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Enemies shoot after preset time.
2018-11-17
pa
v
l
e
E
nemies shoot
a
fter
preset time
.
commit
|
commitdiff
|
tree
2018-11-16
p
a
vle
Adjust o
r
i
g
i
n
s
so that enemies stay in pl
a
yfield
.
commit
|
commitdiff
|
tree
2018-11-16
pavle
Bullet destroys pl
a
yer
as player attempts
to
d
estroy
.
.
.
commit
|
commitdiff
|
tree
2018-11-16
pavl
e
Introdu
c
ed invulnerabl
e
"bull
e
t" en
e
my
.
commit
|
commitdiff
|
tree
2018-11-16
pavle
Number of trails
d
epends on distance
.
commit
|
commitdiff
|
tree
2018-11-15
pavle
When all enemies
a
re dea
d
, proceed to next
le
v
e
l
.
commit
|
commitdiff
|
tree
2018-11-15
pavle
Enemie
s
gen
e
rat
e
by sce
n
a
r
io
.
commit
|
commitdiff
|
tree
2018-11-15
pavle
Portrait
commit
|
commitdiff
|
tree
2018-11-15
pavle
Style
:
indents wi
t
h tabs instead of sp
a
c
es
.
commit
|
commitdiff
|
tree
2018-11-15
pav
l
e
Beggi
n
ning and h
a
p
p
enning as
s
eparate functi
o
ns
.
commit
|
commitdiff
|
tree
2018-11-15
pavle
Co
r
rectly placed pl
a
yer at t
h
e beginning
of sc
e
nario
.
commit
|
commitdiff
|
tree
2018-11-14
p
avle
Renamed "state"
to "mode"
.
Things happening
.
commit
|
commitdiff
|
tree
2018-11-14
p
av
l
e
R
e
moved "states"
t
able, use stri
n
gs instead
.
commit
|
commitdiff
|
tree
2018-11-14
p
a
vle
Added GPL
notice
.
Update
d
c
o
lors
t
o Löve
11
.
1 sta
n
d
a
rd
.
commit
|
commitdiff
|
tree
2018-11-14
pavle
Vari
o
us upgrades, scenari
o
timer, "type" renamed to
.
.
.
commit
|
commitdiff
|
tree