QueryResponses.cs, DumpIndex.cs, IQueryResult.cs, QueryExecutor.cs, QueryResult.cs...
[beagle.git] / beagled / Lucene.Net / Search / DefaultSimilarity.cs
blob60f9dddc8f747afc72bd0faba4d063e10cf6c192
1 /*
2 * Copyright 2004 The Apache Software Foundation
3 *
4 * Licensed under the Apache License, Version 2.0 (the "License");
5 * you may not use this file except in compliance with the License.
6 * You may obtain a copy of the License at
7 *
8 * http://www.apache.org/licenses/LICENSE-2.0
9 *
10 * Unless required by applicable law or agreed to in writing, software
11 * distributed under the License is distributed on an "AS IS" BASIS,
12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 * See the License for the specific language governing permissions and
14 * limitations under the License.
17 using System;
19 namespace Lucene.Net.Search
22 /// <summary>Expert: Default scoring implementation. </summary>
23 [Serializable]
24 public class DefaultSimilarity : Similarity
26 /// <summary>Implemented as <code>1/sqrt(numTerms)</code>. </summary>
27 public override float LengthNorm(System.String fieldName, int numTerms)
29 return (float) (1.0 / System.Math.Sqrt(numTerms));
32 /// <summary>Implemented as <code>1/sqrt(sumOfSquaredWeights)</code>. </summary>
33 public override float QueryNorm(float sumOfSquaredWeights)
35 return (float) (1.0 / System.Math.Sqrt(sumOfSquaredWeights));
38 /// <summary>Implemented as <code>sqrt(freq)</code>. </summary>
39 public override float Tf(float freq)
41 return (float) System.Math.Sqrt(freq);
44 /// <summary>Implemented as <code>1 / (distance + 1)</code>. </summary>
45 public override float SloppyFreq(int distance)
47 return 1.0f / (distance + 1);
50 /// <summary>Implemented as <code>log(numDocs/(docFreq+1)) + 1</code>. </summary>
51 public override float Ldf(int docFreq, int numDocs)
53 return (float) (System.Math.Log(numDocs / (double) (docFreq + 1)) + 1.0);
56 /// <summary>Implemented as <code>overlap / maxOverlap</code>. </summary>
57 public override float Coord(int overlap, int maxOverlap)
59 return overlap / (float) maxOverlap;