1 // Copyright 2014 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
5 #include "ash/shelf/app_list_button.h"
7 #include "ash/ash_constants.h"
8 #include "ash/ash_switches.h"
9 #include "ash/shelf/shelf_button.h"
10 #include "ash/shelf/shelf_button_host.h"
11 #include "ash/shelf/shelf_item_types.h"
12 #include "ash/shelf/shelf_layout_manager.h"
13 #include "ash/shelf/shelf_widget.h"
14 #include "ash/shell.h"
15 #include "grit/ash_resources.h"
16 #include "grit/ash_strings.h"
17 #include "ui/accessibility/ax_view_state.h"
18 #include "ui/base/l10n/l10n_util.h"
19 #include "ui/base/resource/resource_bundle.h"
20 #include "ui/compositor/layer.h"
21 #include "ui/compositor/layer_animation_element.h"
22 #include "ui/compositor/layer_animation_sequence.h"
23 #include "ui/compositor/scoped_layer_animation_settings.h"
24 #include "ui/gfx/canvas.h"
25 #include "ui/gfx/image/image_skia_operations.h"
26 #include "ui/views/controls/button/image_button.h"
27 #include "ui/views/painter.h"
31 const int AppListButton::kImageBoundsSize
= 7;
34 AppListButton::AppListButton(views::ButtonListener
* listener
,
35 ShelfButtonHost
* host
,
36 ShelfWidget
* shelf_widget
)
37 : views::ImageButton(listener
),
39 shelf_widget_(shelf_widget
) {
40 SetAccessibleName(l10n_util::GetStringUTF16(IDS_AURA_APP_LIST_TITLE
));
41 SetSize(gfx::Size(kShelfSize
, kShelfSize
));
42 SetFocusPainter(views::Painter::CreateSolidFocusPainter(
43 kFocusBorderColor
, gfx::Insets(1, 1, 1, 1)));
46 AppListButton::~AppListButton() {
49 bool AppListButton::OnMousePressed(const ui::MouseEvent
& event
) {
50 ImageButton::OnMousePressed(event
);
51 host_
->PointerPressedOnButton(this, ShelfButtonHost::MOUSE
, event
);
55 void AppListButton::OnMouseReleased(const ui::MouseEvent
& event
) {
56 ImageButton::OnMouseReleased(event
);
57 host_
->PointerReleasedOnButton(this, ShelfButtonHost::MOUSE
, false);
60 void AppListButton::OnMouseCaptureLost() {
61 host_
->PointerReleasedOnButton(this, ShelfButtonHost::MOUSE
, true);
62 ImageButton::OnMouseCaptureLost();
65 bool AppListButton::OnMouseDragged(const ui::MouseEvent
& event
) {
66 ImageButton::OnMouseDragged(event
);
67 host_
->PointerDraggedOnButton(this, ShelfButtonHost::MOUSE
, event
);
71 void AppListButton::OnMouseMoved(const ui::MouseEvent
& event
) {
72 ImageButton::OnMouseMoved(event
);
73 host_
->MouseMovedOverButton(this);
76 void AppListButton::OnMouseEntered(const ui::MouseEvent
& event
) {
77 ImageButton::OnMouseEntered(event
);
78 host_
->MouseEnteredButton(this);
81 void AppListButton::OnMouseExited(const ui::MouseEvent
& event
) {
82 ImageButton::OnMouseExited(event
);
83 host_
->MouseExitedButton(this);
86 void AppListButton::OnGestureEvent(ui::GestureEvent
* event
) {
87 switch (event
->type()) {
88 case ui::ET_GESTURE_SCROLL_BEGIN
:
89 host_
->PointerPressedOnButton(this, ShelfButtonHost::TOUCH
, *event
);
92 case ui::ET_GESTURE_SCROLL_UPDATE
:
93 host_
->PointerDraggedOnButton(this, ShelfButtonHost::TOUCH
, *event
);
96 case ui::ET_GESTURE_SCROLL_END
:
97 case ui::ET_SCROLL_FLING_START
:
98 host_
->PointerReleasedOnButton(this, ShelfButtonHost::TOUCH
, false);
102 ImageButton::OnGestureEvent(event
);
107 void AppListButton::OnPaint(gfx::Canvas
* canvas
) {
108 // Call the base class first to paint any background/borders.
109 View::OnPaint(canvas
);
111 int background_image_id
= 0;
112 if (Shell::GetInstance()->GetAppListTargetVisibility()) {
113 background_image_id
= IDR_AURA_NOTIFICATION_BACKGROUND_PRESSED
;
115 if (shelf_widget_
->GetDimsShelf())
116 background_image_id
= IDR_AURA_NOTIFICATION_BACKGROUND_ON_BLACK
;
118 background_image_id
= IDR_AURA_NOTIFICATION_BACKGROUND_NORMAL
;
120 ResourceBundle
& rb
= ResourceBundle::GetSharedInstance();
121 const gfx::ImageSkia
* background_image
=
122 rb
.GetImageNamed(background_image_id
).ToImageSkia();
123 const gfx::ImageSkia
* forground_image
=
124 rb
.GetImageNamed(IDR_ASH_SHELF_ICON_APPLIST
).ToImageSkia();
126 gfx::Rect contents_bounds
= GetContentsBounds();
127 gfx::Rect background_bounds
, forground_bounds
;
129 ShelfAlignment alignment
= shelf_widget_
->GetAlignment();
130 background_bounds
.set_size(background_image
->size());
131 if (alignment
== SHELF_ALIGNMENT_LEFT
) {
132 background_bounds
.set_x(contents_bounds
.width() -
133 ShelfLayoutManager::kShelfItemInset
- background_image
->width());
134 background_bounds
.set_y(contents_bounds
.y() +
135 (contents_bounds
.height() - background_image
->height()) / 2);
136 } else if(alignment
== SHELF_ALIGNMENT_RIGHT
) {
137 background_bounds
.set_x(ShelfLayoutManager::kShelfItemInset
);
138 background_bounds
.set_y(contents_bounds
.y() +
139 (contents_bounds
.height() - background_image
->height()) / 2);
141 background_bounds
.set_y(ShelfLayoutManager::kShelfItemInset
);
142 background_bounds
.set_x(contents_bounds
.x() +
143 (contents_bounds
.width() - background_image
->width()) / 2);
146 forground_bounds
.set_size(forground_image
->size());
147 forground_bounds
.set_x(background_bounds
.x() +
149 (background_bounds
.width() - forground_bounds
.width()) / 2));
150 forground_bounds
.set_y(background_bounds
.y() +
152 (background_bounds
.height() - forground_bounds
.height()) / 2));
154 canvas
->DrawImageInt(*background_image
,
155 background_bounds
.x(),
156 background_bounds
.y());
157 canvas
->DrawImageInt(*forground_image
,
158 forground_bounds
.x(),
159 forground_bounds
.y());
161 views::Painter::PaintFocusPainter(this, canvas
, focus_painter());
164 void AppListButton::GetAccessibleState(ui::AXViewState
* state
) {
165 state
->role
= ui::AX_ROLE_BUTTON
;
166 state
->name
= host_
->GetAccessibleName(this);