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[chromium-blink-merge.git] / base / message_pump_mac.h
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1 // Copyright (c) 2008 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
5 // The basis for all native run loops on the Mac is the CFRunLoop. It can be
6 // used directly, it can be used as the driving force behind the similar
7 // Foundation NSRunLoop, and it can be used to implement higher-level event
8 // loops such as the NSApplication event loop.
9 //
10 // This file introduces a basic CFRunLoop-based implementation of the
11 // MessagePump interface called CFRunLoopBase. CFRunLoopBase contains all
12 // of the machinery necessary to dispatch events to a delegate, but does not
13 // implement the specific run loop. Concrete subclasses must provide their
14 // own DoRun and Quit implementations.
16 // A concrete subclass that just runs a CFRunLoop loop is provided in
17 // MessagePumpCFRunLoop. For an NSRunLoop, the similar MessagePumpNSRunLoop
18 // is provided.
20 // For the application's event loop, an implementation based on AppKit's
21 // NSApplication event system is provided in MessagePumpNSApplication.
23 // Typically, MessagePumpNSApplication only makes sense on a Cocoa
24 // application's main thread. If a CFRunLoop-based message pump is needed on
25 // any other thread, one of the other concrete subclasses is preferrable.
26 // MessagePumpMac::Create is defined, which returns a new NSApplication-based
27 // or NSRunLoop-based MessagePump subclass depending on which thread it is
28 // called on.
30 #ifndef BASE_MESSAGE_PUMP_MAC_H_
31 #define BASE_MESSAGE_PUMP_MAC_H_
32 #pragma once
34 #include "base/message_pump.h"
36 #include <CoreFoundation/CoreFoundation.h>
37 #include <IOKit/IOKitLib.h>
39 #if !defined(__OBJC__)
40 class NSAutoreleasePool;
41 #else // !defined(__OBJC__)
42 #import <AppKit/AppKit.h>
44 // Clients must subclass NSApplication and implement this protocol if they use
45 // MessagePumpMac.
46 @protocol CrAppProtocol
47 // Must return true if -[NSApplication sendEvent:] is currently on the stack.
48 // See the comment for |CreateAutoreleasePool()| in the cc file for why this is
49 // necessary.
50 - (BOOL)isHandlingSendEvent;
51 @end
52 #endif // !defined(__OBJC__)
54 namespace base {
56 class TimeTicks;
58 class MessagePumpCFRunLoopBase : public MessagePump {
59 // Needs access to CreateAutoreleasePool.
60 friend class MessagePumpScopedAutoreleasePool;
61 public:
62 MessagePumpCFRunLoopBase();
63 virtual ~MessagePumpCFRunLoopBase();
65 // Subclasses should implement the work they need to do in MessagePump::Run
66 // in the DoRun method. MessagePumpCFRunLoopBase::Run calls DoRun directly.
67 // This arrangement is used because MessagePumpCFRunLoopBase needs to set
68 // up and tear down things before and after the "meat" of DoRun.
69 virtual void Run(Delegate* delegate);
70 virtual void DoRun(Delegate* delegate) = 0;
72 virtual void ScheduleWork();
73 virtual void ScheduleDelayedWork(const TimeTicks& delayed_work_time);
75 protected:
76 // Accessors for private data members to be used by subclasses.
77 CFRunLoopRef run_loop() const { return run_loop_; }
78 int nesting_level() const { return nesting_level_; }
79 int run_nesting_level() const { return run_nesting_level_; }
81 // Return an autorelease pool to wrap around any work being performed.
82 // In some cases, CreateAutoreleasePool may return nil intentionally to
83 // preventing an autorelease pool from being created, allowing any
84 // objects autoreleased by work to fall into the current autorelease pool.
85 virtual NSAutoreleasePool* CreateAutoreleasePool();
87 private:
88 // Timer callback scheduled by ScheduleDelayedWork. This does not do any
89 // work, but it signals delayed_work_source_ so that delayed work can be
90 // performed within the appropriate priority constraints.
91 static void RunDelayedWorkTimer(CFRunLoopTimerRef timer, void* info);
93 // Perform highest-priority work. This is associated with work_source_
94 // signalled by ScheduleWork. The static method calls the instance method;
95 // the instance method returns true if work was done.
96 static void RunWorkSource(void* info);
97 bool RunWork();
99 // Perform delayed-priority work. This is associated with
100 // delayed_work_source_ signalled by RunDelayedWorkTimer, and is responsible
101 // for calling ScheduleDelayedWork again if appropriate. The static method
102 // calls the instance method; the instance method returns true if more
103 // delayed work is available.
104 static void RunDelayedWorkSource(void* info);
105 bool RunDelayedWork();
107 // Perform idle-priority work. This is normally called by PreWaitObserver,
108 // but is also associated with idle_work_source_. When this function
109 // actually does perform idle work, it will resignal that source. The
110 // static method calls the instance method; the instance method returns
111 // true if idle work was done.
112 static void RunIdleWorkSource(void* info);
113 bool RunIdleWork();
115 // Perform work that may have been deferred because it was not runnable
116 // within a nested run loop. This is associated with
117 // nesting_deferred_work_source_ and is signalled by
118 // MaybeScheduleNestingDeferredWork when returning from a nested loop,
119 // so that an outer loop will be able to perform the necessary tasks if it
120 // permits nestable tasks.
121 static void RunNestingDeferredWorkSource(void* info);
122 bool RunNestingDeferredWork();
124 // Schedules possible nesting-deferred work to be processed before the run
125 // loop goes to sleep, exits, or begins processing sources at the top of its
126 // loop. If this function detects that a nested loop had run since the
127 // previous attempt to schedule nesting-deferred work, it will schedule a
128 // call to RunNestingDeferredWorkSource.
129 void MaybeScheduleNestingDeferredWork();
131 // Observer callback responsible for performing idle-priority work, before
132 // the run loop goes to sleep. Associated with idle_work_observer_.
133 static void PreWaitObserver(CFRunLoopObserverRef observer,
134 CFRunLoopActivity activity, void* info);
136 // Observer callback called before the run loop processes any sources.
137 // Associated with pre_source_observer_.
138 static void PreSourceObserver(CFRunLoopObserverRef observer,
139 CFRunLoopActivity activity, void* info);
141 // Observer callback called when the run loop starts and stops, at the
142 // beginning and end of calls to CFRunLoopRun. This is used to maintain
143 // nesting_level_. Associated with enter_exit_observer_.
144 static void EnterExitObserver(CFRunLoopObserverRef observer,
145 CFRunLoopActivity activity, void* info);
147 // Called by EnterExitObserver after performing maintenance on nesting_level_.
148 // This allows subclasses an opportunity to perform additional processing on
149 // the basis of run loops starting and stopping.
150 virtual void EnterExitRunLoop(CFRunLoopActivity activity);
152 // IOKit power state change notification callback, called when the system
153 // enters and leaves the sleep state.
154 static void PowerStateNotification(void* info, io_service_t service,
155 uint32_t message_type,
156 void* message_argument);
158 // The thread's run loop.
159 CFRunLoopRef run_loop_;
161 // The timer, sources, and observers are described above alongside their
162 // callbacks.
163 CFRunLoopTimerRef delayed_work_timer_;
164 CFRunLoopSourceRef work_source_;
165 CFRunLoopSourceRef delayed_work_source_;
166 CFRunLoopSourceRef idle_work_source_;
167 CFRunLoopSourceRef nesting_deferred_work_source_;
168 CFRunLoopObserverRef pre_wait_observer_;
169 CFRunLoopObserverRef pre_source_observer_;
170 CFRunLoopObserverRef enter_exit_observer_;
172 // Objects used for power state notification. See PowerStateNotification.
173 io_connect_t root_power_domain_;
174 IONotificationPortRef power_notification_port_;
175 io_object_t power_notification_object_;
177 // (weak) Delegate passed as an argument to the innermost Run call.
178 Delegate* delegate_;
180 // The time that delayed_work_timer_ is scheduled to fire. This is tracked
181 // independently of CFRunLoopTimerGetNextFireDate(delayed_work_timer_)
182 // to be able to reset the timer properly after waking from system sleep.
183 // See PowerStateNotification.
184 CFAbsoluteTime delayed_work_fire_time_;
186 // The recursion depth of the currently-executing CFRunLoopRun loop on the
187 // run loop's thread. 0 if no run loops are running inside of whatever scope
188 // the object was created in.
189 int nesting_level_;
191 // The recursion depth (calculated in the same way as nesting_level_) of the
192 // innermost executing CFRunLoopRun loop started by a call to Run.
193 int run_nesting_level_;
195 // The deepest (numerically highest) recursion depth encountered since the
196 // most recent attempt to run nesting-deferred work.
197 int deepest_nesting_level_;
199 // "Delegateless" work flags are set when work is ready to be performed but
200 // must wait until a delegate is available to process it. This can happen
201 // when a MessagePumpCFRunLoopBase is instantiated and work arrives without
202 // any call to Run on the stack. The Run method will check for delegateless
203 // work on entry and redispatch it as needed once a delegate is available.
204 bool delegateless_work_;
205 bool delegateless_delayed_work_;
206 bool delegateless_idle_work_;
208 DISALLOW_COPY_AND_ASSIGN(MessagePumpCFRunLoopBase);
211 class MessagePumpCFRunLoop : public MessagePumpCFRunLoopBase {
212 public:
213 MessagePumpCFRunLoop();
215 virtual void DoRun(Delegate* delegate);
216 virtual void Quit();
218 private:
219 virtual void EnterExitRunLoop(CFRunLoopActivity activity);
221 // True if Quit is called to stop the innermost MessagePump
222 // (innermost_quittable_) but some other CFRunLoopRun loop (nesting_level_)
223 // is running inside the MessagePump's innermost Run call.
224 bool quit_pending_;
226 DISALLOW_COPY_AND_ASSIGN(MessagePumpCFRunLoop);
229 class MessagePumpNSRunLoop : public MessagePumpCFRunLoopBase {
230 public:
231 MessagePumpNSRunLoop();
232 virtual ~MessagePumpNSRunLoop();
234 virtual void DoRun(Delegate* delegate);
235 virtual void Quit();
237 private:
238 // A source that doesn't do anything but provide something signalable
239 // attached to the run loop. This source will be signalled when Quit
240 // is called, to cause the loop to wake up so that it can stop.
241 CFRunLoopSourceRef quit_source_;
243 // False after Quit is called.
244 bool keep_running_;
246 DISALLOW_COPY_AND_ASSIGN(MessagePumpNSRunLoop);
249 class MessagePumpNSApplication : public MessagePumpCFRunLoopBase {
250 public:
251 MessagePumpNSApplication();
253 virtual void DoRun(Delegate* delegate);
254 virtual void Quit();
256 protected:
257 // Returns nil if NSApp is currently in the middle of calling -sendEvent.
258 virtual NSAutoreleasePool* CreateAutoreleasePool();
260 private:
261 // False after Quit is called.
262 bool keep_running_;
264 // True if DoRun is managing its own run loop as opposed to letting
265 // -[NSApplication run] handle it. The outermost run loop in the application
266 // is managed by -[NSApplication run], inner run loops are handled by a loop
267 // in DoRun.
268 bool running_own_loop_;
270 DISALLOW_COPY_AND_ASSIGN(MessagePumpNSApplication);
273 class MessagePumpMac {
274 public:
275 // Returns a new instance of MessagePumpNSApplication if called on the main
276 // thread. Otherwise, returns a new instance of MessagePumpNSRunLoop.
277 static MessagePump* Create();
279 private:
280 DISALLOW_IMPLICIT_CONSTRUCTORS(MessagePumpMac);
283 } // namespace base
285 #endif // BASE_MESSAGE_PUMP_MAC_H_