity.postprocessing@2.1.6/PostProcessing/Runtime/Effects/AmbientOcclusion.cs index 5ca51dcf..9996f1d5 100644 --- a/Library/PackageCache/com.unity.postprocessing@2.1.2/PostProcessing/Runtime/Effects/AmbientOcclusion.cs +++ b/Library/PackageCache/com.unity.postprocessing@2.1.6/PostProcessing/Runtime/Effects/AmbientOcclusion.cs @@ -207,6 +207,9 @@ namespace UnityEngine.Rendering.PostProcessing void Release(); } +#if UNITY_2017_1_OR_NEWER + [UnityEngine.Scripting.Preserve] +#endif internal sealed class AmbientOcclusionRenderer : PostProcessEffectRenderer { IAmbientOcclusionMethod[] m_Methods; diff --git a/Library/PackageCache/com.unity.postprocessing@2.1.2/PostProcessing/Runtime/Effects/AmbientOcclusion.cs.meta b/Library/PackageCache/com.unity.postprocessing@2.1.6/PostProcessing/Runtime/Effects/AmbientOcclusion.cs.meta similarity index 100% rename from Library/PackageCache/com.unity.postprocessing@2.1.2/PostProcessing/Runtime/Effects/AmbientOcclusion.cs.meta rename to Library/PackageCache/com.unity.postprocessing@2.1.6/PostProcessing/Runtime/Effects/AmbientOcclusion.cs.meta diff --git a/Library/PackageCache/com.unity.postprocessing@2.1.2/PostProcessing/Runtime/Effects/AutoExposure.cs b/Library/PackageCache/com.unity.postprocessing@2.1.6/PostProcessing/Runtime/Effects/AutoExposure.cs similarity index 99% rename from Library/PackageCache/com.unity.postprocessing@2.1.2/PostProcessing/Runtime/Effects/AutoExposure.cs rename to Library/PackageCache/com.unity.postprocessing@2.1.6/PostProcessing/Runtime/Effects/AutoExposure.cs index e4715506..0a02c8c7 100644 --- a/Library/PackageCache/com.unity.postprocessing@2.1.2/PostProcessing/Runtime/Effects/AutoExposure.cs +++ b/Library/PackageCache/com.unity.postprocessing@2.1.6/PostProcessing/Runtime/Effects/AutoExposure.cs @@ -87,6 +87,9 @@ namespace UnityEngine.Rendering.PostProcessing } } +#if UNITY_2017_1_OR_NEWER + [UnityEngine.Scripting.Preserve] +#endif internal sealed class AutoExposureRenderer : PostProcessEffectRenderer { const int k_NumEyes = 2; diff --git a/Library/PackageCache/com.unity.postprocessing@2.1.2/PostProcessing/Runtime/Effects/AutoExposure.cs.meta b/Library/PackageCache/com.unity.postprocessing@2.1.6/PostProcessing/Runtime/Effects/AutoExposure.cs.meta similarity index 100% rename from Library/PackageCache/com.unity.postprocessing@2.1.2/PostProcessing/Runtime/Effects/AutoExposure.cs.meta rename to Library/PackageCache/com.unity.postprocessing@2.1.6/PostProcessing/Runtime/Effects/AutoExposure.cs.meta diff --git a/Library/PackageCache/com.unity.postprocessing@2.1.2/PostProcessing/Runtime/Effects/Bloom.cs b/Library/PackageCache/com.unity.postprocessing@2.1.6/PostProcessing/Runtime/Effects/Bloom.cs similarity index 99% rename from Library/PackageCache/com.unity.postprocessing@2.1.2/PostProcessing/Runtime/Effects/Bloom.cs rename to Library/PackageCache/com.unity.postprocessing@2.1.6/PostProcessing/Runtime/Effects/Bloom.cs index bb10e790..49879a8b 100644 --- a/Library/PackageCache/com.unity.postprocessing@2.1.2/PostProcessing/Runtime/Effects/Bloom.cs +++ b/Library/PackageCache/com.unity.postprocessing@2.1.6/PostProcessing/Runtime/Effects/Bloom.cs @@ -93,6 +93,9 @@ namespace UnityEngine.Rendering.PostProcessing } } +#if UNITY_2017_1_OR_NEWER + [UnityEngine.Scripting.Preserve] +#endif internal sealed class BloomRenderer : PostProcessEffectRenderer { enum Pass diff --git a/Library/PackageCache/com.unity.postprocessing@2.1.2/PostProcessing/Runtime/Effects/Bloom.cs.meta b/Library/PackageCache/com.unity.postprocessing@2.1.6/PostProcessing/Runtime/Effects/Bloom.cs.meta similarity index 100% rename from Library/PackageCache/com.unity.postprocessing@2.1.2/PostProcessing/Runtime/Effects/Bloom.cs.meta rename to Library/PackageCache/com.unity.postprocessing@2.1.6/PostProcessing/Runtime/Effects/Bloom.cs.meta diff --git a/Library/PackageCache/com.unity.postprocessing@2.1.2/PostProcessing/Runtime/Effects/ChromaticAberration.cs b/Library/PackageCache/com.unity.postprocessing@2.1.6/PostProcessing/Runtime/Effects/ChromaticAberration.cs similarity index 98% rename from Library/PackageCache/com.unity.postprocessing@2.1.2/PostProcessing/Runtime/Effects/ChromaticAberration.cs rename to Library/PackageCache/com.unity.postprocessing@2.1.6/PostProcessing/Runtime/Effects/ChromaticAberration.cs index 29255216..06630b83 100644 --- a/Library/PackageCache/com.unity.postprocessing@2.1.2/PostProcessing/Runtime/Effects/ChromaticAberration.cs +++ b/Library/PackageCache/com.unity.postprocessing@2.1.6/PostProcessing/Runtime/Effects/ChromaticAberration.cs @@ -37,6 +37,9 @@ namespace UnityEngine.Rendering.PostProcessing } } +#if UNITY_2017_1_OR_NEWER + [UnityEngine.Scripting.Preserve] +#endif internal sealed class ChromaticAberrationRenderer : PostProcessEffectRenderer { Texture2D m_InternalSpectralLut; diff --git a/Library/PackageCache/com.unity.postprocessing@2.1.2/PostProcessing/Runtime/Effects/ChromaticAberration.cs.meta b/Library/PackageCache/com.unity.postprocessing@2.1.6/PostProcessing/Runtime/Effects/ChromaticAberration.cs.meta similarity index 100% rename from Library/PackageCache/com.unity.postprocessing@2.1.2/PostProcessing/Runtime/Effects/ChromaticAberration.cs.meta rename to Library/PackageCache/com.unity.postprocessing@2.1.6/PostProcessing/Runtime/Effects/ChromaticAberration.cs.meta diff --git a/Library/PackageCache/com.unity.postprocessing@2.1.2/PostProcessing/Runtime/Effects/ColorGrading.cs b/Library/PackageCache/com.unity.postprocessing@2.1.6/PostProcessing/Runtime/Effects/ColorGrading.cs similarity index 98% rename from Library/PackageCache/com.unity.postprocessing@2.1.2/PostProcessing/Runtime/Effects/ColorGrading.cs rename to Library/PackageCache/com.unity.postprocessing@2.1.6/PostProcessing/Runtime/Effects/ColorGrading.cs index d4718ed5..a71a0e77 100644 --- a/Library/PackageCache/com.unity.postprocessing@2.1.2/PostProcessing/Runtime/Effects/ColorGrading.cs +++ b/Library/PackageCache/com.unity.postprocessing@2.1.6/PostProcessing/Runtime/Effects/ColorGrading.cs @@ -1,5 +1,7 @@ using System; +using UnityEngine.Experimental.Rendering; + namespace UnityEngine.Rendering.PostProcessing { /// @@ -225,7 +227,7 @@ namespace UnityEngine.Rendering.PostProcessing /// /// Adjusts the overall exposure of the scene in EV units. This is applied after HDR effect - /// and right before tonemapping so it won’t affect previous effects in the chain. + /// and right before tonemapping so it won't affect previous effects in the chain. /// /// /// This is only used when working with . @@ -385,6 +387,9 @@ namespace UnityEngine.Rendering.PostProcessing } } +#if UNITY_2017_1_OR_NEWER + [UnityEngine.Scripting.Preserve] +#endif internal sealed class ColorGradingRenderer : PostProcessEffectRenderer { enum Pass @@ -779,19 +784,30 @@ namespace UnityEngine.Rendering.PostProcessing return m_GradingCurves; } + static bool IsRenderTextureFormatSupportedForLinearFiltering(RenderTextureFormat format) + { +#if UNITY_2019_1_OR_NEWER + var gFormat = GraphicsFormatUtility.GetGraphicsFormat(format, RenderTextureReadWrite.Linear); + return SystemInfo.IsFormatSupported(gFormat, FormatUsage.Linear); +#else + // No good/fast way to test it on pre-2019.1 + return format.IsSupported(); +#endif + } + static RenderTextureFormat GetLutFormat() { // Use ARGBHalf if possible, fallback on ARGB2101010 and ARGB32 otherwise var format = RenderTextureFormat.ARGBHalf; - if (!format.IsSupported()) + if (!IsRenderTextureFormatSupportedForLinearFiltering(format)) { format = RenderTextureFormat.ARGB2101010; // Note that using a log lut in ARGB32 is a *very* bad idea but we need it for // compatibility reasons (else if a platform doesn't support one of the previous // format it'll output a black screen, or worse will segfault on the user). - if (!format.IsSupported()) + if (!IsRenderTextureFormatSupportedForLinearFiltering(format)) format = RenderTextureFormat.ARGB32; } diff --git a/Library/PackageCache/com.unity.postprocessing@2.1.2/PostProcessing/Runtime/Effects/ColorGrading.cs.meta b/Library/PackageCache/com.unity.postprocessing@2.1.6/PostProcessing/Runtime/Effects/ColorGrading.cs.meta similarity index 100% rename from Library/PackageCache/com.unity.postprocessing@2.1.2/PostProcessing/Runtime/Effects/ColorGrading.cs.meta rename to Library/PackageCache/com.unity.postprocessing@2.1.6/PostProcessing/Runtime/Effects/ColorGrading.cs.meta diff --git a/Library/PackageCache/com.unity.postprocessing@2.1.2/PostProcessing/Runtime/Effects/DepthOfField.cs b/Library/PackageCache/com.unity.postprocessing@2.1.6/PostProcessing/Runtime/Effects/DepthOfField.cs similarity index 98% rename from Library/PackageCache/com.unity.postprocessing@2.1.2/PostProcessing/Runtime/Effects/DepthOfField.cs rename to Library/PackageCache/com.unity.postprocessing@2.1.6/PostProcessing/Runtime/Effects/DepthOfField.cs index f8db5fd7..8da42818 100644 --- a/Library/PackageCache/com.unity.postprocessing@2.1.2/PostProcessing/Runtime/Effects/DepthOfField.cs +++ b/Library/PackageCache/com.unity.postprocessing@2.1.6/PostProcessing/Runtime/Effects/DepthOfField.cs @@ -77,6 +77,9 @@ namespace UnityEngine.Rendering.PostProcessing } } +#if UNITY_2017_1_OR_NEWER + [UnityEngine.Scripting.Preserve] +#endif // TODO: Doesn't play nice with alpha propagation, see if it can be fixed without killing performances internal sealed class DepthOfFieldRenderer : PostProcessEffectRenderer { @@ -149,8 +152,7 @@ namespace UnityEngine.Rendering.PostProcessing { RenderTexture.ReleaseTemporary(rt); - // TODO: The CoCCalculation CoCTex uses RenderTextureReadWrite.Linear, why isn't this? - rt = context.GetScreenSpaceTemporaryRT(0, format); + rt = context.GetScreenSpaceTemporaryRT(0, format, RenderTextureReadWrite.Linear); rt.name = "CoC History, Eye: " + eye + ", ID: " + id; rt.filterMode = FilterMode.Bilinear; rt.Create(); @@ -162,7 +164,7 @@ namespace UnityEngine.Rendering.PostProcessing public override void Render(PostProcessRenderContext context) { - var colorFormat = RenderTextureFormat.DefaultHDR; + var colorFormat = context.sourceFormat; var cocFormat = SelectFormat(RenderTextureFormat.R8, RenderTextureFormat.RHalf); // Avoid using R8 on OSX with Metal. #896121, https://goo.gl/MgKqu6 diff --git a/Library/PackageCache/com.unity.postprocessing@2.1.2/PostProcessing/Runtime/Effects/DepthOfField.cs.meta b/Library/PackageCache/com.unity.postprocessing@2.1.6/PostProcessing/Runtime/Effects/DepthOfField.cs.meta similarity index 100% rename from Library/PackageCache/com.unity.postprocessing@2.1.2/PostProcessing/Runtime/Effects/DepthOfField.cs.meta rename to Library/PackageCache/com.unity.postprocessing@2.1.6/PostProcessing/Runtime/Effects/DepthOfField.cs.meta diff --git a/Library/PackageCache/com.unity.postprocessing@2.1.2/PostProcessing/Runtime/Effects/Dithering.cs b/Library/PackageCache/com.unity.postprocessing@2.1.6/PostProcessing/Runtime/Effects/Dithering.cs similarity index 94% rename from Library/PackageCache/com.unity.postprocessing@2.1.2/PostProcessing/Runtime/Effects/Dithering.cs rename to Library/PackageCache/com.unity.postprocessing@2.1.6/PostProcessing/Runtime/Effects/Dithering.cs index 3b685bbc..9fcc1512 100644 --- a/Library/PackageCache/com.unity.postprocessing@2.1.2/PostProcessing/Runtime/Effects/Dithering.cs +++ b/Library/PackageCache/com.unity.postprocessing@2.1.6/PostProcessing/Runtime/Effects/Dithering.cs @@ -3,6 +3,9 @@ using UnityEngine.Assertions; namespace UnityEngine.Rendering.PostProcessing { +#if UNITY_2017_1_OR_NEWER + [UnityEngine.Scripting.Preserve] +#endif [Serializable] internal sealed class Dithering { diff --git a/Library/PackageCache/com.unity.postprocessing@2.1.2/PostProcessing/Runtime/Effects/Dithering.cs.meta b/Library/PackageCache/com.unity.postprocessing@2.1.6/PostProcessing/Runtime/Effects/Dithering.cs.meta similarity index 100% rename from Library/PackageCache/com.unity.postprocessing@2.1.2/PostProcessing/Runtime/Effects/Dithering.cs.meta rename to Library/PackageCache/com.unity.postprocessing@2.1.6/PostProcessing/Runtime/Effects/Dithering.cs.meta diff --git a/Library/PackageCache/com.unity.postprocessing@2.1.2/PostProcessing/Runtime/Effects/FastApproximateAntialiasing.cs b/Library/PackageCache/com.unity.postprocessing@2.1.6/PostProcessing/Runtime/Effects/FastApproximateAntialiasing.cs similarity index 94% rename from Library/PackageCache/com.unity.postprocessing@2.1.2/PostProcessing/Runtime/Effects/FastApproximateAntialiasing.cs rename to Library/PackageCache/com.unity.postprocessing@2.1.6/PostProcessing/Runtime/Effects/FastApproximateAntialiasing.cs index d5689ac6..3e76bfa4 100644 --- a/Library/PackageCache/com.unity.postprocessing@2.1.2/PostProcessing/Runtime/Effects/FastApproximateAntialiasing.cs +++ b/Library/PackageCache/com.unity.postprocessing@2.1.6/PostProcessing/Runtime/Effects/FastApproximateAntialiasing.cs @@ -6,6 +6,9 @@ namespace UnityEngine.Rendering.PostProcessing /// /// This class holds settings for the Fast Approximate Anti-aliasing (FXAA) effect. /// +#if UNITY_2017_1_OR_NEWER + [UnityEngine.Scripting.Preserve] +#endif [Serializable] public sealed class FastApproximateAntialiasing { diff --git a/Library/PackageCache/com.unity.postprocessing@2.1.2/PostProcessing/Runtime/Effects/FastApproximateAntialiasing.cs.meta b/Library/PackageCache/com.unity.postprocessing@2.1.6/PostProcessing/Runtime/Effects/FastApproximateAntialiasing.cs.meta similarity index 100% rename from Library/PackageCache/com.unity.postprocessing@2.1.2/PostProcessing/Runtime/Effects/FastApproximateAntialiasing.cs.meta rename to Library/PackageCache/com.unity.postprocessing@2.1.6/PostProcessing/Runtime/Effects/FastApproximateAntialiasing.cs.meta diff --git a/Library/PackageCache/com.unity.postprocessing@2.1.2/PostProcessing/Runtime/Effects/Fog.cs b/Library/PackageCache/com.unity.postprocessing@2.1.6/PostProcessing/Runtime/Effects/Fog.cs similarity index 96% rename from Library/PackageCache/com.unity.postprocessing@2.1.2/PostProcessing/Runtime/Effects/Fog.cs rename to Library/PackageCache/com.unity.postprocessing@2.1.6/PostProcessing/Runtime/Effects/Fog.cs index 87991b2d..c8efcf30 100644 --- a/Library/PackageCache/com.unity.postprocessing@2.1.2/PostProcessing/Runtime/Effects/Fog.cs +++ b/Library/PackageCache/com.unity.postprocessing@2.1.6/PostProcessing/Runtime/Effects/Fog.cs @@ -5,6 +5,9 @@ namespace UnityEngine.Rendering.PostProcessing /// /// This class holds settings for the Fog effect with the deferred rendering path. /// +#if UNITY_2017_1_OR_NEWER + [UnityEngine.Scripting.Preserve] +#endif [Serializable] public sealed class Fog { diff --git a/Library/PackageCache/com.unity.postprocessing@2.1.2/PostProcessing/Runtime/Effects/Fog.cs.meta b/Library/PackageCache/com.unity.postprocessing@2.1.6/PostProcessing/Runtime/Effects/Fog.cs.meta similarity index 100% rename from Library/PackageCache/com.unity.postprocessing@2.1.2/PostProcessing/Runtime/Effects/Fog.cs.meta rename to Library/PackageCache/com.unity.postprocessing@2.1.6/PostProcessing/Runtime/Effects/Fog.cs.meta diff --git a/Library/PackageCache/com.unity.postprocessing@2.1.2/PostProcessing/Runtime/Effects/Grain.cs b/Library/PackageCache/com.unity.postprocessing@2.1.6/PostProcessing/Runtime/Effects/Grain.cs similarity index 98% rename from Library/PackageCache/com.unity.postprocessing@2.1.2/PostProcessing/Runtime/Effects/Grain.cs rename to Library/PackageCache/com.unity.postprocessing@2.1.6/PostProcessing/Runtime/Effects/Grain.cs index d46c4986..b4bea87a 100644 --- a/Library/PackageCache/com.unity.postprocessing@2.1.2/PostProcessing/Runtime/Effects/Grain.cs +++ b/Library/PackageCache/com.unity.postprocessing@2.1.6/PostProcessing/Runtime/Effects/Grain.cs @@ -44,7 +44,9 @@ namespace UnityEngine.Rendering.PostProcessing #if POSTFX_DEBUG_STATIC_GRAIN #pragma warning disable 414 #endif - +#if UNITY_2017_1_OR_NEWER + [UnityEngine.Scripting.Preserve] +#endif internal sealed class GrainRenderer : PostProcessEffectRenderer { RenderTexture m_GrainLookupRT; diff --git a/Library/PackageCache/com.unity.postprocessing@2.1.2/PostProcessing/Runtime/Effects/Grain.cs.meta b/Library/PackageCache/com.unity.postprocessing@2.1.6/PostProcessing/Runtime/Effects/Grain.cs.meta similarity index 100% rename from Library/PackageCache/com.unity.postprocessing@2.1.2/PostProcessing/Runtime/Effects/Grain.cs.meta rename to Library/PackageCache/com.unity.postprocessing@2.1.6/PostProcessing/Runtime/Effects/Grain.cs.meta diff --git a/Library/PackageCache/com.unity.postprocessing@2.1.2/PostProcessing/Runtime/Effects/LensDistortion.cs b/Library/PackageCache/com.unity.postprocessing@2.1.6/PostProcessing/Runtime/Effects/LensDistortion.cs similarity index 97% rename from Library/PackageCache/com.unity.postprocessing@2.1.2/PostProcessing/Runtime/Effects/LensDistortion.cs rename to Library/PackageCache/com.unity.postprocessing@2.1.6/PostProcessing/Runtime/Effects/LensDistortion.cs index 758ac6e3..becf762e 100644 --- a/Library/PackageCache/com.unity.postprocessing@2.1.2/PostProcessing/Runtime/Effects/LensDistortion.cs +++ b/Library/PackageCache/com.unity.postprocessing@2.1.6/PostProcessing/Runtime/Effects/LensDistortion.cs @@ -57,6 +57,9 @@ namespace UnityEngine.Rendering.PostProcessing } } +#if UNITY_2017_1_OR_NEWER + [UnityEngine.Scripting.Preserve] +#endif internal sealed class LensDistortionRenderer : PostProcessEffectRenderer { public override void Render(PostProcessRenderContext context) diff --git a/Library/PackageCache/com.unity.postprocessing@2.1.2/PostProcessing/Runtime/Effects/LensDistortion.cs.meta b/Library/PackageCache/com.unity.postprocessing@2.1.6/PostProcessing/Runtime/Effects/LensDistortion.cs.meta similarity index 100% rename from Library/PackageCache/com.unity.postprocessing@2.1.2/PostProcessing/Runtime/Effects/LensDistortion.cs.meta rename to Library/PackageCache/com.unity.postprocessing@2.1.6/PostProcessing/Runtime/Effects/LensDistortion.cs.meta diff --git a/Library/PackageCache/com.unity.postprocessing@2.1.2/PostProcessing/Runtime/Effects/MotionBlur.cs b/Library/PackageCache/com.unity.postprocessing@2.1.6/PostProcessing/Runtime/Effects/MotionBlur.cs similarity index 98% rename from Library/PackageCache/com.unity.postprocessing@2.1.2/PostProcessing/Runtime/Effects/MotionBlur.cs rename to Library/PackageCache/com.unity.postprocessing@2.1.6/PostProcessing/Runtime/Effects/MotionBlur.cs index b15d4a6d..2b299727 100644 --- a/Library/PackageCache/com.unity.postprocessing@2.1.2/PostProcessing/Runtime/Effects/MotionBlur.cs +++ b/Library/PackageCache/com.unity.postprocessing@2.1.6/PostProcessing/Runtime/Effects/MotionBlur.cs @@ -38,6 +38,9 @@ namespace UnityEngine.Rendering.PostProcessing } } +#if UNITY_2017_1_OR_NEWER + [UnityEngine.Scripting.Preserve] +#endif internal sealed class MotionBlurRenderer : PostProcessEffectRenderer { enum Pass diff --git a/Library/PackageCache/com.unity.postprocessing@2.1.2/PostProcessing/Runtime/Effects/MotionBlur.cs.meta b/Library/PackageCache/com.unity.postprocessing@2.1.6/PostProcessing/Runtime/Effects/MotionBlur.cs.meta similarity index 100% rename from Library/PackageCache/com.unity.postprocessing@2.1.2/PostProcessing/Runtime/Effects/MotionBlur.cs.meta rename to Library/PackageCache/com.unity.postprocessing@2.1.6/PostProcessing/Runtime/Effects/MotionBlur.cs.meta diff --git a/Library/PackageCache/com.unity.postprocessing@2.1.2/PostProcessing/Runtime/Effects/MultiScaleVO.cs b/Library/PackageCache/com.unity.postprocessing@2.1.6/PostProcessing/Runtime/Effects/MultiScaleVO.cs similarity index 99% rename from Library/PackageCache/com.unity.postprocessing@2.1.2/PostProcessing/Runtime/Effects/MultiScaleVO.cs rename to Library/PackageCache/com.unity.postprocessing@2.1.6/PostProcessing/Runtime/Effects/MultiScaleVO.cs index 95f49967..b7fb45f5 100644 --- a/Library/PackageCache/com.unity.postprocessing@2.1.2/PostProcessing/Runtime/Effects/MultiScaleVO.cs +++ b/Library/PackageCache/com.unity.postprocessing@2.1.6/PostProcessing/Runtime/Effects/MultiScaleVO.cs @@ -6,6 +6,7 @@ namespace UnityEngine.Rendering.PostProcessing // TODO: Fix VR support #if UNITY_2017_1_OR_NEWER + [UnityEngine.Scripting.Preserve] [Serializable] internal sealed class MultiScaleVO : IAmbientOcclusionMethod { diff --git a/Library/PackageCache/com.unity.postprocessing@2.1.2/PostProcessing/Runtime/Effects/MultiScaleVO.cs.meta b/Library/PackageCache/com.unity.postprocessing@2.1.6/PostProcessing/Runtime/Effects/MultiScaleVO.cs.meta similarity index 100% rename from Library/PackageCache/com.unity.postprocessing@2.1.2/PostProcessing/Runtime/Effects/MultiScaleVO.cs.meta rename to Library/PackageCache/com.unity.postprocessing@2.1.6/PostProcessing/Runtime/Effects/MultiScaleVO.cs.meta diff --git a/Library/PackageCache/com.unity.postprocessing@2.1.2/PostProcessing/Runtime/Effects/ScalableAO.cs b/Library/PackageCache/com.unity.postprocessing@2.1.6/PostProcessing/Runtime/Effects/ScalableAO.cs similarity index 98% rename from Library/PackageCache/com.unity.postprocessing@2.1.2/PostProcessing/Runtime/Effects/ScalableAO.cs rename to Library/PackageCache/com.unity.postprocessing@2.1.6/PostProcessing/Runtime/Effects/ScalableAO.cs index 7dab8245..1bee8596 100644 --- a/Library/PackageCache/com.unity.postprocessing@2.1.2/PostProcessing/Runtime/Effects/ScalableAO.cs +++ b/Library/PackageCache/com.unity.postprocessing@2.1.6/PostProcessing/Runtime/Effects/ScalableAO.cs @@ -3,6 +3,9 @@ using System; namespace UnityEngine.Rendering.PostProcessing { // Scalable ambient obscurance +#if UNITY_2017_1_OR_NEWER + [UnityEngine.Scripting.Preserve] +#endif [Serializable] internal sealed class ScalableAO : IAmbientOcclusionMethod { diff --git a/Library/PackageCache/com.unity.postprocessing@2.1.2/PostProcessing/Runtime/Effects/ScalableAO.cs.meta b/Library/PackageCache/com.unity.postprocessing@2.1.6/PostProcessing/Runtime/Effects/ScalableAO.cs.meta similarity index 100% rename from Library/PackageCache/com.unity.postprocessing@2.1.2/PostProcessing/Runtime/Effects/ScalableAO.cs.meta rename to Library/PackageCache/com.unity.postprocessing@2.1.6/PostProcessing/Runtime/Effects/ScalableAO.cs.meta diff --git a/Library/PackageCache/com.unity.postprocessing@2.1.2/PostProcessing/Runtime/Effects/ScreenSpaceReflections.cs b/Library/PackageCache/com.unity.postprocessing@2.1.6/PostProcessing/Runtime/Effects/ScreenSpaceReflections.cs similarity index 97% rename from Library/PackageCache/com.unity.postprocessing@2.1.2/PostProcessing/Runtime/Effects/ScreenSpaceReflections.cs rename to Library/PackageCache/com.unity.postprocessing@2.1.6/PostProcessing/Runtime/Effects/ScreenSpaceReflections.cs index fa40f72b..3d9f5606 100644 --- a/Library/PackageCache/com.unity.postprocessing@2.1.2/PostProcessing/Runtime/Effects/ScreenSpaceReflections.cs +++ b/Library/PackageCache/com.unity.postprocessing@2.1.6/PostProcessing/Runtime/Effects/ScreenSpaceReflections.cs @@ -111,6 +111,9 @@ namespace UnityEngine.Rendering.PostProcessing } } +#if UNITY_2017_1_OR_NEWER + [UnityEngine.Scripting.Preserve] +#endif internal sealed class ScreenSpaceReflectionsRenderer : PostProcessEffectRenderer { RenderTexture m_Resolve; @@ -148,9 +151,9 @@ namespace UnityEngine.Rendering.PostProcessing return DepthTextureMode.Depth | DepthTextureMode.MotionVectors; } - internal void CheckRT(ref RenderTexture rt, int width, int height, RenderTextureFormat format, FilterMode filterMode, bool useMipMap) + internal void CheckRT(ref RenderTexture rt, int width, int height, FilterMode filterMode, bool useMipMap) { - if (rt == null || !rt.IsCreated() || rt.width != width || rt.height != height || rt.format != format) + if (rt == null || !rt.IsCreated() || rt.width != width || rt.height != height) { if (rt != null) { @@ -158,7 +161,7 @@ namespace UnityEngine.Rendering.PostProcessing RuntimeUtilities.Destroy(rt); } - rt = new RenderTexture(width, height, 0, format) + rt = new RenderTexture(width, height, 0, RuntimeUtilities.defaultHDRRenderTextureFormat) { filterMode = filterMode, useMipMap = useMipMap, @@ -200,7 +203,7 @@ namespace UnityEngine.Rendering.PostProcessing int lodCount = Mathf.FloorToInt(Mathf.Log(size, 2f) - 3f); lodCount = Mathf.Min(lodCount, kMaxLods); - CheckRT(ref m_Resolve, size, size, context.sourceFormat, FilterMode.Trilinear, true); + CheckRT(ref m_Resolve, size, size, FilterMode.Trilinear, true); var noiseTex = context.resources.blueNoise256[0]; var sheet = context.propertySheets.Get(context.resources.shaders.screenSpaceReflections); @@ -231,7 +234,7 @@ namespace UnityEngine.Rendering.PostProcessing } else { - CheckRT(ref m_History, size, size, context.sourceFormat, FilterMode.Bilinear, false); + CheckRT(ref m_History, size, size, FilterMode.Bilinear, false); if (m_ResetHistory) { diff --git a/Library/PackageCache/com.unity.postprocessing@2.1.2/PostProcessing/Runtime/Effects/ScreenSpaceReflections.cs.meta b/Library/PackageCache/com.unity.postprocessing@2.1.6/PostProcessing/Runtime/Effects/ScreenSpaceReflections.cs.meta similarity index 100% rename from Library/PackageCache/com.unity.postprocessing@2.1.2/PostProcessing/Runtime/Effects/ScreenSpaceReflections.cs.meta rename to Library/PackageCache/com.unity.postprocessing@2.1.6/PostProcessing/Runtime/Effects/ScreenSpaceReflections.cs.meta diff --git a/Library/PackageCache/com.unity.postprocessing@2.1.2/PostProcessing/Runtime/Effects/SubpixelMorphologicalAntialiasing.cs b/Library/PackageCache/com.unity.postprocessing@2.1.6/PostProcessing/Runtime/Effects/SubpixelMorphologicalAntialiasing.cs similarity index 97% rename from Library/PackageCache/com.unity.postprocessing@2.1.2/PostProcessing/Runtime/Effects/SubpixelMorphologicalAntialiasing.cs rename to Library/PackageCache/com.unity.postprocessing@2.1.6/PostProcessing/Runtime/Effects/SubpixelMorphologicalAntialiasing.cs index 26e84596..95923b36 100644 --- a/Library/PackageCache/com.unity.postprocessing@2.1.2/PostProcessing/Runtime/Effects/SubpixelMorphologicalAntialiasing.cs +++ b/Library/PackageCache/com.unity.postprocessing@2.1.6/PostProcessing/Runtime/Effects/SubpixelMorphologicalAntialiasing.cs @@ -5,6 +5,9 @@ namespace UnityEngine.Rendering.PostProcessing /// /// This class holds settings for the Subpixel Morphological Anti-aliasing (SMAA) effect. /// +#if UNITY_2017_1_OR_NEWER + [UnityEngine.Scripting.Preserve] +#endif [Serializable] public sealed class SubpixelMorphologicalAntialiasing { diff --git a/Library/PackageCache/com.unity.postprocessing@2.1.2/PostProcessing/Runtime/Effects/SubpixelMorphologicalAntialiasing.cs.meta b/Library/PackageCache/com.unity.postprocessing@2.1.6/PostProcessing/Runtime/Effects/SubpixelMorphologicalAntialiasing.cs.meta similarity index 100% rename from Library/PackageCache/com.unity.postprocessing@2.1.2/PostProcessing/Runtime/Effects/SubpixelMorphologicalAntialiasing.cs.meta rename to Library/PackageCache/com.unity.postprocessing@2.1.6/PostProcessing/Runtime/Effects/SubpixelMorphologicalAntialiasing.cs.meta diff --git a/Library/PackageCache/com.unity.postprocessing@2.1.2/PostProcessing/Runtime/Effects/TemporalAntialiasing.cs b/Library/PackageCache/com.unity.postprocessing@2.1.6/PostProcessing/Runtime/Effects/TemporalAntialiasing.cs similarity index 99% rename from Library/PackageCache/com.unity.postprocessing@2.1.2/PostProcessing/Runtime/Effects/TemporalAntialiasing.cs rename to Library/PackageCache/com.unity.postprocessing@2.1.6/PostProcessing/Runtime/Effects/TemporalAntialiasing.cs index b2617f08..b026e5f7 100644 --- a/Library/PackageCache/com.unity.postprocessing@2.1.2/PostProcessing/Runtime/Effects/TemporalAntialiasing.cs +++ b/Library/PackageCache/com.unity.postprocessing@2.1.6/PostProcessing/Runtime/Effects/TemporalAntialiasing.cs @@ -5,6 +5,9 @@ namespace UnityEngine.Rendering.PostProcessing /// /// This class holds settings for the Temporal Anti-aliasing (TAA) effect. /// +#if UNITY_2017_1_OR_NEWER + [UnityEngine.Scripting.Preserve] +#endif [Serializable] public sealed class TemporalAntialiasing { diff --git a/Library/PackageCache/com.unity.postprocessing@2.1.2/PostProcessing/Runtime/Effects/TemporalAntialiasing.cs.meta b/Library/PackageCache/com.unity.postprocessing@2.1.6/PostProcessing/Runtime/Effects/TemporalAntialiasing.cs.meta similarity index 100% rename from Library/PackageCache/com.unity.postprocessing@2.1.2/PostProcessing/Runtime/Effects/TemporalAntialiasing.cs.meta rename to Library/PackageCache/com.unity.postprocessing@2.1.6/PostProcessing/Runtime/Effects/TemporalAntialiasing.cs.meta diff --git a/Library/PackageCache/com.unity.postprocessing@2.1.2/PostProcessing/Runtime/Effects/Vignette.cs b/Library/PackageCache/com.unity.postprocessing@2.1.6/PostProcessing/Runtime/Effects/Vignette.cs similarity index 98% rename from Library/PackageCache/com.unity.postprocessing@2.1.2/PostProcessing/Runtime/Effects/Vignette.cs rename to Library/PackageCache/com.unity.postprocessing@2.1.6/PostProcessing/Runtime/Effects/Vignette.cs index a0e29366..d1f4ad01 100644 --- a/Library/PackageCache/com.unity.postprocessing@2.1.2/PostProcessing/Runtime/Effects/Vignette.cs +++ b/Library/PackageCache/com.unity.postprocessing@2.1.6/PostProcessing/Runtime/Effects/Vignette.cs @@ -94,6 +94,9 @@ namespace UnityEngine.Rendering.PostProcessing } } +#if UNITY_2017_1_OR_NEWER + [UnityEngine.Scripting.Preserve] +#endif internal sealed class VignetteRenderer : PostProcessEffectRenderer { public override void Render(PostProcessRenderContext context) diff --git a/Library/PackageCache/com.unity.postprocessing@2.1.2/PostProcessing/Runtime/Effects/Vignette.cs.meta b/Library/PackageCache/com.unity.postprocessing@2.1.6/PostProcessing/Runtime/Effects/Vignette.cs.meta similarity index 100% rename from Library/PackageCache/com.unity.postprocessing@2.1.2/PostProcessing/Runtime/Effects/Vignette.cs.meta rename to Library/PackageCache/com.unity.postprocessing@2.1.6/PostProcessing/Runtime/Effects/Vignette.cs.meta diff --git a/Library/PackageCache/com.unity.postprocessing@2.1.2/PostProcessing/Runtime/Monitors.meta b/Library/PackageCache/com.unity.postprocessing@2.1.6/PostProcessing/Runtime/Monitors.meta similarity index 100% rename from Library/PackageCache/com.unity.postprocessing@2.1.2/PostProcessing/Runtime/Monitors.meta rename to Library/PackageCache/com.unity.postprocessing@2.1.6/PostProcessing/Runtime/Monitors.meta diff --git a/Library/PackageCache/com.unity.postprocessing@2.1.2/PostProcessing/Runtime/Monitors/HistogramMonitor.cs b/Library/PackageCache/com.unity.postprocessing@2.1.6/PostProcessing/Runtime/Monitors/HistogramMonitor.cs similarity index 100% rename from Library/PackageCache/com.unity.postprocessing@2.1.2/PostProcessing/Runtime/Monitors/HistogramMonitor.cs rename to Library/PackageCache/com.unity.postprocessing@2.1.6/PostProcessing/Runtime/Monitors/HistogramMonitor.cs diff --git a/Library/PackageCache/com.unity.postprocessing@2.1.2/PostProcessing/Runtime/Monitors/HistogramMonitor.cs.meta b/Library/PackageCache/com.unity.postprocessing@2.1.6/PostProcessing/Runtime/Monitors/HistogramMonitor.cs.meta similarity index 100% rename from Library/PackageCache/com.unity.postprocessing@2.1.2/PostProcessing/Runtime/Monitors/HistogramMonitor.cs.meta rename to Library/PackageCache/com.unity.postprocessing@2.1.6/PostProcessing/Runtime/Monitors/HistogramMonitor.cs.meta diff --git a/Library/PackageCache/com.unity.postprocessing@2.1.2/PostProcessing/Runtime/Monitors/LightMeterMonitor.cs b/Library/PackageCache/com.unity.postprocessing@2.1.6/PostProcessing/Runtime/Monitors/LightMeterMonitor.cs similarity index 100% rename from Library/PackageCache/com.unity.postprocessing@2.1.2/PostProcessing/Runtime/Monitors/LightMeterMonitor.cs rename to Library/PackageCache/com.unity.postprocessing@2.1.6/PostProcessing/Runtime/Monitors/LightMeterMonitor.cs diff --git a/Library/PackageCache/com.unity.postprocessing@2.1.2/PostProcessing/Runtime/Monitors/LightMeterMonitor.cs.meta b/Library/PackageCache/com.unity.postprocessing@2.1.6/PostProcessing/Runtime/Monitors/LightMeterMonitor.cs.meta similarity index 100% rename from Library/PackageCache/com.unity.postprocessing@2.1.2/PostProcessing/Runtime/Monitors/LightMeterMonitor.cs.meta rename to Library/PackageCache/com.unity.postprocessing@2.1.6/PostProcessing/Runtime/Monitors/LightMeterMonitor.cs.meta diff --git a/Library/PackageCache/com.unity.postprocessing@2.1.2/PostProcessing/Runtime/Monitors/Monitor.cs b/Library/PackageCache/com.unity.postprocessing@2.1.6/PostProcessing/Runtime/Monitors/Monitor.cs similarity index 100% rename from Library/PackageCache/com.unity.postprocessing@2.1.2/PostProcessing/Runtime/Monitors/Monitor.cs rename to Library/PackageCache/com.unity.postprocessing@2.1.6/PostProcessing/Runtime/Monitors/Monitor.cs diff --git a/Library/PackageCache/com.unity.postprocessing@2.1.2/PostProcessing/Runtime/Monitors/Monitor.cs.meta b/Library/PackageCache/com.unity.postprocessing@2.1.6/PostProcessing/Runtime/Monitors/Monitor.cs.meta similarity index 100% rename from Library/PackageCache/com.unity.postprocessing@2.1.2/PostProcessing/Runtime/Monitors/Monitor.cs.meta rename to Library/PackageCache/com.unity.postprocessing@2.1.6/PostProcessing/Runtime/Monitors/Monitor.cs.meta diff --git a/Library/PackageCache/com.unity.postprocessing@2.1.2/PostProcessing/Runtime/Monitors/VectorscopeMonitor.cs b/Library/PackageCache/com.unity.postprocessing@2.1.6/PostProcessing/Runtime/Monitors/VectorscopeMonitor.cs similarity index 100% rename from Library/PackageCache/com.unity.postprocessing@2.1.2/PostProcessing/Runtime/Monitors/VectorscopeMonitor.cs rename to Library/PackageCache/com.unity.postprocessing@2.1.6/PostProcessing/Runtime/Monitors/VectorscopeMonitor.cs diff --git a/Library/PackageCache/com.unity.postprocessing@2.1.2/PostProcessing/Runtime/Monitors/VectorscopeMonitor.cs.meta b/Library/PackageCache/com.unity.postprocessing@2.1.6/PostProcessing/Runtime/Monitors/VectorscopeMonitor.cs.meta similarity index 100% rename from Library/PackageCache/com.unity.postprocessing@2.1.2/PostProcessing/Runtime/Monitors/VectorscopeMonitor.cs.meta rename to Library/PackageCache/com.unity.postprocessing@2.1.6/PostProcessing/Runtime/Monitors/VectorscopeMonitor.cs.meta diff --git a/Library/PackageCache/com.unity.postprocessing@2.1.2/PostProcessing/Runtime/Monitors/WaveformMonitor.cs b/Library/PackageCache/com.unity.postprocessing@2.1.6/PostProcessing/Runtime/Monitors/WaveformMonitor.cs similarity index 100% rename from Library/PackageCache/com.unity.postprocessing@2.1.2/PostProcessing/Runtime/Monitors/WaveformMonitor.cs rename to Library/PackageCache/com.unity.postprocessing@2.1.6/PostProcessing/Runtime/Monitors/WaveformMonitor.cs diff --git a/Library/PackageCache/com.unity.postprocessing@2.1.2/PostProcessing/Runtime/Monitors/WaveformMonitor.cs.meta b/Library/PackageCache/com.unity.postprocessing@2.1.6/PostProcessing/Runtime/Monitors/WaveformMonitor.cs.meta similarity index 100% rename from Library/PackageCache/com.unity.postprocessing@2.1.2/PostProcessing/Runtime/Monitors/WaveformMonitor.cs.meta rename to Library/PackageCache/com.unity.postprocessing@2.1.6/PostProcessing/Runtime/Monitors/WaveformMonitor.cs.meta diff --git a/Library/PackageCache/com.unity.postprocessing@2.1.2/PostProcessing/Runtime/ParameterOverride.cs b/Library/PackageCache/com.unity.postprocessing@2.1.6/PostProcessing/Runtime/ParameterOverride.cs similarity index 100% rename from Library/PackageCache/com.unity.postprocessing@2.1.2/PostProcessing/Runtime/ParameterOverride.cs rename to Library/PackageCache/com.unity.postprocessing@2.1.6/PostProcessing/Runtime/ParameterOverride.cs diff --git a/Library/PackageCache/com.unity.postprocessing@2.1.2/PostProcessing/Runtime/ParameterOverride.cs.meta b/Library/PackageCache/com.unity.postprocessing@2.1.6/PostProcessing/Runtime/ParameterOverride.cs.meta similarity index 100% rename from Library/PackageCache/com.unity.postprocessing@2.1.2/PostProcessing/Runtime/ParameterOverride.cs.meta rename to Library/PackageCache/com.unity.postprocessing@2.1.6/PostProcessing/Runtime/ParameterOverride.cs.meta diff --git a/Library/PackageCache/com.unity.postprocessing@2.1.2/PostProcessing/Runtime/PostProcessBundle.cs b/Library/PackageCache/com.unity.postprocessing@2.1.6/PostProcessing/Runtime/PostProcessBundle.cs similarity index 100% rename from Library/PackageCache/com.unity.postprocessing@2.1.2/PostProcessing/Runtime/PostProcessBundle.cs rename to Library/PackageCache/com.unity.postprocessing@2.1.6/PostProcessing/Runtime/PostProcessBundle.cs diff --git a/Library/PackageCache/com.unity.postprocessing@2.1.2/PostProcessing/Runtime/PostProcessBundle.cs.meta b/Library/PackageCache/com.unity.postprocessing@2.1.6/PostProcessing/Runtime/PostProcessBundle.cs.meta similarity index 100% rename from Library/PackageCache/com.unity.postprocessing@2.1.2/PostProcessing/Runtime/PostProcessBundle.cs.meta rename to Library/PackageCache/com.unity.postprocessing@2.1.6/PostProcessing/Runtime/PostProcessBundle.cs.meta diff --git a/Library/PackageCache/com.unity.postprocessing@2.1.2/PostProcessing/Runtime/PostProcessDebug.cs b/Library/PackageCache/com.unity.postprocessing@2.1.6/PostProcessing/Runtime/PostProcessDebug.cs similarity index 100% rename from Library/PackageCache/com.unity.postprocessing@2.1.2/PostProcessing/Runtime/PostProcessDebug.cs rename to Library/PackageCache/com.unity.postprocessing@2.1.6/PostProcessing/Runtime/PostProcessDebug.cs diff --git a/Library/PackageCache/com.unity.postprocessing@2.1.2/PostProcessing/Runtime/PostProcessDebug.cs.meta b/Library/PackageCache/com.unity.postprocessing@2.1.6/PostProcessing/Runtime/PostProcessDebug.cs.meta similarity index 100% rename from Library/PackageCache/com.unity.postprocessing@2.1.2/PostProcessing/Runtime/PostProcessDebug.cs.meta rename to Library/PackageCache/com.unity.postprocessing@2.1.6/PostProcessing/Runtime/PostProcessDebug.cs.meta diff --git a/Library/PackageCache/com.unity.postprocessing@2.1.2/PostProcessing/Runtime/PostProcessDebugLayer.cs b/Library/PackageCache/com.unity.postprocessing@2.1.6/PostProcessing/Runtime/PostProcessDebugLayer.cs similarity index 100% rename from Library/PackageCache/com.unity.postprocessing@2.1.2/PostProcessing/Runtime/PostProcessDebugLayer.cs rename to Library/PackageCache/com.unity.postprocessing@2.1.6/PostProcessing/Runtime/PostProcessDebugLayer.cs diff --git a/Library/PackageCache/com.unity.postprocessing@2.1.2/PostProcessing/Runtime/PostProcessDebugLayer.cs.meta b/Library/PackageCache/com.unity.postprocessing@2.1.6/PostProcessing/Runtime/PostProcessDebugLayer.cs.meta similarity index 100% rename from Library/PackageCache/com.unity.postprocessing@2.1.2/PostProcessing/Runtime/PostProcessDebugLayer.cs.meta rename to Library/PackageCache/com.unity.postprocessing@2.1.6/PostProcessing/Runtime/PostProcessDebugLayer.cs.meta diff --git a/Library/PackageCache/com.unity.postprocessing@2.1.2/PostProcessing/Runtime/PostProcessEffectRenderer.cs b/Library/PackageCache/com.unity.postprocessing@2.1.6/PostProcessing/Runtime/PostProcessEffectRenderer.cs similarity index 100% rename from Library/PackageCache/com.unity.postprocessing@2.1.2/PostProcessing/Runtime/PostProcessEffectRenderer.cs rename to Library/PackageCache/com.unity.postprocessing@2.1.6/PostProcessing/Runtime/PostProcessEffectRenderer.cs diff --git a/Library/PackageCache/com.unity.postprocessing@2.1.2/PostProcessing/Runtime/PostProcessEffectRenderer.cs.meta b/Library/PackageCache/com.unity.postprocessing@2.1.6/PostProcessing/Runtime/PostProcessEffectRenderer.cs.meta similarity index 100% rename from Library/PackageCache/com.unity.postprocessing@2.1.2/PostProcessing/Runtime/PostProcessEffectRenderer.cs.meta rename to Library/PackageCache/com.unity.postprocessing@2.1.6/PostProcessing/Runtime/PostProcessEffectRenderer.cs.meta diff --git a/Library/PackageCache/com.unity.postprocessing@2.1.2/PostProcessing/Runtime/PostProcessEffectSettings.cs b/Library/PackageCache/com.unity.postprocessing@2.1.6/PostProcessing/Runtime/PostProcessEffectSettings.cs similarity index 100% rename from Library/PackageCache/com.unity.postprocessing@2.1.2/PostProcessing/Runtime/PostProcessEffectSettings.cs rename to Library/PackageCache/com.unity.postprocessing@2.1.6/PostProcessing/Runtime/PostProcessEffectSettings.cs diff --git a/Library/PackageCache/com.unity.postprocessing@2.1.2/PostProcessing/Runtime/PostProcessEffectSettings.cs.meta b/Library/PackageCache/com.unity.postprocessing@2.1.6/PostProcessing/Runtime/PostProcessEffectSettings.cs.meta similarity index 100% rename from Library/PackageCache/com.unity.postprocessing@2.1.2/PostProcessing/Runtime/PostProcessEffectSettings.cs.meta rename to Library/PackageCache/com.unity.postprocessing@2.1.6/PostProcessing/Runtime/PostProcessEffectSettings.cs.meta diff --git a/Library/PackageCache/com.unity.postprocessing@2.1.2/PostProcessing/Runtime/PostProcessEvent.cs b/Library/PackageCache/com.unity.postprocessing@2.1.6/PostProcessing/Runtime/PostProcessEvent.cs similarity index 100% rename from Library/PackageCache/com.unity.postprocessing@2.1.2/PostProcessing/Runtime/PostProcessEvent.cs rename to Library/PackageCache/com.unity.postprocessing@2.1.6/PostProcessing/Runtime/PostProcessEvent.cs diff --git a/Library/PackageCache/com.unity.postprocessing@2.1.2/PostProcessing/Runtime/PostProcessEvent.cs.meta b/Library/PackageCache/com.unity.postprocessing@2.1.6/PostProcessing/Runtime/PostProcessEvent.cs.meta similarity index 100% rename from Library/PackageCache/com.unity.postprocessing@2.1.2/PostProcessing/Runtime/PostProcessEvent.cs.meta rename to Library/PackageCache/com.unity.postprocessing@2.1.6/PostProcessing/Runtime/PostProcessEvent.cs.meta diff --git a/Library/PackageCache/com.unity.postprocessing@2.1.2/PostProcessing/Runtime/PostProcessLayer.cs b/Library/PackageCache/com.unity.postprocessing@2.1.6/PostProcessing/Runtime/PostProcessLayer.cs similarity index 98% rename from Library/PackageCache/com.unity.postprocessing@2.1.2/PostProcessing/Runtime/PostProcessLayer.cs rename to Library/PackageCache/com.unity.postprocessing@2.1.6/PostProcessing/Runtime/PostProcessLayer.cs index 798b4ff0..68c044b5 100644 --- a/Library/PackageCache/com.unity.postprocessing@2.1.2/PostProcessing/Runtime/PostProcessLayer.cs +++ b/Library/PackageCache/com.unity.postprocessing@2.1.6/PostProcessing/Runtime/PostProcessLayer.cs @@ -114,11 +114,18 @@ namespace UnityEngine.Rendering.PostProcessing [SerializeField] PostProcessResources m_Resources; -#pragma warning disable 169 // UI states - [SerializeField] bool m_ShowToolkit; - [SerializeField] bool m_ShowCustomSorter; -#pragma warning restore 169 +#if UNITY_2017_1_OR_NEWER + [UnityEngine.Scripting.Preserve] +#endif + [SerializeField] + bool m_ShowToolkit; + +#if UNITY_2017_1_OR_NEWER + [UnityEngine.Scripting.Preserve] +#endif + [SerializeField] + bool m_ShowCustomSorter; /// /// If true, it will stop applying post-processing effects just before color grading @@ -745,8 +752,17 @@ namespace UnityEngine.Rendering.PostProcessing foreach (var item in list) { - if (item.bundle.settings.IsEnabledAndSupported(context)) + bool enabledAndSupported = item.bundle.settings.IsEnabledAndSupported(context); + + if (context.isSceneView) + { + if (item.bundle.attribute.allowInSceneView && enabledAndSupported) + return true; + } + else if (enabledAndSupported) + { return true; + } } return false; @@ -1141,8 +1157,10 @@ namespace UnityEngine.Rendering.PostProcessing { cmd.BlitFullscreenTriangleToDoubleWide(context.source, context.destination, uberSheet, 0, eye); } +#if LWRP_1_0_0_OR_NEWER else if (isFinalPass) cmd.BlitFullscreenTriangle(context.source, context.destination, uberSheet, 0, false, context.camera.pixelRect); +#endif else cmd.BlitFullscreenTriangle(context.source, context.destination, uberSheet, 0); diff --git a/Library/PackageCache/com.unity.postprocessing@2.1.2/PostProcessing/Runtime/PostProcessLayer.cs.meta b/Library/PackageCache/com.unity.postprocessing@2.1.6/PostProcessing/Runtime/PostProcessLayer.cs.meta similarity index 100% rename from Library/PackageCache/com.unity.postprocessing@2.1.2/PostProcessing/Runtime/PostProcessLayer.cs.meta rename to Library/PackageCache/com.unity.postprocessing@2.1.6/PostProcessing/Runtime/PostProcessLayer.cs.meta diff --git a/Library/PackageCache/com.unity.postprocessing@2.1.2/PostProcessing/Runtime/PostProcessManager.cs b/Library/PackageCache/com.unity.postprocessing@2.1.6/PostProcessing/Runtime/PostProcessManager.cs similarity index 100% rename from Library/PackageCache/com.unity.postprocessing@2.1.2/PostProcessing/Runtime/PostProcessManager.cs rename to Library/PackageCache/com.unity.postprocessing@2.1.6/PostProcessing/Runtime/PostProcessManager.cs diff --git a/Library/PackageCache/com.unity.postprocessing@2.1.2/PostProcessing/Runtime/PostProcessManager.cs.meta b/Library/PackageCache/com.unity.postprocessing@2.1.6/PostProcessing/Runtime/PostProcessManager.cs.meta similarity index 100% rename from Library/PackageCache/com.unity.postprocessing@2.1.2/PostProcessing/Runtime/PostProcessManager.cs.meta rename to Library/PackageCache/com.unity.postprocessing@2.1.6/PostProcessing/Runtime/PostProcessManager.cs.meta diff --git a/Library/PackageCache/com.unity.postprocessing@2.1.2/PostProcessing/Runtime/PostProcessProfile.cs b/Library/PackageCache/com.unity.postprocessing@2.1.6/PostProcessing/Runtime/PostProcessProfile.cs similarity index 100% rename from Library/PackageCache/com.unity.postprocessing@2.1.2/PostProcessing/Runtime/PostProcessProfile.cs rename to Library/PackageCache/com.unity.postprocessing@2.1.6/PostProcessing/Runtime/PostProcessProfile.cs diff --git a/Library/PackageCache/com.unity.postprocessing@2.1.2/PostProcessing/Runtime/PostProcessProfile.cs.meta b/Library/PackageCache/com.unity.postprocessing@2.1.6/PostProcessing/Runtime/PostProcessProfile.cs.meta similarity index 100% rename from Library/PackageCache/com.unity.postprocessing@2.1.2/PostProcessing/Runtime/PostProcessProfile.cs.meta rename to Library/PackageCache/com.unity.postprocessing@2.1.6/PostProcessing/Runtime/PostProcessProfile.cs.meta diff --git a/Library/PackageCache/com.unity.postprocessing@2.1.2/PostProcessing/Runtime/PostProcessRenderContext.cs b/Library/PackageCache/com.unity.postprocessing@2.1.6/PostProcessing/Runtime/PostProcessRenderContext.cs similarity index 97% rename from Library/PackageCache/com.unity.postprocessing@2.1.2/PostProcessing/Runtime/PostProcessRenderContext.cs rename to Library/PackageCache/com.unity.postprocessing@2.1.6/PostProcessing/Runtime/PostProcessRenderContext.cs index cdd24c81..c2e426b2 100644 --- a/Library/PackageCache/com.unity.postprocessing@2.1.2/PostProcessing/Runtime/PostProcessRenderContext.cs +++ b/Library/PackageCache/com.unity.postprocessing@2.1.6/PostProcessing/Runtime/PostProcessRenderContext.cs @@ -340,7 +340,16 @@ namespace UnityEngine.Rendering.PostProcessing if (colorFormat != RenderTextureFormat.Default) modifiedDesc.colorFormat = colorFormat; +#if UNITY_2019_1_OR_NEWER + if (readWrite == RenderTextureReadWrite.sRGB) + modifiedDesc.sRGB = true; + else if (readWrite == RenderTextureReadWrite.Linear) + modifiedDesc.sRGB = false; + else if (readWrite == RenderTextureReadWrite.Default) + modifiedDesc.sRGB = QualitySettings.activeColorSpace != ColorSpace.Gamma; +#else modifiedDesc.sRGB = readWrite != RenderTextureReadWrite.Linear; +#endif return modifiedDesc; } diff --git a/Library/PackageCache/com.unity.postprocessing@2.1.2/PostProcessing/Runtime/PostProcessRenderContext.cs.meta b/Library/PackageCache/com.unity.postprocessing@2.1.6/PostProcessing/Runtime/PostProcessRenderContext.cs.meta similarity index 100% rename from Library/PackageCache/com.unity.postprocessing@2.1.2/PostProcessing/Runtime/PostProcessRenderContext.cs.meta rename to Library/PackageCache/com.unity.postprocessing@2.1.6/PostProcessing/Runtime/PostProcessRenderContext.cs.meta diff --git a/Library/PackageCache/com.unity.postprocessing@2.1.2/PostProcessing/Runtime/PostProcessResources.cs b/Library/PackageCache/com.unity.postprocessing@2.1.6/PostProcessing/Runtime/PostProcessResources.cs similarity index 100% rename from Library/PackageCache/com.unity.postprocessing@2.1.2/PostProcessing/Runtime/PostProcessResources.cs rename to Library/PackageCache/com.unity.postprocessing@2.1.6/PostProcessing/Runtime/PostProcessResources.cs diff --git a/Library/PackageCache/com.unity.postprocessing@2.1.2/PostProcessing/Runtime/PostProcessResources.cs.meta b/Library/PackageCache/com.unity.postprocessing@2.1.6/PostProcessing/Runtime/PostProcessResources.cs.meta similarity index 100% rename from Library/PackageCache/com.unity.postprocessing@2.1.2/PostProcessing/Runtime/PostProcessResources.cs.meta rename to Library/PackageCache/com.unity.postprocessing@2.1.6/PostProcessing/Runtime/PostProcessResources.cs.meta diff --git a/Library/PackageCache/com.unity.postprocessing@2.1.2/PostProcessing/Runtime/PostProcessVolume.cs b/Library/PackageCache/com.unity.postprocessing@2.1.6/PostProcessing/Runtime/PostProcessVolume.cs similarity index 100% rename from Library/PackageCache/com.unity.postprocessing@2.1.2/PostProcessing/Runtime/PostProcessVolume.cs rename to Library/PackageCache/com.unity.postprocessing@2.1.6/PostProcessing/Runtime/PostProcessVolume.cs diff --git a/Library/PackageCache/com.unity.postprocessing@2.1.2/PostProcessing/Runtime/PostProcessVolume.cs.meta b/Library/PackageCache/com.unity.postprocessing@2.1.6/PostProcessing/Runtime/PostProcessVolume.cs.meta similarity index 100% rename from Library/PackageCache/com.unity.postprocessing@2.1.2/PostProcessing/Runtime/PostProcessVolume.cs.meta rename to Library/PackageCache/com.unity.postprocessing@2.1.6/PostProcessing/Runtime/PostProcessVolume.cs.meta diff --git a/Library/PackageCache/com.unity.postprocessing@2.1.6/PostProcessing/Runtime/Unity.Postprocessing.Runtime.asmdef b/Library/PackageCache/com.unity.postprocessing@2.1.6/PostProcessing/Runtime/Unity.Postprocessing.Runtime.asmdef new file mode 100644 index 00000000..b326847e --- /dev/null +++ b/Library/PackageCache/com.unity.postprocessing@2.1.6/PostProcessing/Runtime/Unity.Postprocessing.Runtime.asmdef @@ -0,0 +1,14 @@ +{ + "name": "Unity.Postprocessing.Runtime", + "references": [], + "optionalUnityReferences": [], + "includePlatforms": [], + "excludePlatforms": [], + "versionDefines": [ + { + "name": "com.unity.render-pipelines.lightweight", + "expression": "1.0.0", + "define": "LWRP_1_0_0_OR_NEWER" + } + ] +} diff --git a/Library/PackageCache/com.unity.postprocessing@2.1.2/PostProcessing/Runtime/Unity.Postprocessing.Runtime.asmdef.meta b/Library/PackageCache/com.unity.postprocessing@2.1.6/PostProcessing/Runtime/Unity.Postprocessing.Runtime.asmdef.meta similarity index 100% rename from Library/PackageCache/com.unity.postprocessing@2.1.2/PostProcessing/Runtime/Unity.Postprocessing.Runtime.asmdef.meta rename to Library/PackageCache/com.unity.postprocessing@2.1.6/PostProcessing/Runtime/Unity.Postprocessing.Runtime.asmdef.meta diff --git a/Library/PackageCache/com.unity.postprocessing@2.1.2/PostProcessing/Runtime/Utils.meta b/Library/PackageCache/com.unity.postprocessing@2.1.6/PostProcessing/Runtime/Utils.meta similarity index 100% rename from Library/PackageCache/com.unity.postprocessing@2.1.2/PostProcessing/Runtime/Utils.meta rename to Library/PackageCache/com.unity.postprocessing@2.1.6/PostProcessing/Runtime/Utils.meta diff --git a/Library/PackageCache/com.unity.postprocessing@2.1.2/PostProcessing/Runtime/Utils/ColorUtilities.cs b/Library/PackageCache/com.unity.postprocessing@2.1.6/PostProcessing/Runtime/Utils/ColorUtilities.cs similarity index 100% rename from Library/PackageCache/com.unity.postprocessing@2.1.2/PostProcessing/Runtime/Utils/ColorUtilities.cs rename to Library/PackageCache/com.unity.postprocessing@2.1.6/PostProcessing/Runtime/Utils/ColorUtilities.cs diff --git a/Library/PackageCache/com.unity.postprocessing@2.1.2/PostProcessing/Runtime/Utils/ColorUtilities.cs.meta b/Library/PackageCache/com.unity.postprocessing@2.1.6/PostProcessing/Runtime/Utils/ColorUtilities.cs.meta similarity index 100% rename from Library/PackageCache/com.unity.postprocessing@2.1.2/PostProcessing/Runtime/Utils/ColorUtilities.cs.meta rename to Library/PackageCache/com.unity.postprocessing@2.1.6/PostProcessing/Runtime/Utils/ColorUtilities.cs.meta diff --git a/Library/PackageCache/com.unity.postprocessing@2.1.2/PostProcessing/Runtime/Utils/HableCurve.cs b/Library/PackageCache/com.unity.postprocessing@2.1.6/PostProcessing/Runtime/Utils/HableCurve.cs similarity index 100% rename from Library/PackageCache/com.unity.postprocessing@2.1.2/PostProcessing/Runtime/Utils/HableCurve.cs rename to Library/PackageCache/com.unity.postprocessing@2.1.6/PostProcessing/Runtime/Utils/HableCurve.cs diff --git a/Library/PackageCache/com.unity.postprocessing@2.1.2/PostProcessing/Runtime/Utils/HableCurve.cs.meta b/Library/PackageCache/com.unity.postprocessing@2.1.6/PostProcessing/Runtime/Utils/HableCurve.cs.meta similarity index 100% rename from Library/PackageCache/com.unity.postprocessing@2.1.2/PostProcessing/Runtime/Utils/HableCurve.cs.meta rename to Library/PackageCache/com.unity.postprocessing@2.1.6/PostProcessing/Runtime/Utils/HableCurve.cs.meta diff --git a/Library/PackageCache/com.unity.postprocessing@2.1.2/PostProcessing/Runtime/Utils/HaltonSeq.cs b/Library/PackageCache/com.unity.postprocessing@2.1.6/PostProcessing/Runtime/Utils/HaltonSeq.cs similarity index 100% rename from Library/PackageCache/com.unity.postprocessing@2.1.2/PostProcessing/Runtime/Utils/HaltonSeq.cs rename to Library/PackageCache/com.unity.postprocessing@2.1.6/PostProcessing/Runtime/Utils/HaltonSeq.cs diff --git a/Library/PackageCache/com.unity.postprocessing@2.1.2/PostProcessing/Runtime/Utils/HaltonSeq.cs.meta b/Library/PackageCache/com.unity.postprocessing@2.1.6/PostProcessing/Runtime/Utils/HaltonSeq.cs.meta similarity index 100% rename from Library/PackageCache/com.unity.postprocessing@2.1.2/PostProcessing/Runtime/Utils/HaltonSeq.cs.meta rename to Library/PackageCache/com.unity.postprocessing@2.1.6/PostProcessing/Runtime/Utils/HaltonSeq.cs.meta diff --git a/Library/PackageCache/com.unity.postprocessing@2.1.2/PostProcessing/Runtime/Utils/LogHistogram.cs b/Library/PackageCache/com.unity.postprocessing@2.1.6/PostProcessing/Runtime/Utils/LogHistogram.cs similarity index 83% rename from Library/PackageCache/com.unity.postprocessing@2.1.2/PostProcessing/Runtime/Utils/LogHistogram.cs rename to Library/PackageCache/com.unity.postprocessing@2.1.6/PostProcessing/Runtime/Utils/LogHistogram.cs index 08cd0e3e..b16a111f 100644 --- a/Library/PackageCache/com.unity.postprocessing@2.1.2/PostProcessing/Runtime/Utils/LogHistogram.cs +++ b/Library/PackageCache/com.unity.postprocessing@2.1.6/PostProcessing/Runtime/Utils/LogHistogram.cs @@ -7,20 +7,15 @@ namespace UnityEngine.Rendering.PostProcessing // Don't forget to update 'ExposureHistogram.hlsl' if you change these values ! const int k_Bins = 128; - int m_ThreadX; - int m_ThreadY; public ComputeBuffer data { get; private set; } public void Generate(PostProcessRenderContext context) { if (data == null) - { - m_ThreadX = 16; - m_ThreadY = RuntimeUtilities.isAndroidOpenGL ? 8 : 16; data = new ComputeBuffer(k_Bins, sizeof(uint)); - } - + + uint threadX, threadY, threadZ; var scaleOffsetRes = GetHistogramScaleOffsetRes(context); var compute = context.resources.computeShaders.exposureHistogram; var cmd = context.command; @@ -29,16 +24,19 @@ namespace UnityEngine.Rendering.PostProcessing // Clear the buffer on every frame as we use it to accumulate luminance values on each frame int kernel = compute.FindKernel("KEyeHistogramClear"); cmd.SetComputeBufferParam(compute, kernel, "_HistogramBuffer", data); - cmd.DispatchCompute(compute, kernel, Mathf.CeilToInt(k_Bins / (float)m_ThreadX), 1, 1); + compute.GetKernelThreadGroupSizes(kernel, out threadX, out threadY, out threadZ); + cmd.DispatchCompute(compute, kernel, Mathf.CeilToInt(k_Bins / (float)threadX), 1, 1); // Get a log histogram kernel = compute.FindKernel("KEyeHistogram"); cmd.SetComputeBufferParam(compute, kernel, "_HistogramBuffer", data); cmd.SetComputeTextureParam(compute, kernel, "_Source", context.source); cmd.SetComputeVectorParam(compute, "_ScaleOffsetRes", scaleOffsetRes); + + compute.GetKernelThreadGroupSizes(kernel, out threadX, out threadY, out threadZ); cmd.DispatchCompute(compute, kernel, - Mathf.CeilToInt(scaleOffsetRes.z / 2f / m_ThreadX), - Mathf.CeilToInt(scaleOffsetRes.w / 2f / m_ThreadY), + Mathf.CeilToInt(scaleOffsetRes.z / 2f / threadX), + Mathf.CeilToInt(scaleOffsetRes.w / 2f / threadY), 1 ); diff --git a/Library/PackageCache/com.unity.postprocessing@2.1.2/PostProcessing/Runtime/Utils/LogHistogram.cs.meta b/Library/PackageCache/com.unity.postprocessing@2.1.6/PostProcessing/Runtime/Utils/LogHistogram.cs.meta similarity index 100% rename from Library/PackageCache/com.unity.postprocessing@2.1.2/PostProcessing/Runtime/Utils/LogHistogram.cs.meta rename to Library/PackageCache/com.unity.postprocessing@2.1.6/PostProcessing/Runtime/Utils/LogHistogram.cs.meta diff --git a/Library/PackageCache/com.unity.postprocessing@2.1.2/PostProcessing/Runtime/Utils/MeshUtilities.cs b/Library/PackageCache/com.unity.postprocessing@2.1.6/PostProcessing/Runtime/Utils/MeshUtilities.cs similarity index 100% rename from Library/PackageCache/com.unity.postprocessing@2.1.2/PostProcessing/Runtime/Utils/MeshUtilities.cs rename to Library/PackageCache/com.unity.postprocessing@2.1.6/PostProcessing/Runtime/Utils/MeshUtilities.cs diff --git a/Library/PackageCache/com.unity.postprocessing@2.1.2/PostProcessing/Runtime/Utils/MeshUtilities.cs.meta b/Library/PackageCache/com.unity.postprocessing@2.1.6/PostProcessing/Runtime/Utils/MeshUtilities.cs.meta similarity index 100% rename from Library/PackageCache/com.unity.postprocessing@2.1.2/PostProcessing/Runtime/Utils/MeshUtilities.cs.meta rename to Library/PackageCache/com.unity.postprocessing@2.1.6/PostProcessing/Runtime/Utils/MeshUtilities.cs.meta diff --git a/Library/PackageCache/com.unity.postprocessing@2.1.2/PostProcessing/Runtime/Utils/PropertySheet.cs b/Library/PackageCache/com.unity.postprocessing@2.1.6/PostProcessing/Runtime/Utils/PropertySheet.cs similarity index 100% rename from Library/PackageCache/com.unity.postprocessing@2.1.2/PostProcessing/Runtime/Utils/PropertySheet.cs rename to Library/PackageCache/com.unity.postprocessing@2.1.6/PostProcessing/Runtime/Utils/PropertySheet.cs diff --git a/Library/PackageCache/com.unity.postprocessing@2.1.2/PostProcessing/Runtime/Utils/PropertySheet.cs.meta b/Library/PackageCache/com.unity.postprocessing@2.1.6/PostProcessing/Runtime/Utils/PropertySheet.cs.meta similarity index 100% rename from Library/PackageCache/com.unity.postprocessing@2.1.2/PostProcessing/Runtime/Utils/PropertySheet.cs.meta rename to Library/PackageCache/com.unity.postprocessing@2.1.6/PostProcessing/Runtime/Utils/PropertySheet.cs.meta diff --git a/Library/PackageCache/com.unity.postprocessing@2.1.2/PostProcessing/Runtime/Utils/PropertySheetFactory.cs b/Library/PackageCache/com.unity.postprocessing@2.1.6/PostProcessing/Runtime/Utils/PropertySheetFactory.cs similarity index 100% rename from Library/PackageCache/com.unity.postprocessing@2.1.2/PostProcessing/Runtime/Utils/PropertySheetFactory.cs rename to Library/PackageCache/com.unity.postprocessing@2.1.6/PostProcessing/Runtime/Utils/PropertySheetFactory.cs diff --git a/Library/PackageCache/com.unity.postprocessing@2.1.2/PostProcessing/Runtime/Utils/PropertySheetFactory.cs.meta b/Library/PackageCache/com.unity.postprocessing@2.1.6/PostProcessing/Runtime/Utils/PropertySheetFactory.cs.meta similarity index 100% rename from Library/PackageCache/com.unity.postprocessing@2.1.2/PostProcessing/Runtime/Utils/PropertySheetFactory.cs.meta rename to Library/PackageCache/com.unity.postprocessing@2.1.6/PostProcessing/Runtime/Utils/PropertySheetFactory.cs.meta diff --git a/Library/PackageCache/com.unity.postprocessing@2.1.2/PostProcessing/Runtime/Utils/RuntimeUtilities.cs b/Library/PackageCache/com.unity.postprocessing@2.1.6/PostProcessing/Runtime/Utils/RuntimeUtilities.cs similarity index 98% rename from Library/PackageCache/com.unity.postprocessing@2.1.2/PostProcessing/Runtime/Utils/RuntimeUtilities.cs rename to Library/PackageCache/com.unity.postprocessing@2.1.6/PostProcessing/Runtime/Utils/RuntimeUtilities.cs index be57070b..d97d3131 100644 --- a/Library/PackageCache/com.unity.postprocessing@2.1.2/PostProcessing/Runtime/Utils/RuntimeUtilities.cs +++ b/Library/PackageCache/com.unity.postprocessing@2.1.6/PostProcessing/Runtime/Utils/RuntimeUtilities.cs @@ -14,6 +14,8 @@ namespace UnityEngine.Rendering.PostProcessing { using SceneManagement; using UnityObject = UnityEngine.Object; + using LoadAction = RenderBufferLoadAction; + using StoreAction = RenderBufferStoreAction; /// /// A set of runtime utilities used by the post-processing stack. @@ -200,7 +202,7 @@ namespace UnityEngine.Rendering.PostProcessing var format = TextureFormat.RGBAHalf; if (!format.IsSupported()) format = TextureFormat.ARGB32; - + texture = new Texture2D(size * size, size, format, false, true) { name = "Strip Lut" + size, @@ -431,7 +433,7 @@ namespace UnityEngine.Rendering.PostProcessing public static void BlitFullscreenTriangle(this CommandBuffer cmd, RenderTargetIdentifier source, RenderTargetIdentifier destination, bool clear = false, Rect? viewport = null) { cmd.SetGlobalTexture(ShaderIDs.MainTex, source); - cmd.SetRenderTargetWithLoadStoreAction(destination, RenderBufferLoadAction.DontCare, RenderBufferStoreAction.Store); + cmd.SetRenderTargetWithLoadStoreAction(destination, viewport == null ? LoadAction.DontCare : LoadAction.Load, StoreAction.Store); if (viewport != null) cmd.SetViewport(viewport.Value); @@ -456,11 +458,13 @@ namespace UnityEngine.Rendering.PostProcessing { cmd.SetGlobalTexture(ShaderIDs.MainTex, source); #if UNITY_2018_2_OR_NEWER - bool clear = (loadAction == RenderBufferLoadAction.Clear); + bool clear = (loadAction == LoadAction.Clear); + if(clear) + loadAction = LoadAction.DontCare; #else bool clear = false; #endif - cmd.SetRenderTargetWithLoadStoreAction(destination, clear ? RenderBufferLoadAction.DontCare : loadAction, RenderBufferStoreAction.Store); + cmd.SetRenderTargetWithLoadStoreAction(destination, viewport == null ? loadAction : LoadAction.Load, StoreAction.Store); if (viewport != null) cmd.SetViewport(viewport.Value); @@ -484,10 +488,10 @@ namespace UnityEngine.Rendering.PostProcessing public static void BlitFullscreenTriangle(this CommandBuffer cmd, RenderTargetIdentifier source, RenderTargetIdentifier destination, PropertySheet propertySheet, int pass, bool clear = false, Rect? viewport = null) { #if UNITY_2018_2_OR_NEWER - cmd.BlitFullscreenTriangle(source, destination, propertySheet, pass, clear ? RenderBufferLoadAction.Clear : RenderBufferLoadAction.DontCare, viewport); + cmd.BlitFullscreenTriangle(source, destination, propertySheet, pass, clear ? LoadAction.Clear : LoadAction.DontCare, viewport); #else cmd.SetGlobalTexture(ShaderIDs.MainTex, source); - cmd.SetRenderTargetWithLoadStoreAction(destination, RenderBufferLoadAction.DontCare, RenderBufferStoreAction.Store); + cmd.SetRenderTargetWithLoadStoreAction(destination, viewport == null ? LoadAction.DontCare : LoadAction.Load, StoreAction.Store); if (viewport != null) cmd.SetViewport(viewport.Value); @@ -597,17 +601,16 @@ namespace UnityEngine.Rendering.PostProcessing public static void BlitFullscreenTriangle(this CommandBuffer cmd, RenderTargetIdentifier source, RenderTargetIdentifier destination, RenderTargetIdentifier depth, PropertySheet propertySheet, int pass, bool clear = false, Rect? viewport = null) { cmd.SetGlobalTexture(ShaderIDs.MainTex, source); - + + LoadAction loadAction = viewport == null ? LoadAction.DontCare : LoadAction.Load; if (clear) { - cmd.SetRenderTargetWithLoadStoreAction(destination, RenderBufferLoadAction.DontCare, RenderBufferStoreAction.Store, - depth, RenderBufferLoadAction.DontCare, RenderBufferStoreAction.Store); + cmd.SetRenderTargetWithLoadStoreAction(destination, loadAction, StoreAction.Store, depth, loadAction, StoreAction.Store); cmd.ClearRenderTarget(true, true, Color.clear); } else { - cmd.SetRenderTargetWithLoadStoreAction(destination, RenderBufferLoadAction.DontCare, RenderBufferStoreAction.Store, - depth, RenderBufferLoadAction.Load, RenderBufferStoreAction.Store); + cmd.SetRenderTargetWithLoadStoreAction(destination, loadAction, StoreAction.Store, depth, LoadAction.Load, StoreAction.Store); } if (viewport != null) diff --git a/Library/PackageCache/com.unity.postprocessing@2.1.2/PostProcessing/Runtime/Utils/RuntimeUtilities.cs.meta b/Library/PackageCache/com.unity.postprocessing@2.1.6/PostProcessing/Runtime/Utils/RuntimeUtilities.cs.meta 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a/Library/PackageCache/com.unity.postprocessing@2.1.2/PostProcessing/Shaders/Builtins/AutoExposure.compute b/Library/PackageCache/com.unity.postprocessing@2.1.6/PostProcessing/Shaders/Builtins/AutoExposure.compute similarity index 82% rename from Library/PackageCache/com.unity.postprocessing@2.1.2/PostProcessing/Shaders/Builtins/AutoExposure.compute rename to Library/PackageCache/com.unity.postprocessing@2.1.6/PostProcessing/Shaders/Builtins/AutoExposure.compute index eb851778..f87197de 100644 --- a/Library/PackageCache/com.unity.postprocessing@2.1.2/PostProcessing/Shaders/Builtins/AutoExposure.compute +++ b/Library/PackageCache/com.unity.postprocessing@2.1.6/PostProcessing/Shaders/Builtins/AutoExposure.compute @@ -17,7 +17,7 @@ CBUFFER_START(Params) float4 _ScaleOffsetRes; // x: scale, y: offset, w: histogram pass width, h: histogram pass height CBUFFER_END -groupshared uint gs_pyramid[HISTOGRAM_BINS]; +groupshared uint gs_pyramid[HISTOGRAM_REDUCTION_BINS]; float GetExposureMultiplier(float avgLuminance) { @@ -42,17 +42,22 @@ TRIVIAL_COMPUTE_KERNEL(MAIN) #else -[numthreads(HISTOGRAM_THREAD_X, HISTOGRAM_BINS / HISTOGRAM_THREAD_X, 1)] +[numthreads(HISTOGRAM_REDUCTION_THREAD_X, HISTOGRAM_REDUCTION_THREAD_Y, 1)] void MAIN(uint2 groupThreadId : SV_GroupThreadID) { - const uint thread_id = groupThreadId.y * HISTOGRAM_THREAD_X + groupThreadId.x; +#if HISTOGRAM_REDUCTION_ALT_PATH + const uint thread_id = groupThreadId.y * HISTOGRAM_REDUCTION_THREAD_X + groupThreadId.x; + gs_pyramid[thread_id] = max(_HistogramBuffer[thread_id], _HistogramBuffer[thread_id + HISTOGRAM_REDUCTION_BINS]); +#else + const uint thread_id = groupThreadId.y * HISTOGRAM_REDUCTION_THREAD_X + groupThreadId.x; gs_pyramid[thread_id] = _HistogramBuffer[thread_id]; +#endif GroupMemoryBarrierWithGroupSync(); // Parallel reduction to find the max value UNITY_UNROLL - for (uint i = HISTOGRAM_BINS >> 1u; i > 0u; i >>= 1u) + for (uint i = HISTOGRAM_REDUCTION_BINS >> 1u; i > 0u; i >>= 1u) { if (thread_id < i) gs_pyramid[thread_id] = max(gs_pyramid[thread_id], gs_pyramid[thread_id + i]); diff --git a/Library/PackageCache/com.unity.postprocessing@2.1.2/PostProcessing/Shaders/Builtins/AutoExposure.compute.meta b/Library/PackageCache/com.unity.postprocessing@2.1.6/PostProcessing/Shaders/Builtins/AutoExposure.compute.meta similarity index 100% rename from Library/PackageCache/com.unity.postprocessing@2.1.2/PostProcessing/Shaders/Builtins/AutoExposure.compute.meta rename to Library/PackageCache/com.unity.postprocessing@2.1.6/PostProcessing/Shaders/Builtins/AutoExposure.compute.meta diff --git a/Library/PackageCache/com.unity.postprocessing@2.1.2/PostProcessing/Shaders/Builtins/Bloom.shader b/Library/PackageCache/com.unity.postprocessing@2.1.6/PostProcessing/Shaders/Builtins/Bloom.shader similarity index 100% rename from Library/PackageCache/com.unity.postprocessing@2.1.2/PostProcessing/Shaders/Builtins/Bloom.shader rename to 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Library/PackageCache/com.unity.postprocessing@2.1.2/PostProcessing/Shaders/Builtins/Dithering.hlsl rename to Library/PackageCache/com.unity.postprocessing@2.1.6/PostProcessing/Shaders/Builtins/Dithering.hlsl diff --git a/Library/PackageCache/com.unity.postprocessing@2.1.2/PostProcessing/Shaders/Builtins/Dithering.hlsl.meta b/Library/PackageCache/com.unity.postprocessing@2.1.6/PostProcessing/Shaders/Builtins/Dithering.hlsl.meta similarity index 100% rename from Library/PackageCache/com.unity.postprocessing@2.1.2/PostProcessing/Shaders/Builtins/Dithering.hlsl.meta rename to Library/PackageCache/com.unity.postprocessing@2.1.6/PostProcessing/Shaders/Builtins/Dithering.hlsl.meta diff --git a/Library/PackageCache/com.unity.postprocessing@2.1.2/PostProcessing/Shaders/Builtins/ExposureHistogram.compute b/Library/PackageCache/com.unity.postprocessing@2.1.6/PostProcessing/Shaders/Builtins/ExposureHistogram.compute similarity index 81% rename from Library/PackageCache/com.unity.postprocessing@2.1.2/PostProcessing/Shaders/Builtins/ExposureHistogram.compute rename to Library/PackageCache/com.unity.postprocessing@2.1.6/PostProcessing/Shaders/Builtins/ExposureHistogram.compute index 73ef85b3..8e100d53 100644 --- a/Library/PackageCache/com.unity.postprocessing@2.1.2/PostProcessing/Shaders/Builtins/ExposureHistogram.compute +++ b/Library/PackageCache/com.unity.postprocessing@2.1.6/PostProcessing/Shaders/Builtins/ExposureHistogram.compute @@ -30,16 +30,22 @@ TRIVIAL_COMPUTE_KERNEL(KEyeHistogramClear) [numthreads(HISTOGRAM_THREAD_X, HISTOGRAM_THREAD_Y, 1)] void KEyeHistogram(uint2 dispatchThreadId : SV_DispatchThreadID, uint2 groupThreadId : SV_GroupThreadID) { - // Pretty straightforward implementation of histogram gathering using atomic ops. - // I tried a few methods (no atomic ops / heavy LDS leveraging) but this one turned out to be - // the fastest on desktop (Nvidia - Kepler/Maxwell) and PS4. Still need to try it on GCN/desktop - // but considering it runs very fast on PS4 we can expect it to run well (?). - const uint localThreadId = groupThreadId.y * HISTOGRAM_THREAD_X + groupThreadId.x; // Clears the shared memory +#if HISTOGRAM_REDUCTION_ALT_PATH + uint localThreadIdOff = localThreadId << 1u; + if (localThreadIdOff < HISTOGRAM_BINS) + { + gs_histogram[localThreadIdOff ] = 0u; + gs_histogram[localThreadIdOff + 1] = 0u; + } +#else if (localThreadId < HISTOGRAM_BINS) + { gs_histogram[localThreadId] = 0u; + } +#endif float2 ipos = float2(dispatchThreadId) * 2.0; @@ -71,8 +77,18 @@ void KEyeHistogram(uint2 dispatchThreadId : SV_DispatchThreadID, uint2 groupThre GroupMemoryBarrierWithGroupSync(); // Merge everything +#if HISTOGRAM_REDUCTION_ALT_PATH + if (localThreadIdOff < HISTOGRAM_BINS) + { + InterlockedAdd(_HistogramBuffer[localThreadIdOff ], gs_histogram[localThreadIdOff ]); + InterlockedAdd(_HistogramBuffer[localThreadIdOff + 1], gs_histogram[localThreadIdOff + 1]); + } +#else if (localThreadId < HISTOGRAM_BINS) + { InterlockedAdd(_HistogramBuffer[localThreadId], gs_histogram[localThreadId]); + } +#endif } #pragma kernel KEyeHistogramClear diff --git a/Library/PackageCache/com.unity.postprocessing@2.1.2/PostProcessing/Shaders/Builtins/ExposureHistogram.compute.meta b/Library/PackageCache/com.unity.postprocessing@2.1.6/PostProcessing/Shaders/Builtins/ExposureHistogram.compute.meta similarity index 100% rename from Library/PackageCache/com.unity.postprocessing@2.1.2/PostProcessing/Shaders/Builtins/ExposureHistogram.compute.meta rename to Library/PackageCache/com.unity.postprocessing@2.1.6/PostProcessing/Shaders/Builtins/ExposureHistogram.compute.meta diff --git a/Library/PackageCache/com.unity.postprocessing@2.1.2/PostProcessing/Shaders/Builtins/ExposureHistogram.hlsl b/Library/PackageCache/com.unity.postprocessing@2.1.6/PostProcessing/Shaders/Builtins/ExposureHistogram.hlsl similarity index 75% rename from Library/PackageCache/com.unity.postprocessing@2.1.2/PostProcessing/Shaders/Builtins/ExposureHistogram.hlsl rename to Library/PackageCache/com.unity.postprocessing@2.1.6/PostProcessing/Shaders/Builtins/ExposureHistogram.hlsl index 49500e41..67bd7447 100644 --- a/Library/PackageCache/com.unity.postprocessing@2.1.2/PostProcessing/Shaders/Builtins/ExposureHistogram.hlsl +++ b/Library/PackageCache/com.unity.postprocessing@2.1.6/PostProcessing/Shaders/Builtins/ExposureHistogram.hlsl @@ -1,19 +1,26 @@ #ifndef UNITY_POSTFX_EXPOSURE_HISTOGRAM #define UNITY_POSTFX_EXPOSURE_HISTOGRAM -// Optimal values for PS4/GCN -// Using a group size of 32x32 seems to be a bit faster on Kepler/Maxwell -// Don't forget to update 'AutoExposureRenderer.cs' if you change these values ! +// Don't forget to update 'LogHistogram.cs' if you change these values ! #define HISTOGRAM_BINS 128 #define HISTOGRAM_TEXELS HISTOGRAM_BINS / 4 -#if SHADER_API_GLES3 - #define HISTOGRAM_THREAD_X 16 - #define HISTOGRAM_THREAD_Y 8 + +#if SHADER_API_GLES3 || SHADER_API_METAL + #define HISTOGRAM_THREAD_X 8 + #define HISTOGRAM_THREAD_Y 8 + #define HISTOGRAM_REDUCTION_THREAD_X 8 + #define HISTOGRAM_REDUCTION_THREAD_Y 8 + #define HISTOGRAM_REDUCTION_ALT_PATH 1 #else - #define HISTOGRAM_THREAD_X 16 - #define HISTOGRAM_THREAD_Y 16 + #define HISTOGRAM_THREAD_X 16 + #define HISTOGRAM_THREAD_Y 16 + #define HISTOGRAM_REDUCTION_THREAD_X HISTOGRAM_THREAD_X + #define HISTOGRAM_REDUCTION_THREAD_Y HISTOGRAM_BINS / HISTOGRAM_THREAD_Y + #define HISTOGRAM_REDUCTION_ALT_PATH 0 #endif +#define HISTOGRAM_REDUCTION_BINS HISTOGRAM_REDUCTION_THREAD_X * HISTOGRAM_REDUCTION_THREAD_Y + float GetHistogramBinFromLuminance(float value, float2 scaleOffset) { return saturate(log2(value) * scaleOffset.x + scaleOffset.y); diff --git a/Library/PackageCache/com.unity.postprocessing@2.1.2/PostProcessing/Shaders/Builtins/ExposureHistogram.hlsl.meta b/Library/PackageCache/com.unity.postprocessing@2.1.6/PostProcessing/Shaders/Builtins/ExposureHistogram.hlsl.meta similarity index 100% rename from Library/PackageCache/com.unity.postprocessing@2.1.2/PostProcessing/Shaders/Builtins/ExposureHistogram.hlsl.meta rename to Library/PackageCache/com.unity.postprocessing@2.1.6/PostProcessing/Shaders/Builtins/ExposureHistogram.hlsl.meta diff --git a/Library/PackageCache/com.unity.postprocessing@2.1.2/PostProcessing/Shaders/Builtins/FastApproximateAntialiasing.hlsl b/Library/PackageCache/com.unity.postprocessing@2.1.6/PostProcessing/Shaders/Builtins/FastApproximateAntialiasing.hlsl similarity index 100% rename from Library/PackageCache/com.unity.postprocessing@2.1.2/PostProcessing/Shaders/Builtins/FastApproximateAntialiasing.hlsl rename to Library/PackageCache/com.unity.postprocessing@2.1.6/PostProcessing/Shaders/Builtins/FastApproximateAntialiasing.hlsl diff --git a/Library/PackageCache/com.unity.postprocessing@2.1.2/PostProcessing/Shaders/Builtins/FastApproximateAntialiasing.hlsl.meta b/Library/PackageCache/com.unity.postprocessing@2.1.6/PostProcessing/Shaders/Builtins/FastApproximateAntialiasing.hlsl.meta similarity index 100% rename from Library/PackageCache/com.unity.postprocessing@2.1.2/PostProcessing/Shaders/Builtins/FastApproximateAntialiasing.hlsl.meta rename to Library/PackageCache/com.unity.postprocessing@2.1.6/PostProcessing/Shaders/Builtins/FastApproximateAntialiasing.hlsl.meta diff --git a/Library/PackageCache/com.unity.postprocessing@2.1.2/PostProcessing/Shaders/Builtins/FinalPass.shader b/Library/PackageCache/com.unity.postprocessing@2.1.6/PostProcessing/Shaders/Builtins/FinalPass.shader similarity index 78% rename from Library/PackageCache/com.unity.postprocessing@2.1.2/PostProcessing/Shaders/Builtins/FinalPass.shader rename to Library/PackageCache/com.unity.postprocessing@2.1.6/PostProcessing/Shaders/Builtins/FinalPass.shader index eb61e584..a818323e 100644 --- a/Library/PackageCache/com.unity.postprocessing@2.1.2/PostProcessing/Shaders/Builtins/FinalPass.shader +++ b/Library/PackageCache/com.unity.postprocessing@2.1.6/PostProcessing/Shaders/Builtins/FinalPass.shader @@ -4,8 +4,10 @@ Shader "Hidden/PostProcessing/FinalPass" #pragma multi_compile __ FXAA FXAA_LOW #pragma multi_compile __ FXAA_KEEP_ALPHA - #pragma multi_compile __ STEREO_INSTANCING_ENABLED - #pragma multi_compile __ STEREO_DOUBLEWIDE_TARGET + + #pragma vertex VertUVTransform + #pragma fragment Frag + #include "../StdLib.hlsl" #include "../Colors.hlsl" #include "Dithering.hlsl" @@ -97,9 +99,9 @@ Shader "Hidden/PostProcessing/FinalPass" Pass { HLSLPROGRAM + #pragma exclude_renderers gles vulkan switch - #pragma vertex VertUVTransform - #pragma fragment Frag + #pragma multi_compile __ STEREO_INSTANCING_ENABLED STEREO_DOUBLEWIDE_TARGET #pragma target 5.0 ENDHLSL @@ -113,12 +115,42 @@ Shader "Hidden/PostProcessing/FinalPass" Pass { HLSLPROGRAM + #pragma exclude_renderers gles vulkan switch - #pragma vertex VertUVTransform - #pragma fragment Frag + #pragma multi_compile __ STEREO_INSTANCING_ENABLED STEREO_DOUBLEWIDE_TARGET #pragma target 3.0 ENDHLSL } } + + SubShader + { + Cull Off ZWrite Off ZTest Always + + Pass + { + HLSLPROGRAM + #pragma only_renderers gles + + #pragma multi_compile __ STEREO_INSTANCING_ENABLED STEREO_DOUBLEWIDE_TARGET + #pragma target es3.0 + + ENDHLSL + } + } + + SubShader + { + Cull Off ZWrite Off ZTest Always + + Pass + { + HLSLPROGRAM + #pragma only_renderers gles vulkan switch + + #pragma multi_compile __ STEREO_DOUBLEWIDE_TARGET //not supporting STEREO_INSTANCING_ENABLED + ENDHLSL + } + } } diff --git a/Library/PackageCache/com.unity.postprocessing@2.1.2/PostProcessing/Shaders/Builtins/FinalPass.shader.meta b/Library/PackageCache/com.unity.postprocessing@2.1.6/PostProcessing/Shaders/Builtins/FinalPass.shader.meta similarity index 100% rename from Library/PackageCache/com.unity.postprocessing@2.1.2/PostProcessing/Shaders/Builtins/FinalPass.shader.meta rename to Library/PackageCache/com.unity.postprocessing@2.1.6/PostProcessing/Shaders/Builtins/FinalPass.shader.meta diff --git a/Library/PackageCache/com.unity.postprocessing@2.1.2/PostProcessing/Shaders/Builtins/Fog.hlsl b/Library/PackageCache/com.unity.postprocessing@2.1.6/PostProcessing/Shaders/Builtins/Fog.hlsl similarity index 100% rename from Library/PackageCache/com.unity.postprocessing@2.1.2/PostProcessing/Shaders/Builtins/Fog.hlsl rename to Library/PackageCache/com.unity.postprocessing@2.1.6/PostProcessing/Shaders/Builtins/Fog.hlsl diff --git a/Library/PackageCache/com.unity.postprocessing@2.1.2/PostProcessing/Shaders/Builtins/Fog.hlsl.meta b/Library/PackageCache/com.unity.postprocessing@2.1.6/PostProcessing/Shaders/Builtins/Fog.hlsl.meta similarity index 100% rename from Library/PackageCache/com.unity.postprocessing@2.1.2/PostProcessing/Shaders/Builtins/Fog.hlsl.meta rename to Library/PackageCache/com.unity.postprocessing@2.1.6/PostProcessing/Shaders/Builtins/Fog.hlsl.meta diff --git a/Library/PackageCache/com.unity.postprocessing@2.1.2/PostProcessing/Shaders/Builtins/GaussianDownsample.compute b/Library/PackageCache/com.unity.postprocessing@2.1.6/PostProcessing/Shaders/Builtins/GaussianDownsample.compute similarity index 100% rename from Library/PackageCache/com.unity.postprocessing@2.1.2/PostProcessing/Shaders/Builtins/GaussianDownsample.compute rename to Library/PackageCache/com.unity.postprocessing@2.1.6/PostProcessing/Shaders/Builtins/GaussianDownsample.compute diff --git a/Library/PackageCache/com.unity.postprocessing@2.1.2/PostProcessing/Shaders/Builtins/GaussianDownsample.compute.meta b/Library/PackageCache/com.unity.postprocessing@2.1.6/PostProcessing/Shaders/Builtins/GaussianDownsample.compute.meta similarity index 100% rename from Library/PackageCache/com.unity.postprocessing@2.1.2/PostProcessing/Shaders/Builtins/GaussianDownsample.compute.meta rename to Library/PackageCache/com.unity.postprocessing@2.1.6/PostProcessing/Shaders/Builtins/GaussianDownsample.compute.meta diff --git a/Library/PackageCache/com.unity.postprocessing@2.1.2/PostProcessing/Shaders/Builtins/GrainBaker.shader b/Library/PackageCache/com.unity.postprocessing@2.1.6/PostProcessing/Shaders/Builtins/GrainBaker.shader similarity index 100% rename from Library/PackageCache/com.unity.postprocessing@2.1.2/PostProcessing/Shaders/Builtins/GrainBaker.shader rename to Library/PackageCache/com.unity.postprocessing@2.1.6/PostProcessing/Shaders/Builtins/GrainBaker.shader diff --git a/Library/PackageCache/com.unity.postprocessing@2.1.2/PostProcessing/Shaders/Builtins/GrainBaker.shader.meta b/Library/PackageCache/com.unity.postprocessing@2.1.6/PostProcessing/Shaders/Builtins/GrainBaker.shader.meta similarity index 100% rename from Library/PackageCache/com.unity.postprocessing@2.1.2/PostProcessing/Shaders/Builtins/GrainBaker.shader.meta rename to Library/PackageCache/com.unity.postprocessing@2.1.6/PostProcessing/Shaders/Builtins/GrainBaker.shader.meta diff --git a/Library/PackageCache/com.unity.postprocessing@2.1.2/PostProcessing/Shaders/Builtins/Lut2DBaker.shader b/Library/PackageCache/com.unity.postprocessing@2.1.6/PostProcessing/Shaders/Builtins/Lut2DBaker.shader similarity index 99% rename from Library/PackageCache/com.unity.postprocessing@2.1.2/PostProcessing/Shaders/Builtins/Lut2DBaker.shader rename to Library/PackageCache/com.unity.postprocessing@2.1.6/PostProcessing/Shaders/Builtins/Lut2DBaker.shader index f97da6da..0c38c622 100644 --- a/Library/PackageCache/com.unity.postprocessing@2.1.2/PostProcessing/Shaders/Builtins/Lut2DBaker.shader +++ b/Library/PackageCache/com.unity.postprocessing@2.1.6/PostProcessing/Shaders/Builtins/Lut2DBaker.shader @@ -179,7 +179,7 @@ Shader "Hidden/PostProcessing/Lut2DBaker" { float3 colorLutSpace = GetLutStripValue(i.texcoord, _Lut2D_Params); float3 graded = ColorGradeHDR(colorLutSpace); - return float4(graded, 1.0); + return float4(max(graded, 0.0), 1.0); } ENDHLSL diff --git a/Library/PackageCache/com.unity.postprocessing@2.1.2/PostProcessing/Shaders/Builtins/Lut2DBaker.shader.meta b/Library/PackageCache/com.unity.postprocessing@2.1.6/PostProcessing/Shaders/Builtins/Lut2DBaker.shader.meta similarity index 100% rename from Library/PackageCache/com.unity.postprocessing@2.1.2/PostProcessing/Shaders/Builtins/Lut2DBaker.shader.meta rename to Library/PackageCache/com.unity.postprocessing@2.1.6/PostProcessing/Shaders/Builtins/Lut2DBaker.shader.meta diff --git a/Library/PackageCache/com.unity.postprocessing@2.1.2/PostProcessing/Shaders/Builtins/Lut3DBaker.compute b/Library/PackageCache/com.unity.postprocessing@2.1.6/PostProcessing/Shaders/Builtins/Lut3DBaker.compute similarity index 98% rename from Library/PackageCache/com.unity.postprocessing@2.1.2/PostProcessing/Shaders/Builtins/Lut3DBaker.compute rename to Library/PackageCache/com.unity.postprocessing@2.1.6/PostProcessing/Shaders/Builtins/Lut3DBaker.compute index 8fd1dbcf..1d960a58 100644 --- a/Library/PackageCache/com.unity.postprocessing@2.1.2/PostProcessing/Shaders/Builtins/Lut3DBaker.compute +++ b/Library/PackageCache/com.unity.postprocessing@2.1.6/PostProcessing/Shaders/Builtins/Lut3DBaker.compute @@ -147,7 +147,7 @@ void Eval(uint3 id) // Color grade & tonemap float3 graded = ColorGrade(colorLutSpace); - _Output[id] = float4(graded, 1.0); + _Output[id] = float4(max(graded, 0.0), 1.0); } } diff --git a/Library/PackageCache/com.unity.postprocessing@2.1.2/PostProcessing/Shaders/Builtins/Lut3DBaker.compute.meta b/Library/PackageCache/com.unity.postprocessing@2.1.6/PostProcessing/Shaders/Builtins/Lut3DBaker.compute.meta similarity index 100% rename from Library/PackageCache/com.unity.postprocessing@2.1.2/PostProcessing/Shaders/Builtins/Lut3DBaker.compute.meta rename to Library/PackageCache/com.unity.postprocessing@2.1.6/PostProcessing/Shaders/Builtins/Lut3DBaker.compute.meta diff --git a/Library/PackageCache/com.unity.postprocessing@2.1.2/PostProcessing/Shaders/Builtins/MotionBlur.shader b/Library/PackageCache/com.unity.postprocessing@2.1.6/PostProcessing/Shaders/Builtins/MotionBlur.shader similarity index 100% rename from Library/PackageCache/com.unity.postprocessing@2.1.2/PostProcessing/Shaders/Builtins/MotionBlur.shader rename to Library/PackageCache/com.unity.postprocessing@2.1.6/PostProcessing/Shaders/Builtins/MotionBlur.shader diff --git a/Library/PackageCache/com.unity.postprocessing@2.1.2/PostProcessing/Shaders/Builtins/MotionBlur.shader.meta b/Library/PackageCache/com.unity.postprocessing@2.1.6/PostProcessing/Shaders/Builtins/MotionBlur.shader.meta similarity index 100% rename from Library/PackageCache/com.unity.postprocessing@2.1.2/PostProcessing/Shaders/Builtins/MotionBlur.shader.meta rename to Library/PackageCache/com.unity.postprocessing@2.1.6/PostProcessing/Shaders/Builtins/MotionBlur.shader.meta diff --git a/Library/PackageCache/com.unity.postprocessing@2.1.2/PostProcessing/Shaders/Builtins/MultiScaleVO.shader b/Library/PackageCache/com.unity.postprocessing@2.1.6/PostProcessing/Shaders/Builtins/MultiScaleVO.shader similarity index 100% rename from Library/PackageCache/com.unity.postprocessing@2.1.2/PostProcessing/Shaders/Builtins/MultiScaleVO.shader rename to Library/PackageCache/com.unity.postprocessing@2.1.6/PostProcessing/Shaders/Builtins/MultiScaleVO.shader diff --git a/Library/PackageCache/com.unity.postprocessing@2.1.2/PostProcessing/Shaders/Builtins/MultiScaleVO.shader.meta b/Library/PackageCache/com.unity.postprocessing@2.1.6/PostProcessing/Shaders/Builtins/MultiScaleVO.shader.meta similarity index 100% rename from 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a/Library/PackageCache/com.unity.postprocessing@2.1.2/PostProcessing/Shaders/Builtins/MultiScaleVODownsample2.compute.meta b/Library/PackageCache/com.unity.postprocessing@2.1.6/PostProcessing/Shaders/Builtins/MultiScaleVODownsample2.compute.meta similarity index 100% rename from Library/PackageCache/com.unity.postprocessing@2.1.2/PostProcessing/Shaders/Builtins/MultiScaleVODownsample2.compute.meta rename to Library/PackageCache/com.unity.postprocessing@2.1.6/PostProcessing/Shaders/Builtins/MultiScaleVODownsample2.compute.meta diff --git a/Library/PackageCache/com.unity.postprocessing@2.1.2/PostProcessing/Shaders/Builtins/MultiScaleVORender.compute b/Library/PackageCache/com.unity.postprocessing@2.1.6/PostProcessing/Shaders/Builtins/MultiScaleVORender.compute similarity index 100% rename from Library/PackageCache/com.unity.postprocessing@2.1.2/PostProcessing/Shaders/Builtins/MultiScaleVORender.compute rename to Library/PackageCache/com.unity.postprocessing@2.1.6/PostProcessing/Shaders/Builtins/MultiScaleVORender.compute diff --git a/Library/PackageCache/com.unity.postprocessing@2.1.2/PostProcessing/Shaders/Builtins/MultiScaleVORender.compute.meta b/Library/PackageCache/com.unity.postprocessing@2.1.6/PostProcessing/Shaders/Builtins/MultiScaleVORender.compute.meta similarity index 100% rename from Library/PackageCache/com.unity.postprocessing@2.1.2/PostProcessing/Shaders/Builtins/MultiScaleVORender.compute.meta rename to Library/PackageCache/com.unity.postprocessing@2.1.6/PostProcessing/Shaders/Builtins/MultiScaleVORender.compute.meta diff --git a/Library/PackageCache/com.unity.postprocessing@2.1.2/PostProcessing/Shaders/Builtins/MultiScaleVOUpsample.compute b/Library/PackageCache/com.unity.postprocessing@2.1.6/PostProcessing/Shaders/Builtins/MultiScaleVOUpsample.compute similarity index 100% rename from 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Library/PackageCache/com.unity.postprocessing@2.1.2/PostProcessing/Shaders/Builtins/ScalableAO.shader rename to Library/PackageCache/com.unity.postprocessing@2.1.6/PostProcessing/Shaders/Builtins/ScalableAO.shader diff --git a/Library/PackageCache/com.unity.postprocessing@2.1.2/PostProcessing/Shaders/Builtins/ScalableAO.shader.meta b/Library/PackageCache/com.unity.postprocessing@2.1.6/PostProcessing/Shaders/Builtins/ScalableAO.shader.meta similarity index 100% rename from Library/PackageCache/com.unity.postprocessing@2.1.2/PostProcessing/Shaders/Builtins/ScalableAO.shader.meta rename to Library/PackageCache/com.unity.postprocessing@2.1.6/PostProcessing/Shaders/Builtins/ScalableAO.shader.meta diff --git a/Library/PackageCache/com.unity.postprocessing@2.1.2/PostProcessing/Shaders/Builtins/ScreenSpaceReflections.hlsl b/Library/PackageCache/com.unity.postprocessing@2.1.6/PostProcessing/Shaders/Builtins/ScreenSpaceReflections.hlsl similarity index 100% rename from Library/PackageCache/com.unity.postprocessing@2.1.2/PostProcessing/Shaders/Builtins/ScreenSpaceReflections.hlsl rename to Library/PackageCache/com.unity.postprocessing@2.1.6/PostProcessing/Shaders/Builtins/ScreenSpaceReflections.hlsl diff --git a/Library/PackageCache/com.unity.postprocessing@2.1.2/PostProcessing/Shaders/Builtins/ScreenSpaceReflections.hlsl.meta b/Library/PackageCache/com.unity.postprocessing@2.1.6/PostProcessing/Shaders/Builtins/ScreenSpaceReflections.hlsl.meta similarity index 100% rename from Library/PackageCache/com.unity.postprocessing@2.1.2/PostProcessing/Shaders/Builtins/ScreenSpaceReflections.hlsl.meta rename to Library/PackageCache/com.unity.postprocessing@2.1.6/PostProcessing/Shaders/Builtins/ScreenSpaceReflections.hlsl.meta diff --git a/Library/PackageCache/com.unity.postprocessing@2.1.2/PostProcessing/Shaders/Builtins/ScreenSpaceReflections.shader b/Library/PackageCache/com.unity.postprocessing@2.1.6/PostProcessing/Shaders/Builtins/ScreenSpaceReflections.shader similarity index 100% rename from Library/PackageCache/com.unity.postprocessing@2.1.2/PostProcessing/Shaders/Builtins/ScreenSpaceReflections.shader rename to Library/PackageCache/com.unity.postprocessing@2.1.6/PostProcessing/Shaders/Builtins/ScreenSpaceReflections.shader diff --git a/Library/PackageCache/com.unity.postprocessing@2.1.2/PostProcessing/Shaders/Builtins/ScreenSpaceReflections.shader.meta b/Library/PackageCache/com.unity.postprocessing@2.1.6/PostProcessing/Shaders/Builtins/ScreenSpaceReflections.shader.meta similarity index 100% rename from Library/PackageCache/com.unity.postprocessing@2.1.2/PostProcessing/Shaders/Builtins/ScreenSpaceReflections.shader.meta rename to Library/PackageCache/com.unity.postprocessing@2.1.6/PostProcessing/Shaders/Builtins/ScreenSpaceReflections.shader.meta diff --git a/Library/PackageCache/com.unity.postprocessing@2.1.2/PostProcessing/Shaders/Builtins/SubpixelMorphologicalAntialiasing.hlsl b/Library/PackageCache/com.unity.postprocessing@2.1.6/PostProcessing/Shaders/Builtins/SubpixelMorphologicalAntialiasing.hlsl similarity index 100% rename from Library/PackageCache/com.unity.postprocessing@2.1.2/PostProcessing/Shaders/Builtins/SubpixelMorphologicalAntialiasing.hlsl rename to Library/PackageCache/com.unity.postprocessing@2.1.6/PostProcessing/Shaders/Builtins/SubpixelMorphologicalAntialiasing.hlsl diff --git a/Library/PackageCache/com.unity.postprocessing@2.1.2/PostProcessing/Shaders/Builtins/SubpixelMorphologicalAntialiasing.hlsl.meta b/Library/PackageCache/com.unity.postprocessing@2.1.6/PostProcessing/Shaders/Builtins/SubpixelMorphologicalAntialiasing.hlsl.meta similarity index 100% rename from Library/PackageCache/com.unity.postprocessing@2.1.2/PostProcessing/Shaders/Builtins/SubpixelMorphologicalAntialiasing.hlsl.meta rename to Library/PackageCache/com.unity.postprocessing@2.1.6/PostProcessing/Shaders/Builtins/SubpixelMorphologicalAntialiasing.hlsl.meta diff --git a/Library/PackageCache/com.unity.postprocessing@2.1.2/PostProcessing/Shaders/Builtins/SubpixelMorphologicalAntialiasing.shader b/Library/PackageCache/com.unity.postprocessing@2.1.6/PostProcessing/Shaders/Builtins/SubpixelMorphologicalAntialiasing.shader similarity index 100% rename from Library/PackageCache/com.unity.postprocessing@2.1.2/PostProcessing/Shaders/Builtins/SubpixelMorphologicalAntialiasing.shader rename to Library/PackageCache/com.unity.postprocessing@2.1.6/PostProcessing/Shaders/Builtins/SubpixelMorphologicalAntialiasing.shader diff --git a/Library/PackageCache/com.unity.postprocessing@2.1.2/PostProcessing/Shaders/Builtins/SubpixelMorphologicalAntialiasing.shader.meta b/Library/PackageCache/com.unity.postprocessing@2.1.6/PostProcessing/Shaders/Builtins/SubpixelMorphologicalAntialiasing.shader.meta similarity index 100% rename from Library/PackageCache/com.unity.postprocessing@2.1.2/PostProcessing/Shaders/Builtins/SubpixelMorphologicalAntialiasing.shader.meta rename to Library/PackageCache/com.unity.postprocessing@2.1.6/PostProcessing/Shaders/Builtins/SubpixelMorphologicalAntialiasing.shader.meta diff --git a/Library/PackageCache/com.unity.postprocessing@2.1.2/PostProcessing/Shaders/Builtins/SubpixelMorphologicalAntialiasingBridge.hlsl b/Library/PackageCache/com.unity.postprocessing@2.1.6/PostProcessing/Shaders/Builtins/SubpixelMorphologicalAntialiasingBridge.hlsl similarity index 100% rename from Library/PackageCache/com.unity.postprocessing@2.1.2/PostProcessing/Shaders/Builtins/SubpixelMorphologicalAntialiasingBridge.hlsl rename to Library/PackageCache/com.unity.postprocessing@2.1.6/PostProcessing/Shaders/Builtins/SubpixelMorphologicalAntialiasingBridge.hlsl diff --git a/Library/PackageCache/com.unity.postprocessing@2.1.2/PostProcessing/Shaders/Builtins/SubpixelMorphologicalAntialiasingBridge.hlsl.meta b/Library/PackageCache/com.unity.postprocessing@2.1.6/PostProcessing/Shaders/Builtins/SubpixelMorphologicalAntialiasingBridge.hlsl.meta similarity index 100% rename from Library/PackageCache/com.unity.postprocessing@2.1.2/PostProcessing/Shaders/Builtins/SubpixelMorphologicalAntialiasingBridge.hlsl.meta rename to Library/PackageCache/com.unity.postprocessing@2.1.6/PostProcessing/Shaders/Builtins/SubpixelMorphologicalAntialiasingBridge.hlsl.meta diff --git a/Library/PackageCache/com.unity.postprocessing@2.1.2/PostProcessing/Shaders/Builtins/TemporalAntialiasing.shader b/Library/PackageCache/com.unity.postprocessing@2.1.6/PostProcessing/Shaders/Builtins/TemporalAntialiasing.shader similarity index 100% rename from Library/PackageCache/com.unity.postprocessing@2.1.2/PostProcessing/Shaders/Builtins/TemporalAntialiasing.shader rename to Library/PackageCache/com.unity.postprocessing@2.1.6/PostProcessing/Shaders/Builtins/TemporalAntialiasing.shader diff --git a/Library/PackageCache/com.unity.postprocessing@2.1.2/PostProcessing/Shaders/Builtins/TemporalAntialiasing.shader.meta b/Library/PackageCache/com.unity.postprocessing@2.1.6/PostProcessing/Shaders/Builtins/TemporalAntialiasing.shader.meta similarity index 100% rename from Library/PackageCache/com.unity.postprocessing@2.1.2/PostProcessing/Shaders/Builtins/TemporalAntialiasing.shader.meta rename to Library/PackageCache/com.unity.postprocessing@2.1.6/PostProcessing/Shaders/Builtins/TemporalAntialiasing.shader.meta diff --git a/Library/PackageCache/com.unity.postprocessing@2.1.2/PostProcessing/Shaders/Builtins/Texture2DLerp.shader b/Library/PackageCache/com.unity.postprocessing@2.1.6/PostProcessing/Shaders/Builtins/Texture2DLerp.shader similarity index 100% rename from Library/PackageCache/com.unity.postprocessing@2.1.2/PostProcessing/Shaders/Builtins/Texture2DLerp.shader rename to Library/PackageCache/com.unity.postprocessing@2.1.6/PostProcessing/Shaders/Builtins/Texture2DLerp.shader diff --git a/Library/PackageCache/com.unity.postprocessing@2.1.2/PostProcessing/Shaders/Builtins/Texture2DLerp.shader.meta b/Library/PackageCache/com.unity.postprocessing@2.1.6/PostProcessing/Shaders/Builtins/Texture2DLerp.shader.meta similarity index 100% rename from Library/PackageCache/com.unity.postprocessing@2.1.2/PostProcessing/Shaders/Builtins/Texture2DLerp.shader.meta rename to Library/PackageCache/com.unity.postprocessing@2.1.6/PostProcessing/Shaders/Builtins/Texture2DLerp.shader.meta diff --git a/Library/PackageCache/com.unity.postprocessing@2.1.2/PostProcessing/Shaders/Builtins/Texture3DLerp.compute b/Library/PackageCache/com.unity.postprocessing@2.1.6/PostProcessing/Shaders/Builtins/Texture3DLerp.compute similarity index 100% rename from Library/PackageCache/com.unity.postprocessing@2.1.2/PostProcessing/Shaders/Builtins/Texture3DLerp.compute rename to Library/PackageCache/com.unity.postprocessing@2.1.6/PostProcessing/Shaders/Builtins/Texture3DLerp.compute diff --git a/Library/PackageCache/com.unity.postprocessing@2.1.2/PostProcessing/Shaders/Builtins/Texture3DLerp.compute.meta b/Library/PackageCache/com.unity.postprocessing@2.1.6/PostProcessing/Shaders/Builtins/Texture3DLerp.compute.meta similarity index 100% rename from Library/PackageCache/com.unity.postprocessing@2.1.2/PostProcessing/Shaders/Builtins/Texture3DLerp.compute.meta rename to Library/PackageCache/com.unity.postprocessing@2.1.6/PostProcessing/Shaders/Builtins/Texture3DLerp.compute.meta diff --git a/Library/PackageCache/com.unity.postprocessing@2.1.2/PostProcessing/Shaders/Builtins/Uber.shader b/Library/PackageCache/com.unity.postprocessing@2.1.6/PostProcessing/Shaders/Builtins/Uber.shader similarity index 99% rename from Library/PackageCache/com.unity.postprocessing@2.1.2/PostProcessing/Shaders/Builtins/Uber.shader rename to Library/PackageCache/com.unity.postprocessing@2.1.6/PostProcessing/Shaders/Builtins/Uber.shader index 80257fcc..9c08853b 100644 --- a/Library/PackageCache/com.unity.postprocessing@2.1.2/PostProcessing/Shaders/Builtins/Uber.shader +++ b/Library/PackageCache/com.unity.postprocessing@2.1.6/PostProcessing/Shaders/Builtins/Uber.shader @@ -275,7 +275,7 @@ Shader "Hidden/PostProcessing/Uber" Pass { HLSLPROGRAM - #pragma exclude_renderers gles vulkan + #pragma exclude_renderers gles vulkan switch #pragma multi_compile __ COLOR_GRADING_LDR_2D COLOR_GRADING_HDR_2D COLOR_GRADING_HDR_3D #pragma multi_compile __ STEREO_INSTANCING_ENABLED STEREO_DOUBLEWIDE_TARGET @@ -290,7 +290,7 @@ Shader "Hidden/PostProcessing/Uber" Pass { HLSLPROGRAM - #pragma only_renderers vulkan + #pragma only_renderers vulkan switch #pragma multi_compile __ COLOR_GRADING_LDR_2D COLOR_GRADING_HDR_2D COLOR_GRADING_HDR_3D #pragma multi_compile __ STEREO_DOUBLEWIDE_TARGET // disabled for Vulkan because of shader compiler issues in older Unity versions: STEREO_INSTANCING_ENABLED diff --git a/Library/PackageCache/com.unity.postprocessing@2.1.2/PostProcessing/Shaders/Builtins/Uber.shader.meta b/Library/PackageCache/com.unity.postprocessing@2.1.6/PostProcessing/Shaders/Builtins/Uber.shader.meta similarity index 100% rename from Library/PackageCache/com.unity.postprocessing@2.1.2/PostProcessing/Shaders/Builtins/Uber.shader.meta rename to Library/PackageCache/com.unity.postprocessing@2.1.6/PostProcessing/Shaders/Builtins/Uber.shader.meta diff --git a/Library/PackageCache/com.unity.postprocessing@2.1.2/PostProcessing/Shaders/Colors.hlsl b/Library/PackageCache/com.unity.postprocessing@2.1.6/PostProcessing/Shaders/Colors.hlsl similarity index 100% rename from Library/PackageCache/com.unity.postprocessing@2.1.2/PostProcessing/Shaders/Colors.hlsl rename to Library/PackageCache/com.unity.postprocessing@2.1.6/PostProcessing/Shaders/Colors.hlsl diff --git a/Library/PackageCache/com.unity.postprocessing@2.1.2/PostProcessing/Shaders/Colors.hlsl.meta b/Library/PackageCache/com.unity.postprocessing@2.1.6/PostProcessing/Shaders/Colors.hlsl.meta similarity index 100% rename from Library/PackageCache/com.unity.postprocessing@2.1.2/PostProcessing/Shaders/Colors.hlsl.meta rename to Library/PackageCache/com.unity.postprocessing@2.1.6/PostProcessing/Shaders/Colors.hlsl.meta diff --git a/Library/PackageCache/com.unity.postprocessing@2.1.2/PostProcessing/Shaders/Debug.meta b/Library/PackageCache/com.unity.postprocessing@2.1.6/PostProcessing/Shaders/Debug.meta similarity index 100% rename from Library/PackageCache/com.unity.postprocessing@2.1.2/PostProcessing/Shaders/Debug.meta rename to Library/PackageCache/com.unity.postprocessing@2.1.6/PostProcessing/Shaders/Debug.meta diff --git a/Library/PackageCache/com.unity.postprocessing@2.1.2/PostProcessing/Shaders/Debug/Histogram.compute b/Library/PackageCache/com.unity.postprocessing@2.1.6/PostProcessing/Shaders/Debug/Histogram.compute similarity index 100% rename from Library/PackageCache/com.unity.postprocessing@2.1.2/PostProcessing/Shaders/Debug/Histogram.compute rename to Library/PackageCache/com.unity.postprocessing@2.1.6/PostProcessing/Shaders/Debug/Histogram.compute diff --git a/Library/PackageCache/com.unity.postprocessing@2.1.2/PostProcessing/Shaders/Debug/Histogram.compute.meta b/Library/PackageCache/com.unity.postprocessing@2.1.6/PostProcessing/Shaders/Debug/Histogram.compute.meta similarity index 100% rename from Library/PackageCache/com.unity.postprocessing@2.1.2/PostProcessing/Shaders/Debug/Histogram.compute.meta rename to Library/PackageCache/com.unity.postprocessing@2.1.6/PostProcessing/Shaders/Debug/Histogram.compute.meta diff --git a/Library/PackageCache/com.unity.postprocessing@2.1.2/PostProcessing/Shaders/Debug/Histogram.shader b/Library/PackageCache/com.unity.postprocessing@2.1.6/PostProcessing/Shaders/Debug/Histogram.shader similarity index 100% rename from Library/PackageCache/com.unity.postprocessing@2.1.2/PostProcessing/Shaders/Debug/Histogram.shader rename to Library/PackageCache/com.unity.postprocessing@2.1.6/PostProcessing/Shaders/Debug/Histogram.shader diff --git a/Library/PackageCache/com.unity.postprocessing@2.1.2/PostProcessing/Shaders/Debug/Histogram.shader.meta b/Library/PackageCache/com.unity.postprocessing@2.1.6/PostProcessing/Shaders/Debug/Histogram.shader.meta similarity index 100% rename from Library/PackageCache/com.unity.postprocessing@2.1.2/PostProcessing/Shaders/Debug/Histogram.shader.meta rename to Library/PackageCache/com.unity.postprocessing@2.1.6/PostProcessing/Shaders/Debug/Histogram.shader.meta diff --git a/Library/PackageCache/com.unity.postprocessing@2.1.2/PostProcessing/Shaders/Debug/LightMeter.shader b/Library/PackageCache/com.unity.postprocessing@2.1.6/PostProcessing/Shaders/Debug/LightMeter.shader similarity index 100% rename from Library/PackageCache/com.unity.postprocessing@2.1.2/PostProcessing/Shaders/Debug/LightMeter.shader rename to Library/PackageCache/com.unity.postprocessing@2.1.6/PostProcessing/Shaders/Debug/LightMeter.shader diff --git a/Library/PackageCache/com.unity.postprocessing@2.1.2/PostProcessing/Shaders/Debug/LightMeter.shader.meta b/Library/PackageCache/com.unity.postprocessing@2.1.6/PostProcessing/Shaders/Debug/LightMeter.shader.meta similarity index 100% rename from Library/PackageCache/com.unity.postprocessing@2.1.2/PostProcessing/Shaders/Debug/LightMeter.shader.meta rename to Library/PackageCache/com.unity.postprocessing@2.1.6/PostProcessing/Shaders/Debug/LightMeter.shader.meta diff --git a/Library/PackageCache/com.unity.postprocessing@2.1.2/PostProcessing/Shaders/Debug/Overlays.shader b/Library/PackageCache/com.unity.postprocessing@2.1.6/PostProcessing/Shaders/Debug/Overlays.shader similarity index 100% rename from Library/PackageCache/com.unity.postprocessing@2.1.2/PostProcessing/Shaders/Debug/Overlays.shader rename to Library/PackageCache/com.unity.postprocessing@2.1.6/PostProcessing/Shaders/Debug/Overlays.shader diff --git a/Library/PackageCache/com.unity.postprocessing@2.1.2/PostProcessing/Shaders/Debug/Overlays.shader.meta b/Library/PackageCache/com.unity.postprocessing@2.1.6/PostProcessing/Shaders/Debug/Overlays.shader.meta similarity index 100% rename from Library/PackageCache/com.unity.postprocessing@2.1.2/PostProcessing/Shaders/Debug/Overlays.shader.meta rename to Library/PackageCache/com.unity.postprocessing@2.1.6/PostProcessing/Shaders/Debug/Overlays.shader.meta diff --git a/Library/PackageCache/com.unity.postprocessing@2.1.2/PostProcessing/Shaders/Debug/Vectorscope.compute b/Library/PackageCache/com.unity.postprocessing@2.1.6/PostProcessing/Shaders/Debug/Vectorscope.compute similarity index 100% rename from Library/PackageCache/com.unity.postprocessing@2.1.2/PostProcessing/Shaders/Debug/Vectorscope.compute rename to Library/PackageCache/com.unity.postprocessing@2.1.6/PostProcessing/Shaders/Debug/Vectorscope.compute diff --git a/Library/PackageCache/com.unity.postprocessing@2.1.2/PostProcessing/Shaders/Debug/Vectorscope.compute.meta b/Library/PackageCache/com.unity.postprocessing@2.1.6/PostProcessing/Shaders/Debug/Vectorscope.compute.meta similarity index 100% rename from Library/PackageCache/com.unity.postprocessing@2.1.2/PostProcessing/Shaders/Debug/Vectorscope.compute.meta rename to Library/PackageCache/com.unity.postprocessing@2.1.6/PostProcessing/Shaders/Debug/Vectorscope.compute.meta diff --git a/Library/PackageCache/com.unity.postprocessing@2.1.2/PostProcessing/Shaders/Debug/Vectorscope.shader b/Library/PackageCache/com.unity.postprocessing@2.1.6/PostProcessing/Shaders/Debug/Vectorscope.shader similarity index 100% rename from Library/PackageCache/com.unity.postprocessing@2.1.2/PostProcessing/Shaders/Debug/Vectorscope.shader rename to Library/PackageCache/com.unity.postprocessing@2.1.6/PostProcessing/Shaders/Debug/Vectorscope.shader diff --git a/Library/PackageCache/com.unity.postprocessing@2.1.2/PostProcessing/Shaders/Debug/Vectorscope.shader.meta b/Library/PackageCache/com.unity.postprocessing@2.1.6/PostProcessing/Shaders/Debug/Vectorscope.shader.meta similarity index 100% rename from Library/PackageCache/com.unity.postprocessing@2.1.2/PostProcessing/Shaders/Debug/Vectorscope.shader.meta rename to Library/PackageCache/com.unity.postprocessing@2.1.6/PostProcessing/Shaders/Debug/Vectorscope.shader.meta diff --git a/Library/PackageCache/com.unity.postprocessing@2.1.2/PostProcessing/Shaders/Debug/Waveform.compute b/Library/PackageCache/com.unity.postprocessing@2.1.6/PostProcessing/Shaders/Debug/Waveform.compute similarity index 100% rename from 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b/Library/PackageCache/com.unity.postprocessing@2.1.6/Tests/Runtime/Unity.Postprocessing.Runtime.Tests.asmdef.meta similarity index 100% rename from Library/PackageCache/com.unity.postprocessing@2.1.2/Tests/Runtime/Unity.Postprocessing.Runtime.Tests.asmdef.meta rename to Library/PackageCache/com.unity.postprocessing@2.1.6/Tests/Runtime/Unity.Postprocessing.Runtime.Tests.asmdef.meta diff --git a/Library/PackageCache/com.unity.postprocessing@2.1.2/package.json b/Library/PackageCache/com.unity.postprocessing@2.1.6/package.json similarity index 83% rename from Library/PackageCache/com.unity.postprocessing@2.1.2/package.json rename to Library/PackageCache/com.unity.postprocessing@2.1.6/package.json index e5ae3927..a0aa4c6d 100644 --- a/Library/PackageCache/com.unity.postprocessing@2.1.2/package.json +++ b/Library/PackageCache/com.unity.postprocessing@2.1.6/package.json @@ -4,10 +4,10 @@ "displayName": "Post Processing", "name": "com.unity.postprocessing", "repository": { - "revision": 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https://www.youtube.com/watch?v=L_Bzcw9tqTc
- https://www.youtube.com/watch?v=Ar9eIn4z6XE \ No newline at end of file + https://www.youtube.com/watch?v=Ar9eIn4z6XE
+ With post processing https://www.youtube.com/watch?v=pPar4bWpHFk \ No newline at end of file -- 2.11.4.GIT