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[amule.git] / src / libs / ec / cpp / ECSocket.h
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1 //
2 // This file is part of the aMule Project.
3 //
4 // Copyright (c) 2004-2008 aMule Team ( admin@amule.org / http://www.amule.org )
5 // Copyright (c) 2004-2008 Angel Vidal Veiga ( kry@users.sourceforge.net )
6 //
7 // Any parts of this program derived from the xMule, lMule or eMule project,
8 // or contributed by third-party developers are copyrighted by their
9 // respective authors.
11 // This program is free software; you can redistribute it and/or modify
12 // it under the terms of the GNU General Public License as published by
13 // the Free Software Foundation; either version 2 of the License, or
14 // (at your option) any later version.
16 // This program is distributed in the hope that it will be useful,
17 // but WITHOUT ANY WARRANTY; without even the implied warranty of
18 // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
19 // GNU General Public License for more details.
20 //
21 // You should have received a copy of the GNU General Public License
22 // along with this program; if not, write to the Free Software
23 // Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
26 #ifndef ECSOCKET_H
27 #define ECSOCKET_H
30 #include <deque> // Needed for std::deque
31 #include <memory> // Needed for std::auto_ptr // Do_not_auto_remove (mingw-gcc-3.4.5)
32 #include <string>
33 #include <vector>
35 #include <zlib.h> // Needed for packet (de)compression
36 #include "../../../Types.h" // Needed for uint32_t
38 #include <wx/defs.h> // Needed for wx/debug.h
39 #include <wx/debug.h> // Needed for wxASSERT
41 enum ECSocketErrors {
42 EC_ERROR_NOERROR,
43 EC_ERROR_INVOP,
44 EC_ERROR_IOERR,
45 EC_ERROR_INVADDR,
46 EC_ERROR_INVSOCK,
47 EC_ERROR_NOHOST,
48 EC_ERROR_INVPORT,
49 EC_ERROR_WOULDBLOCK,
50 EC_ERROR_TIMEDOUT,
51 EC_ERROR_MEMERR,
52 EC_ERROR_UNKNOWN
55 class CECPacket;
56 class CQueuedData;
58 /*! \class CECSocket
60 * \brief Socket handler for External Communications (EC).
62 * CECSocket takes care of the transmission of EC packets
65 class CECSocket{
66 friend class CECPacket;
67 friend class CECTag;
69 private:
70 static const unsigned int EC_SOCKET_BUFFER_SIZE = 2048;
71 const bool m_use_events;
73 // Output related data
74 std::list<CQueuedData *> m_output_queue;
76 // zlib (deflation) buffers
77 std::vector<unsigned char> m_in_ptr;
78 std::vector<unsigned char> m_out_ptr;
79 std::auto_ptr<CQueuedData> m_curr_rx_data;
80 std::auto_ptr<CQueuedData> m_curr_tx_data;
82 // This transfer only
83 uint32_t m_rx_flags;
84 uint32_t m_tx_flags;
85 uint32_t m_my_flags;
86 size_t m_bytes_needed;
87 bool m_in_header;
90 uint32_t m_curr_packet_len;
91 z_stream m_z;
93 public:
94 CECSocket(bool use_events);
95 virtual ~CECSocket();
97 bool ConnectSocket(uint32_t ip, uint16_t port);
99 void CloseSocket() { InternalClose(); }
101 bool HaveNotificationSupport();
104 * Sends an EC packet and returns immediately.
106 * @param packet The CECPacket packet to be sent.
108 * This is an asynchronous call, the function returns
109 * immediately and the packet is sent on idle time.
111 * @note It's the caller's responsibilty to \c delete
112 * the \e packet.
114 void SendPacket(const CECPacket *packet);
117 * Sends an EC packet and waits for a reply.
119 * @param request The CECPacket packet to be sent.
120 * @return The reply packet for the request.
122 * Unlike SendPacket(), this call is synchronous and blocking.
123 * The packet is sent immediately (or at least as soon as possible),
124 * and the function does not return until a reply is received,
125 * or a timeout encountered.
127 * The returned packet will be allocated on the heap with \c new,
128 * or \c NULL is returned in case of an error (timeout).
130 * @note It's the caller's responsibilty to \c delete both
131 * request and reply.
133 * @note OnPacketReceived() won't be called for packets
134 * received via this function.
136 const CECPacket *SendRecvPacket(const CECPacket *request);
139 * Event handler function called when a new packet is received.
141 * @param packet The packet that has been received.
142 * @return The reply packet or \c NULL if no reply needed.
144 * In this function the application should process the received
145 * packet, and create a reply if necessary. The reply must be allocated
146 * on the heap with \c new. If no reply is necessary, the return
147 * value of the function should be \c NULL. The library will \c delete
148 * both packets.
150 * @note This function won't be called for packets received via the
151 * SendRecvPacket() function.
153 virtual const CECPacket *OnPacketReceived(const CECPacket *packet, uint32 trueSize);
156 * Get a message describing the error.
158 * @param error The code of the error for which a message should be returned.
159 * @return The text descibing the error.
161 virtual std::string GetLastErrorMsg();
164 * Error handler.
166 * This function is called when an error occurs. Use GetLastError() and
167 * GetErrorMsg() to find out the nature of the error.
169 * The default error handler prints out an error message in debug builds,
170 * and destroys the socket.
172 virtual void OnError();
176 * Socket lost event handler.
178 * This function is called when the socket is lost (either because of a network
179 * failure or because the remote end closed the socket gracefully).
181 * The default handler destroys the socket.
183 virtual void OnLost();
186 * Event handler for connection events.
188 * This function is called when a connection attempt succeeds.
190 virtual void OnConnect();
192 void OnInput();
193 void OnOutput();
195 bool WouldBlock() { return InternalGetLastError() == EC_ERROR_WOULDBLOCK; }
196 bool GotError() { return InternalGetLastError() != EC_ERROR_NOERROR; }
198 void SocketRead(void* ptr, size_t len) { InternalRead(ptr,len); }
199 void SocketWrite(const void* ptr, size_t len) { InternalWrite(ptr,len); }
200 bool SocketError() { return InternalError() && GotError(); }
202 size_t GetLastCount() { return InternalLastCount(); }
203 bool WaitSocketConnect(long secs = -1, long msecs = 0) { return InternalWaitOnConnect(secs,msecs); }
204 bool WaitSocketWrite(long secs = -1, long msecs = 0) { return InternalWaitForWrite(secs,msecs); }
205 bool WaitSocketRead(long secs = -1, long msecs = 0) { return InternalWaitForRead(secs,msecs); }
207 bool IsSocketConnected() { return InternalIsConnected(); }
209 void DestroySocket() { return InternalDestroy(); }
211 bool DataPending();
212 private:
213 const CECPacket *ReadPacket();
214 uint32 WritePacket(const CECPacket *packet);
216 // These 4 methods are to be used by CECPacket & CECTag
217 bool ReadNumber(void *buffer, size_t len);
218 bool ReadBuffer(void *buffer, size_t len);
220 bool WriteNumber(const void *buffer, size_t len);
221 bool WriteBuffer(const void *buffer, size_t len);
223 // Internal stuff
224 bool FlushBuffers();
226 size_t ReadBufferFromSocket(void *buffer, size_t len);
227 void WriteBufferToSocket(const void *buffer, size_t len);
229 /* virtuals */
230 virtual void WriteDoneAndQueueEmpty() = 0;
232 virtual bool InternalConnect(uint32_t ip, uint16_t port, bool wait) = 0;
234 virtual size_t InternalLastCount() = 0;
235 virtual bool InternalWaitOnConnect(long secs = -1, long msecs = 0) = 0;
236 virtual bool InternalWaitForWrite(long secs = -1, long msecs = 0) = 0;
237 virtual bool InternalWaitForRead(long secs = -1, long msecs = 0) = 0;
239 virtual int InternalGetLastError() = 0;
241 virtual void InternalClose() = 0;
242 virtual bool InternalError() = 0;
243 virtual void InternalRead(void* ptr, size_t len) = 0;
244 virtual void InternalWrite(const void* ptr, size_t len) = 0;
246 virtual bool InternalIsConnected() = 0;
247 virtual void InternalDestroy() = 0;
251 class CQueuedData
253 std::vector<unsigned char> m_data;
254 unsigned char *m_rd_ptr, *m_wr_ptr;
255 public:
256 CQueuedData(size_t len)
258 m_data(len)
260 m_rd_ptr = m_wr_ptr = &m_data[0];
263 ~CQueuedData() {}
265 void Rewind()
267 m_rd_ptr = m_wr_ptr = &m_data[0];
270 void Write(const void *data, size_t len);
271 void WriteAt(const void *data, size_t len, size_t off);
272 void Read(void *data, size_t len);
275 * Pass pointers to zlib. From now on, no Read() calls are allowed
277 void ToZlib(z_stream &m_z)
279 m_z.avail_in = (uInt)GetUnreadDataLength();
280 m_z.next_in = m_rd_ptr;
283 void WriteToSocket(CECSocket *sock);
284 void ReadFromSocket(CECSocket *sock, size_t len);
286 size_t ReadFromSocketAll(CECSocket *sock, size_t len);
288 size_t GetLength() const;
289 size_t GetDataLength() const;
290 size_t GetRemLength() const;
291 size_t GetUnreadDataLength() const;
294 #endif // ECSOCKET_H