gui: fix ban from qt console
[bitcoinplatinum.git] / src / leveldb / table / format.h
blob6c0b80c0179c7fffbf6ee2af802a10ec02d73998
1 // Copyright (c) 2011 The LevelDB Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. See the AUTHORS file for names of contributors.
5 #ifndef STORAGE_LEVELDB_TABLE_FORMAT_H_
6 #define STORAGE_LEVELDB_TABLE_FORMAT_H_
8 #include <string>
9 #include <stdint.h>
10 #include "leveldb/slice.h"
11 #include "leveldb/status.h"
12 #include "leveldb/table_builder.h"
14 namespace leveldb {
16 class Block;
17 class RandomAccessFile;
18 struct ReadOptions;
20 // BlockHandle is a pointer to the extent of a file that stores a data
21 // block or a meta block.
22 class BlockHandle {
23 public:
24 BlockHandle();
26 // The offset of the block in the file.
27 uint64_t offset() const { return offset_; }
28 void set_offset(uint64_t offset) { offset_ = offset; }
30 // The size of the stored block
31 uint64_t size() const { return size_; }
32 void set_size(uint64_t size) { size_ = size; }
34 void EncodeTo(std::string* dst) const;
35 Status DecodeFrom(Slice* input);
37 // Maximum encoding length of a BlockHandle
38 enum { kMaxEncodedLength = 10 + 10 };
40 private:
41 uint64_t offset_;
42 uint64_t size_;
45 // Footer encapsulates the fixed information stored at the tail
46 // end of every table file.
47 class Footer {
48 public:
49 Footer() { }
51 // The block handle for the metaindex block of the table
52 const BlockHandle& metaindex_handle() const { return metaindex_handle_; }
53 void set_metaindex_handle(const BlockHandle& h) { metaindex_handle_ = h; }
55 // The block handle for the index block of the table
56 const BlockHandle& index_handle() const {
57 return index_handle_;
59 void set_index_handle(const BlockHandle& h) {
60 index_handle_ = h;
63 void EncodeTo(std::string* dst) const;
64 Status DecodeFrom(Slice* input);
66 // Encoded length of a Footer. Note that the serialization of a
67 // Footer will always occupy exactly this many bytes. It consists
68 // of two block handles and a magic number.
69 enum {
70 kEncodedLength = 2*BlockHandle::kMaxEncodedLength + 8
73 private:
74 BlockHandle metaindex_handle_;
75 BlockHandle index_handle_;
78 // kTableMagicNumber was picked by running
79 // echo http://code.google.com/p/leveldb/ | sha1sum
80 // and taking the leading 64 bits.
81 static const uint64_t kTableMagicNumber = 0xdb4775248b80fb57ull;
83 // 1-byte type + 32-bit crc
84 static const size_t kBlockTrailerSize = 5;
86 struct BlockContents {
87 Slice data; // Actual contents of data
88 bool cachable; // True iff data can be cached
89 bool heap_allocated; // True iff caller should delete[] data.data()
92 // Read the block identified by "handle" from "file". On failure
93 // return non-OK. On success fill *result and return OK.
94 extern Status ReadBlock(RandomAccessFile* file,
95 const ReadOptions& options,
96 const BlockHandle& handle,
97 BlockContents* result);
99 // Implementation details follow. Clients should ignore,
101 inline BlockHandle::BlockHandle()
102 : offset_(~static_cast<uint64_t>(0)),
103 size_(~static_cast<uint64_t>(0)) {
106 } // namespace leveldb
108 #endif // STORAGE_LEVELDB_TABLE_FORMAT_H_